Sanvil Trett

Muroi I's page

184 posts. Organized Play character for gfvelastegui.


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Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Fortitude: 1d20 + 3 ⇒ (2) + 3 = 5

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Before to leave, Muroi casts detect magic. Maybe we can find something interesting in here.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Muroi smiles, he is really enjoying it. A little bit worried, but this was fun. He is standing far from the door to avoid the blame on him.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

I don't know who has the keys, nor I have a good reason to enter into the captain's cabin, so...

Muroi comes to talk to the inspector and says: Sir, how are you? Sorry for bother you, but I have a dream and hope you can help me. I know that in this moment the captain is not in his cabin, I was wondering if you can let me in. My dream is to know how is the cabin from inside. I promise to you that I won't touch anything. Just let me see how it is. Please.

Bluff: 1d20 + 8 ⇒ (4) + 8 = 12

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Is there a guard at the door of the captain's cabin? Where is the captain?

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Sorry, weekend with family.

Muroi stands in first line, looking for the inspector. Once he recognizes the inspector, comes closer to him and says "Hello, sir. We are the new crew you were waiting for. Sorry if we arrived late. Anyway, we are here to help. What do you need we do?"

Bluff: 1d20 + 8 ⇒ (6) + 8 = 14

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Muroi smiles ironically to the last one and casts a new cold ray.

Ray Of Frost = Ranged touch attack: 1d20 + 4 ⇒ (12) + 4 = 16

Damage: 1d3 ⇒ 3

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Muroi smiles and casts a cold ray that leaves from his right hand and goes to the other enemy, he will avoid to attack the same guy that Miklos is attacking.

Ray of Frost: Ranged touch attack: 1d20 + 4 ⇒ (19) + 4 = 23Damage: 1d3 ⇒ 1

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"WOW! So they are afraid of magic. I could create flare to scare them. Well, this first job is done."

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"Well, let's give your idea a try, Miklos. If this doesn't work, we can create a fire on the meeting place. Or we can let them think there is a fire."

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Muroi smiles nervously at Kyrus, Am I not a common smallfolk? what does it mean? Well, I assume not every person is equal. I guess that is the most fantastic fact on this world. Can you imagine that every people act the same way?

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Muroi listens to Miklos and Kyrus, he keeps his distance, for now, trying to avoid the prayings.

Talking to Venture-Captain Ambrus Valsin with a smile on his face, "It is good to see you again, sir. I am here to do my best and help my fellows. What are those three tasks?"

Turning to Kyrus and Miklos "Hello, my name is Muroi. I am here to help you in this mission."

Liberty's Edge

If you have a spot, I am interested.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Two of three boons are only for Sovereign Court. Am I right?

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Thanks, GM. You did a good job. It was fun to play with you, guys.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

It will take to much time to take my dagger and help you with the coup the grace. But, I don't think you have natural 20 success in saves.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"How I hate you! Why don't you just die?"

Muroi casts a new rain over the blue one.

Minute Meteors
Fire damage: 1d4 + 1 ⇒ (1) + 1 = 2
A Reflex save negates this damage. The save DC is equal to 15.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Muroi casts a new rain of tiny meteorites over the blue one.

Minute Meteors
Fire damage: 1d4 + 1 ⇒ (1) + 1 = 2
A Reflex save negates this damage. The save DC is equal to 15.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Now, what to do? Keep hitting or run?

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"I don't have many things to do. So... Keep hitting." This time, Muroi casts a rain of tiny meteorites.

Minute Meteors
Fire damage: 1d4 + 1 ⇒ (4) + 1 = 5
A Reflex save negates this damage. The save DC is equal to 15.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

If this creatures has touch defense more than 15, it is a real problem.

Muroi moves 10 ft. He is now behind Lorelei. He needs distance to cast a new cold missile.

Ray of frost/Ranged touch attack: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24
Cold Damage: 1d3 ⇒ 2

To confirm crit.

Ray of frost/Ranged touch attack: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16
Cold Damage: 1d3 ⇒ 3

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"Who has the Golden Apple? Be ready just in case we need to throw it and run for our lives."

Muroi casts a new cold projectile.

Ray of frost/Ranged touch attack: 1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 15

Cold Damage: 1d3 + 1 ⇒ (3) + 1 = 4

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

You don't need to apologize. Good luck.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"What the Hell are those things? I don´t know how to attack them, so let's try something."

Muroi moves forward, trying to reach the exit, he doesn't want to get trapped and from there he casts a ray of freezing air to the closest enemy.

Ray of Frost/Ranged touch attack: 1d20 + 3 ⇒ (5) + 3 = 8Cold Damage: 1d3 ⇒ 2

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Spellcraft: 1d20 + 6 ⇒ (3) + 6 = 9

"That belt has a spell on it. I can't determine what spell is. Take care, Uthraed."

Muroi takes defensive position.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

If it's not too late, Muroi casts detect magic over the statue and its surroundings.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Perception: 1d20 + 2 ⇒ (2) + 2 = 4

Muroi is astonished by the statue, he can't stop seeing it to observe other important thing around it.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Muroi moves forward.

Double movement, if it's needed.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Murió comes next to Uthread. He keeps in silence.

Perception: 1d20 + 2 ⇒ (9) + 2 = 11

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Muroi walks next to Lorelei and casts detect magic on the first statue, the closest one.

Where is the guy who was coming with us? I mean the Baron or the other guy.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"Probably, this place is home of the coral holy symbol we found in the bag."

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Muroi follows to Myantha. It is not a good idea to separate us.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Muroi goes to the east balcony to check what he can see from there.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Muroi casts detect magic over the Mosaic. If the Mosaic does not have magic, Muroi places the missing tiles of the Mosaic.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Spellcraft: 1d20 + 6 ⇒ (14) + 6 = 20

"This golden apple is actually and Alluring Apple, enchanted to hold the attention of an enemy."

This enchanted apple appears to be made of solid gold. When dropped or thrown, it draws the attention of the nearest hostile creature within 20 feet. The creature must make a DC 13 Will save or be paralyzed as if by hold person as it focuses its undivided attention on the golden apple. If the creature makes its save on a later round, it realizes it has been affected by magic and the apple is not actually gold. While focusing on the apple, the target takes a –2 penalty on Perception checks. The apple is consumed upon being dropped or thrown.

"I really don't know what to do with it, but get it ready."

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"Myantha, that sounds like a good idea. Unfortunately, we don't know what they are, nor what language they speak. How can we comunicate with them? What ever we do must be done quickly."

Muroi concentrates on the bag and what it is inside and casts detect magic.

If I have time, I would try to identify magic items.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"What? Wait a minute. Are they afraid? What are you afraid of?",

Diplomacy: 1d20 + 4 ⇒ (11) + 4 = 15

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Sense motive: 1d20 + 5 ⇒ (6) + 5 = 11

Muroi moves to let them pass.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Muroi tries to collect information about this place, he uses its knowledge.

Knowledge History: 1d20 + 3 ⇒ (3) + 3 = 6

Knowledge Engineering: 1d20 + 3 ⇒ (2) + 3 = 5

"It seems I don't remember anything about this place. Probably, my books need new information."

After that, Muroi casts detect magic over the surface, just as precaution.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Survival aid: 1d20 + 0 ⇒ (16) + 0 = 16

"Let me help you."

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"You are a good fighter. I have no problem, if you decide to come with us." Muroi says with a smile on his face.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"I am here too. Sorry, if I am late." Muroi says while he comes close to the group.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"No problem. Important thing here is you are safe now and we hunted this creature. Let's bring this carcass to the camp and see what's going on there."

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"I don't know how she is doing. I would love to help her, but I don't have potions nor the knowledge to treat those wounds. Does anyone can help her?"

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Muroi jumps from the tree and run as fast as possible to help. "Baron, are you OK? What a fight. You did almost everything."

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"What did you say? A lecrotta? What is that?" Muroi said before to casts a magic missile right to the head of the tiger.

Magic missile: 1d4 + 1 ⇒ (3) + 1 = 4

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Does Muroi have line of sight now? The creature moved.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

Muroi will do what he said he would do.

Move forward to the tree and climb. Those will be my 2 movements.

Knowledge Arcana: 1d20 + 7 ⇒ (8) + 7 = 15

That creature casted a spell. I don't know what it is, but I think it could be a magical beast. I wanna try to discover its weaknesses.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"What is going on? Lorelei, where are you going?

Muroi stops his concentration on the spell. Damn it! This is not helping."

Muroi climbs down, runs to the other tree and climbs up on it.

Climb: 1d20 + 1 ⇒ (17) + 1 = 18

I don't know if I can do it in this turn. I would jump and move at full speed to do it.

Liberty's Edge

Male Halfling Sorcerer (Starsoul) 2 - HP 14/14, AC 13, T 13, FF 11, F +3, R +4, W +5, Initiative +2, Perception +2, Concentration +5

"Baron, what are you doing? This is dangerous. It could be a trap. Wait, climb up until we can determine if it is safe."

Muroi casts detect magic focusing on the group to determine if they are under a spell.

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