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Human Wizard 2 / AC 16/ HP 12/ Perception +2 / +2 Proficiency Bonus
![]() Mordechai notices the goblins and steps back out of the way of the warriors, knowing that the crusader will want to slay the little devils as soon as he sees them. He brings to mind a cantrip which will create a bolt of fire which he can shoot at one of the creatures, if that becomes necessary. ![]()
Human Wizard 2 / AC 16/ HP 12/ Perception +2 / +2 Proficiency Bonus
![]() "Perhaps brute strength is not needed here, but rather a lighter touch, yes? I have an enchantment of sleep which I can weave over those two creatures and knock them out. Then you can go forward and dispatch them in quiet. Does that sound good to you?" ![]()
Human Wizard 2 / AC 16/ HP 12/ Perception +2 / +2 Proficiency Bonus
![]() Before they leave to storm the castle, Mordechai places a dwemer about himself which will ward off some attacks, keeping him slightly safer as they encounter the lord knows what! "Well lets get this over with, yes! Then we can continue on to Leeds and home" ![]()
Human Wizard 2 / AC 16/ HP 12/ Perception +2 / +2 Proficiency Bonus
![]() Once we are all down in the cellar, Mordechai reveals the slip of paper with the instructions on it. "The sheriff passed this to me when I inquired about a secret way into the castle. It should save us a little time and effort bypassing the main gates, yes?" ![]()
Human Wizard 2 / AC 16/ HP 12/ Perception +2 / +2 Proficiency Bonus
![]() "I see. Well I can understand your position, and would never think of pressuring you into giving us information you find sensitive. Friends, perhaps we should think about how we will tackle this difficult task. Maybe we should retire to a private room where we can converse." Mordechai then asks the innkeeper if he has such a place the group could go and speak in private. ![]()
Human Wizard 2 / AC 16/ HP 12/ Perception +2 / +2 Proficiency Bonus
![]() FIENES Viscount Say and Sele
From The Peerage of England ![]()
Human Wizard 2 / AC 16/ HP 12/ Perception +2 / +2 Proficiency Bonus
![]() That is a pretty standard fare, but the truth of the matter was that there were not really taverns or inns during this time as we know them now (or from fantasy), but that is another story..lol..being a fishing town, the common meal would be a fish potage (a sort of stew/soup with oats as its main ingredient..and whatever is handy added to the pot), and of course ale, as it was almost every home had its "alewife" ![]()
Human Wizard 2 / AC 16/ HP 12/ Perception +2 / +2 Proficiency Bonus
![]() Whispers back to Artegallio: "I think you must be meshuggina to trust them, but I can understand your reasons."
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Human Wizard 2 / AC 16/ HP 12/ Perception +2 / +2 Proficiency Bonus
![]() Unable to contain his ire any longer, Mordechai bursts out.
Realizing that he had said too much already, he guiltily turns away and speaks to the Innkeeper about securing a room, and maybe a mule so he may continue his journey to Leeds. ![]()
Human Wizard 2 / AC 16/ HP 12/ Perception +2 / +2 Proficiency Bonus
![]() Just some clarification please...were we not dropped off outside of Dover? If not, how far away? There should be any number of towns and villages in the area...as well as tracks and roads, unless this area is vastly different from the Dover of our world in 1190 A.D. ![]()
Human Wizard 2 / AC 16/ HP 12/ Perception +2 / +2 Proficiency Bonus
![]() Mordechai listens to all the kvetching being done by the others. He simply sighs and, finding a suitable stout walking stick, heads inland towards where he believes a village may be located. "One step at a time my friends. We will get there one step at a time. God will provide." ![]()
Human Wizard 2 / AC 16/ HP 12/ Perception +2 / +2 Proficiency Bonus
![]() Mordechai continues to watch the christians battle the goblins. He is again shocked at the public use of magic the one fellow uses. He shakes his head and prays for the fellow in hopes he will not be spotted and tried as a heretic or witch, elf or not. This is England, after all! ![]()
Human Wizard 2 / AC 16/ HP 12/ Perception +2 / +2 Proficiency Bonus
![]() Mordechai shakes his head at the antics of these goyim. He takes note of the elf who fired the flame from his hands. Hmmm..now that one will need some watching, I think! Why do these fools rush to battle when, if they were slower, they might just by pass it...oy vey! Mordichai follows along at a slower pace, using his magic to clean and straighten his clothes as he moves off the beach on climbs the track to the interior. ![]()
Human Wizard 2 / AC 16/ HP 12/ Perception +2 / +2 Proficiency Bonus
![]() Mordechai gets up from where he had attempted to help the Templar from falling over the rail. The man did not even offer to a simple thanks, or even an acknowledgement, but that is the way of the gentiles. He returns to his place by the gunnels and awaits the ships landing. |