TheFinish wrote:
KingOfAnything wrote:
TheFinish wrote:
None of them are considered pests fit only for extermination in-setting. Unlike goblins.
And this blog does nothing to dispel that notion, so yeah. If You want to have a Goblin PC, you'll deal with the consequences.
My druid's dire rat gets along fine. I don't see a goblin as being any more difficult of a companion to the party.
As long as the consequences are fun, I'm pretty sure that's what the player signed up for.
Your druid's Dire Rat is...your druid's. It's a pet. Is a goblin PC going to be someone's pet? Someone's slave?
Dire rats are known as pests, sure, but they're animals. They aren't intelligent, malicious, arson-prone intelligent humanoids detested by basically everyone, and with good reason.
DM_aka_Dudemeister wrote:
By the by, any intelligent creature being considered a pest fit only for extermination is racism on the part societies unable to consider that intelligent creatures are able to make free-willed choices.
Maybe goblins wouldn’t have to raid and steal so much if anyone seriously considered trading with them? Especially since you can trade your junk and unwanted waste to goblins in exchange for the herbal and alchemical supplies abundant in the swamps, forests and caves they live.
I mean, no. Goblins of Golarion and the Advanced Race Guide basically go completely against this idea. Goblins are despised precisely because they're free-willed, intelligent creatures, and almost all the time they chose to be absolutely horrible.
A book written by humans assumes all goblins choose to be bad instead of considering the social pressures of living in a society that has been evil for millenia and a lifespan that rarely reaches a full decade, thus robbing our people of the opportunity to learn and grow.
Ya can't grow and change if you're spending your whole life tryin' not to get killed by longshanks, just because they won't share their tasty sheepies, piggos and chickems!