Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☑ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Galvanic Chakram +1, Fiery Glare, Fiery Weapon, Sweet Dragon Costume, Liquid Blade, Poog of Zarongel
Deck: 5 Discard: 7 Buried: 0 Displayed: 0
Notes: Reroll: Used
Feel free to use anything of mine as long it doesn't kill me.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☑ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Fiery Weapon, Sweet Dragon Costume, Liquid Blade, Amfibier, Poog of Zarongel, Blessing of Wadjet
Deck: 7 Discard: 5 Buried: 0 Displayed: 0
Notes: Reroll: Used
Feel free to use anything of mine as long it doesn't kill me.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☑ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Fiery Weapon, Sweet Dragon Costume, Liquid Blade, Memory Mud, Potion of Vision, Skyrockets
Deck: 10 Discard: 2 Buried: 0 Displayed: 0
Notes: Reroll: Used
Feel free to use anything of mine as long it doesn't kill me.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☑ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Burning Snot, Fiery Weapon, Liquid Blade, Potion of Healing, Blessing of Zarongel
Deck: 13 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used
Feel free to use anything of mine as long it doesn't kill me.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☑ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Burning Snot, Fire Sneeze, Liquid Blade, Potion of Healing, Blessing of Bark Breaker, Blessing of Zarongel
Deck: 11 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used
Feel free to use anything of mine as long it doesn't kill me.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☑ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Dagger +1, Galvanic Chakram +1, Sweet Dragon Costume, Blast Stone, Bracers of Protection, Liquid Blade
Deck: 10 Discard: 6 Buried: 1 Displayed: 0
Notes: Reroll: Used
Feel free to use anything of mine as long it doesn't kill me.
Ambifier: Aspect of the Mouse
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☑ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Dagger +1, Galvanic Chakram +1, Stormrune Knife, Consecration, Sweet Dragon Costume, Liquid Blade
Deck: 9 Discard: 5 Buried: 1 Displayed: 0
Notes: Reroll: Used
Feel free to use anything of mine as long it doesn't kill me.
Ambifier: Aspect of the Mouse
Summary: Banished cards 6 and 7 at Alchemical Workshed. The last 2 cards must be the 2 Piggies.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☑ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Dagger +1, Galvanic Chakram +1, Stormrune Knife, Consecration, Sweet Dragon Costume, Potion of Vision
Deck: 9 Discard: 5 Buried: 0 Displayed: 0
Notes: Reroll: Used
Feel free to use anything of mine as long it doesn't kill me.
Ambifier: Aspect of the Mouse
Not liking the idea of the shopkeeper's daughter bothering him again, Mogmurch heads to the Alchemical Workshed.
Random card (11 is Piggy):1d11 ⇒ 1 Free exploration: Consecration Reformarium Servant (discard Fiery Glare), Siathorn's Blessing of the Greenfaith Wisdom 8:3d4 ⇒ (3, 4, 1) = 8
Success!
Acquired
Discard Reformarium Servant to explore... Random card (11 is Piggy):1d10 + 1 ⇒ (8) + 1 = 9
Trapped Locker
Dexterity 9:1d10 ⇒ 5
Failed
Discard from the top of my deck:1d4 - 1 ⇒ (2) - 1 = 1
Not too bad. Discarding Memory Mud it looks like.
Trapped Locker is banished.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☑ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Galvanic Chakram +1, Stormrune Knife, Consecration, Sweet Dragon Costume, Potion of Vision, Blessing of Bark Breaker
Deck: 8 Discard: 5 Buried: 0 Displayed: 0
Notes: Reroll: Used
Feel free to use anything of mine as long it doesn't kill me.
Ambifier: Aspect of the Mouse
Summary: Moved to Alchemical Workshed. Acquired card 1, banished card 9. Used Siathorn's blessing
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☑ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Galvanic Chakram +1, Stormrune Knife, Fiery Glare, Potion of Vision, Reformarium Servant, Blessing of Bark Breaker
Deck: 10 Discard: 2 Buried: 0 Displayed: 0
Notes: Reroll: Used
Feel free to use anything of mine as long it doesn't kill me.
Ambifier: Aspect of the Mouse
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☑ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Stormrune Knife, Fiery Glare, Potion of Vision, Reformarium Servant, Blessing of Bark Breaker
Deck: 11 Discard: 2 Buried: 0 Displayed: 0
Notes: Reroll: Used
Feel free to use anything of mine as long it doesn't kill me.
Ambifier = Aspect of the Mouse
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☑ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Stormrune Knife, Fiery Glare, Potion of Vision, Reformarium Servant, Blessing of Bark Breaker, Blessing of Zarongel
Deck: 9 Discard: 3 Buried: 0 Displayed: 0
Notes: Reroll: Used
Feel free to use anything of mine as long it doesn't kill me.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☑ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Stormrune Knife, Fire Sneeze, Potion of Vision, Amfibier, Reformarium Servant, Blessing of Bark Breaker
Deck: 11 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used
Feel free to use anything of mine as long it doesn't kill me.
The best plan might be for Pizazz to guard the Warrens while the rest hunt for the villain at the Nettlemaze. Pizazz might not want to explore so that he doesn't put more monsters on the Nettlemaze.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Galvanic Chakram +1, Light Crossbow +1, Stormrune Knife, Potion of Healing, Skyrockets, Blessing of the Quartermaster
Deck: 8 Discard: 8 Buried: 0 Displayed: 0
Notes: Reroll: Not Used
Feel free to use anything of mine as long it doesn't kill me.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Galvanic Chakram +1, Light Crossbow +1, Stormrune Knife, Potion of Healing, Blessing of the Quartermaster
Deck: 9 Discard: 8 Buried: 0 Displayed: 0
Notes: Reroll: Not Used
Feel free to use anything of mine as long it doesn't kill me.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Galvanic Chakram +1, Light Crossbow +1, Stormrune Knife, Magic Shield, Potion of Healing, Blessing of the Quartermaster
Deck: 9 Discard: 7 Buried: 0 Displayed: 0
Notes: Reroll: Not Used
Feel free to use anything of mine as long it doesn't kill me.
Discard Blessing of the Gobs (Blessing of the Gods) to explore: Slashing Blade Asking Poog for a blessing Dexterity 9:1d10 + 1d10 ⇒ (1) + (9) = 10
Success
Defeated
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Light Crossbow +1, Fire Sneeze, Magic Shield, Potion of Healing, Poog of Zarongel, Blessing of Bark Breaker
Deck: 11 Discard: 5 Buried: 0 Displayed: 0
Notes: Reroll: Not Used
Feel free to use anything of mine as long it doesn't kill me.
Summary: @Mill. Acquired cards 2 and 3, banished card 4.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Light Crossbow +1, Burning Snot, Fire Sneeze, Potion of Healing, Dwarf Caiman, Blessing of Bark Breaker
Deck: 11 Discard: 3 Buried: 0 Displayed: 0
Notes: Reroll: Not Used
Feel free to use anything of mine as long it doesn't kill me.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Light Crossbow +1, Burning Snot, Fire Sneeze, Potion of Healing, Blessing of Bark Breaker
Deck: 12 Discard: 3 Buried: 0 Displayed: 0
Notes: Reroll: Not Used
Feel free to use anything of mine as long it doesn't kill me.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Light Crossbow +1, Burning Snot, Fire Sneeze, Liquid Blade, Potion of Healing, Blessing of Bark Breaker
Deck: 11 Discard: 1 Buried: 0 Displayed: 0
Notes: Reroll: Not Used
Feel free to use anything of mine as long it doesn't kill me.
Summary: At Treacherous Cave. Acquired Card 1. Banished Card 2.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Burning Snot, Fire Sneeze, Liquid Blade, Potion of Healing, Blessing of Bark Breaker, Blessing of Zarongel
Deck: 11 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used
Feel free to use anything of mine as long it doesn't kill me.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Animalbane Dagger +1, Fire Sneeze, Sweet Dragon Costume, Liquid Blade, Potion of Healing, Blessing of Irori
Deck: 4 Discard: 9 Buried: 2 Displayed: 3
Notes: Reroll: Used
Feel free to use anything of mine as long it doesn't kill me.
Summary: Location is empty. I used 1 whistle. All we need to do is make a Wisdom/Perception 8 to close the last location.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Fiery Glare, Sweet Dragon Costume, Potion of Healing, Raven
Deck: 7 Discard: 7 Buried: 2 Displayed: 1
Notes: Reroll: Not Used
Feel free to use anything of mine as long it doesn't kill me.
I think with Pizazz using Strength, and me playing Fiery Glare and using my power, plus a blessing, we are looking at 1d4 + 1d4 + 2d6 + 1d4, which puts us above 90% to get a 10.
The other option is to avenge. I can do that too if we want.
Looks like the Yeth Hound has an error. The difficulty increase applies to each person that fails. It should say "Before the encounter, each character at your location must succeed at a Wisdom 6 check or the difficulty of her checks is increased by 1 for the rest of the turn."
Wisdom 6:1d4 ⇒ 2
Failed, so my checks are +1 difficulty.
I can offer +1d4 (Fiery Glare) and +2d6 (Mogmurch power) for Combat.
Mogmurch leads his goblin followers back to the Birdcruncher Cave to claim their victory.
Free exploration: Diseased Rats
Some rats seem to have taken up residence in the cave. Mogmurch will exterminate them.
Animalbane Dagger +1 (recharge), Siathorn-Animal Combat 11:1d8 + 2 + 1d4 + 1 + 1d4 + 1d8 + 1d4 ⇒ (7) + 2 + (4) + 1 + (3) + (7) + (2) = 26
Success
Defeated
Discard Reformarium Servant to explore: Goblin Warrior. Which becomes: Faceless Stalker
Another goblin in the cave too? NO! Its a trick!
Siathorn-Aberration Wisdom 7:1d4 + 1d4 ⇒ (1) + (2) = 3 Galvanic Chakram +1 (discard), Siathorn-Aberration, Mogitov Cocktail (Drums of Haste Combat 12+2=14:1d8 + 2 + 1d8 + 1 + 1d6 + 1d4 + 1d6 ⇒ (1) + 2 + (2) + 1 + (5) + (2) + (1) = 14 Wow. Did I just roll 7 dice that encounter and 6 of them came up 1 or 2?
Success.
Defeated.
Mogmurch order Poog to heal him.
Bury Poog of Zarongel to "heal". Poog's version of healing:1d4 ⇒ 4
Recharge: Liquid Blade, Blessing of the Quartermaster, Blessing of Bark Breaker, Blessing of Irori
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Burning Snot, Fiery Glare, Sweet Dragon Costume, Potion of Energy Resistance, Potion of Healing, Raven
Deck: 6 Discard: 6 Buried: 2 Displayed: 1
Notes: Reroll: Not Used
Feel free to use anything of mine as long it doesn't kill me.
Summary: Cleared 2 cards off the Birdcruncher Cave
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Animalbane Dagger +1, Galvanic Chakram +1, Sweet Dragon Costume, Drums of Haste, Potion of Healing, Poog of Zarongel, Reformarium Servant
Deck: 5 Discard: 7 Buried: 1 Displayed: 1
Notes: Reroll: Not Used
Feel free to use anything of mine as long it doesn't kill me.
Summary: At Warrens, defeated card 6, acquired card 7. Only 8 & 9 remain. 5 random monsters on top of Birdcruncher Cave since last updated.
If Nathan will allow it, I could have easily helped Pizazz with that check. I have an Alchemical item I can discard to add 2d6. It isn't a card I really have much intention of doing anything else with. This is a pretty costly barrier at this location in a scenario that requires us to empty all the locations, so defeating it if pretty key. Let me know what you all think.
Everyone needs to summon and encounter a Zombie Minion (combat 9 basically). The must all be defeated for the barrier to be defeated. And 4 random monsters go on top of the Birdcruncher Cave! With the one from Poog's turn that is 5 total now.
Mogmurch prefers bogs, so he takes the group back to Bloodbug Bog.
Free exploration: Goblin Raid
Per Adventure power, banishing that and summoning: Eat A Bag of Slugs Real Quick. That really shouldn't be in there, so the next one is: Explosive Ruins.
Scenario Power:1d4 ⇒ 2
Blind Bird Shoot
Perception 5
Banish Potion of Vision to succeed.
Draw from box: Potion of Energy Resistance and recharge it.
Galvanic Chakram, Burning Snot Combat 10:1d8 + 2 + 1d8 + 1 + 1d4 ⇒ (4) + 2 + (7) + 1 + (3) = 17
Success
Defeated
Draw from box: Blessing of Irori
I don't think I get to display Explosive Ruins because it was summoned.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Animalbane Dagger +1, Galvanic Chakram +1, Fire Sneeze, Sweet Dragon Costume, Liquid Blade, Blessing of Irori
Deck: 7 Discard: 5 Buried: 1 Displayed: 0
Notes: Reroll: Not Used
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Galvanic Chakram +1, Burning Snot, Fire Sneeze, Sweet Dragon Costume, Liquid Blade, Potion of Vision
Deck: 5 Discard: 6 Buried: 1 Displayed: 0
Notes: Reroll: Not Used
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Galvanic Chakram +1, Burning Snot, Sweet Dragon Costume, Potion of Ghostly Form, Potion of Vision, Poog of Zarongel
Deck: 6 Discard: 4 Buried: 0 Displayed: 0
Notes: Reroll: Not Used
See's Mogmurch's new goblin friends seem to like the woods so much, he decides as goblin leader that we'll just stay there.
Free exploration: Tickwood Boar
This is not a nice woods after all.
Siathorn's help BYA Wisdom 7:1d4 + 1d4 ⇒ (4) + (1) = 5
Failed.
Galvanic Chakram, Burning Snot, Siathorn's help Combat 10:1d10 + 2 + 1d8 + 1 + 1d4 + 1d4 ⇒ (1) + 2 + (7) + 1 + (2) + (3) = 16
Success
Arcane 7:1d8 + 4 ⇒ (2) + 4 = 6
Failed: Burning Snot discarded
Defeated
With the Boar dead, Mogmurch is curious what else is in the woods.
Discard Reformarium Servant to explore: Ghost
It seems to be the ghost of the boar Mogmurch just killed, back to try again.
Fire Sneeze Combat 12:1d8 + 4 + 1d12 ⇒ (1) + 4 + (8) = 13
Success
Arcane 8:1d8 + 4 ⇒ (8) + 4 = 12
Success: Fire Sneeze recharged
Defeated
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Galvanic Chakram +1, Sweet Dragon Costume, Potion of Vision, Blessing of Bark Breaker, Blessing of the Quartermaster, Blessing of Zarongel
Deck: 7 Discard: 3 Buried: 0 Displayed: 0
Notes: Reroll: Not Used
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Galvanic Chakram +1, Burning Snot, Fire Sneeze, Sweet Dragon Costume, Reformarium Servant, Blessing of Zarongel
Deck: 9 Discard: 1 Buried: 0 Displayed: 0
Notes: Reroll: Not Used
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Galvanic Chakram +1, Burning Snot, Sweet Dragon Costume, Alchemist's Fire, Amfibier, Blessing of Zarongel
Deck: 10 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used
Some clean up from the last scenario:
Spell card feat. I'm short, so pick up Burning Snot
Item 1 upgrade (Liquid Blade from Ultimate Equipment)
Bonus upgrade: Weapon 1 (Animal Bane Dagger) drop Boomerang.
I'm short 2 items, so Alcehmist's Fire, Potion of Vision.
I'm going to take Poog for the scenario reward, I have to check on which ones I already have for the adventure reward.
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Boomerang, Potion of Healing, Amfibier, Blessing of the Quartermaster
Deck: 3 Discard: 9 Buried: 1 Displayed: 0
Notes: Reroll: Used
Powers HAND SIZE 6
PROFICIENT WITH Light Armors ☑ Weapons
You may discard a card to add 1d6 (☐+1) and the Fire trait to a combat check by a character at your location; if the discarded card has the Alchemical (☐ or Attack or Poison) trait, add an additional 1d6.
When you banish a card that has the Alchemical trait for its power, you may draw a random card of the same type that has the Alchemical trait from the box and recharge it.
While you play or would banish a spell that has the Fire trait, gain the skill Arcane equal to your Craft skill.
Hand: Boomerang, Throwing Axe, Enfeeble, Potion of Healing, Amfibier, Blessing of the Quartermaster
Deck: 3 Discard: 7 Buried: 1 Displayed: 0
Notes: Reroll: Not Used
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