Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Freebooter's Bane is still active on Dakang; +1 Attack, +1 Damage Too many people around. Time to close in. Mizunoken drops his bow and draws his katana as he closes in on Dakang. Attack: 1d20 + 7 + 1 - 1 ⇒ (11) + 7 + 1 - 1 = 18 (Freebooter's Bane, Dakang's Spell, 18-20/x2)
Free action to drop bow, drawing katana as part of move action, standard to attack.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Mizunoken shudders as some unholy shakes his resolution. He shall have his test of resolution. Mizunoken draws his composite longbow frightfully fast, notching an arrow as part of the same smooth motion. "A blight upon ya! Besmara drown you in yer own evil waters!" Mizunoken marks Dakang with his Freebooter's Bane.
Mizunoken fires an arrow at Dakang. Attack: 1d20 + 6 + 1 - 1 ⇒ (2) + 6 + 1 - 1 = 8 Freebooter Bonus, Spell Penalty
Free action to draw a weapon with Quick Draw, move action to use Freebooter's Bane, standard to fire an arrow.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Sense Motive: 1d20 + 2 ⇒ (14) + 2 = 16 Gut feeling? He isn't the least bit perturbed. I find it difficult to believe this is new news to him, else he truly does spend all his time in this room. Mizunoken, with little to provide information-wise, scans the room for anything unusual. Perception: 1d20 + 8 ⇒ (2) + 8 = 10
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Besmara guide me, even the guards are swayed. Mizunoken watches as Tamerius dips his weapon into the water. Well, if it's good enough for him... Mizunoken dips his katana, whip, and arrowheads into the water.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
"If undead sentries are proof, then perhaps. Mizunoken considers everything thus far. "We need to entertain the notion that absolutely everything'll have to go perfectly for this ordeal to end peacefully with the abbot, lest we leave now. If we want th' support of the people, we need to convince another champion, otherwise we might be met with a couple dozen irate zealots on our way out." "Yes, we have proof, but we can't guarantee it'll be accepted. We need't bank on it not bein' accepted, truth be told. Our meeting with th' abbot needs t'be private and quick, and if the very next step isn't leavin' the temple, then we're guaranteein' ourselves problems."
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
"Hawk, I'd tend to agree with you friend, though Aram didn't consider into his calculations occupants and a demon-run cult. Neither did we. I imagine the abbot, if he knows or finds out about all we've done and learned, would view our cavorting about his temple as no less than an affront to his livelihood. "We could rest here and risk ambush or another kitchen incident. We could leave through the Tapestry, rest and prepare, and have no idea what we'll face when we return..." Mizunoken pauses for effect. "Or, we could wrap up our business with the Abbot. Soon. Hope he hasn't seen or heard what we've done and get the hell out." Mizunoken nods in agreement to Shan.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
"Jien nervuża dwar joqogħdu matul il-lejl hawn..." Translation, Tengu:
"I'm nervous about staying overnight here..." Are you ready for this? Maltese. :P Mizunoken will join in on the expedition to find the abbot, though will pause to discuss slumber plans in greater detail.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Mizunoken smirks. "Sure you don't want Tamerius t'handle that bit for us?" Mizunoken recounts the past day's events. "Have we done e'erything Zey sent us to do? The whole ursurpin' a cult thing is just icing on th' sweetroll, so to say?" ...shoulda used my Freebooter's Bane...
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Mizunoken rolls his whip into a coil and re-clasps it to his belt. I need to work on my whip technique... Mizunoken will take a cursory look of the crypt before returning to the entrance to stand sentinel. Perception: 1d20 + 8 ⇒ (6) + 8 = 14 Low-light vision
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Mizunoken whips another blow in frustration. Attack: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23 Bludgeoning, 19-20/x2, Blocking, Distracting, Monk, Trip Damage: 1d8 + 3 ⇒ (7) + 3 = 10 Bludgeoning
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Mizunoken takes another swing at the skeleton in the entrance with his nine-section whip! Attack: 1d20 + 6 ⇒ (2) + 6 = 8 Bludgeoning, 19-20/x2, Blocking, Distracting, Monk, Trip
Mizunoken sqwaks in frustration.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Mizunoken lays eyes on the skeletons and instinctively draws his nine-section whip. Besmara, guide us. Mizunoken swings high to avoid clipping Shan. Attack: 1d20 + 6 ⇒ (16) + 6 = 22 Bludgeoning, 19-20/x2, Blocking, Distracting, Monk, Trip
Mechanics: Quick draw nine-section whip as a free action, standard action to attack, move action waived.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
I knew I liked her. Mizunoken examines the door. Perception: 1d20 + 8 ⇒ (16) + 8 = 24 Depending on the composition of the door, Mizunoken may be able to slide his katana through a slit and take out a horizontal bar that way. Alternatively, create a slit and do the same thing.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Mizunoken gives Hawk an incredulous look. He'd have as much luck convincing these people as he would Tamerius that Asmodeus' teachings are false. "You folk lead the way. Lest its a ship or something needing extra ventilation, not much I can offer." Apparently.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Mizunoken listens, fighting back a smirk. "That sums it up. I would ask how yer so sure presentin' the evidence to the abbot would end well, but I refuse to entertain delusions while I'm workin'. Also, if we're spendin' the night anywhere, I will be damned if it's in this temple where someone, or something," glancing at Shan and recalling the kitchen, "would slit my throat while we sleep." Mizunoken takes a moment to breath, realizing that his temper will not help matters. "Tamerius, if you want me to stop what I'm doin' right now, which if memory serves correct is in direct line with what I was assigned to do, damn Zey's eyes, I need convincin' that what yer gonna tell the abbot isn't gonna send him off the deep end. I'm not riskin' my neck on a set'a loose lips."
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Mizunoken looks back from his effort on the door. "I imagine it's because interrogatin' the non-existent locals wasn't part of our mission, but explorin' th' crypt was. Nevermind the fact we're not gonna get permission to do it anyway. Anything that rouses the natives isn't a good idea; not too keen on cutting through twenty innocents to get to one bad apple."
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Shan's got a bit more meat on him than me. I should probably assist his endeavors. Strength Check: 1d20 + 3 ⇒ (4) + 3 = 7 Assisting Shan, or whomever wants to take point, on a Strength check. If the party is unable to force the door open, Mizunoken is likely to resort to slicing through with his adamantine katana.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
"I say we make fer the crypts. Better to ask forgiveness than permission. If it's bad... really bad, we head back to the Society and report. I imagine they weren't expectin' us to risk our lives on an abandoned temple, and we can regroup with bolstered numbers. "This abbot has too good of a gig to let some strangers unravel it. Best he can hope for is that we keep silent, which he manages by either trustin' us to do so, or quietenin' us hisself. Time is against us, and if we want a chance to get outta here with our Society business done and our hides unscathed, we need to head down to the crypts, now."
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
"Aye, confront is a strong term, though we're lookin' at the strong possibility this abbot is leadin' a personality cult, and all the bits an' pieces o' information we've gathered so far culminate into a compellin' case that even these followers might even see." Mizunoken contemplates the "faction" question. "Well, there's the abbot. Gnome said the two of them we're in on that Kiss scheme. I imagine the flayleaf and the simple life we're all that took to keep Gastidem quiet. Not sure about the angelkin, they haven't been too pushy, though I'm not sure if their loyalty is with the religion, the people, or the abbot. Or some combination of th' three." Mizunoken's voice gets serious. "Shan, my fear is that our diggin' has not gone unnoticed. We go down into that crypt, gods know what'll greet us when we come out. We ask th' abbot any questions concernin' his setup here, and worst case scenario, half o' what Tamerius said comes true. You just about offed yerself in the kitchen, we've encountered strange and dishonest folk, and you yerself found traps in places. I can't see a scenario that doesn't end with either us runnin' fer our lives or cleaning blood off our swords." Damn you, Aram Zey.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Mizunoken wanders, following Shan and Lily with no real skill to contribute. "Eventually, we're gonna have to either go into the crypt without permission or confront the abbot..." Considering the crypt was trapped, it's doubtful he'd allow unfettered access...
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Perhaps that was a touch too quiet Shan: "Do we want to do these tasks as quickly and quietly as possible, hopin' we don't disturb the locals, or do we want to take care of the priest as to give us a bit of breathin' room. I imagine there's the risk of a quick rout if either go wrong."
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
"I'm hardly surprised at this point, Shan." Whisper to Shan: [b]"Your honest opinion... do we do what we can, includin' the crypts before, or after, we confront the head priest? I'm curious how quick an egress we'll need to be makin' at any given point of our venture."
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
...I'm among loons. Mizunoken's lack of "book learning" makes him relatively bored with proceedings, though Aikio's poses provide some amusement among heated theological debates.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Mizunoken points out the flayleaf to Aikio. "Ma jaqbadx li wieħed għażiż. L-effetti jkunu pjuttost kontroproduttiv." Translation, Tengu:
"Don't burn that one dear. The effects would be quite counterproductive." Mizunoken will look around for suitable equipment for clearing and, failing that, will resort to his own blades.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
...great, religion fight. "Mayhaps we should put our respective gods away and remember that while we're here, we're Pathfinders. No one here has time for this type o' bickerin', least of all the occupants of this place if what we're uncoverin' is even half true." Document now or later...? "Seein' as how we're still held in mostly positive regard, I'd recommend highly we do what we were asked to do, and if we have time to subvert an entire religious cloister, I may consider joinin' in, but not a moment before."
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
"Our friend 'ere is in on this racket. The Kiss of Korada is a parlor trick that'll leave you finger-less unless you deactivate it with a hidden switch. Gastidem here's been withholdin' the secret from his fellow residents and has been so busy tendin' to some illicit flayleaf, that the actual tendin' of grounds has fallen to the wayside,"[b] Mizunoken turns his head to address Gastidem instead of Tamerius. [b]"I'm sure in no small part due t' inebriation and religious ecstasy?" Mizunoken pauses to allow Tamerius a moment to let the new information sink in. "It would seem, however, Gastidem has experienced a rather sudden crisis o' faith, and has decided to offer us his help in our endeavors."
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
"His deceits are terrible, but small fish by comparison. Gastidem, you would do well to cooperate with us, completely and utterly, otherwise you'll be performin' a very special Kiss. Gnome eunuchs have such a beautiful singin' voice."
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Noticing the trick disabling the turtle's maw from leaving Gastidem a finger shorter, Mizunoken grips his katana hard. "Aikio, pass bogħod mill-fekruna, huwa l nassa." Translation, Tengu:
"Aikio, step away from the turtle; it's a trap." Mizunoken approaches Gastidem, getting uncomfortably close to the gnome and addressing him from harshly. "This is yer test of faith, you deceitful piece o' spoor!? Whether'r not you can disable this contraption before it takes a digit!?" Mizunoken's heaving chest all but confirms a sudden, seething anger. "You stand idly by, growin' yer flayleaf while people stick their hand in this thing, thinkin' it'll bring them closer to their god? A man hanged himself today because of this damned contraption... he left his wife and kids to be tended to the likes of you, when all he had to do was push a plate." Mizunoken takes a step back, never breaking eye contact from Gastidem. "Now, mister Gastidem, you'll perform the Kiss again; choose a finger or yer head, 'cause you'll be losin' one shortly." Mizunoken holds family in very high regard. This is pretty upsetting to him.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Heh... our friend has a secret. "Lily, my dear, you may want to reign Daisy in. It would seem some of the plants in this thicket aren't entirely edible." Now, to negotiations. Mizunoken pulls a vial of Alchemist's Fire and studies it, the illicit crop, and Gastidem in turn. It's not defoliant, but it'll do. "Gastidem... I'm afraid there might be flayleaf among your carefully tended lawn. In my experience, those found with flayleaf aren't treated very kindly. Allow me to take care of this fer ya..."
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Sense Motive: 1d20 + 2 ⇒ (16) + 2 = 18 Knowledge=Nature: 1d20 + 5 ⇒ (6) + 5 = 11 Is there any reason to believe any of this is more than just fallow overgrowth? "Beg my pardons Gastidem, but it seems strange you'd let the local flora overtake what I'm sure are very impressive statues." As for the kiss, I'd sooner rid this lot of its weeds than my hand its digits.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Mizunoken peeks over Lily's shoulder and watches her draw. ...it's unlikely I could do better. "Mayhaps it would be easier if we cleared some of this brush out? It's a mighty fine mess as it stands... Begrudgingly, Mizunoken seeks out maintenance equipment to clear some of the brush, hoping Daisy will help eat some fresh grass as well.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
I wonder how focused Zhuang can get on the meditations... I have my doubts anyone here will help me steal this thing... I need his attention elsewhere, most preferably not in this room... Mizunoken reflects silently, too caught up in his own world to be bothered with the questioning around him. I can peek my head in throughout the rest of the day. Come nighttime, I can ask to borrow a mat to meditate further in our private chambers... or if this comes to blows, this could simple be part of our spoils.
Male Tengu Ranger (Freebooter / Skirmisher) 4 | AC 18 / T 12 / FF 16 / CMD 18 | HP 25/25 | F+6 R+5 W+3 | Init+4 | Percept+8 Low-Light |
Mizunoken is startled when one of the orbs hits the ground; he stares at it blankly as it rolls a short distance away. So much for still water. The sound of Shan's failed attempts grabs his attention once more. So it's not just me. Now, onto the business of liberating that beautiful mat from these droll confines... Zhuang:
Perception: 1d20 + 8 ⇒ (3) + 8 = 11 Sense Motive: 1d20 + 2 ⇒ (5) + 2 = 7 Is Zhuang going to be here for a while? The Mat: [ooc]Is it currently being utilized? How bulky of a mat is Mizunoken dealing with? Are there spares to take its place? Would I be best served waiting until night time when the chambers are unoccupied?
Perception: 1d20 + 8 ⇒ (9) + 8 = 17
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