Rat

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Organized Play Member. 29 posts (124 including aliases). No reviews. No lists. No wishlists. 4 aliases.



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Ranger | Lvl 3 | EXP 8 | HP 21/21 | Dam 1d8 | Armor +1 (+1 Nature-Based) | CON +1 STR+0 DEX+2 WIS +2 CHA -1 INT +0

Kibra now noticing his color change loses his mind.

WHAT THE HECK DID YOU DO TO ME!

Realizing he may have been to loud he quiets some.

We must find a way to get rid of this horrid color. My green is my everything. Perhaps someone in the group can help me figure this pen out.

I hope its reversible.

Watching Greas go over the door and point out the traps Kibra is impressed and appears to be taking mental notes of the tricks on display.

Agreeing with Greas that the trap door may be challenging and dangerous right now, he follows him back to camp.

Smoog, look what this wretched device has done to my scales. Can you take a look at it and help me reverse it?

Kibra hands the pen over to Smoog.


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Ranger | Lvl 3 | EXP 8 | HP 21/21 | Dam 1d8 | Armor +1 (+1 Nature-Based) | CON +1 STR+0 DEX+2 WIS +2 CHA -1 INT +0

My apologies for being absent. I didn't see Smoog's request. Thanks for botting me. I am back and ready to respond.


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Ranger | Lvl 3 | EXP 8 | HP 21/21 | Dam 1d8 | Armor +1 (+1 Nature-Based) | CON +1 STR+0 DEX+2 WIS +2 CHA -1 INT +0

Damage to Greas: 1d8 ⇒ 7

As Kibra thrusts his spear at the guard it plants firmly into flesh just as he had planned. In the confusion of all the acrobatics he did not judge the location of his target correctly. The spear head found its way into his ally Greas's thigh.

Realizing his error Kibra panics.

Damn!

In his panic Kibra pulls the spear back from Greas. Likely causing more damage than if he had left it be. With the spear back from the action outside the cage Kibra has to develop a plan of action.

I had better leave Greas to his own actions. It seems I have only done more harm than good. Perhaps I can work on my own situation and see if I can get out of this cage.

As Kibra turns to the lock on the cage he shouts to the other captives in draconic:

Slaves, prepare yourselves! You are now given a chance for freedom. The question you will have to answer is how badly you want it? How much do you despise your captivity? As soon as I fling this cage open you must rush out, secure any sort of weaponry you can and bring destruction upon your ex-captors. Those with experience I ask that you stay close to the fray. Destroy the guards and undercut their defense. Those of you with little experience fighting run out into the crowd, slay those who flee. Cut down their women and younglings, just as they have done to ours. Make them regret ever taking you captive.

To the dwarf he says: Dwarf grab something sharp and do damage!

Lock pick : 2d6 + 2 ⇒ (2, 4) + 2 = 8 What is the proper move here? I just did roll+dex


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Ranger | Lvl 3 | EXP 8 | HP 21/21 | Dam 1d8 | Armor +1 (+1 Nature-Based) | CON +1 STR+0 DEX+2 WIS +2 CHA -1 INT +0

Kibra edges into the large building, taking a moment to gather his bearings on the situation.

Seeing Thunk bat at a large crossbow bolt, Kibra traces the shot back to see a sneaky pigskin in the rafters.

Target Acquired...

As Kibra draws his arrow back he sees a group of 3 guards running towards his allies. Thunk handles the first as the other two remain ready to pounce.

Better make this count!

Kibra launches 3 arrows back to back in a very rapid succession. His motion is smooth as he releases his grip on the string and reaches into his quiver knocking another arrow and adjusting his aim to the next target. Release, Knock, Release, Knock, Release, Knock,...It all happens in a matter of 1-2 seconds.

Arrows fly to the rafter archer and the 2 remaining from the trio of guards.

Blot out the Sun: 2d6 + 2 ⇒ (3, 3) + 2 = 8

As the volley of arrows are launched Kibra has to move out from the edge of the room to get a solid shot on the 2 guards. Placing him in an exposed position.

Damage: 1d8 ⇒ 7


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Ranger | Lvl 3 | EXP 8 | HP 21/21 | Dam 1d8 | Armor +1 (+1 Nature-Based) | CON +1 STR+0 DEX+2 WIS +2 CHA -1 INT +0

Hope this doesn't come off as dick-ish. This is purely meant to help.

Oadir, Tessith and Retzack,

I have a suggestion that will at the minimum benefit me, but I think will benefit us all.

If you guys have a chance it would be great to see your character alias profiles finished with the specific class moves you have selected, the bonds you have chosen and your gear (plus whatever else may be beneficial).

Also in your profile, in the class/level section you can add your attribute modifiers, HP, XP and default damage. That lets us see it right below your name.

Take a look at some of the other character profiles from the group for reference. Use the spoiler feature to hide the text into blocks. See below for spoiler example, replace those weird brackets with normal brackets.

{spoiler="Block Name"} "All Info" {/spoiler}

I really think these additions help me understand how each of the moves work without having to pull up the SRD each time (Both my own moves and others).

Let us know if you have any questions about what to include.


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Ranger | Lvl 3 | EXP 8 | HP 21/21 | Dam 1d8 | Armor +1 (+1 Nature-Based) | CON +1 STR+0 DEX+2 WIS +2 CHA -1 INT +0

As Kibra watches Meep scurry off he notices a few of the others glance with interest at the little rat.

That creature may look small and weak but I can tell you a few stories of when he saved my tail.

Kibra continues to tell of his companion rat, even if no one is particularly listening. Kibra just feels comfortable breaking the tension in the group

No sh*t, there I was knee deep in the mire and muck of some sort of marshland south-west of the Mountain. I had run out of arrows, unloading them into a group of ghouls. I don't know why I even went that way, the ground looked stable enough and the way seemed quicker through that area...

Anyways there I was stuck in the muck, no ammunition left and the remaining 3 ghouls slowly making their way to me. I grabbed a nearby spear sticking from the muck and began to jab and pierce the bastards. It was not working. I did not have enough motion to make the jabs effective, the spear tip would get caught in their flesh and as I pulled it back I only aided the ghouls advance on my position.

As I screamed in anger at my situation, certain that this would be the end of me, Meep jumps from his pouch. He crawls across my chest and jumps onto the spear shaft. With a ferocity I had never thought possible from such a small creature, Meep ran to the end of the spear and leapt to the nearest ghoul. In no fewer than 8 seconds Meep had gnawed through the flesh, tissue and bone of the ghouls neck. As the ghoul fell chest first into the muck disconnected from his head Meep jumped back to the spear-head.

I was completely stunned at what had happened. As I stared at my rat, he motioned, he stood on him hind legs and pointed with his paw to the next closest ghoul. Cunning little rat. I moved the spear in the direction of the next ghoul and Meep went to work once again. He bore his way into the eye of the second ghoul and before long he zipped back out and jumped to the spear as the second ghoul fell. The last ghoul went the same as the first, I'll spare you the details but...

Kibra finishes his story in a fanfare of sound effects and gory squishing noises.

Don't underestimate that rat, he is like no other rodent I have ever met.


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Ranger | Lvl 3 | EXP 8 | HP 21/21 | Dam 1d8 | Armor +1 (+1 Nature-Based) | CON +1 STR+0 DEX+2 WIS +2 CHA -1 INT +0

Well Scoops may have one through alot and all that, but she still knocks them back in a hurry.

I probably don't have much say in this endeavor as I have no clue who any of the bad folks are. But there is much logic in a decision to avoid attacking a fortified Dwarven fortress head on. But if you don't know the druid or fairy's location then our options may be limited.

Would there be any way to go after the dwarf not head on? A saying I have heard comes to mind "Secret Operations are essential to war; upon them the army relies to make its every move. (Sun Tzu)"


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Ranger | Lvl 3 | EXP 8 | HP 21/21 | Dam 1d8 | Armor +1 (+1 Nature-Based) | CON +1 STR+0 DEX+2 WIS +2 CHA -1 INT +0

All of this is such a whirlwind. Gourlaug really is dead, these Kobolds seem to be hunting down his killers. One of whom is already handled. They must be quite the capable bunch.

Well Scoops, its great to see you again. It seems like all of our stations in life have adjusted. I can't wait to catch up.

Thunk from the clan of the All-Eater, well met sir. I in fact do love to thump, although I prefer to do it from afar, I suppose I would say that I prefer to thwack.

Kibra, seeing the goggled Kobold draw away from the group, decides to give him space. There will be plenty of time for introductions. I have a feeling I'm beggining down a long road.

As he traveled down the road with his new companions, Kibra recounted one of his first encounters away from the mountain. And although he spoke to no one in particular, simply saying the words gave him a sense of comfort. Like a weight being released from his chest.

This whole time after the eruption I have been on my own. I was not really sure what to do or where to go so I simply went forward. The first few weeks were nothing too difficult. Although I had never been outside of the swamps, the trapping and hunting was not difficult.

About 12 days ago things took a turn. About mid day I came across the tracks of a sizeable group. Hoping to find survivors from the mountain I followed the tracks to the outskirts of a hasty camp. The whole camp was full of nasty smoothskins. I counted at least 15 of them. They seemed to be celebrating all through the night. They had 3 or 4 sentries who seemed to busy catching a few z's than with watching the forest. I knew this was my moment...

I waited until the time was right. I set up a dozen spring-snares, leading into and out of the camp. One of the sentries took off into the woods to relieve himself. I stayed up high in the branches, skirting around his vision and I waited until he had stopped, about 25 feet from the closest sentry. I knocked an arrow, breathed deep and let her rip.

Thinking about his first non-animal kill, still gave Kibra chills. Why did I like it so much?

The arrow went clean through the smoothskins back and out his front. He wailed, louder than I expected and that drew the other 2 sentries out of the camp. The had their swords drawn and were drawing near to me. I knocked another arrow...zoom into the second. His companion spun to see his friend take the arrow into his neck. By the time the last sentry looked up into the tree I released another arrow into his chest.

I had never felt so alive! That night, something inside of me was awakened. Half the camp rose to the groans and gurgling of their sentries. Throughout the rest of the night I took them out. Two here, one there. Two of them managed to get stuck in my snares, just handing from a tree waiting for my arrows. They really are dumb creatures. Before dawn broke I searched the camp for any sign of Gourlaug's treasure. Unfortunately I did not find anything that reminded me of home.


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Ranger | Lvl 3 | EXP 8 | HP 21/21 | Dam 1d8 | Armor +1 (+1 Nature-Based) | CON +1 STR+0 DEX+2 WIS +2 CHA -1 INT +0

Hello adventurers. I am pleased to introduce Kibra to the adventure. I will intro him into the gameplay very soon. I have read the last few pages of your adventure. While I definitely don't know everything you have been through I think I know enough to join in.

My adventure will intersect with yours at the slave camp where you I was with the slaves. Having released me I quickly, I gathered my few supplies from a nearby cache and joined the group not asking many questions and taking the leap on the gorge.

From here I will introduce my character. Please correct me and guide me if I am off track on anything.