Saddly the archtype suffers with delayed spell strike till mid levels. Their arcane points are in extreamly high demand ... You need to spend 2 for the blood line powers, one to be able to spell strike, 1 to enchant ur weapon. And you lose some of the top class features. Oddly enough I did enjoy the class and combined it with a staff magic for a mid game power house. Both archtype come online very late.
One thing is the Artful Dodge feat says you can use Int in place of Dex For any feat requirements. SO You wouldn't need a high dex, you could dump it down to 12-14 and prioritize Con more or something. I wanted to try to avoid multiclassing. You had to when you went Dex based just for the feat requirements. I think a Str Based Investigator can get away without it. Mostly because i think that there are more ways to buff your STR. Hmm, i guess in the current game meta Natural Weapon Stacking just killed TWF. If your Str based might as well take a 2 handed weapon and power attack with it right?
Some new source books came out, family the new tool box. Before this it was hard to do a good twf Investigator without going Super Dex. Now we have the Artful Dodger feat and I would like to discuss an Str based twf Investigator. Could going str help in the early levels of an investigator? He has alot more options when it comes to buffing for an Str build.
Some new source books came out, family the new tool box. Before this it was hard to do a good twf Investigator without going Super Dex. Now we have the Artful Dodger feat and I would like to discuss an Str based twf Investigator. Could going str help in the early levels of an investigator? He has alot more options when it comes to buffing for an Str build.
Depending on hid level and focus it could be a ways off. There are certain combat ones that are almost required at first. If he totally skips them I would assume he is forgoing combat effectiveness completely. All and all, talk to the player. Work something out. Maybe give him a flat bonus on his checks and take some dice away.
I dont think Reincarnation would do it ... its still the same soul. Be careful, if you fail to follow out your own gods will you could lose your patronage. Its a tricky thing being involved in the battle of Good vs Evil when your friend falls. He actually managed to make make these checks? Damn, he must really want to be a demon. So then you have to ask yourself does he want to be saved?
You will have a very mixed reaction to the new rule set. Its one of the reasons its optional. Depending on the level and classes etc it cab be a Nerf to a character. I have played several systems with a rule set a lot like this one, and it is a very different way of playing. It would be a good idea to sit down with the group and have a fair discussion over it. A barbarian at level 1 probably wouldn't mind the extra attack for the attack penalty. A wizard though my complain how it affects his casting.
Personally, they are just being jerks looking for a good time with what they think is evil. Going around killing inocent people and talking back ... Yeah no. I would have a NPC come in a put them in their place. A low level evil PC pretty much are slaves to a higher evil person. Evil is ruled by the strong if u are weak or incompetent then you a are dead. If you prove ur self useful then you earn the right to stick around. If someone comes along and kills you well then u just too weak to survive.
So I am making a PFS elven investigator. Who is not proficient with is not normally proficient with martial weapons. Weapon Familiarity (forgive spelling) states that elfs treat all elven weapons as martial weapons. So then heirloom weapons was made only allow me to use one weapon (Martial or Simple). Would this allow my investigator to use an elven weapon through heirloom weapon?
Ok, well I have one way of taking it ... Adopted trait tangu.
There has been a lot of good advice, I am tempted to go inspired blade. I just hesitate to give up a level of investigator. It does kinda scream it ... Though my cha is trash for the dodge deed. Ok we did our best, seems like all options have been discussed. If anyone can think of anything else feel free. I may wait to see if that new book gets added to society.
I don't see artful dodger or circling mongoose anywhere. Is it pfs legal? Yeah I did kind of design him for a elven curved blade. I am not overly worried about his wisdom but his con does worry me a bit. This is going to be a society character.
Quick study
So I was playing a few different classes for my first Parhfinder society character. I was going to do an EK but since early acces got faqed I been a bit lost. I instead tried out a dervish of dawn bard and while it was fairly decent in combat I felt he was lacking. So I think I want alittle less combat and some more skills. I found the investigator and think he can be a cool addition to any group given some work. So I am using the archetype Empiricst to combine with Student of Philosophy and just dump cha. Stats
So u was thinking I have some dex and str so I can pick up a bow and Maybe a eleven curved blade. I can use potions and mutagens to buff stats as needed. So maybe
Help me think of a good path to go ...shield of swings? Combat expertise? Spring attack?
That is a much debated topic, and since i want to build a Society Legal PC i have to assume the worse. Unless they properly FAQ it, as of raw it currently dosnt give "Shield Proficiency". The Madu however does require Exotic Weapon Proficiency to use. That i can say for sure i do need. If a ruling comes out other wise i am more then happy to bump up Improved Shield Bash and open up a feat :D
OK well i worked on the build my self, changed to a half elf for the Precption, low light or dark vision (Half Drow). Kinda makes the first 2 or 3 levels a bit wonky. Cuz i would prefer Shield Prof/Improved Shield Bash at level 1. But beggers cant be picky. What stats should i go for? If i get the belt of mighty hurling, i guess i can have a minimum Dex and focus on Str. Half elf
Again the goal is to provide the basic feats so that i can use Martial Versatility to basically be an effective Switch Hitter. Brawler Shield Champion
(Free Feats)
Martial Flexibility
Potential Traits
Help me improve my Build and make it Society Legal! Basically the idea is a switch hitter type build, where i can make Combat Expertise Useful! Twf with Shield and Fist in melee and throwing the shield while at ranged. Basic idea is get all the Preqs for combat styles (Melee/Range/Defensive) and when i need to preform a task i have Martial Flexibility! Brawler Shield Champion
(B)= Brawler Bonus
(Free Feats)
Martial Flexibility
Potential Traits
Thank you, now i can check those requirements off and proceed with my build. ooh 1 question, What if i am trained in the Madu but not Light Shields? What i am thinking is, not making my self Proficient with attacking with a Light Shield ... cuz i am already spending a feat to become proficient attacking with the madu. Basically Skipping the Trait because i spent a feat anyways to be able to use the shield as a weapon.
EvilTwinSkippy wrote: Brawlers automatically gain proficiency w/ the Madu, as it's one of the weapons in the Fighter close weapon group. I didnt even mention the Brawler ... And the Shield Champion (Which i am Looking at) dosnt get Shield Proficiency. It Specifically Mentions Heavy,Light, and Bucklers. So i have to take the feat to qualify for other shield feats (Waste of a Feat from poor Design). So my Question is if I Take Shield Proficiency do i become proficient with the Madu (As it requires for Use). *******************************************************************
I am very new to Pathfinder Society. I have a bi-weekly game playing through First Lore ect. I am looking for a group that can ethier go Biweekly or weekly so long as it dosnt interfere with my current bi-weekly game. I am familiar with Skype, google sheets, and roll20 My first character is a level 1 Arcanist who i may switch to a swashbuckler, (according to the level 1 rules, allowing me to augment before level 2). Eventually i think i will turn him into an EK if i can manage to get the requirements. I am excited to be taking a part in the Society :D
Thank you for explaining, it makes sense. Wish they would have added "So long as you benefit from the ac bonus of the madu ..." Would improve sword and board as well as combat expertise. Well my phone is dying but feel free to give me ideas. If I don't use the madu and combat expertise what 2 feats would u suggest for dmg ar defense.
Ok I have a chance to get back to everyone now. Actually with early entry my Bab is just 1 point below a fighters the entire time. So and with the support PC I feel comfortable with the penalties. Of course I don't plan to stack them on all at once. I know and love he magus, this PC is specifically different because I wanted to be different. Plz explain how fighting defensively doesn't allow for me to use weapon finesse or fencing grace. (Rereading piranha strike made me sad) Also believe it or not I never intended to attack with the shield. No twf. Out of all the things no one complains that I can't cast with sword and shield out. That part drives me nuts! On a positive note it opens up a feat. If you all want I will post my build and then happily let you tear it apart for new ideas. 1 Inspiring blade-> 1 Arcanist-> 10 Ek 1 Fencing grace
Ok I have a chance to get back to everyone now. Actually with early entry my Bab is just 1 point below a fighters the entire time. So and with the support PC I feel comfortable with the penalties. Of course I don't plan to stack them on all at once. I know and love he magus, this PC is specifically different because I wanted to be different. Plz explain how fighting defensively doesn't allow for me to use weapon finesse or fencing grace. (Rereading piranha strike made me sad) Also believe it or not I never intended to attack with the shield. No twf. Out of all the things no one complains that I can't cast with sword and shield out. That part drives me nuts! On a positive note it opens up a feat. If you all want I will post my build and then happily let you tear it apart for new ideas. 1 Arcanist-> 1 Inspiring blade-> 10 Ek 1 Fencing grace
Well I am currently in a society game, so I ave to figure out if the madu and traits are legal. If they are I can use it in my game, where we have no shortage of martials. Couple switch hitter rangers, support cleric, a fighter, and a new PC idk. I wanted to give us an arcane presence but wanted to go ek. To this extend I wanted to keep spell casting for utility and battle field control. Using as little as possible for having to buff up. Especially since I don't have quicker or extend metamagics.
Arcanist have a limited spell selection, no doubt blurr and mirror image will be there. But yes this is a non magical way of maybe replacing armor sometimes. Also These are all dodge bonuses so they help cmd and touch ac. I think for a 1-12 game that I can easily focus on being Martial with spell back up. My save dcs aren't bad and with potent magic (exploit) and magic knack (trait). My spells will be competitive when I need them to be.
Background: Making an elven arcanist->inspired blade->Ek I am using early entry via wizard school exploit diviner. I am a Dex build, using fencing grace, eventually piranha strike and arcane strike. I hit a wall reguarding the best way to defend myself. Rearranging feats and gold to bring up saves and ac. I understand I am a spellcaster, but some defense is nice. So I was looking at Combat Expertise which I know is normally a waste of space. My question is, combining it with the Madu shield and the threatening defender trait make it worth while? Madu and trait lower To hit penalties by a total of 2 with comabt expertise, and the madu lowers the penalty for fighting defensively by 2. So
So ur looking at -2/+5 then every 4 Bab above +4 (+8/+12/+16) a -1/+1 trade. And then we can add our shield bonus :) Think it's worth it for 1-2 feat + trait expenditure?
Ok as stated above there are 3 threads aruging it. I see it as a big flaw to blade adept, unless when it turns into a black blade it stops acting as a Bonded item. So much so that I am co sidering dropping it in favor of a regular arcanist. Saves me 3 feats, which I can use to gain focused shot and early access into EK. |