male half-orc ranger 1
You're actually in a tent in a campground beside a semi major road. Boomer, the gnome who conceived the idea, is heading to Absalom to join the Pathfinder Society, and on his way is doing this to gather as much material as possible for his application. Marik, along with his brothers, and the halflings are fellow travelers who saw the idea as a way to support themselves for a time.
male half-orc ranger 1
A massive half orc stands up from his seat behind the bar, and "suggests" helpfully, "How about we start you off with some stew and bread to help you deal with the drink you already have? If that is not sufficient than we can give you some of Boomer's special tea. At that point, we can discuss drinks," as he motions to one of the halflings to get some solid food for their latest customer.
male half-orc ranger 1
Marik stands up to his full height, which is touching the top of the tent at this point and firmly repeats himself, "While I can appreciate your indifference to dirt, there are many here who don't share that indifference, and given that it takes no more than a minute to make yourself presentable, I must insist on the behalf of my other guests that you do so. Otherwise I will be forced to have my brothers do it for you, and I am pretty sure you won't like that." Filios, you see the twins just grin at each other as they listen to their brother speak while they play. You manage to win a few silver from them in the first hand
male half-orc ranger 1
Graal goes behind the bar and pokes his brother, who had drifted off a bit, awake and returns to his card game. Apparently the half orc twins notice more than they let on. "Uhmmm, ok, ok, I'm awake, you dumb oaf. My apologies good sir, it has been a long day hunting, and after Boomer's cooking, a nap was just too much to resist. I am Marik, if you wish drink, talk to one of the halflings, they can assist you in that department; if you wish something more substantial, we have rabbit stew, bread, and I see we still have some steaks that are ready to be cooked up if you so wish that. Otherwise, we have plenty of folks here to chat with as you put your feet up for a while. Between Boomer and Miss Crystal over there, we will hopefully have some entertainment before long. And don't mind your lack of instruments, ma'am, I'm sure most people here would just be happy to hear some quality singing, storytelling, or whatever talent you may have that doesn't require instrumentation." With that, Marik goes back to whittling the stick he brought in earlier in order to help him stay awake after his filling supper.
male half-orc ranger 1
Boomer finally gets finished filling the current orders for steak, and sets the remainder aside for further orders, and heads back to the kitchen to plan desert. Marik reappears shortly thereafter, and takes his place behind the bar, ready to serve those with orders. His brothers by this time have finished their meals, and returned to their table; they are currently playing some kind of card game of their own making, showing signs of concentration and focus for the the first time in the evening.
male half-orc ranger 1
The two half orcs decide that they are going to go wait for supper a little closer to the source, and disappear into the back of the tent, their mission of mercy completed. Marik makes sure that everyone as well as possible while let's the guests mingle with each other until the steaks show up.
male half-orc ranger 1
"I though I was big for the tent," Marik laughs as one of the halflings disappears into the back of the tent upon hearing the request for a vegetarian dish. "We'll see what Boomer can create with our current stock of non meat product. I don't think we've had anyone make such a request as yet. Should be interesting to see the results." A young halfling sticks her head through the opening to the back, "Boomer needs to know just how vegetarian the vegetarian dish needs to be, as he has a very nice vegetable omelet recipe he said he could whip together if eggs are allowed. Otherwise, he could make a salad for our guest. For everyone else, he is almost ready, he is just cooking up the charcoal steaks for you and your brothers, Marik, and then he will be out to grill to order steaks for everyone else."
male half-orc ranger 1
"Graal, Zar, help this fine young lady with her wagon." Marik immediately calls out to his siblings. When they hesitate, he adds, "The faster you do it, the faster you get your supper, so move it." To Ash, "My brothers would be more than happy to assist you with your wagon. Just keep the commands short and simple; the last time someone tried to gave them a complex order, they stood looking at each other for an hour trying to figure it out. And yes, we are headed to Absalom, though probably only Boomer will get on the ship and finish the trip; the halflings, my brothers, and I are more likely to find a living on the mainland." The two drunk half orcs finally obey their brother and come forward, awaiting further orders from Ash.
male half-orc ranger 1
"Bear in mind that is how long we plan to take to get there, taking our time and making multiple extended stops along the way; if you care to join us, we could probably find some more space in one of the wagons. Plenty of folks on the road seeking the aid of the divine that would welcome your assistance in the evenings. If you wish to travel straight there, it will probably take a half to a third of that time." Marik examines Solomon quietly as he finishes, "Could use some help hunting as well, we trade for what meat we can, but we go through a lot of it, especially with my brothers around."
male half-orc ranger 1
As one of the halflings goes over the latest comer to help her, Marik responds to the dwarf's question, "My brothers and I were traveling along one day when a big storm came up and forced us to seek shelter. What we found was a little cave that already had some occupants in it: A nice halfling family and a gnome by the campfire cooking up a delicious meal. Over the course of supper, we got to talking about our individual plans, and developed a strategy to make the halfling clan and myself, along with my brothers here, some needed coin, while also getting Boomer the experiences he sought to aid his application to the Pathfinder's Society. So far it has worked out quite well; we stop in a promising campsite for a few days, setup shop, and see what comes our way. Boomer's contacts have yet to disappoint us with providing good locations, and the experiences have truly been interesting. Another month or so and we'll be at the port where Boomer will take a ship to Absalom, and the rest of us will continue our travels to wherever we may end up."
male half-orc ranger 1
"Music, no, but he is quite a good storyteller, although you may well have figured that one out already. The benefit of him being on stage is that with no one interrupting him, it's actually possible for him to stay focused enough to finish the stories that he starts." Marik chuckles quietly. "Last place we stopped, we had a Varisian bard stop in one night. He definitely seemed to keep everyone entertained, he was even good enough to get Boomer to stop talking for the duration of his performance. If you wish to hear Varisian related stories, just drop a hint in Boomer's ear when he come back in with the steaks."
male half-orc ranger 1
A massive half orc tall enough to brush his head against the lower portions of the tent, enters the tent and looks around as the two half orc from earlier follow and promptly return to their table and waiting mugs of ale. At the request for the proprietor, he walks up to the bar and replies. "I'm afraid we don't have any formal arrangements to handle animals, as most guests use their usual traveling practices to handle such affairs. You could probably arrange something with the the halfling gentleman over there for his son to take care of your mount, though you would definitely need to provide your own feed." Taking his place behind the bar, "I see everyone still has ears; that means you all came in after Boomer left to start preparing supper, or by some miracle, he actually managed to not bore you to death. Either way, welcome to our little establishment; supper should be out shortly and perhaps later in the evening, we might convince the versatile gnome to perform a bit on the stage. If you need anything, just let me know." With that, he pulls out a whittling knife and starts whittling a piece of wood he had carried in with him. Realizing he was forgetting something, he added, "My name is Marik."
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Some doors, once opened, cannot be closed... Hellfinder a modern horror hack of Pathfinder 2e is now LIVE on Backerkit! Hellfinder takes the core engine of Pathfinder 2E, but swaps out the character creation system for a point based open ended system, adds Stress and Trauma to the game, and it includes an entire campaign to set up the world and get you and your players involved in the story! Hellfinder will be delivered in three separate sealed packets. The first contains the rules of character creation and the first chapter of the story. You ONLY open the second and third packets, when instructed to do so by the story of the game! Secrets and terrifying truths await you in Hellfinder! This campaign is likely your ONLY chance to get the game in print. You can visit the campaign right here! Jason Bulmahn
Create a Survivor in this post apocalyptic take on the real world, using the core engine of Pathfinder, but powering it with a classless advancement system and giving greater narrative control to the players through Flashbacks. Or take on the role of Narrator and tell thrilling tales of survival and finding hope in the world ravaged by a zombie plague! With 2 weeks to go, and already over 450% funded, the Hopefinder Print Edition kickstarter is well on its way to knock down a number of stretch goals. Its not too late to get a copy for yourself! Follow THIS LINK to learn more about Hopefinder and to support this campaign as it enters its final weeks! Jason Bulmahn
Since Eventide, something is wrong with the world.
Not all at once, but slowly, day by day this vital spark drains from the world. Most live their whole lives without ever noticing, too busy with their own troubles to realize that the next night may be the last. But there are some who see the gathering darkness and decide that if they can buy the world just one more day, that it would be a fight worth dying for. You are that hero. Eventide is a campaign setting designed to take advantage of everything that Pathfinder Second Edition has to offer! Built by one of the designers of the game, Eventide feels right at home within the rules of the game. Here is just a few, spoiler free, examples of how Eventide gets the most out of Pathfinder:
And that is just the start! Eventide features new rules and options for players and GMs to use when playing in this world, making for a rich and engaging play experience! A new ancestry, the Gloamling, is available NOW for Patrons and the Penumbrist class will become available to Patrons in the coming weeks! You can learn more about Eventide by visiting the Minotaur Games Website! You can support the campaign setting, getting a first look a the world and taking part in the playtest and introductory adventure over on Patreon.
Eight teams of monsters are set to do battle for the glory of the mysterious commissioner in MAUL, the Monster Arena Ultimate League, a Pathfinder Live Play Tournament on Roll20! You can catch all the action TODAY at 4pm over on TWITCH, but if you miss out, you can watch all of the previous matches over on YOUTUBE! Today's season kickoff features the KILLER KOBOLDS taking on the goblin FIRESTORMERS in a battle to the finish! I hope you stop by and cheer on your favorite team!
Hey there folks, Just thought I would drop a link to a new show that Dan and I have put together, pitting squads of Pathfinder Monsters against one another in a deadly arena contest! Enter the MAUL! Right now we are just doing some preseason matches to iron out any kinks before the first season begins! You can find episode 1 up on my YouTube Channel! Watch VS. The Ogre Brothers
Hey there folks, Since launching the Band of Bravos stream, I have gotten a lot of requests to release the maps that I created for the game. Early on (in the first couple of sessions), every map was hand drawn, and while we are looking for a way to get those all out to you, the later maps are now available! All of the maps from the later part of the show were built using a Tile Set I have been designing for the past few months and as of today, those sets are now up on the roll20 store! So, go grab them and build your own classic dungeons! Jason Bulmahn
Hey there all, I have been, in my copious free time stuck here at home, been working on some GM advice videos over on my YouTube channel. So far I have covered tips for writing one shot games and advice for GMs running a game for just 1 or 2 players. If folks have ideas for more that might be applicable in this challenging times, leave a comment. Stay safe everybody and keep gaming!
Knights of Everflame, Episode 1 is now up on YouTube! Now you can get caught up on all the fun and excitement before the Episode 2 premier later today on the Geek and Sundry twitch channel! You can watch Episode 1 right here! Once you've watched, feel free to discuss below! See you all in tonight's chat! EDIT To keep things simple, here is a link to the entire YouTube Playlist!
Hey there folks, Just thought I would post up a link in case you missed it on twitch, but the first session of Oblivion Oath, the first Pathfinder Second Edition Actual Play campaign is now up on the Paizo Youtube channel! You can watch the new video right here, and get all caught up before session 2 airs this Thursday at noon (pacific time). Enjoy the show everybody!
Hey there all, I just wanted to make sure this news made it here to the boards, starting on April 4th, Paizo will be streaming a live Actual Play game of Pathfinder Second Edition, featuring all Paizo staff, on our twitch channel! From now until then, every Thursday at noon (PST), you can watch as we talk to each player and reveal their character. Then starting on April 4th and following up every Thursday after that, come back and join us for one hour of gaming! Called the "Oblivion Oath", this campaign will feature an entirely original story, set in Golarion running in 4719, concurrent to the events of the Tyrant's Grasp adventure path (but dont worry, we wont spoil the events of that adventure). We look forward to gaming with you! Jason Bulmahn (GM)
Hey there Everybody, This is your reminder that TODAY, December 31st is your last day to submit Pathfinder Playtest feedback to us via the surveys. The surveys will close at midnight PST. You can find links to all of the surveys on the Pathfinder Playtest Page. In addition, these boards will be archived soon as well. There will be a blog going over this a bit more tomorrow as well, but just in case you miss that... THANK YOU! Thank you for taking part in this playtest. We know it has not been easy. We know that passions have flared at times. But despite all that, it has been worth it. We are hard at work on the final version of the game and we could not do it without you! So once again, from everyone at Paizo, thank you and have a Happy New Year! Jason Bulmahn
Hey there all, Just in case you have missed it, we have streamed a couple of sessions of James Jacobs playing Kingmaker over on our twitch stream! In addition, I recorded my first session with the game and posted it over on my YouTube channel. Hope you are enjoying the game as much as we are!
Hey there all, Since it occasionally pops up in other forums, I figured I would start one central thread for discussion and feedback on my YouTube series of Design Musings. As of this posting, I just put up video #6, and I post them every Saturday and Wednesday. So far I have covered the following topics. 1. The Economics of Fantasy RPGs
You can find the entire playlist right here! If I can hit 500 subscribers to this channel, I plan on launching a series on my GM style, tips, and advice that I think everyone might find useful... (instead of just my random musings on design, which tend to be pretty rules wonky). Anyway.... thanks for watching. If folks have any requests or feedback, post them up on YouTube or down below.
Hey there all, When using the Pathfinder Playtest Rulebook, did you use the Index in the back of the book? If so, did you find what you are looking for? If now, please let us know in this thread so that we can be sure that the final index meets your needs. Want to help, here is how:
This thread is only for posting up specific index issues. Comments and discussions should be reserved for other threads and will be removed if posted here. Thank you for taking part in the Pathfinder Playtest. Jason Bulmahn
Hey there all, First off, welcome to the playtest! I meant to have a post up right during launch, but time ran out and there were just too many other things to do. Sorry about that. Second, the team and I are all recovering from what was an amazing experience at Gen Con. The number of excited fans and playtesters was truly staggering. We have already started collecting valuable feedback and we are looking forward to hearing from all of you about your experiences with the game. Unfortunately, I think most of the team is taking the day to rest up a bit. The show was exhausting and we got to recover some HP before we dive back into the fray. Third, I want to assure everyone that we are hearing your feedback here on these boards. It is early days, as was expected, there are a lot of passionate debates going on here, and at a pace that we can hardly keep up with. Once we are all back together we will be working hard to get caught up. Your patience in this is appreciated. Fourth, I am seeing a lot of great commentary here, catching things we missed, pointing out places where we might have made a mistake, and generally giving opinions on the game. That is great. What is not so great is the amount of bickering, name calling, hyperbole, and disrespect I am seeing. Lets all try and remember that we are all hear for the same cause, to make the best version of Pathfinder that we can. We need your help. We want your thoughts. We can't get your feedback if you are driving others away and otherwise being unfriendly toward your fellow playtesters. If you can't be civil, this playtest and this game are probably not for you. Fifth, there are a few pieces of early errata that we need to get up immediately.
Finally, the playtest surveys for Part 1 of Doomsday Dawn are now live. As a note, please make sure that you have completed your play through of part 1 before taking the surveys. The player and GM surveys both have four pages of questions but should only take about 10 minutes each to complete. Please make sure you go all the way to the very end before leaving the site. You can find links to the Doomsday Dawn Part 1 surveys on pathfinderplaytest.com, as well as surveys for the first three PFS scenarios as well. Please, if you have played these games, take the surveys. They are really going to help us get a better understanding of our game. Thank again for all of you help in playtesting this game. The team and I look forward to working with all of you to make this the best version of Pathfinder ever! Jason Bulmahn
Hey there all, I wanted to take a moment to talk to folks on the forum about the impending release of the Pathfinder Playtest. 1. We have reports of the book leaking already. While unfortunate, it is not unexpected. We would ask that if you find yourself with a copy that you refrain from posting every detail and spoiler until general release to allow everyone to have a chance to look through the book and learn about it for themselves. We will not be locking threads or policing discussion on this, but we are asking for your understanding. 2. Due to the amount of things we still need to do before the official launch, the design team will not be taking feedback or answering questions until release (or a short time after depending on how Gen Con works for us time wise). We will still be answering questions and comments about the blogs, but we are not going to be delving into any threads that deal specifically with spoilers from the book (and spoiler posts to the blog threads will be marked as off topic). 3. There will be a few additional blogs in the coming days to cover a few topics that just did not make it on the schedule. Expect one looking at humans, half-elves, and half-orcs very soon. 4. When the official playtest board goes live, this board, and all of its threads, will be locked. We have found the discussion here very valuable to our process and there are a few things we are going to be looking at based on the threads in these boards, but we want to start the discussion fresh in new boards based on the actual rules starting next week. Thank you everyone. I am sure I speak for the team when I say that we are very excited for you to see the full Playtest rules for the 2nd edition of Pathfinder. We've spent 3 years making this game as good as it could be, but we know it could be even better. We are looking forward to your thoughts, you feedback, and your ideas. Jason Bulmahn
We here at Paizo want to thank you for visiting our community to talk about the next evolution of the Pathfinder Roleplaying Game! Before diving into the discussions, please keep the following points in mind. These boards are for discussing the preview content as it becomes available. Feel free to point out news and spoilers as you uncover them, but be aware that we will not be posting new spoilers here. If you are looking for the latest news and information about the upcoming release of the playtest rules, visit the Pathfinder Playtest page. Finally, remember that we are all here to build a better game, so treat your fellow forum posters with kindness and respect. Thank you! We can’t wait for you to see our new game! Jason Bulmahn
Hey there all, First off, I want to thank everybody for their comments and feedback on the Shifter. I thought I would take a moment to talk to all of you about the class and some of the problems that have cropped up with its use in game. There is a common sentiment among fans that the class is a bit underwhelming when compared to others, especially the druid. We always knew that the class would be compared to the druid, and part of our design attempted to speak to that comparison, treating the shifter as a martial version of the druid concept. Purely by the numbers, the class performs as expected, hitting and dealing damage along the expected lines that we laid out. What that analysis does not do (and probably should have) is compare the class to a druid with its full suite of options brought to bear simulating the same basic concept. Comparatively, the shifter can come off as a bit too restricted. Game design can be tricky that way. We can design to meet peak design, which has the danger of forever pushing the bar of “normal” up and up (aka Power Creep), or we can try to hold the baseline, which itself is an ever shifting target. We chose the later with the shifter, hoping that the class would hold its own, being simple for newer players to get into without running too far outside the norms for what we think a class could do. Its obvious in hindsight that we could have pushed this a bit further, or at least, given you a wider variety of options to play with to build the character in a more diverse manner. None of this was helped by the lack of a public playtest on the class. We felt at the time that this was a relatively straight-forward class that did not need a lot of testing. These were game concepts we understood. Combined with an overwhelming design schedule (this was happening in the middle of Starfinder design), we decided to skip the playtest. It’s clear that this was a mistake. Going forward, we are going to be a lot more careful with our class design, ensuring that every class gets run through its paces before it reaches its final form. That will involve you. As for what to do about the shifter, we’re going to make a few changes right now to increase the versatility and playability of the class, based on your feedback (see the FAQ). These changes will be reflected in future printings of the book.
Finally, on our list of hotfix FAQ updates for the book, adding the missing creature abilities to the major forms (like owl’s Fly speed) is at the top of the list, and we have a solution underway for the questions about the oozemorph shifter archetype as well. Thanks for being patient with us on this one. We will continue to monitor this class, as we do all others, and make adjustments as necessary. Good Gaming! Jason Bulmahn
Getting closer and closer to the release of the first Edge of Eventide adventure, I've posted up a preview of some of the rules you can expect to get with each character. Not only will each PC include a backstory, personality, and motivation, each will also have unique rules elements designed specifically for this campaign and for that character. In this first preview, I am showing off the elven subrace that is used by Leylinia, the elven cleric in the group. Called the Cenasar, these elves have a deep tie to the seasonal changes of the world around them, gaining abilities and resistances depending on the season. You can download a FREE PDF that gives you all the racial traits of the Cenasar right HERE. Enjoy!
Hey there all, Just want to let everybody know that I have put a Pirate Loot Bundle on sale for the Holidays! The Admiral's Bundle contains the Base Game and the 6-Player Expansion deck for just $19.99. It is only on sale here at Paizo, so get it while it lasts! Happy Holidays from the Maze! Jason Bulmahn
The Edge of Eventide Patreon is now LIVE! Minotaur Games is excited to announce the launch of Edge of Eventide, a Dramatic Campaign built for the Pathfinder Roleplaying Game! Funded via Patreon, this epic gaming event tells the tale of six heroes, gathering together to put an end to a great evil and avenge a fallen friend. You and your friends will guide them. Your choices will decide their fate. You will journey with them as they face the Edge of Eventide! As a supporter of this Patreon project, you will receive the adventures and the characters before anyone else! Backers also get an inside look at the process of creating a Dramatic Campaign and are invited to give feedback and thoughts on the adventure itself! Click HERE to learn more about the Edge of Eventide, or go straight to the Patreon page to give your support! The Edge of Eventide is created by Minotaur Games and its publisher, Jason Bulmahn, the creator of the Pathfinder Roleplaying Game.
The 6-Player Expansion deck, as well as the Pirate Loot Base Game, are expected to be released to the public on November 18th. Jason Bulmahn
Pirate Loot, and the 6-Player Expansion deck, are expected to be released to the public on November 18th. Jason Bulmahn
Hey there all, This thread is for you to post up your FINAL THOUGHTS on the Vigilante Playtest. To keep this thread manageable, we request that you post to this thread only ONCE with your final thoughts on the class and the playtest. Additional posts will be deleted. Thank you for participating. This thread will remain open until August 17th, 2015. Jason Bulmahn
Hey there all, Shortly after this posting, all of the Vigilante playtest boards will close. On behalf of the design team, I want to thank each and every one of you for giving us invaluable feedback on this class and sharing with us your ideas and thoughts on how to make it better. We will be considering these thoughts in the weeks to come as the class approaches its final form. That said, you do still have one last chance to give us some feedback. From now until August 17th, the Final Thoughts: Vigilante Playtest thread will remain open in the Pathfinder RPG, General Discussion forum. Remember, you can ONLY post ONCE to this thread. It is not a place for continued discussion, but is instead a place for you to post up your final thoughts from the playtest. Thanks again for participating in this playtest. Jason Bulmahn
Hey there everybody, Just thought I'd spread the word a bit that I have started up a twitch stream to share some of the fun I have when not busy making up stuff for Pathfinder. Right now I am playing Darkest Dungeon (and will probably be on here tonight in a bit), but I am also archiving the streams if you want to watch them later. You can find my twitch stream at twitch.tv/JasonBulmahn Or you can check out the archives right here. See you in the chat. Jason Bulmahn
Hey there all, James recently started up a Call of Cthulhu game here at the Paizo offices, running the super deluxe version of Horror on the Orient Express. Seeing as he spent a lot to make this happen, I figured it was only fitting to do something equally epic for my campaign journal. I recorded it, and then using images from the game, made a video of it. Enjoy! Jason Bulmahn
Hey there all, Just to post up a clean thread, the official Paizo WoW guild is called Warlords of Paizo and it can be found on the alliance side of the Borean Tundra PvE server. There are usually a few of us on most nights, but I am hoping to schedule regular events and increase options (maybe even getting up to raid level) in the coming months. Come play with us. Jason Bulmahn
The design team would like to take a moment to offer thanks to all of the people who participated in the play test! You have helped us gather valuable feedback on the classes set to appear in Occult Adventures! Over the coming weeks and months we will refine these classes and develop all of the exciting archetypes, feats, spells, and other rules to make Occult Adventures a great addition to you Pathfinder game. You helped, and for that, we would like to offer our thanks. As of this post, the play test and the associated surveys, are closed! Thanks again Jason Bulmahn
The announcement just went up, the Surveys for the Occult Adventures Playtest are LIVE! You can get all the news at this link. Did I also mention that the blog post also contains the first look at the art for one of the Iconics for this book? Check out the art for the Occultist! Go read the blog, check out the art, and fill out those surveys! Jason Bulmahn
Hey there all, I am starting this thread for one specific purpose, to discuss what occultist implements might be missing. For example, right now Divination uses crystal ball, goggles, harrow deck, headband, and lenses. What else might be added to that list? Please keep this on topic. Here is the format for your responses... Divination Implements: tea cup, finger bones.
Lets leave all other discussion to other threads. Thanks Jason Bulmahn
This thread is for general discussion of the Spells and Magic system, found in the Occult Adventures Playtest document. This thread should be used for general impressions and overall concerns and ideas. Feedback on a specific concept or rule should have its own thread created by you. As a reminder, please be polite and courteous to your fellow posters. We are all here to endeavor to create a better play experience with these rules and excessive arguing and insults are inappropriate. Thank you again for participating in the Occult Adventures Playtest! Jason Bulmahn
This thread is for general discussion of the Spiritualist base class, found in the Occult Adventures Playtest document. This thread should be used for general impressions and overall concerns and ideas. Feedback on a specific concept or rule should have its own thread created by you. As a reminder, please be polite and courteous to your fellow posters. We are all here to endeavor to create a better play experience with these rules and excessive arguing and insults are inappropriate. Thank you again for participating in the Occult Adventures Playtest! Jason Bulmahn
Updates: Here are the official changes to the class: Class Features
Spells
Phantoms
This thread is for general discussion of the Psychic base class, found in the Occult Adventures Playtest document. This thread should be used for general impressions and overall concerns and ideas. Feedback on a specific concept or rule should have its own thread created by you. As a reminder, please be polite and courteous to your fellow posters. We are all here to endeavor to create a better play experience with these rules and excessive arguing and insults are inappropriate. Thank you again for participating in the Occult Adventures Playtest Jason Bulmahn
Official Changes
Spells
This thread is for general discussion of the Occultist base class, found in the Occult Adventures Playtest document. This thread should be used for general impressions and overall concerns and ideas. Feedback on a specific concept or rule should have its own thread created by you. As a reminder, please be polite and courteous to your fellow posters. We are all hear to endeavor to create a better play experience with these rules and excessive arguing and insults are inappropriate. Thank you again for participating in the Occult Adventures Playtest Jason Bulmahn
This thread is for general discussion of the Mesmerist base class, found in the Occult Adventures Playtest document. This thread should be used for general impressions and overall concerns and ideas. Feedback on a specific concept or rule should have its own thread created by you. As a reminder, please be polite and courteous to your fellow posters. We are all here to endeavor to create a better play experience with these rules and excessive arguing and insults are inappropriate. Thank you again for participating in the Occult Adventures Playtest Jason Bulmahn
Official Changes
Spells
This thread is for general discussion of the Medium base class, found in the Occult Adventures Playtest document. This thread should be used for general impressions and overall concerns and ideas. Feedback on a specific concept or rule should have its own thread created by you. As a reminder, please be polite and courteous to your fellow posters. We are all here to endeavor to create a better play experience with these rules and excessive arguing and insults are inappropriate. Thank you again for participating in the Occult Adventures Playtest Jason Bulmahn
This thread is for general discussion of the Kineticist base class, found in the Occult Adventures Playtest document. This thread should be used for general impressions and overall concerns and ideas. Feedback on a specific concept or rule should have its own thread created by you. As a reminder, please be polite and courteous to your fellow posters. We are all here to endeavor to create a better play experience with these rules and excessive arguing and insults are inappropriate. Thank you again for participating in the Occult Adventures Playtest Jason Bulmahn
OFFICAL UPDATES: In the burn ability in the second paragraph in the first sentence, add the word "blast" before "wild talent". Entangling Infusion should require kineticist level 6th. Burn damage cannot be reduced or redirected. OFFICIAL CLARIFICATIONS: In the force ward defensive ability, when you end and reactivate your force ward, it does not refill the force ward with hit points. Those only refresh at a rate of 1 per minute. Kinetic blade uses the same critical range and multiplier as a usual kinetic blast (which is 20/x2). Since it is used as part of a full attack or attack action, it doesn't have its own additional action cost, but you still can only use one instance of kinetic blade with your full attack (that is, you can't summon up 50 kinetic blades, but you can make a full attack with the one blade you did summon). The same is true for kinetic whip. You can use kinetic blade and whip with the charge action as well. Since these wild talents are part of another action, they do not provoke attacks of opportunity, as they are not a separate action.
This forum is for posting feedback based on actual play experience. Comments, concerns, and ideas generated without playtest feedback should be posted in the Rules Discussion Forum. When posting to this forum, please list the specifics of your encounters in terms of character levels, foes faced, and any changes in play style that deviate from the norm (ie very high character wealth, house rules that impact play, etc). This feedback is very valuable to the design team as it evaluates these classes and rules. Thank you for taking part in the Occult Adventures Playtest. We look forward to hearing about your game. Jason Bulmahn
This forum if for general discussion of the rules and content appearing in the Occult Adventures Playtest. Feedback derived from actual playtest experience should be posted in the Playtest Feedback forum. In this forum, you will find seven threads, stickied to the top, each of which covers a general portion of the playtest. There is one such thread for each one of the classes and a seventh thread for a discussion of the magic and spells presented in the document. These threads should be used for GENERAL feedback only. Specific discussions about one particular aspect of these classes or spells should get their own thread, created by you! As a reminder, please be polite and courteous to your fellow posters. We are all here to endeavor to create a better play experience with these rules and excessive arguing and insults are inappropriate. The design team reserves the right to close down threads that are no longer serving the interests of the playtest. Thanks again for participating in the Occult Adventures Playtest. We are looking forward to seeing your thoughts and ideas on these exciting new rules. Jason Bulmahn
This forum is for general discussion of the playtest process, announcements, and updates. If you have feedback of a general nature, not necessarily tied to actual playtest feedback, please post that feedback in the Rules Discussion forum. All feedback tied directly to actual playtesting should be posted in the Playtest Feedback forum. Check this forum regularly for news and updates about the playtest process. Thanks again for participating in the Occult Adventures Playtest. Jason Bulmahn
We are in the final days of the Pirate Loot card game Kickstarter! This Friday (September 19th), the ships will set sail on this fast-paced card game of treasure and treachery! Designed by Jason Bulmahn (creator of the Pathfinder RPG) with art by Scott Kurtz (PVPonline and Table Titans) and Dylan Meconis (Bite Me! and Family Man), Pirate Loot has been a huge hit on Kickstarter! Reaching its initial funding goal in just the first few days, Pirate Loot has sailed past a pair of stretch goals, raising over $30,000! There is still time to join the crew! For just $20 you can get a copy of the game! Sign up to be a Gunner at $35 and you will get the game and all the bonuses unlocked during the Kickstarter (including a 6-player expansion deck if the game reaches $40k). Sign up to be a minotaur gunner for $45 and you get all the gunner bonuses, plus 10 Pathfinder-compatible PDFs from Minotaur Games! Want to learn more, you can see a play-thru of Pirate Loot at this link! You can also download the complete rules of the game and see a great deal of concept art and final card designs by visiting the Minotaur Games website! The Pirate Loot Kickstarter ends on September 19th at 9pm (PST), which just also happens to be International Talk Like a Pirate Day! Join the crew! Drink some grog! Betray your friends and steal their Loot! Jason Bulmahn
Hey there all, As the Pirate Loot card game Kickstarter draws to a close, I have added a new backer level that includes every Pathfinder-compatible PDF created by Minotaur Games! For just $45, you get every reward of the Gunner level (which normally costs $35), and every Minotaur Games Pathfinder-compatible PDF! Including: Monster Focus: Skeletons, Zombies, Ghouls, Mummies, and Liches
That's a $25 value for just an extra $10! The Pirate Loot Kickstarter runs until Friday, September 19th at 9PM PST. Click Here to check out Pirate Loot Jason Bulmahn
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