Halgrak

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No posts. Organized Play character for Itzeebitzee.



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Liberty's Edge

I like to use the Legere PDF AI text to voice reader for my pdfs. However, I can't load this one into the app. I've tried adding it per chapter but that also hasn't worked. Anyone have any advice or work arounds?

Liberty's Edge

Has anyone managed to take the grid and room numbering off the maps for this AP? I like to run over a VTT and find those grids intrusive.

Liberty's Edge

I ask because I really hate the grids that are labor intensive for me to remove. Thanks in advance.

Liberty's Edge

Please cancel my subscription to both the Adventure Path line and the Starfinder Adventure Path line.

Cheers

Liberty's Edge

5 people marked this as a favorite.

With this new edition coming out, might we do away with the Half-Orc and its rapey implications? I know people are going to chime in about orc love but really, the implications have always been that these children don't come from the most loving of circumstances. Perhaps we can replace them with full orcs as a PC race?

Liberty's Edge

Do these mission books form an AP?

Liberty's Edge

Howdy y'all

I'm intending to run the Hell's Vengeance Adventure Path for those interested. The basic synopsis is:

In Hell's Vengeance, Paizo's first Adventure Path designed for evil characters, the players take on the roles of villainous agents of the Thrice-Damned House of Thrune, which rules the devil-dominated nation of Cheliax. Under the leadership of a zealous paladin of Iomedae—goddess of honor, justice, and valor—a new knightly order called the Glorious Reclamation seeks to purge Cheliax of its diabolical taint by overthrowing the House of Thrune and reclaim the country for its people in the name of Iomedae. As the uprising gathers strength, the evil adventurers must defeat the valiant knights and their celestial allies to stop the rebellion's spread through Cheliax and preserve Thrune's oppressive rule. Will the wicked antiheroes quell dissent and uphold the infernal laws of Cheliax and its diabolic rulers, or will the heroic knights of the Glorious Reclamation overthrow the corrupt House of Thrune and usher Cheliax into a new age of peace, prosperity, and glory?

Remember this is designed for neutral and evil characters. To assess what that means, discussions will be held to understand what individual players may find acceptable within those parameters.

WHEN: Sundays bi-weekly at 1 PM EST

WHAT: We use maptools as the VTT and Discord for In Character and Out of Character conversation.

If your interested feel free to post of PM me.

Liberty's Edge 5/5

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Y'all did a great job scrambling to accommodate a large number of players. My friends and I drove back to New York with a lot of good stories and new memories of PFS play. While ConnectiCon has its issues with sign-ups, you guys did a great job with GMing and PFS organization. Look forward to more trips out your way.

Liberty's Edge

I like to pick up the flip-mats and map packs when I stop by the FLGS but as I mostly play the APs I feel like my money is kinda getting wasted. With the exception of the Anniversary of Rise of the Runelords, I can't think of another AP that uses a flip mat. Is there a way they can be utilized in the APs in a way similar to the PFS scenarios?

Liberty's Edge

I'm running, and really enjoying this AP. My group is about at the end of book 2 and everyone is really invested and kicking butt. But I've noticed something that is making me wonder. Is this AP a bit shorter than others?

What I mean by that question is that to this point I have run Shattered Star, Jade Regent, Wrath of the Righteous and Kingmaker and those seemed to be a lot denser in terms of the amount of encounters. Am I imagining things or are there less encounters and more background, story in this AP that the later ones? If this is the case, is it similarly the case in other early APs?

Liberty's Edge

After all he in a member of the Ekujae wild elves of the Mawangi expanse. The pictures of him are really white, like near albino white.

Liberty's Edge

Second Darkness

A strange light in the sky holds a danger unknown for ten thousand years! Deep beneath Golarion's surface, the greatest shame of the elves is stirring once more. Seething with hatred, the drow have come up with a plan to wipe out their ancient enemies and bring a second Age of Darkness. And this time, there's only the heroes to stop them...

In the Second Darkness Adventure Path, the heroes venture from the Varisian pirate haven of Riddleport to an island overrun by extraterrestrial terrors, a fallen forest capital of the elves, the subterranean realm of the drow (where they are disguised as drow themselves), intrigue-laden elven courts, and a mysterious realm forgotten by time itself, known as the Land of Black Blood.

When: Thursdays at 1PM EST. I usually run for aprox. 4 hours.

Tools: Maptools v.91, Ventrillo for voice chat both IC and OOC, and Skype for out of game chat.

Books: I'm open to all PF books and will consider 3rd party content on a case by case basis.

Post or PM me your interest, character concept and age.

Posting first does not guarantee position. Interesting concepts are considered first.

Liberty's Edge

Please cancel my subscription to both the Adventure Path line and the Module line.

Cheers

Liberty's Edge

So I want to run Second Darkness with my online group but this AP has such a bad reputation I'm getting a lot of lukewarm responses. What are some key selling points to this that I can use to excite my group?

Liberty's Edge

I've run and played in a lot of the Pathfinder APs and am now curious about some of the 5E Adventures. In particular I'm curious if people found they took as long to get through the 2 part Tyranny of Dragons, and other ones as an average PF AP.

Thanks in advance.

Liberty's Edge

I have a kineticist in my Wrath of the Righteous game who made his grand appearance yesterday being able to heal at lvl 3 for 2d8+4 handing the 3 burn off to those healed or to absorb himself. So with the burn equating to Non Lethal HP this build seems to have an insane capacity to hand out heals that is superior to a Life Oracle of similar level with could channel for 2d6 or CMW for 2d8+3 a very limited number of times. On top of that, the build could also dish out the same amount as a ranged attack option. So being the minion that I am, I find reading the Kineticist mechanics mind boggling, can someone break this down for me. Was the kineticist played right or are there some mechanic issues I need to be made aware of.

Here is his build now that he's leveled to 4:

Meliodas
Male half-elf telekineticist 4 (Pathfinder RPG Occult Adventures 10, 90)
N Medium humanoid (elf, human)
Init +4; Senses low-light vision; Perception +13
--------------------
Defense
--------------------
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 44 (4d8+20)
Fort +8, Ref +6, Will +3; +2 vs. enchantments
Immune sleep
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Offense
--------------------
Speed 30 ft.
Melee cold iron dagger +1 (1d4-2/19-20) or
cold iron dagger +1 (1d4-2/19-20)
Special Attacks kinetic blast
Kineticist Wild Talents Known
Defense—force ward
Blasts—telekinetic blast (2d6+6)
Utility—basic telekinesis, kinetic cover, kinetic healer, telekinetic haul
--------------------
Statistics
--------------------
Str 7, Dex 14, Con 19, Int 10, Wis 14, Cha 9
Base Atk +3; CMB +1; CMD 13
Feats Exile's Path[ARG], Skill Focus (Perception), Weapon Focus (kineticist blast)
Traits elven reflexes, exposed to awfulness, orphaned
Skills Acrobatics +8, Diplomacy +3, Heal +6, Perception +13, Sense Motive +8, Sleight of Hand +7, Stealth +6, Survival +7, Use Magic Device +3; Racial Modifiers +2 Perception
Languages Common, Elven
SQ burn (1 point/round, max 7), elemental overflow +1, elf blood, gather power, kinetic chirurgery
Combat Gear potion of cure light wounds (4), acid (15), alchemist's fire (10), liquid ice[APG] (5); Other Gear +1 studded leather, cold iron dagger, cold iron dagger, ring of sustenance, backpack, belt pouch, blanket[APG], torch (10), trail rations (5), waterskin, 2,709 gp
--------------------
Special Abilities
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Burn 1/round (4 nonlethal/burn, 7/day) Burn HP to gain greater effects on your wild talents.
Elemental Overflow (Ex) Gain a bonus to hit and damage with your blast when you use burn.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Exile's Path (1/day) Reroll a Will save against an enchantment spell or effect once per day.
Gather Power (Su) Move: reduce the burn cost of a blast by 1 or Full-round: reduce the burn cost of a blast by 2
Kinetic Blast (Sp) The kineticist can unleash her kinetic blast at a range of 30 feet at will.
Kinetic Chirurgery (Su) You can apply mercies when using kinetic healer.
Kinetic Cover (Sp) A wall for one face of a square within 30 ft appears.
Kinetic Healer (Sp) Heal others equal to your blast damage
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mercy (Shaken) (Su) When you use your lay on hands ability, it also removes the shaken condition.
Telekinetic Blast (Sp) Level 2; Burn 0
Telekinetic Haul (Sp) Move an object that weighs up to 100 lbs. per kineticist level.

Liberty's Edge

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I would really love to see some more interest in Tian Xia. Looking back a few years now from the Year of the Ruby Phoenix Tournament, not much has come out in this area aside from the occasional PFS scenario. So my hope and plea here is that you guys might consider a level 1-4 module, similar in design to the amazing Dragons Demand, only set in Tian Xia are themes appropriate to that area. Being low level it could be a nice launchpad into ongoing home campaigns set there, as well as a nice starting point to the popularity of PFS characters built around Tian races and ideas.

Here's to hoping!

Liberty's Edge

I've been reading through several of the non mythic runs of Wrath which are highly useful as I have only just began a similar run of my own. However one thing I keep seeing a bit of disagreement upon is if a Mythic level should equal a Class level of if 2 Mythic Tiers equal a class level. I suppose what I'm seeking is what are the opinions of the forum goers on this account, advantages and drawbacks to one over the other. Thanks in advance.

Liberty's Edge

Star Wars: Dawn of Defiance

Seeing someone running a pbp of this and after watching the Force Awakens, my Star War itch needs scratching. I've always loved the SAGA edition and meant to play this, so no time like the present.

When: Monday evenings 6 PM EST. Set to run for about 3 hours. Campaign may last as long as 10 months.

Forum: Maptools and ventrillo for voice chat. This is not a text chat game, mic is required.

Character Creation: 28 point buy. All Species allowed.

Setting: This adventure takes place months after episode IV A New Hope. Therefore the Galactic Empire is at its height swallowing up worlds and Jedi are outlawed and will be hunted if identified.

As a GM I like to focus on strong characters and will reward players who show initiative. I've been running games online for a long time mostly using Pathfinder and Mutants and Masterminds.

Post interest either here or via PM. I can be reached on skype: trexnco

Liberty's Edge

We are looking for some folks who are interested in playing in a Rise of the Runelords campaign with the Pathfinder rules.

As a group we tend to be more combat focused but can find plenty of room for RP and chatting. All of us are over 30 and understand that things come up but like the idea of getting a bit of social fun around a game table with a mind to creating a shared story-telling experience. As my wife plays, we are a female friendly environment.

If interested, feel free to contact me at trexnco@yahoo.com and we can arrange to share a cup of coffee and talk gaming.. I live very close to Marist College.

Cheers
J

Silver Crusade

It looks like this module could be fit in at the end of Battle of Bloodmarch Hill. Has anyone given thoughts to how it might be fit into the larger story as we know it so far? Are others using it?

Liberty's Edge

When I run my APs I like them to go fast and smooth, as such I'm thinking of moving away from the idea of handing out the loot detailed in the APs. I find that rewarding x number of copper, gold, Platinum and valuable objects combined with mwk or magical this-and-thats, tends to be a bit of a time sink. Especially when it comes to the party dividing the loot and occasional drama that ensues when two players want the same item and looking up item costs for selling all seems to slow down my games. So what Im thinking of doing is rewarding the entire party up to its expected wealth by level each time they level and then let them go shopping on their own (in-between games) with my supervision of whats allowed.

I may lower the pay day if they miss, not bypass, certain treasure rooms or fail in encounters. But otherwise grant them full incremental WBL.

I'm also considering dropping consumables as an exclusion from WBL. So the occasional Cure Light Wounds potion won't hurt them.

So I'm looking for opinions, is this a good idea? What problems may come of such a policy? Are there recommendations I should consider in adapting this?

Silver Crusade

I gotta say, I'm not thrilled with how this AP starts. A big long investigation doesn't seem like the best way to pull the party together. How are other people approaching beginning this AP?

Liberty's Edge

In considering the Giantslayer AP, I'm mulling over an idea to give Giants an automatic CMB check on their attacks for bull rush or knocking opponents prone (trip). The reason is because while I love giants, they tend to be rather boring inn combat. This might make them more of a menace as well as more cinematic as their great strength and size can send PC's flying.

So what are some thoughts? Would I be completely gimping the melee characters with this?

Silver Crusade

I have the chance to run with a steady group through the Emerald Spire and I want to try my hand at a Grippli. However I'm drawing a blank on cool character ideas. The group GM has already played a Frog Druid so thats out.

Any cool ideas out there that speak to Grippli based RP?

Liberty's Edge

I'm working of a support build that uses a longspear to aid other party members usually for AC. Is there any feats or combos that allow for multiple Aid Anothers in a round. Perhaps some way to make them part of an attack action?

Liberty's Edge 5/5

Is Scenario 05-99 The Paths We Choose considered a special?

Going for that 5th star and see a con just around the corner with that as a GM option.

Thanks in advance.

Liberty's Edge

1 person marked this as a favorite.

Just started a KM game and the party is soon to be encountering Tut and Perv. What are some good pranks people have used to bring these cool fey to life?

Liberty's Edge

This is an interest check for a Pathfinder game featuring the Kingmaker Adventure Path. The blurb from Paizo describes it as:

Kingmaker: The wild and dangerous Stolen Lands lie in the northern reaches of the River Kingdoms, realms ripe for the taking! Yet those who would become rulers of these new lands will soon learn that claiming a kingdom and keeping it are two different beasts. Can the heroes protect their lands from jealous and deadly enemies?

Time: Monday evenings EST

Programs required: Maptools 87, ventrillo and skype. I use voice chat for both IC and OoC.

Character creation: Use the 20 point build system starting with 150 gps. I'm open to third party content so long as it makes sense to the power level and setting.

I'm an experienced GM with a good deal of experience running online. I recently completed the Shattered Star AP and am interested to explore this one. To measure my play style I think I can split RP and combat at around 50-50. I like strong characters with big personalities but also enjoy a good battle. I'm not a rules lawyer GM but rather prefer to live by Rule of Cool, in other words if you got a great scene I'm willing to work with you to make it happen.

Let me know if your interested. The game wont start till early May.

Liberty's Edge 5/5

1 person marked this as a favorite.

I had a wonderful time running 5 tables of the Glass River Rescue. At all my tables I had both new and veteran players looking to have a good time and I think I delivered. I got a lot of positive feedback on my GMing that has me feeling really good about the experience. I definitely am going to volunteer to GM PFS at GenCon again! On that note, let me pass along some kudos to thelich who ran a great game of Wardstone. He didn't even use a map for the game but had us all immersed in the action. Well done!

Take the time and give some of the GMs who did a good job a shout out!

Liberty's Edge 5/5

Myself and several of the other Upstate New York folk who made it out there this weekend had a great time. Thanks to Dave Santana and the rest of the New Jersey NYC PFS crew for putting together a great showing at the RPG section. I'll definitely be back next year.

Liberty's Edge

As the title says, I'd really like to get a races of Golarion for the Kitsune book. It could cover several of the different themes they bring to the game such as the Japanese fox-human, the Annubis Dog-Man thing - perhaps based out of Osirion, maybe a take on the Coyote myth so popular among the Native Americans, and perhaps some manwolf thing out of Ustalov. Furthermore with an expanded race on the Kitsune it might even open up some of the Shifter fluff from 3.5 and 4e.

Just a suggestion hope it gains some interest.

Liberty's Edge

Can a witch gain spells outside of both his regular spell list and patron spells by scribing or other methods if that spell is granted by a seperate patron not associated with the PC witch?

Liberty's Edge

I'd really like to see more outdoor flipmats rather than the Dungeon ones which are always too situational for my needs. Some of the things I'd like to see:

1. Winter Forest - another forest with snow on the ground.

2. A proper Desert one without statues and oasis like the previous.

3. A jungle for those Mwangi games

4. An Airship/sky map - I know its a bit odd but sometimes aerial combat happens.

5. Hellscape Worldwound style burnt out landscape

6. Farmstead - A small farm with space for the pigs and creepy scarecrow

7. City Scenes - I'd love a few selections here, flip mat of slums, arab bazaar, and more streets.

Liberty's Edge 5/5

I'm prepping to run the Shattered Star: Shards of Sin at the FLGS as a PFS module. So the expectation is that the PFS requirements be met within a 6 hour slot. I'm looking at the rules that govern Shattered Star and it begins with B1 and ends with D15. Altogether this amounts to 8 levels of dungeon grinding!!!!

I'm currently running Shattered Star as a home game as well and when played this particular part, with an admittedly high RP group, it took 4 game sessions to cover this amount of material.

Have others found this to be a bit much for a 6 hour slot?

Liberty's Edge 5/5

When reporting the results of a scenario/module and one of the players had already played and sat at the table a second time for fun or to fill a table. Do I report that guy with his character number on the website?

Liberty's Edge 5/5

I ran Thornkeep at the FLGS and will run it again tomorrow at a Con and there was one encounter I had issue with and would like to hear some others thoughts on it:

SPOILER:
As a lvl 1-2 module, all of the characters last night, and I anticipate tomorrow will be new characters. With that in mind the Shadow turned into a pretty nasty encounter with its incorporeal condition making it immune to most lvl 1 characters ability to do significant damage.

How I ran it, was let the party make an intimidate check after it got a burn from the Clerics channel energy.

How do other GMs play this out to prevent it from turning into a game stopper, especially when running for potentially brand new players?

Liberty's Edge 5/5

Over the last few months Ive had a couple of players use this spell and the problems it creates are making me wonder how other PFS GMs deal with it.

My first problem is the reaction of other players. For example I recently had a table composed mostly of strangers, another one of more regular players with a new person to the group playing an Animate Dead focused character. In both tables there was a Paladin and several other good aligned characters. When the Animate Dead specialized cleric began raising his platoon (one of the games was high tier and he raised 18 HD of zombies, I made sure he marked down the cost of onyx gem and he had the purchases already recorded on his chronicle sheet) the other characters were really put off by it and as a GM it took a lot to get the game back on track by asking players to make RP compromises and allowances. Was this a mistake on my part? I know there is no PVP in PFS and I felt it was inching close to that with the souring tone the RP was taking on.

The next problem is managing 18 or less HD on undead. I know the FAQ suggests 1 combat pet, but these aren't pets. It seems like it falls somewhere between a Pet and a Summon Monster as they stick around for the entire game. My inclination was to invoke the pet rule.

The final problem was that it is a spell with the evil descriptor. In a home game/AP casting this spell frequently would have implications to ones alignment yet in PFS thats not the case for unless I am making a mistake, there is mechanic of tracking influences upon a characters alignment from scenario to scenario. How do other GMs handle these issues?

Cheers

Liberty's Edge

Please cancel my subscription to the Pathfinder Battles Case.

Thanks.

Liberty's Edge 5/5

My group is a bit confused on the FAQ saying players should have only 1 combat pet. Does this term "combat pet" extend to summoned creatures via monster summoning? How about Animate Dead?

Thanks in advance

Liberty's Edge 5/5

1 person marked this as a favorite.

So I have a player itching to do Lyrics of Extinction because he heard there is a Chronicle item - +2 Cloak of Charisma, an item traditionally part of Pathfinder. Other items have come up as well such as a Potion of See Invisibility, again not traditionally part of Pathfinder. As a GM how should I handle them? Equate them as a unique item and let them buy it? If so would a +2 Cloak of Charisma stack with a headband of Charisma?

Liberty's Edge 5/5

Is there any chance that some of the older 3.5 modules will be made legal for PFS play? Looks like some of them are still popular with Kobold King being a top seller. Id love to see that happen as I enjoy running and playing in the modules just slightly more than the scenarios.

Liberty's Edge 5/5

Im thinking of running Blood Under Absalom in a home setting. As such, do I still need to set up an Overseer GM and have such tight restrictions on the time for each act or can it be run as I normally would run a regular scenario?

Liberty's Edge 5/5

After playing in a few Cons over the last few weeks I have to ask are PFS scenarios too long for the the 4 hour block of time required to complete them. The reason I ask is that in every game (5 total) I played in at a recent Con the GM had to either pull some shenanigans like skipping or narrating us through encounters to get to the end or we failed due to time constraints. Admittedly Im a heavy RPer and like to interact with other players and deal with diplomacy issues in character which Im guessing can slow things down a bit. But Im wondering if this is a shared experience among Con goers or something that is particular to my experiences.

EDIT: Let me state I had a great time regardless.

Liberty's Edge

Ive rolled up a new character Undead Lord. I know a lot of the actions he does walks the line with evil but I am trying to play him neutral and sympathic (maybe even pathetic). He follows the NE goddess Urgathoa in a misguided way.

A bit of his backstory, he lost family members to a plague and now seeks to find the cures to various ailments. However his research has led him to near successes - undead. He is also a grave digger by profession and often walks about with the old Monty Python, "bring out your dead" call. Loads of fun.

So Im concerned that other players and GMs in our RPG community might react to him as evil. What are some bits of advice I can use to balance the alignment of the character as True Neutral while often engaged in activity so often associated as evil?

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