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I'm assuming Impulse Level should be called Impulse rank in line with new terminology?


How to introduce new character once they are established Loremasters?

My character died on the excursion to bloodsalt by massive damage (my own fault) , lets just say wand of wonder ... fireball... barrels of alchemists fire ... too close.

no immediate way to resurrect, just take body and so when back in academy bring back and temp play one of the students.

Or use ghost archetype until back to academy

or new rando loremaster

or level up a student to a loremaster

any other thoughts?

Just dont want it to feel cheesy and forced.


So I am GMing a game and a player is using Spellstrike with a bow and a melee touch spell, which im fine with and i get the attack is based on the weapon.

Does the spell take on the property runes too though?

So if attacking a ghost does the spell damage count as ghost touch as well as the weapon damage counting as ghost touch?

Part of me thinks yes and another part no. As other property runes wouldn't apply to the spell.

Thanks in advance.


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Also her avatar form does illusion damage attack which breaks her Anathema


Harrison wrote:
Lunistra wrote:

If you are an aether kineticist and have

Light touch
Extended range
Telekinetic haul
And of sufficient lvl for the 100lbs / lvl

Could you not lift a row boat or cauldron or carpet with yourself in/on and have basically 30' flight?

There is the concentration problem if you fail but other than that.

I would say you could, but it feels inferior to just picking up Self Telekinesis and Greater Self Telekinesis.

** spoiler omitted **

Although I will say this in Light Touch/Telekinetic Haul's defense: seeing someone sitting in a hovering throne that they're keeping up with their own telekinesis would be pretty badass.

Thanks for the response , I agree while self TK is better for lifting myself , the other method would be better for lifting party members too? , as don't really want to foe throw them.


If you are an aether kineticist and have
Light touch
Extended range
Telekinetic haul
And of sufficient lvl for the 100lbs / lvl

Could you not lift a row boat or cauldron or carpet with yourself in/on and have basically 30' flight?

There is the concentration problem if you fail but other than that.


Sylph unarmed fighting rogue chaotic neutral

Human (gnome adopted) arcane sorcerer chaotic neutral

Human Druid feral child and wolf companion neutral good


I am playing an Oracle of Ancestors and have the Ancestral Weapon revelation.

I can not seem to see anywhere where it says what action it is to summon the ancestral weapon, or a general rule on oracle abilities being a certain action.

I've had a search through messageboards and couldnt see anything. I may be missing the obvious but i can not see it. Our group has assumed as it is a summon it may be a full round ability.

Any thoughts?