How to introduce new character once they are established Loremasters? My character died on the excursion to bloodsalt by massive damage (my own fault) , lets just say wand of wonder ... fireball... barrels of alchemists fire ... too close. no immediate way to resurrect, just take body and so when back in academy bring back and temp play one of the students. Or use ghost archetype until back to academy or new rando loremaster or level up a student to a loremaster any other thoughts? Just dont want it to feel cheesy and forced.
So I am GMing a game and a player is using Spellstrike with a bow and a melee touch spell, which im fine with and i get the attack is based on the weapon. Does the spell take on the property runes too though? So if attacking a ghost does the spell damage count as ghost touch as well as the weapon damage counting as ghost touch? Part of me thinks yes and another part no. As other property runes wouldn't apply to the spell. Thanks in advance.
Harrison wrote:
Thanks for the response , I agree while self TK is better for lifting myself , the other method would be better for lifting party members too? , as don't really want to foe throw them.
I am playing an Oracle of Ancestors and have the Ancestral Weapon revelation. I can not seem to see anywhere where it says what action it is to summon the ancestral weapon, or a general rule on oracle abilities being a certain action. I've had a search through messageboards and couldnt see anything. I may be missing the obvious but i can not see it. Our group has assumed as it is a summon it may be a full round ability. Any thoughts? |