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Lucius Villanova's page
86 posts. Alias of Jman72.
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Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
You are an incredible GM (& player). I am sorry I have not posted frequently. Ty for your time. My best pbp moments have been with you and Joy.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Perception: 1d20 + 18 ⇒ (19) + 18 = 37
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Lucius follows the others out of the hideout.
Just make sure you bring plenty of body bags...right Grimm? Lucius looks over his shoulder at the large black wolf trailing him. Grimm snarls back at Lucius.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
I am not skilled in the art of disguise.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
I could use it for my arrows.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
When should we get started?
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Lucius walk over to the elf. Well met. He extends his hand to him. What is your skill set?
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Lucius walks over to the glyph and respond to Aleixica No. Not mine. If you plan to introduce our new rogue soon, I will wait for him to disarm it. It will be a good intro to the group. If not, I'll give it a go.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Interested in ending this hell? Yes...I am interested. You can count me in.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Lucius breaths a sigh of relief at the sight of his companion. He walks over and pets him. Turning to the Songbird: What did you mean earlier 'we have things to discuss'? Do you have information about her death?
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Lucius responds to the songbird with one word: Scalps. He continues through the sewers letting his anger get the best of him. Keep your mouth shut Lucius! You can't trust him. After a few minutes, his temper gets the best of him. I am here to get retribution for my sister. She was one of the heroes who gave her life to save this city the day it fell. I want to kill that traitor Deos and everyone associated with him!
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Yes, but he couldn't make it up the ladder.May have to swap with a cat do it can climb.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
DM Feral wrote: What is Lucius trying to determine with survival? Location in regards to distance and direction of his hideout. Get his bearings. He is hoping his wolf made it home.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Survival: 1d20 + 13 ⇒ (4) + 13 = 17
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Tristan Striggio wrote: Lucius is getting all kinds of luck manipulation playing to his benefit!
He has a destiny! ;)
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Lucius breath easier seeing the huge devil fall. I know you are with me sister. He grabs his bow and then Tristan's hand.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Oh...2nd attack missed. Thank goodness. Thought I was D E D!
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Not much I could do at that point. I was already in too deep. If I tumble away, my healer is dead. :(
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Melee +1 Longsword/Power Attack/Bless: 1d20 + 12 + 1 + 4 - 3 ⇒ (1) + 12 + 1 + 4 - 3 = 15
Melee +1 Longsword/Power Attack/Bless: 1d20 + 12 + 1 + 4 - 3 ⇒ (14) + 12 + 1 + 4 - 3 = 28
Dmg: 1d8 + 4 + 6 + 4 ⇒ (3) + 4 + 6 + 4 = 17
Lucius drops his bow and pulls his sword as he 5ft steps and attacks.
The extra attack was thanks to Aleixica!
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
On my phone. Can I 5ft out of reach?
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Lucius feels the touch. I could get used to that!
PBS/Many Shot/Rapid Shot/Deadly Aim: 1d20 + 15 + 1 - 2 - 3 + 4 + 1 ⇒ (8) + 15 + 1 - 2 - 3 + 4 + 1 = 24
PBS/Many Shot/Rapid Shot/Deadly Aim: 1d20 + 15 + 1 - 2 - 3 + 4 + 1 ⇒ (19) + 15 + 1 - 2 - 3 + 4 + 1 = 35
Many Shot Damage x 2 if hits:: 1d8 + 5 + 1 + 6 + 4 ⇒ (2) + 5 + 1 + 6 + 4 = 18
Rapid Shot:: 1d20 + 15 + 1 - 2 - 3 + 4 + 1 ⇒ (16) + 15 + 1 - 2 - 3 + 4 + 1 = 32
Rapid Shot:: 1d20 + 15 + 1 - 2 - 3 + 4 + 1 ⇒ (4) + 15 + 1 - 2 - 3 + 4 + 1 = 20
Damage:: 1d8 + 5 + 1 + 6 + 4 ⇒ (2) + 5 + 1 + 6 + 4 = 18
BAB:: 1d20 + 10 + 1 - 2 - 3 + 4 + 1 ⇒ (10) + 10 + 1 - 2 - 3 + 4 + 1 = 21
BAB:: 1d20 + 10 + 1 - 2 - 3 + 4 + 1 ⇒ (14) + 10 + 1 - 2 - 3 + 4 + 1 = 25
Damage:: 1d8 + 5 + 1 + 6 + 4 ⇒ (8) + 5 + 1 + 6 + 4 = 24
Rolled twice for each shot. If the devil dies, please switch my attacks to hellknights and take off the +4 for favored enemy!
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Lucius continues to attack the greatest threat (siege devil). Eat arrow bi$&h!
PBS/Many Shot/Rapid Shot/Deadly Aim: 1d20 + 15 + 1 - 2 - 3 + 1 + 4 ⇒ (19) + 15 + 1 - 2 - 3 + 1 + 4 = 35
Many Shot Damage x 2 if hits:: 1d8 + 5 + 1 + 6 + 4 ⇒ (7) + 5 + 1 + 6 + 4 = 23
Rapid Shot:: 1d20 + 15 + 1 - 2 - 3 + 1 + 4 ⇒ (11) + 15 + 1 - 2 - 3 + 1 + 4 = 27
Damage:: 1d8 + 5 + 1 + 6 + 4 ⇒ (2) + 5 + 1 + 6 + 4 = 18
BAB:: 1d20 + 10 + 1 - 2 - 3 + 1 + 4 ⇒ (18) + 10 + 1 - 2 - 3 + 1 + 4 = 29
Damage:: 1d8 + 5 + 1 + 6 + 4 ⇒ (2) + 5 + 1 + 6 + 4 = 18
Sry. Thought others were up! Attack included bless and favored enemy.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Tell Deos that I will personally remove the cold beating heart from his chest soon! Lucius' face goes flush as anger overwhelms his countenance. He swiftly reaches for more arrows.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
The other campaign is only one post per day.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
I am in. I can handle a couple posts a day pace. I really enjoy playing with you and I am sad I can't keep up in S&S. 2-4 posts a day should be no problem. I have dropped down to this game and only one other.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Lucius nods to Tristan. We have got to trust him for now.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Will: 1d20 + 6 ⇒ (5) + 6 = 11
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Diplomacy: 1d20 - 1 ⇒ (9) - 1 = 8
Lucius attempts to make the boy feel comfortable, but his rugged exterior, pale face, and dark eyes betray his sincerity.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
I like your courage kid. You will need it. Come with us. We are here to protect you.
A bit of softness overtakes Lucius' countenance.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Foolish Angel!
PBS/Many Shot/Rapid Shot/Deadly Aim: 1d20 + 15 + 1 - 2 - 3 ⇒ (8) + 15 + 1 - 2 - 3 = 19
Many Shot Damage x 2 if hits:: 1d8 + 5 + 1 + 6 ⇒ (5) + 5 + 1 + 6 = 17
Rapid Shot:: 1d20 + 15 + 1 - 2 - 3 ⇒ (19) + 15 + 1 - 2 - 3 = 30
Damage:: 1d8 + 5 + 1 + 6 ⇒ (4) + 5 + 1 + 6 = 16
BAB:: 1d20 + 10 + 1 - 2 - 3 ⇒ (4) + 10 + 1 - 2 - 3 = 10
Damage:: 1d8 + 5 + 1 + 6 ⇒ (1) + 5 + 1 + 6 = 13
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
What is here to defend? An evil man? Is this a holy place?
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Would you end with the same fate as the other? Why do you attack us even though we are obviously not evil?
Lucius holds his bow in position to unleash arrows if the archon refuses to yield.
We are here to end the evil of this city as well.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
PBS/Many Shot/Rapid Shot/Deadly Aim: 1d20 + 15 + 1 - 3 ⇒ (1) + 15 + 1 - 3 = 14
Many Shot Damage x 2 if hits:: 1d8 + 5 + 1 + 6 ⇒ (5) + 5 + 1 + 6 = 17
Move to V48. Attack A1.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Lucius removes the Hellknight's helmet and spits on his face. He proceeds to bend down and scalp the man. He whispers, "I'll never forget."
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
When he gets healed again. I could get used to this.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Lucius 5ft steps back to give Tristan a 5 ft away from the Hellknight (if he delays) then attacks.
PBS/Many Shot/Rapid Shot/Deadly Aim: 1d20 + 15 + 1 - 2 - 3 + 1 ⇒ (12) + 15 + 1 - 2 - 3 + 1 = 24
Many Shot Damage x 2 if hits:: 1d8 + 5 + 1 + 6 ⇒ (6) + 5 + 1 + 6 = 18
Rapid Shot:: 1d20 + 15 + 1 - 2 - 3 + 1 ⇒ (18) + 15 + 1 - 2 - 3 + 1 = 30
Damage:: 1d8 + 5 + 1 + 6 ⇒ (4) + 5 + 1 + 6 = 16
BAB:: 1d20 + 10 + 1 - 2 - 3 + 1 ⇒ (9) + 10 + 1 - 2 - 3 + 1 = 16
Damage:: 1d8 + 5 + 1 + 6 ⇒ (8) + 5 + 1 + 6 = 20
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Aleixica Tas'Vere wrote: ** spoiler omitted **
Seeing Lucius is badly hurt, Aleixica reaches out and touches the man's arm. "Desna, we could use a little help, if you wouldn't mind smiling on us here?" Instantly, the masked man's wounds begin to knit closed. 21 hp
Then she ducks behind a chair, hoping it helps keep her safe from the devils' arrows. Partial cover?
[dice=Will save]1d20+10
Convert unassigned spell to cure serious wounds: 3d8+8
Lucius feels the holy energy flow through him. Thank you.
HP: 31/58
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Will: 1d20 + 6 ⇒ (9) + 6 = 15
Lucius attacks the blind Erinyes.
PBS/Many Shot/Rapid Shot/Deadly Aim: 1d20 + 15 + 1 - 2 - 3 + 4 ⇒ (12) + 15 + 1 - 2 - 3 + 4 = 27
Many Shot Damage x 2 if hits:: 1d8 + 5 + 1 + 6 + 4 ⇒ (4) + 5 + 1 + 6 + 4 = 20
Rapid Shot:: 1d20 + 15 + 1 - 2 - 3 + 4 ⇒ (9) + 15 + 1 - 2 - 3 + 4 = 24
Damage:: 1d8 + 5 + 1 + 6 + 4 ⇒ (8) + 5 + 1 + 6 + 4 = 24
BAB:: 1d20 + 10 + 1 - 2 - 3 + 4 ⇒ (19) + 10 + 1 - 2 - 3 + 4 = 29
Damage:: 1d8 + 5 + 1 + 6 + 4 ⇒ (2) + 5 + 1 + 6 + 4 = 18
Versus flatfooted favored enemy.
Possible Damage: 82 HP
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Will: 1d20 + 6 ⇒ (11) + 6 = 17
PBS/Many Shot/Rapid Shot/Deadly Aim: 1d20 + 15 + 2 - 4 - 3 ⇒ (18) + 15 + 2 - 4 - 3 = 28
Many Shot Damage x 2 if hits:: 1d8 + 5 + 1 + 6 - 2 ⇒ (5) + 5 + 1 + 6 - 2 = 15
Rapid Shot:: 1d20 + 15 + 2 - 4 - 3 ⇒ (3) + 15 + 2 - 4 - 3 = 13
Damage:: 1d8 + 5 + 1 + 6 - 2 ⇒ (6) + 5 + 1 + 6 - 2 = 16
BAB:: 1d20 + 10 + 2 - 4 - 3 ⇒ (7) + 10 + 2 - 4 - 3 = 12
Damage:: 1d8 + 5 + 1 + 6 - 2 ⇒ (7) + 5 + 1 + 6 - 2 = 17
+4 to attack and damage if the creature is an evil outsider.
Lucius takes 25 damage and is sickened. He attacks the winged creature.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Lucius attacks H2.
PBS/Many Shot/Rapid Shot/Deadly Aim: 1d20 + 15 + 1 - 2 - 3 ⇒ (15) + 15 + 1 - 2 - 3 = 26
Many Shot Damage x 2 if hits:: 1d8 + 5 + 2 + 6 ⇒ (8) + 5 + 2 + 6 = 21
Rapid Shot:: 1d20 + 15 + 2 - 2 - 3 ⇒ (13) + 15 + 2 - 2 - 3 = 25
Damage:: 1d8 + 5 + 1 + 6 ⇒ (2) + 5 + 1 + 6 = 14
BAB:: 1d20 + 10 + 2 - 2 - 3 ⇒ (2) + 10 + 2 - 2 - 3 = 9
Damage:: 1d8 + 5 + 1 + 6 ⇒ (3) + 5 + 1 + 6 = 15
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Lucius assists if allowed (auto due to +21 DD).
+1 on first roll with Aleixica's Guidance for a net +3 to the first roll.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Lucius notices Ember's thieve's kit. We may want Ember to lead in the future?
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
They are all guilty. This entire town is corrupt. I only put them out of their misery.
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Lucius grins at Aleixica. I knew I liked you. and then moves up to V 12 to have cover and fires his bow at the second guard.
PBS/Precise Shot/Deadly Aim: 1d20 + 15 + 1 - 3 ⇒ (14) + 15 + 1 - 3 = 27
PBS/Precise Shot/Deadly Aim: 1d20 + 15 + 1 - 3 ⇒ (18) + 15 + 1 - 3 = 31
Damage: 1d8 + 5 + 1 + 6 ⇒ (4) + 5 + 1 + 6 = 16
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
If these guys are definitely bad guys:
Lucius 5 ft steps to U8 to get a straight shot on one of the guards, and unleashes hell's fury.
PBS/Many Shot/Rapid Shot/Deadly Aim: 1d20 + 15 + 1 - 2 - 3 ⇒ (20) + 15 + 1 - 2 - 3 = 31
Many Shot Damage x 2 if hits:: 1d8 + 5 + 1 + 6 ⇒ (6) + 5 + 1 + 6 = 18
Rapid Shot:: 1d20 + 15 + 1 - 2 - 3 ⇒ (19) + 15 + 1 - 2 - 3 = 30
Damage:: 1d8 + 5 + 1 + 6 ⇒ (3) + 5 + 1 + 6 = 15
BAB:: 1d20 + 10 + 1 - 2 - 3 ⇒ (11) + 10 + 1 - 2 - 3 = 17
Damage:: 1d8 + 5 + 1 + 6 ⇒ (4) + 5 + 1 + 6 = 16
PBS/Many Shot/Rapid Shot/Deadly Aim (possible crit): 1d20 + 15 + 1 - 2 - 3 ⇒ (17) + 15 + 1 - 2 - 3 = 28
Many Shot Damage x 2 if hits:: 1d8 + 5 + 1 + 6 ⇒ (2) + 5 + 1 + 6 = 14
Bad day for guard one
Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Survival in Westcrown/Bishop Assist: 1d20 + 17 + 2 ⇒ (10) + 17 + 2 = 29
Survival in Westcrown/Bishop Assist: 1d20 + 17 + 2 ⇒ (15) + 17 + 2 = 34
Survival in Westcrown/Bishop Assist: 1d20 + 17 + 2 ⇒ (19) + 17 + 2 = 38
Survival in Westcrown/Bishop Assist: 1d20 + 17 + 2 ⇒ (9) + 17 + 2 = 28
Survival in Westcrown/Bishop Assist: 1d20 + 17 + 2 ⇒ (17) + 17 + 2 = 36
Survival in Westcrown/Bishop Assist: 1d20 + 17 + 2 ⇒ (17) + 17 + 2 = 36
Survival in Westcrown/Bishop Assist: 1d20 + 17 + 2 ⇒ (17) + 17 + 2 = 36
Survival in Westcrown/Bishop Assist: 1d20 + 17 + 2 ⇒ (1) + 17 + 2 = 20
Survival in Westcrown/Bishop Assist: 1d20 + 17 + 2 ⇒ (18) + 17 + 2 = 37
Survival in Westcrown/Bishop Assist: 1d20 + 17 + 2 ⇒ (10) + 17 + 2 = 29
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