Male human on stilts

Lord Hathaway's page

118 posts. Alias of Johnny_Panic.


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PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

He can let one throw, he is at risk, so its up to you Mummy to keep him safe, the force bubble has a hardness of 20 moves at 60' a round


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}
The Mummy's Bride wrote:
The Mummy's Bride looks at the Phantom. "Bearer of Thoth's gifts, how shall we approach?" They've known each other long enough Lord Hathaway has likely chatted with Amunet and knows her quirks. Likely if they either get where they're going or dispatch enough enemies, she'll relinquish control back to Helen.

He know her will and what she was capable off, this was a supernatural infection something spreading out.

”We must find the source of this infestation , looking as it’s spread if we follow the scourges ingestion you will find its point of origin. I can place us in a protective bubble of force and move us, but I’m sorry you will have to fight off any that get past that as we progress”


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Yes please


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

I did not, and I know see where I made a mistake if they do not want to fly with the others sorry, ok to recon GM


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}


DC 25 Toughness 1d20 + 20 ⇒ (17) + 20 = 37
DC 20 Strength 1d20 + 20 ⇒ (3) + 20 = 23

The wall of water slams into Hathaway but he dose not move. An invisible bubble of force held him in place, and defected the tones of water slamming into him.

Once gone he helps the Sehkmet up and supports her. As she jumps so he moves up and over as well, but his force bubble extends down picking the small cat up, lefting into the air up to his shoulder.

"I hope you do not mind my dear Sehkmet, but the others have a means of flight and we need to join them"

And Hathaway and Sehkmet follow the others, up into the air.

Using force move object self + others to fly


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

hero lab spat that out, I think it should be +10 attack but the DC25 save is from Herolab


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway focused on one of the infected cats,
He reached his mind out, and placing a bubble of force around it.
Then he started to shink the that bubble

Damage +20 {Force} Attack: 1d20 + 20 ⇒ (9) + 20 = 29 (DC 25)
i think that s right


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

I have altered Hathaway a little bit more support, as we have some hard hitters here. Also he is bland, seeing with his EPS powers. But that can also be a drew back, to see things like accurate colores he has to use the eyes of others.

Lord Hathaway steps off the boat, but tops to keep their base safe. Being opacity bling but not psionically so, he scanned the area. Color was always hard for his mind scene. As he hit the others minds he linked them, seeing thru their eyes.

::"I will have to be support on this one, but you should be able to mind talk to each other by me. If anyone gets into trouble I can also put a protective bubble of force around you."::

Bust others preparation 1d20 + 20 ⇒ (16) + 20 = 36


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway let done the force bubble he had placed around Mummy's Bride once it has latched onto her.

"Is it fully gone?"

He asks her.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

"virus brake down over time, They are basically fatty Acids, so UV acidic or caustic environments, too much heat or cold, they break down."

Says Hathway,


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway looks away at the almost naked woman,
as a good Gentleman should


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway relaxes now the fight is over and he releases his control of the boat. His forcefield defects the gore, looking at the others he says.

"Note to self, bring snake repellent next time"


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

"Sorry about this, it's just a bit big dear lady, and I dont want to lose our transport"

He says so everyone can hear


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Water splashes over Hathway but seems to hit some unseen force and falls away. This force seems to move, gripping the small boat to pull it back away from the massive snake so as not have have it crushed under it.

Power:

MOVIE OBJECT {24p} {TELEPATHIC}
MOVE 10 {Force}{10p}
You can move objects with your mind, As STR 10, 25 tones, RANGED 250' Attack +10 / Deflection Attack +10
EXTRA: RANGED 250' {1p}
EXTRA: EFFECTS Others+Self {1p}
ADVANTAGE: Throw Mastery 10 {10p}
ADVANTAGE: Improvised weapon {1p}
ADVANTAGE: Defecting {1p}
ALT POWER-MOVE OBJECT MANIPULATION {1p}

He is using move Object to move the boat to a safer distance so the others can fight it.

With a larch the boat moves across the water sideways from under the massive snake, so as not to be crushed by it falling back into the water.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway ends his meeting and packs his things away in his PeliCase.
,
"All I can do to that thing is make it more angry, so you best have at it team",

He brings up his personal shield Hardness/Toughness 20


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway sets working up a sat vid phone and has a number of meetings, once down he gets. Cold beer sits making notes into his pda.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

::"I have an image of the woman, and she is with a tall man"::


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway holds back in focus on the merchant mind, trying to read it.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathway seems to bring from nowhere candy sticks and hands them out to the kids. Then he picks a tall boys with strong looking arms.

"You, your my porter tonight, $100 now. Carry our shopping, tell us whats good and whats bad. And at the end of the night, ill top that £100 to $200. And keep the others kids away"

He holds the boys hand, folded bills are init.

To Jonathan/TELEPATHIC-COMMUNICATION

"Not a guild, a porter"

The he walks with Jonathan, feeling his friend happyness, so was he. The smells the sounds, it was refreshing. He seeks for something interesting.

TELEPATHIC SIGHT + RADIUS, Hathaway is bland, he sees with mind sight. His mind sight seeks something he can feel with it


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway stands with Jonathan, he has on his gentlemen explore outfit and a classic 1911 pistol in a holsta.

"Lets go have a look Jonathan, you never know what you may find."

He also hands him a small cooler Flask.

"Cloned Type A"


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathway finds a barth, and sets up his luggage, taking out a camping table, seat solor charge for the star Link Sky-link.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

A very large luggage is bright onto the Blood Orchid, which has a mini bar and other mod-cons.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

I am happy with all of this,
It looks like all players are getting to do things that want,
I was lost there for a bit but now we are heading to Brazil
I think we can get into the much more Darker side of things.

Heart of Darkness
Meets
Island of Doctor Monroe
here we come.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

As they do the echange to a lighter plane, A team is waiting for them.
"I have clothes and equipment ready, if you need to change"

As he dose into travel gear, with a hat with a mosquito net that hids his face.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Sorry here as well, not been feeling so well and needed a brake.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathway makes a call and the driver is there to meet them with a large rain cape for Jonathan.

"Please sir allow me"

He says draping it over Jonathan and quickl y leading him to now now blacked out back of the Limo. Once they are all in, Hathway turns to the others.

"So then I have a private jet on standby at an airport close to here or we can head to another location. I have arranged transport for us all so we should be able to meet up there or at the airport."


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

"Its seems Miss Cassandra Wells, Hired a small private plane 7 days ago that was planned to go to Manaus in Brazil, stopping over at Miami for fuel."


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}
Sehkmet wrote:

"I used to be fairly decent at getting into computers I wasn't supposed to. Let's see if I have kept my touch"

[dice=technology]1d20+8

"I think I'm in. Not bad for a 3000 year old cat lady :-). Now let's see what's in here"

Hathway watches Sehkmet

"Impressive" He says

Then he takes out a SSD drive and hands it to Sehkmet

"Please Sehkmet, would you be so kind as to use this to make a full copy of the laptops drive."

Then looking at the docs they find, he takes out his mobile phone taking images and sending them to his team to find info out about. Texting

I WANT TO KNOW HOW SHE TRAVELED, AND INFO ON ANYTHING SHE HAD SHIPPED.. CODE A1


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Seeing Hyde was getting control gain. He slowly released her.
Falling back into the seat he had been sitting on.
Always took a lot out of him trying to keep her under control.
She was a hand full


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathway comes back in and sees the fight is still going.
He raises his hand and tries to life Ms Hyde, so she cant hit anyone.

Close Combat {Force Fields} +20 1d20 + 20 ⇒ (10) + 20 = 30


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway gets up and leaves the room, just outside he makes a call to his forensics team, telling them to run tests on the body they have, if not get the paperwork needed to dig them up and check them. If they are dopplegangers he wants his lab team to know how.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

hathaway is there he is just letting the others deal with this


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway had got hold of a chair and was sitting his hands on his cain. watchng to see how things would go.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}


1d20 + 10 ⇒ (10) + 10 = 20 Damage +10 {Force},
+20 Unarmed Strike {Force} / F +5{0p}, Damage +20 {Force}, Toughness DC25

Hathway new he could pick up some 25 tones with his mind, now use used that force power.

"Enuff"
He says

Power:

TELEPATHIC-FORCEFIELD 10 {10p} {Protection} Range Skin to globe 10'r
Effect: Protection, Sustained • 1 point per rank You can surround your body with a protective field of energy or force, providing you with a Toughness increase equal to your rank. As a sustained effect, your ForceField is noticeable, unless you apply the Subtle modifier. Force Fields are often Impervious as well, immune to certain lower thresholds of Damage.
EXTRA: EFFECTS INCAPREAL 2 {ALL}{2p}
EXTRA: EFFECTS Others+Self {1p}
EXTRA: Impervious {+1r}
MODS: Subtle{1p}
This modifier reduces, and then eliminates, these traces.
MODS: Precise{1p}
You can vary your power at will as a free action: going from total to partial.
ALT POWER-DAMAGING-FORCE FIELD{1p} {TELEPATHIC}
DAMAGING FORCE 10 {20p}
You can damage other, objects with this effect.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway behind them had no idea what to do.
So he focused is mind and a shimmering skin of force seem to cover him.
TELEPATHIC-FORCEFIELD 10

But now what? the fight was up ahead and he was finding it hard to follow.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathway got them there, and as always limped in behind the others.
He took his time, liking the museum. He had donated to it more than once. As they used the ID, he checked to see if anyone could be paying note.

Using MOVIE OBJECT power to point CCTV cams the other way, or obscure them for a few moments


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway looks around the space, then stops, picking up a paper here, a stick-it there.

"Dr. Wells apartment had a recent occupant, a house sitter yes. As for Nia's research its scattered across many subjects. Ethno-botany, retroviruses, vivisection. All of it seeming to lead nowhere."

He placed them before the others, Nia's research.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathway touches nothing but walks around the apartment.

Power use 1d20 ⇒ 9
ALT POWER-BRILLIANT DEDUCTION{1p}
Whether it is a few scuffs in the dirt or some stray hairs on someone’s collar, you can reconstruct entire past events with amazing accuracy just by examining the available evidence. You can substitute an Investigation check for the Perception check normally required for Postcognition if your examination of the evidence is successful. Brilliant Deduction: Senses 4 (Postcognition), Investigation

Hathways mind eye moves over the space, taking in this woman, her life and what she has been doing here. He plays back comman day events, her coming in the door after a day at work. Sitting eating dinner, watering the plans. sitting talking on the phone. He looks for visitors things out of the ordinary.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathway cain clicks as he walks behind the others, his limp slowing him down.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Over the comms comes Hathway.
"Well may fellows, I shall be pulling the limo out front in 5 mins, I suggest come join me so we can all leave now. The History Museum awaits."


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway looks up at the sound of a explosion and glass flying.
He thanked his 6th sense once more. Having had the feeling something like this may happen.

He topped his drives shoulder with his cain.

"Best take us somewhere less conspicuous but close, Javis, if you don't mind. I do not want to be seen when the fire service and police arrives"

The Driver nodded and the 4x4 limo moved off into traffic.

Hathaway sent a text to his forensics team to do the same.

he would tell the others in a minute or too, he had not doubt most wiykd still be alive.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

As other ask about getting info, Hathaway makes come calls to the local bureau.

Investigation 1d20 + 20 ⇒ (7) + 20 = 27


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway calles around to sort the Governors fundraiser on his boat.
As he dose he tells the Driver to black out the Limi, so Jonathan will be alright heading back. It would be dawn soon. What ever was up there I would be of little use, so being down below and dealing with things here was better.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway opens the door and indicates, Everyone who wants to steps out. But Hathaway stays in the Limo.

"I need to make some calls. Let me know if anything interesting happen."

And he gets on his mobile.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

The large fellow's haunts I think.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

@Jonathan,
"yes we do Jonathan, it may mean you heading home in a blacked out limo but we should have time."

@Henrietta
"It saying it has feelings and really having this hard to say. She was genuinely confused about the date, and seemed to be acting very human. But in this day and age of complex language model AIs all that feeling could be mimicked. I suspect its somewhere in between, an Engram copy of her mind state or soul if you will."


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

"Really!, Thank you, Sehkmet, I missed that, so the drowned before being in the water is not the case. But still how was this done? There has to be a lab somewhere, a means of human to AI transposition."


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

I dont think you did, we can have the party meet up in my view.

And Hathaway is on you side, as he stated just. He knows the true Danger here. And it truly terrifying.

I think the critical thing is you play your PC as you feel they would act, Rule of cool, and what she did was 100% what her PC would do.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Hathaway picks up the autopsy reports and checks to see of they checked the water in the longs.

"I have sent my team to sucore the one body not yet interred, My thinking is this everyone. The three woman has some kind of process done to them, possibly submerged in a liquid of some kind. Where they dead or where put in a state where they could be taken to the river and disposed of. So that it looked like they droned there. This is just a set of assumptions on my part. But the flower, its use, the thing back there had memories only going back to the party. And had been tampered with to have new fake ones. The process by which they clone minds is a one way trip."

He looks out the windows thinking.

"And it is a they, if they have found a way to make the singularity work the money and power that could given them is beyond anything this world has known. I know I looked into it, its uses and miss using. Imagine a world run by AI ancestors. Where the Embedded are controlled by Ethereal AIs. They could create virtual hells and heavens, to punish or reward the next generations. A digital pope overseeing billans in VR hell. And then there is space exploration, AI crews flying generation ships to the stars. Taking their culture out into the cosmos. Soul less AI driven van norman machines, building worlds full of complaint organic slaves."

He looked back at them for effect

"And this is what has always worried me about the singularity, That Those ascended to AI would see organics as just tools, Things to use. While they remove, hope, love, care, from themselves. If Empathy can be deleted what will we become. This is why my ship does not have a complicated AI. Because thinking like this, Well I can see how Sehkmet range is totally justified to be honest. And as my friend Frank Herbert put it, “Thou shalt not make a machine in the likeness of a human mind." He know what he was talking about.

He hands on the top of his silver cain he looked back out the window, deep in contemplation. Then he adds.

"This will not be the 1st time I have ended rechearch like this"

And he leaves that hanging.


PHANTOM Human Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

I hope I have fixed I hope team, we can all be there, and Sekhmet actions play into events.

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