Lixxy's page

Goblin Squad Member. Organized Play Member. 11 posts. No reviews. No lists. No wishlists. 15 Organized Play characters.


Dark Archive

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As I play with a power gaming group, i am adding a minor modification to the notoriety rules.

I am not a total d**k, I told the players that being a weird race would have penalties before they made characters.... or "If you are the only ifrit in town, you will be easy to spot"

Any unusual races not listed in the players guide get +1 notoriety gain each. Any unusual race gains a minimum notoriety score of 10 each.

So in my group i'm expecting them to have +5 per gain and minimum 50 score it should keep things interesting.

As you do not have specific things mentioned yet for 100 notoriety which i expect them to murder hobo to in short order i do have a plan for that too...

Dark Archive 2/5

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Alignment is basically a mechanic for spells and abilities.

Someone who is 100% Lawful Good is probably worse than someone who is Chaotic Evil.

They really are exactly the same, except that the Lawful Good, claims divine right, while the Chaotic Evil claims well nothing not even that they did it.

I'm thinking maybe I need to do some research on the most vile code of conduct in history and base a paladin on that, and then totally justify why I am slaughtering everything. All I need is to start with a convert to my religion or die, now I can kill everyone with impunity and be just as bad as any chaotic evil, maybe even worse.

in other words : do not fret about alignment it is just a mechanic for spells, everything else is justifiable.