[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] Thanks for the game! Boon roll: 1d20 ⇒ 19
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] Lini urges Droogami forward as she draws her wand of produce flame.
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] Droogami starts biting and clawing at the skeletons while Lini tries to poke one with her wand. Droogami bite attack roll: 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22
Droogami claw 1 attack roll: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25
Droogami claw 2 attack roll: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18
Lini CLW attack roll: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25
All of Droogami's attacks can be bludgeoning.
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] Lini urges Droogami into a gallop, CLW wand in hand. She casts bone fists claws on Droogami, causing the kitteh's claws and teeth to grow larger and sharper.
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] Lini brandishes her CLW wand like a weapon and urges Droogami into battle. Droogami bite attack roll: 1d20 + 8 + 2 ⇒ (11) + 8 + 2 = 21
Droogami claw 1 attack roll: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24
Droogami claw 2 attack roll: 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26
Lini CLW attack roll: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
If Iudex kills the East-most enemy, Lini will just have Droogami pounce at the next target instead.
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] Lini casts barkskin on Droogami and guides it a little closer to the enemy, waiting for them to come close enough to pounce on...
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] Diplomacy!
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] Droogami paws at the ground unhappily as it looks at the out-of-reach undead. Lini uses her wand again to put a flame in her hand.
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] "Did...did you just try to attack mah kitteh ya stinkin zombie? Deth to da kitteh haetahs!" Lini takes a wild swing at the undead creature with her sickle as Droogami savages it. Lini attack roll: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18
Droogami bite attack roll: 1d20 + 8 + 2 ⇒ (20) + 8 + 2 = 30
Droogami claw 1 attack roll: 1d20 + 8 + 2 ⇒ (9) + 8 + 2 = 19
Droogami claw 2 attack roll: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18
If the first one goes down, Droogami will take a 5ft towards the next one and continue the attack.
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] Realising that she might have overextended a little, Lini pulls Droogami back in front of Constantin. Together, the druid and kitteh watch the zombies warily, ready to strike out at the first zombie to come within reach. Droogami bite attack roll: 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25
Lini produce flame attack roll: 1d20 + 8 + 2 ⇒ (18) + 8 + 2 = 28
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] Lini uses a charge from her wand of produce flame to put a flame in her hand, and then directs Droogami to get a little closer, using the blackened trees to ensure that there is no charge-line to her.
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] 3
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] But we're not done scattering our leader yet. XD Are we still waiting on some Pathfinders? I think Khismia and Constantin are up?
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] "Go get 'im, kitteh!" Lini yells to Droogami as she points to the orc. Lini's move action, handle animal auto success. She pegs a sling bullet at the orc Droogami gladly pounces at the orc. sling attack roll: 1d20 + 5 ⇒ (18) + 5 = 23
bite attack roll: 1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27
claw 1 attack roll: 1d20 + 8 + 2 ⇒ (7) + 8 + 2 = 17 Not counting prone
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] Lini casts barkskin on Droogami as they head towards the orc leader. Once they see him, Lini sends Droogami at the nearer ogre, though not wishing to be too deep in melee herself, she readies herself to dismount en route. No charge lane, so no pounce, sadly. Move action to handle animal to direct Droogami to attack (can't fail), standard action ready to dismount at current location on map. Droogami bite attack roll: 1d20 + 10 ⇒ (15) + 10 = 25
Droogami is now at AC20
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] "Ok, let's go get the bigwigs!"
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] wild empathy check: 1d20 + 7 ⇒ (17) + 7 = 24 "Go little doggiez, be free! The big green meanies you held you captive are all but beaten! Or stay with our caravan and I'll make sure you are looked after." Looks like the others have the orcs taken care of, so I'll just do whatever is needed to remove the coyotes from the fight without harming them. If necessary I will cast calm animals to make them more amenable.
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] Don't have it prepared, but gnome. Lini calls upon her innate gnomish magic to imbue herself with the ability to speak with animals. Bark bark bark, arf arf bark, meow bark, bark arooooooo bark:
"Hey there doggies! You don't want to hurt little me do you? I mean, we can be friends! And I can tell those green meanies don't treat you well, so how about we just take a breather? You guys pretend to chase me and Droogami here, we go for a walk and see how the rest of these idiots go. If my minions lose, you let me run away and you all go back alive, and if the green idiots lose you can come with me and I will feed you and love you and give you a forever home. Either way, you win, right? What do you say?" Wild Empathy check: 1d20 + 7 ⇒ (17) + 7 = 24
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] "Nobody hurts da doggiez!" Lini yells as she spurs Droogami into a gallop. GM, presumably Lini would know how this spell works. If I cast calm animals on the coyotes now, will they stay where they are and not attack us while we fight the orcs? Will fighting the orcs make them see us as a threat?
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] "Well, there's an enemy right in front of us, so we don't need to go looking for them, right?" Lini will start with a vote for option 1, but I will change my vote to 2 or 3 if that will create a majority vote.
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] I'll take acrobatics. If allowed, I'll also give it to Droogami instead of myself.
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] Do I get to change my druid prepared spells during travel? How many checks do we have time to attempt? I'll start with 3, let me know if I can do more? Lini hears about Blenta and makes her way towards the beast pits, but gets distracted along the way when she sees Graffa climbing at her obstacle course. A grin plays across her face when she remembers that Graffa was looking for a challenger. "Hey lady, 1 tribe token says mah kitteh here will blitz through that obstacle course quicker than ya! Ready? GO!" Droogami acrobatics: 1d20 + 9 ⇒ (18) + 9 = 27 -------------------------------------------------------------------- Moving further along, she sees Gekgaro poring over his map and muttering about not being to find a good place to camp. Checking herself to make sure she's not carrying any Society paraphernalia, she walks up to him and looks at the map from "Hmm...if it's a large camp site you're looking for, what you want are shade and water. Now looking at the geography, you should be able to find springs here, here and here, and these hills and ridges will provide cover from the winds that come from that side... Oh hey, by the way, you're from the Broken Spine clan, ain't ya? Reckon you could spare me a tribal token?" Lini survival: 1d20 + 11 ⇒ (12) + 11 = 23 -------------------------------------------------------------------- Finally arriving at Blenta, Lini sees her struggling with the gorthek and quickly moves over to help her. "Hey now, see gortheks can be very stubborn, but they are like cats in some ways. See they really like this here herb, and so what you want to do is approach them slowly, let them see you approach, reach out your hand so they can sniff it and get acquainted with your scent, and then slowly offer them the herb...." Lini handle animal: 1d20 + 10 ⇒ (13) + 10 = 23 "Now you try. Here's the herbs - they grow around here quite easily. By the way, I'm looking to collect tribal tokens. You're from the Storm-Screamers of Rull, ain't ya? I'd love to get one of your's! You guys have the coolest-sounding tribe name if you ask me."
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] "Wait wait wait, stupid tin can notwithstanding, maybe it doesn't have to come to this. We can take you to Nigel and sort this one once and for all, and if he's in the wrong we'll kick his ass for you and send you on your way? Better than us all walking away from this all hurt and bruised? I mean, you wouldn't want to have to fight a puppies and kittehs, would you? Diplomacy: 1d20 + 3 ⇒ (18) + 3 = 21
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] "What Reddie here means is that maybe we can try to work out together what's really going on here and set things right. I don't know about any thieves, but Nigel said there were thieves here, but it looks like there's more to this story. If something was taken from you, I'm sure we can work something out to restore it to you. Besides, I have a kitteh and puppies, and why would you want to fight kittehs and puppies when they are so soft and cuddly?" Diplomacy: 1d20 + 3 ⇒ (16) + 3 = 19
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] "Go go power kitteh!" Lini yells as she spurs Droogami into a charge. Pouncing on blue, or on green if blue is down. bite attack roll: 1d20 + 8 + 2 + 1 ⇒ (13) + 8 + 2 + 1 = 24
claw attack roll 1: 1d20 + 8 + 2 + 1 ⇒ (16) + 8 + 2 + 1 = 27
claw attack roll 2: 1d20 + 8 + 2 + 1 ⇒ (15) + 8 + 2 + 1 = 26
She also takes a wild swing with her little sickle. sickle attack roll: 1d20 + 3 + 1 ⇒ (1) + 3 + 1 = 5
It is a very wild swing indeed...
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] Iubex, could you give me a charge lane to blue?
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] "Hey, where are they going! I'm not done looking at those yet!" Lini yells as the runes float away from her. Droogami dutifully hops after the runes to take another bite as Lini continues to try to undo the runes. Lini's spellcraft roll: 1d20 + 8 ⇒ (15) + 8 = 23 Droogami bite attack roll: 1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] If we're dealing with magic runes, Lini will actually leave the dogs inside for now. Lini will also be riding Droogami since he's much faster on land than her. "Alright Droogami, let's go look at those runes!" Droogami hops in front of the runes, bringing Lini with him as he takes a nibble at the runes. Lini's spellcraft: 1d20 + 8 ⇒ (11) + 8 = 19 Droogami bite attack roll: 1d20 + 8 + 2 ⇒ (9) + 8 + 2 = 19
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] "Hmm....well, I don't mind looking at those runes before we go upstairs. I don't know that much about arcane magic but Droogami here can bite a rune or two if that helps?" I suppose it makes sense to clear the ground floor instead of doubling back later. I'll vote for the runes then to break the tie.
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] "See? The puppies are not crazy. You puppies wouldn't hurt anyone, would you? Silly hoomans just don't understand you, do they? Oh shush Droogami, you're still my favourite, but we can still make new friends," Lini cooes as she pats her new friends affectionately. Instead of leading them outside, can I recruit the dogs with another wild empathy check? =D Wild Empathy: 1d20 + 7 ⇒ (13) + 7 = 20 I don't really mind where we go next.
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] "Oooh! Puppies!" Lini grins broadly as she pushes the doors open, her argument with Nox completely forgotten. She stands boldly in the doorway with her arms wide open. "Hello doggies! Come to me my fuzzies!" Wild Empathy: 1d20 + 7 ⇒ (14) + 7 = 21
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] Lini looks at Vlad with wide-eyed innocence as she tilts her head to a side, staring as if he had said something nonsensical. "I wasn't threatening you, I was just telling you how I gather material for my bootlaces. I don't question you guys when you cut strips from the skins of cows for your bootlaces, do I? And guts are so much easier to use..." she replies in a genuinely surprised tone. "Anyway, what makes you think the animals are crazy? I talk to animals as much as I talk to humans, and I can tell you humans are far more prone to crazy than animals. Have you seen what they wear in Oppara? And don't even get me started on that Zarta lady..." "Wait, are you asking me to check if helmet-boy has any guts? I mean, I think asking him would be easier, but I suppose I could take a look later..." she continues as the banner suddenly lashes out at Droogami. Immediately, her wide-eyed and slightly vacant expression changes to one of manic rage. "Hey! NO ONE TRIES TO HURT MAH KITTEH AND GETS AWAY WITH IT!" she shrieks in a shrill voice as Droogami begins to bite and claw at the offensive banner. bite attack roll: 1d20 + 8 ⇒ (11) + 8 = 19
Lini herself also moves up to the banner and begins swinging wildly at the banner with her sickle.
"Get. Off. Mah. KITTEH!!!"
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] "Hey Vlady, I like the way you think, but you should know that if I see you hurt an animal I reserve the right to use your guts to lace my boots," Lini replies with a broad and cheerful grin as she scratches Droogami's chin.
[Druid 4] | HP:35/35 | AC: 16/ FF 13/ T 15 |CMB: +0 CMD: 12| Fort: +8 Ref: +3 Will: +8 (+4 vs fey/plants, +2 vs illusion) | Perception: +12(low-light)| Init: +1 [|]
Droogami:
HP:26/26 | AC: 18/ FF 13/ T 15 |CMB: +8 CMD: 23| Fort: +6 Ref: +9 (evasion) Will: +2 | Perception: +5 (low-light, scent) [|] A leopard sidles up to Nusar and begins sniffing at it inquisitively. "Pardon my kitty," a gnome with wild green hair and protuberant eyes chimes as she follows behind the big cat. "She likes birds." |