Alright, well even though I value the advice, I'm probably going to stick to the "base" for starters, since it's going to be a new thing for me anyway. The only "concern" I slightly have is the healing capabilities of our team, but with a Rogue who could use a wand, a druid who could heal, and myself as inquisitor who could then heal I'd say we'd be good to go right?
Inquisitor Archetypes? I've not heard of that one. Beginner here, hehe. Where can I find information on that? As for the party setup, the Rogue/Ninja will most likely be Melee, and I'm pretty sure the Druid will be as well. He was talking about creating a PC focussed on shapeshifting for combat so that will probably be something melee-of-sorts.
Great, thanks a lot for all the advice! I'm probably going for an Inquisitor then using the suggestion made earlier as a start for level one. Our party most likely will be myself (Inquisitor then), a Druid, a Gunslinger, a Ninja and some form of offensive arcane spellcaster (probably a core-wizard). Any feedback on the versatility of this setup, and whether I could fit in an Inquisitor there?
Thanks a lot for all the advice, some Solid suggestions and even a full example of how I could make the class. I'm not so set on having an Elf / Half-Elf perse, was just curious on whether they could fit the role as they give a nice Int boost. When it comes to the Conversion Inquisition, where can I find that? I've not been able to find that in the books I have, so I might have an issue with picking that (we use the Core Rulebook & Advanced Rulebook, plus anything that has to do with Skulls & Shackles). We have another Druid in the party most likely, so we have some spellcaster abilities from that as well except I'm expecting that one to be more focussed on offense. I'm curious though, could an Inquisitor dish out some healing / support if needed? Specially when it comes to the later levels where remove diseases and such become more important (at least they did in DND), it feels a bit less powerful in terms of Divine spell casting.
Hello everyone, I'm new to this forum, and also relatively new to the Pathfinder game. So far I'm enjoying it greatly. A little background... my group is about to start the Skulls & Shackles campaign and I don't really have any info other than what is currently in the Players guide (so please don't spoil the story :-)). I have experience in DND, and generally focus my characters around religion / faith, and thus play the healer (to a certain degree) role quite frequently which I enjoy. What we've been told is that at some point we need a Captain in the campaign, and since I generally roleplay the "face" of the party, we're already sortoff preparing for my character to take up that role. Now to my advice question. We're in a 20 point buy game, and I'm very much in doubt whether I want to go for Inquisitor of Besmara, and focus more on combat with healing as a backup, or whether I want to go for Cleric and have a slightly more focus towards divine spellcasting and channeling, whilst also dishing out some melee combat abilities. I'm relatively new to the Pathfinder changes when compared to for example DND, so I'm really looking for some advice for me as a beginner. My specific questions are: - Would an Inquisitor with a focus on Wisdom / Cha / Dex (with weapon finesse / using the Rapier as deity weapon, and having some captain related skills such as Intimidate, Sailing, and such) work?
I look forward to any tips you could give me! |