Monster Hunter

Lensman's page

193 posts. Alias of James Baxter.




Hi,
I am looking for a good forum to run some PBP games and I really like the Campaign features here. One thing that I really like to use in a PBP are pictures and images. What are the options for those in this forum? Can you post a picture in a post?

Thanks in advance


“ANTARCTICA OR BUST!”

Renowned Adventurer Sets His Sights on the Bottom of the World

New York (AP)—World famous explorer James Starkweather announced today that he would lead a party of scientists and explorers into uncharted parts of the Antarctic continent this fall.

Starkweather, accompanied by geologist William Moore of Miskatonic University in Arkham, Massachusetts, intends to continue along the trail first blazed by the ill-fated Miskatonic University Expedition of 1930–31.

The Starkweather-Moore Expedition will set sail in September from New York City. Like their predecessors, they intend to use long-range aircraft to explore further into the South Polar wilderness than has ever been done before.

-------------

For the last several months, the Starkweather-Moore Expedition has been in the news. Newspapers and radios feature occasional coverage about Starkweather and his plans. Recruitment has been accomplished by telephone or by telegram.


Ok I am going to post character creation info for those without access to the rules.

I am going to use the Quick Fire Method from page 60 of the Investigator's Handbook.

Quick Start PDF

Quick Fire Method for Character Creation

1. Allocate 40, 50, 50, 50, 60, 60, 70, 80 where you like
among your characteristics. STR, DEX, CON, INT, EDU, POW, APP, SIZ

2. Apply age and EDU modifiers.
Age Modifiers:
15 to 19: Deduct 5 points among
STR and SIZ. Deduct 5 points from
EDU. Roll twice to generate a Luck
score and use the higher value.

20s or 30s (20-39 years of age):
Make an improvement check for
EDU.

40s: Make 2 improvement checks
for EDU and deduct 5 points
among STR, CON or DEX, and
reduce APP by 5.

50s: Make 3 improvement checks for EDU and deduct 10
points among STR, CON or DEX, and reduce APP by 10.

60s: Make 4 improvement checks for EDU and deduct 20
points among STR, CON or DEX, and reduce APP by 15.

70s: Make 4 improvement checks for EDU and deduct 40
points among STR, CON or DEX, and reduce APP by 20.

80s: Make 4 improvement checks for EDU and deduct 80
points among STR, CON or DEX, and reduce APP by 25.

To make an EDU improvement check, simply roll percentage
dice. If the result is greater than your present EDU add
1D10 percentage points to your EDU characteristic (note
that EDU cannot go above 99).

3. Figure Damage Bonus and Build.
Damage Bonus and Build
STR + SIZ Damage Bonus Build
2 — 64 –2 –2
65 — 84 –1 –1
85 — 124 None 0
125 — 164 +1D4 +1
165 — 204 +1D6 +2

4. Figure Hit Points (CON+SIZ divided by 10) and
Luck (3D6 x 5).

5. Decide an occupation and select eight appropriate
occupation skills.

6. Allocate the following values among the eight
occupation skills and Credit Rating: one at 70%,
two at 60%, three at 50%, and three at 40% (assign
the skills directly to these values and ignore the skill
base values). If your chosen profession states a lower
Credit Rating skill than 40%, you should set an
appropriate Credit Rating skill value and distribute
the excess points elsewhere.

7. Pick four non-occupation skills and boost them by
20% (adding 20 to the skill base values).

I have a huge list of occupations just ask and I can give you the particulars.


Renowned Adventurer Sets His Sights on the Bottom of the World

The Pillar Riposte, May 26, 1933

New York (AP)-World famous explorer James Starkweather announced today that he would lead a party of scientists and explorers into uncharted parts of the Antarctic continent this fall . Starkweather, accompanied by geologist William Moore of Miskatonic University in Arkham, Massachusetts, intends to continue along the trail first blazed by the ill-fated Miskatonic University Expedition of 1930-31. The Starkweather-Moore Expedition will set sail in September from New York City . Like their predecessors, they intend to use long-range aircraft to explore further into the South Polar wilderness than has ever been done before. "This is not about the South Pole," Starkweather explained this morning, in a prepared speech in his hotel in New York. "Many people have been to the Pole. We're going to go places where no one has ever been, see and do things that no one alive has seen." The expedition intends to spend only three months in Antarctica. Extensive use of aeroplanes for surveying and transport, according to Starkweather, will allow the party to chart and cover territory in hours that would have taken weeks to cross on the ground.

One goal of the expedition is to find the campsite and last resting place of the twelve men, led by Professor Charles Lake, who first discovered the Miskatonic Range, and who were killed there by an unexpected storm. The mapping and climbing of the mountains in that range and an aerial survey of the lands on the far side are also important goals. "The peaks are tremendous," Starkweather explained. "The tallest mountains in the world! It's my job to conquer those heights, and bring home their secrets for all mankind. "We have the finest equipment money can buy. We cannot help but succeed." Starkweather, 43, is a veteran of the Great War. He has led expeditions into the wilderness on four continents, and was present on the trans-polar flight of the airship ltalia, whose crash near the end of its voyage on the North Polar ice cap received worldwide attention. Moore, 39, a full Professor of Geology, is also the holder of the Smythe Chair of Paleontology at Miskatonic University. He has extensive field experience in harsh climates and has taken part in expeditions to both the Arctic and the Himalayan Plateau.

"We're going back," Starkweather said. "The job's not done. We're going back, and we're going to finish what was started and bring the whole lot out to the world. It will be a grand adventure and a glorious page in scientific history!" Professor Moore, sitting quietly to one side, was less passionate but just as determined. "A lot has changed in the past three years," he insisted. "We have technology now that did not exist three years ago. The aeroplanes are better, brand new Boeing craft, sturdier and safer than before. Professor Pabodie's drills have been improved. And we have Lake's own broadcasts to draw upon. We can plan ahead, with better materials and a knowledge of the region that none of them had when they prepared for their voyage. Yes, I am optimistic. Quite optimistic. We will succeed in our goals." When asked what those goals were, the two men looked briefly at one another before Starkweather answered, leaning forward intently.

"Leapfrog, gentlemen!" he smiled. "We shall leapfrog across the continent. A base on the Ross Ice Shelf; another at the South Pole. One at Lake's old campsite, if we can find it; and, gentlemen, we plan to cross over those fantastic mountains described by Dyer and Lake, and plant our instruments and our flag right on top of the high plateau! Imagine it! Like a landing strip atop Everest! "We'll have the finest equipment, and skilled men. Geologists-paleontologists we've got Professor Albemarle from Oberlin, he wants to study weather. Glaciologists, perhaps another biologist or two; the team's not all made up yet, of course. We're not leaving for another five months!" "It is important," added Moore, "to try to find Professor Lake's camp and bring home whatever we can from the caverns he discovered. The prospect of a wholly new kind of life, a different taxonomy, is extremely exciting. It would be a shame if, having found it once, we were unable to do so again." The two explorers plan to land thirty men on the southern continent, half again more than the Miskatonic Expedition. The expedition is privately funded and owes no allegiance to any school or institution.

-------------------------------------

Hello, I am intending to run a play by post game of the Call of Cthulhu campaign 'Beyond the Mountains of Madness' using the new 7th Edition rules. There is a free Quick Start Rule Set available. You don't need to know the rules to play. I will walk everyone through the character creation process and teach the game as we play. I would like to have four to six players if possible.


I thought I knew how this worked but I saw a different interpretation on a character sheet that I am using.

Archaeologist's Luck (Ex): Fortune favors the archaeologist. As a swift action, an archaeologist can call on fortune's favor, giving him a +1 luck bonus on attack rolls, saving throws, skill checks, and weapon damage rolls. He can use this ability for a number of rounds per day equal to 4 + his Charisma modifier. Maintaining this bonus is a free action, but it ends immediately if the archaeologist is killed, paralyzed, stunned, knocked unconscious, or otherwise prevented from taking a free action to maintain it each round. Archaeologist's luck is treated as bardic performance for the purposes of feats, abilities, effects, and the like that affect bardic performance. Like bardic performance, it cannot be maintained at the same time as other performance abilities. This bonus increases to +2 at 5th level, +3 at 11th level, and +4 at 17th level.

So do you get the bonus to all your attack rolls, saving throws, skill checks, and weapon damage rolls while the luck is in effect or do you get one bonus to one roll?


2 people marked this as FAQ candidate.

Just a quick question about the Dirge Bard's Secrets of the Grave ablility. It says:

"A dirge bard may use mind-affecting spells to affect undead as if they were living creatures, even if they are mindless.."

Does this include Bardic Performances or just spells?


If a sythesist is poisoned while merged with it's eidolon, does the poison effect both. For example, would Con lost effect both the character's hit points and the temporary hit points gained from the eidlon?


What are the stats on a huge great axe? Thanks


Order #1895241

Shipped January 20, 2012

I haven't recieved this shipment.

James Baxter


In about 5 hours, I am starting the Legacy of Fire campaign for my gaming group. I can hardly wait!

Any last minute suggestions?

Wish me luck.


2 people marked this as FAQ candidate.

Do you get any benefit from weilding a weapon with two hands if you have a strength modifier that is in the negatives?

Example: a creature with a 7 strength (-2 mod) uses a weapon two handed.


How do you handle the influence of the moldspeaker with it's host. Does he talk directly to them, just give feelings, or something different?


So who is Ymiri, the Queen of the Inferno? My google skills are weak.


1 person marked this as a favorite.

So what background music have you used for your LOF game?


Hi,

I need a player for a Savage Tide Pathfinder play by post game over at PbPhouse.

Come on over if your interested in playing.

http://pbphouse.com/forum/index.php?board=215.0


I would like to cancel my current subscription please.


Having become a bit tired with the current D&D edition wars, I have decided to move on to a new RPG and run something that is near and dear to my heart.....PULP!

So has anyone read, run, or played in Hollow Earth Expeditions by Exile Games? It looks very interesting and I am thinking of picking up the rules at GENCON this week.


I am GMing a high level test run (15th level) of 4E this weekend. I have two combat encounters already planned out but I would like to try my hand at a skill challenge inbetween the combat encounters.

The game will be set in a ancient ruined temple.

I have an encounter in the courtyard of the temple and another in the main worship area in the temple's center.

Any suggestions.


Looks like Wizards has changed the pricing plans for Dungeon and Dragons Insider.

Web-Content Only Subscription Package:
12 Months = $59.40 ($4.95 per month)
3 Months = $19.95 ($6.65 per month)
1 Month = $7.95 ($7.95 per month)


I just ordered my subscription last week so I am waiting on the first part of this adventure path. So needless to say I haven't looked it over yet.

But I was wondering how difficult it would be to change out the Drow for a different bad guy race such as the Yuan-ti?

My group recently when through City of the Spider Queen and I was thinking that more Drow might not be a good thing.


If I ordered the Adventure Path Subscription today, what issue would I get and would I be able to download the said issue.


I am adapting The Sinister Secret of Saltmarsh to 4E and I am trying to stat up some Rot Grubs for a 1st level party.

How should I go about it? Make is a Disease? A Swarm?


I am working on a rough draft of a adventure path that I am going to run as my new 4E campaign and I would like to get some feedback on it.

Basically three evil deities have formed an alliance and are using their mortal worshipers to strive towards a common goal (?)

The deities/worshipers are:
Yeenoghu/Gnolls
Sekolah/Sahuagin
Zehir/Yuan-ti

I needed an good idea for what they are striving to do.


So what new monsters do you want to create using the 4E rules?

I have an idea for a Felltainted Beholder, basically he will be a Warlock based Beholder with a cursing main eye and eldrich blast eye stocks.


I was just wondering. Would Erik Mona, James Jacobs, or any other staff members at Paizo play (or DM) in a regular 4E campaign game if the opportunity presented itself?


So what kind of Campaign setting or adventure do you plan on running with 4E?
I was thinking about doing a Savage Tide conversion but I have changed my mind and now I am working on a homebrew setting loosely based on a fantasy colonial America.


Shattered Gates of Slaughtergarde

Does anyone know about this adventure. I am thinking about using it for a basis for my new 4e campaign. Is it any good?

Full Name

Arnex Irontree

Race

Android

Classes/Levels

Technomancer

Gender

Male

Strength 13
Dexterity 14
Constitution 12
Intelligence 16
Wisdom 10
Charisma 8