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Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() "There it is! That red gem is the source of the vortex power. Destroy that shark, and we will shut down the vorte." Swimming up to the shark (5') Krya tries to slash at it with her magical scimitar. ◆ Stride/Swim 1d20 + 7 ⇒ (20) + 7 = 27
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Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() Athletics: 1d20 + 7 ⇒ (10) + 7 = 17 Kyra becomes concerned with the vortex, and tries to discover the source. Religion: 1d20 + 11 ⇒ (16) + 11 = 27 "The vortex is being powered by some something! We need to discover it and destroy it. I can't say if it is a being or an object, but look around." ![]()
Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() Site wouldn't let me login yesterday - very odd. Anyway, it looks like this is no longer necessary, by Kyra has a +11 religion. She also has +4 survival, which isn't great, so she would probably tend to assist here. Religion +11 or Survival +4: 1d20 + 4 ⇒ (17) + 4 = 21 ![]()
Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() Kyra revives and tries to do the same for Eldon. Medicine, treat wounds: 1d20 + 9 ⇒ (2) + 9 = 11 (ugh) She then gathers everyone around her, and casts Heal.
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Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() ◆ Concentrate on bless
Attack, penalty for water, blessed: 1d20 + 8 - 2 + 1 ⇒ (11) + 8 - 2 + 1 = 18
Attack, penalty for water, blessed, multi: 1d20 + 8 - 2 + 1 - 5 ⇒ (1) + 8 - 2 + 1 - 5 = 3
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Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() Kyra continues to concentrate on her blessing, further extending its reach, and then swims closer to the turtle. ◆ Contentrate on bless
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Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() Kyra holds her ground... er, water. She continues to bolster her friends and now starts an offensive against the huge turtle creature. ◆ Concentrate on bless, increasing effectiveness by 5' to 15'
Mental Damage: 1d6 + 4 ⇒ (3) + 4 = 7 Daze: (cantrip, enchantment, mental, nonlethal) Cast ◆◆ somatic, verbal; Effect You cloud the target’s mind with a mental jolt. The jolt deals 1d6+4 points of mental damage, with a basic Will save. If the target critically fails the save, it is also stunned 1. ![]()
Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() Seeing the nasty bite that Ysoldt took, Kyra decides that she needs to immediately provide some aid. ◆ Concentrate on bless, increasing effectiveness by 5'
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Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() Kyra's first thought is for the drwoning sailor. She swims to the man and tries to free him, and if given the chance, also attempts to revive him. Athletics: 1d20 + 7 ⇒ (15) + 7 = 22
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Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() "Swim style? I never learned to swim. I will be severely limited under the water, but if it is where I am needed, it is where we will go." As I understand it, swimming is just an athletics check, so Kyra will probably be fine with swimming. But every other penalty will affect Kyra specifically, so it seemed thematically viable that she is not a fan of under water. Also, as a pregen, does she get a school item? If so, a scroll of Dispel Magic sounds good. ![]()
Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() Kyra directs her spiritual scimitar to follow the foe, this time having it make multiple strikes at the creature. ◆ Sustain spiritual weapon
Strike: 1d20 + 9 ⇒ (18) + 9 = 27 Force Damage: 1d8 + 4 ⇒ (6) + 4 = 10
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Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() Kyra looks out at the shore, and sees the distance is too far to reach quickly. She starts chanting praise to Sarenrae to protect that poor porter, and an image of a scimitar appears next to him, striking out at the sea creature. ◆◆ Spiritual weapon targeting sea creature on shore (within 120')
Strike: 1d20 + 9 ⇒ (5) + 9 = 14
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Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() "Fear not, Nilaglade. I do not judge based on one's size, for some of the smallest folk I know have the biggest hearts... and sometimes big personalities! This friend of yours, Deroff... he is accustom to travelling by ship?" I believe the reference to wrong alias is due to the tagline saying it Miladistra's Companion... ![]()
Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() A Kelish woman dressed in many, ornate robes and scarves looks over the side toward the open waters. Upon hearing the others start to converse, she turns and looks over everyone. "Greetings, my friends. A beautiful sky, is it not? Sarenrae surely looks with favor upon us today!" ![]()
Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() I had troubles yesterday too... finally gave up! Kyra channels again, just to keep boosting the group and hope they can continue the fight to it's conclusion. Healing power of Sarenrae: 2d6 ⇒ (4, 5) = 9 ![]()
Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() Edit: Nevermind, I re-read the last line and now see that Kyra got pummeled. Fort Save 1: 1d20 + 6 ⇒ (3) + 6 = 9
Assuming that doesn't incapacitate Kyra... Kyra takes an opportunistic swing at the beast. Then she channels healing, excluding the monster. No AoO provided.
Channel Heal: 2d6 ⇒ (3, 2) = 5 Well, wasn't that just craptastic dice rolling... ![]()
Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() Will Save: 1d20 + 9 ⇒ (5) + 9 = 14 Kyra starts to get drawn in to the painting, and suddenly realizes what is happening. "Something is strange about this painting - it tugs at my mind. Be aware!" ![]()
Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() "Oh, let me do it!" Kyra, who was appalled by the use of the dinosaur skeletons before, is starting to find herself amused by them. "Ready?" She opens the door and stands aside for the dinos to charge in. ![]()
Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() Not really sure I can see the creature, but just in case. Save 1: 1d20 + 9 ⇒ (19) + 9 = 28
Kyra casts shield of faith on herself, hoping to see an opening at some point. ![]()
Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() Kyra moves in and casts Spiritual Weapon, to be able to attack them from afar. She directs the scimitar to appear behind the blue creature in the middle of the room and attack it. Attack: 1d20 + 6 ⇒ (4) + 6 = 10
meh. ![]()
Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
![]() Hearing that brute force is the only real weapon here, and being basically caught without a proper bludgeoning tool, Kyra determines her best course is to make Rogar do better. With that in mind, she casts bull's strength on him. (+4 strength for 4 minutes).
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