Jarl of the North Wind

Kutishek's page

108 posts. Alias of Browman.


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Me'mori wrote:
bzl109 wrote:

Believe my bloodrager was originally part of spirit Me'mori though if you or alma think I need to adjust it to better fit just let me know.

Ah, thanks. I felt I was missing someone, but hadn't seen them brought up recently. My apologies for forgetting. I'll do the roundup.

** spoiler omitted **

Still need to sort out background, but the mechanics should be done.

This is Browman's ninja


Ifrit

"could that not simply result in us having two enemies instead of one?"


Ifrit

Not sure if Kut is even there. Regardless I am around but don't have much to add


Ifrit

Kutishek will watch the door to make sure trouble doesn't arrive while his new friend pumps the band of shadows for information.

perception: 1d20 + 7 ⇒ (15) + 7 = 22


Ifrit

Kut doesn't really have anything to add at this point so he just stands and listens.


Ifrit

"he seemed to consider it worth killing for."


Ifrit

Kut is the last to arrive, probably a couple of minutes late.

"Sorry, I took a wrong turn and got lost for a few minutes."


Ifrit
Garra wrote:

Thanks!

"Meet me at the park. Don't wear your uniforms," Garra answers.

"When?"


Ifrit

"I think we need to continue with the original plan, we don't know enough to avoid stumbling blindly in the dark. And given who we are facing that doesn't seem like a good idea."


Ifrit

1d10 + 2 ⇒ (1) + 2 = 3

Kut should be fully leveled.


Ifrit

Kut whispers to his friends, "Was that guy we were watching in charge of the Band of Shadows?"


Ifrit

Kut sits at the table with Garra, keeping quiet while he sees how this works out. He hadn't spent much time with many of the students not in his group, and interacting with new people didn't always go so well for him.


Ifrit

Good to have some new blood.


Ifrit

"Fine, food then info, then we report back what we know. Lets just make sure the place we eat can cook their meat to a proper rare."


Ifrit

"We need to know more about this axe, where would be the best place to find that information?"


Ifrit

"Well get out of there and let Ilbryn take a look at you while we figure out our next step."


Ifrit

Hearing the sounds of violence the direction his friend went, Kut starts running that way.


Ifrit

Kut will also attempt to assist the perception, ready to step out when needed. 1d20 + 6 ⇒ (17) + 6 = 23

sorry I was on course and basically had not internet as was too busy to go somewhere that did.


Ifrit

"I am sure you would be happy to come with us to the city watch station to sort this out, instead of answering our questions here. Of course we would have to shut down your business, post guards to make sure no one tampers with any evidence. Probably even post notices around that we are looking for information related crimes and your establishment, go door to door asking about your business. And I think you need permission from the city to reopen after such a closure, and I am sure you know how fast beurocrats process
Paperwork. I agree that is a much better way of handling this situation. My friends can inform your staff while you and I step outside."
Kut indicates that the lady can go first.


Ifrit

Kut stands by the door, keeping an eye out for trouble while his comrades ask the questions.

Perception: 1d20 + 6 ⇒ (7) + 6 = 13


Ifrit

"The cloth seems like an easier lead to follow. "


Ifrit

"That sounds like a bundle of fun." Kut doesn't sound like he is being serious as he speaks.


Ifrit

"But you said you espied one? doesn't that mean that you met or saw one?"


Ifrit

"Could you tell us more about this Ogre Mage?"


Ifrit

"An ogre footprint is uncommon in this parts isn't it? Because there is one here."


Ifrit

Kut looks around to see if anyone is obviously watch the ossuary. perception: 1d20 + 6 ⇒ (18) + 6 = 24

he also checks the floor for unusual footprints survival w/track+FE Human+LLV: 1d20 + 9 ⇒ (2) + 9 = 11


Ifrit

"Which leg was the one that caused him to limp?"


Ifrit

Kut will let those more skilled at speaking lead the discussion.


Ifrit

"Shall we get started then?"


Ifrit

"Sir can you elaborate on what you mean by enchanted? Better to know what our weapons are capable of before we need to use them."


Ifrit

"Building a structure for defense only makes sense, where I am from it is better to plan for such things than be caught unprepared."

"And this thing seems like a good way to prove ourselves."


Ifrit

"I guess it was a good call not to get that third ale."


Ifrit

"see, I told you it was a good idea to stick around."


Ifrit

"There was supposed to be a show, we should stay for that. And maybe another beer or two."


Ifrit

"I will have the venison, as rare as you serve it with a side of seasonal vegetables and a pint of your house dark ale."

Kut would likely be in something other than a uniform if he has the option.


Ifrit

Kut leads the group towards the hotel, "A good tale will improve the atmosphere and provide some entertainment."


Ifrit
EltonJ wrote:

"Is that so?" he asks. He then turns to the others in your party, even Garra. "Did you all see him do this thing?"

"Indeed Captain, it was hard to miss given that it was done brazenly in the middle of a street."


Ifrit

Kut stays positioned to block the man escaping through the front door.


Ifrit

Kut will nudge those near to him and indicate by moving his head where the corrupt guard is. He will then turn and start walking towards the door as if he is just moving around to keep busy.


Ifrit

perception: 1d20 + 6 ⇒ (19) + 6 = 25

sense motive: 1d20 + 2 ⇒ (10) + 2 = 12

Kut stays at the back of the group. Waiting to see if someone else will talk to the guards.


Ifrit

"Let us get this over with, we have wasted enough of our time off."


Ifrit

"Thank you for helping us find the rightful owner."

Kut leads the group away from the House Cannith building.


Ifrit

"We still need to track down and report the city watchman who looked the other way."


Ifrit

"If they want to pay us let them pay us, it isn't like they are bribing us to look the other way."


Ifrit

"We should make sure to report the gang activity to the authorities."


Ifrit

"Where did the man this was stolen from go? We should return his goods as soon as possible."


Ifrit

"A hunter is unwise to fight a predator in it's den, I feel like a similar principle applies here. Perhaps we should deal with the guard now?"


Ifrit

Kutishek will attack one of the thieves, going for one who looks more hurt if there is one.

claw: 1d20 + 6 ⇒ (1) + 6 = 7damage: 1d4 + 4 ⇒ (3) + 4 = 7
claw: 1d20 + 6 ⇒ (16) + 6 = 22damage: 1d4 + 4 ⇒ (3) + 4 = 7
Bite: 1d20 + 1 ⇒ (6) + 1 = 7damage: 1d6 + 4 ⇒ (1) + 4 = 5

remember that I have healing factor so I get regeneration (1) while shifted


Ifrit

Apparently my dice don't want me to hit.


Ifrit

Initiative: 1d20 + 1 ⇒ (8) + 1 = 9

Kutishek will let the enemy come to him, then shift and attack with all 3 of his natural attacks.

claw: 1d20 + 5 ⇒ (6) + 5 = 111d4 + 4 ⇒ (4) + 4 = 8
claw: 1d20 + 5 ⇒ (2) + 5 = 71d4 + 4 ⇒ (4) + 4 = 8
bite: 1d20 ⇒ 31d6 + 4 ⇒ (1) + 4 = 5

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