Kevoth-Kul

Kronug the Kellid's page

723 posts. Organized Play character for EmissaryOfTheNorth.


RSS

1 to 50 of 723 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

True. Well, better put that speel slot to use in other ways, because I already substracted 50 gp from my sheet and I'm too lazy to change it again

Punchy and Angry ready. Healy, Gumby and Arrowy-butalso-Spelly?

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

And I'll buy myself a Mage Armor potion. I got 59 gp I'm not using for anything since the last time we went to a human owned tavern, so I can afford it.

I think we are good to go

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Then my Called Adamantine Falcata is +2 now. I've been substracting the +1 from Called and I've always thought the rule made no sense. By level 20 of ABP you get a +5 weapon enhancement which would be much less with properties... Weird

And nos to the best part: how much money and stuff we have? Because, I must confess, I've been ignoring that. If there's enough money I will enchant my old falcata with Ghost Touch and swap attunements, it might prove useful in the long run.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

"Deff ward, Silence, okay... How about that part you said where it is incorporeal? I hate facing stuff I can't stab to death." says the kellid remembering the swarms from their early days "Is there any oil, spell, beer or yool we can use to unincorporeatiate her or to make our weapons harm her real hard?"

Almost like an afterthought the kellid adds "Also, lady beautiful elven priestess, you wanna grab a drink later?" accompanying his masterful attempt at seduction with a wink and a slight flesh of his massive muscles.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

At the mention of wizards -elvwn ones, to boot- Kronug spits on the ground dealing 1d3+STR slimy damage.
"Well, I don't want thinz poking holes into minz either, yet here we are. They woke us up, tried to stab us over inane s+#* like world-ending catastrophes and politics -not honest to Crom debts, gambling or wenches- and failed."

"Now's our turn, and we don't try to murder people... we finish the job. The Raging Kellid Burrito Brothers get s*~% done, I swear on my name and my steel." he says, pointing at the others. "So point us in a direction and we'll kill them so hard their ancestors will feel it."

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Close to dead, but Not!Jean saved my bacon with that last Heal spell. Post will be on in a couple hours, I'm having the mandatory 5 o'clock tea break soon.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Hey fellas, I'll post this afternoon. Foreign based job hunts are draining.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Plus I was at 43 before this last round of attacks, now I'm at 22... RAGING hP. These knife-eared dum dums need some killing right now

His body starting to fall apart, the kellid looked into his attackers eyes and muttered "No, you are coming with me..." before his blade flashed like a red lightning.

Attacking #1 again, if he falls I'll switch to #2
Power Reckless Attack: 1d20 + 21 ⇒ (7) + 21 = 28
Damage: 1d8 + 23 ⇒ (3) + 23 = 26

Power Reckless Attack: 1d20 + 16 ⇒ (13) + 16 = 29
Damage: 1d8 + 23 ⇒ (2) + 23 = 25

Power Reckless Attack: 1d20 + 11 ⇒ (9) + 11 = 20
Damage: 1d8 + 23 ⇒ (3) + 23 = 26

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

F+%!. Enter the music then...

Valhalla I am coming

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

The kellid looked down on the multiple arrows sticking out of his muscular, manly chest. A grin appeared on Kronug's face as his rage-possesed brain understood the amount of harm his body was suffering.

Raising his blade with both hands, the king of furniture muttered "Angry... Kronug..." before his voice turned into a storm of hate and wrath
"ANGRY AND KRONUG! WITNESS ME!" before recklessoy attacking #1 again.

Power Reckless #1: 1d20 + 21 ⇒ (14) + 21 = 35
Damage: 1d8 + 23 ⇒ (1) + 23 = 24

Power Reckless #1: 1d20 + 16 ⇒ (3) + 16 = 19
Damage: 1d8 + 23 ⇒ (5) + 23 = 28

Power Reckless #1: 1d20 + 11 ⇒ (7) + 11 = 18
Damage: 1d8 + 23 ⇒ (7) + 23 = 30

If #1 drops, the rest go to #2. Also, ate 120 damage on six attacks, so after DR that's 90 and with Taedos healing that goes to 79. Ouchie

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Still nonlethal arrows or not? DR varies depending on that fact.

The kellid groans, then screams "Who the f~#@ did just wake me up? WHO WANTS TO DIE?" before standing up and stepping forward, his blade appearing on his hand only a split second before he tries to stab #1.

Move action stand up, five foot step towards one, swift action activating Called Falcata. And then entering rage and attacking

Power Reckless Attack: 1d20 + 21 ⇒ (10) + 21 = 31
Damage: 1d8 + 23 ⇒ (2) + 23 = 25

AC goes down by 5 between rage and reckless abandon

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Marckus is more effective asleep than awake. Comedy gold here.

Fort: 1d20 + 14 ⇒ (5) + 14 = 19
Fort: 1d20 + 14 ⇒ (3) + 14 = 17

Initiative: 1d20 + 6 ⇒ (8) + 6 = 14

Invulnerable Rager states that my DR doubles against NL damage so... 2 and 19. Also I'm pretty f!#@ing angry

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Perception: 1d20 + 14 - 10 ⇒ (2) + 14 - 10 = 6
Nailed it

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

"Thank you, your Mayinzty. Some rest, booze, food and PG-18 sports sure will help. Been a hell of a trip." the kellid comments, trying to ignore his partners comments around him.

"We also happen to have... Recovered arms and armors from the drow. Top quality stuff that we don't need right now. If you could point us towards the quartermaster, we could trade."

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Indeed I am.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Kronug's here. An already bad health thing with my granpa got worse and I didn't have time nor energy the past days. Should have said so anyway, so sorry.

I'm back on track, though, and as of tomorrow I will return to regular posting.

Also, Kronug's ready and I chose Stealth Synergy so we finally appear to work as a team.

Ps.-Ulthar, I'll eventually get you killed for that claim. Or both of us, but I win either way.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Dropping out of rage and breathing heaviky the kellid looks around to check there aren't more drows "I guess they sent the strongest first and we are moping up the remains... That or we finally learned how to be a team."

The kellid watches his mates and sighs "The remains is it..."

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

AoO on #6, Power Attack, invisible, haste: 1d20 + 14 + 1 ⇒ (14) + 14 + 1 = 29
Damage with Witch Hunter: 1d8 + 18 + 3 ⇒ (2) + 18 + 3 = 23
Sneak Attack: 5d6 ⇒ (2, 1, 6, 2, 3) = 14

Reappearing from his magical supported invisibility, the kellid screams and starts hacking and slashing at #5
Entering rage

Power Reckless First Attack: 1d20 + 19 + 1 ⇒ (19) + 19 + 1 = 39
Damage with Witch Hunter: 1d8 + 21 + 3 ⇒ (4) + 21 + 3 = 28
Power Reckless Haste Attack: 1d20 + 19 + 1 ⇒ (2) + 19 + 1 = 22
Damage with Witch Hunter: 1d8 + 21 + 3 ⇒ (1) + 21 + 3 = 25
Power Reckless Second Attack: 1d20 + 14 + 1 ⇒ (6) + 14 + 1 = 21
Damage with Witch Hunter: 1d8 + 21 + 3 ⇒ (1) + 21 + 3 = 25

Confirm: 1d20 + 19 + 1 ⇒ (10) + 19 + 1 = 30
If crit add: 2d8 + 42 + 6 ⇒ (1, 6) + 42 + 6 = 55

If the crit or any attack kills #5, I'll 5ft step towards #6 and continue attacking. Which I believe would flank him with Marckus so +2 to hit and...
Sneak Attack on Haste Attack: 5d6 ⇒ (4, 2, 3, 2, 2) = 13
Sneak Attack on Second Attack: 5d6 ⇒ (3, 6, 6, 2, 1) = 18

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

I'll be posting tomorrow morning, sorry for the delay. This goes for your other games too, Buzzard.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Kronug keeps his mouth shut and starts moving until he is behind #5.

Okay, if I am not mistaken I can move through Marckus squares and moving there cost me 11 squares worth of movement without diagonals, which I could take one at no increase on the feet moved. That's taking into account squeezing past #5 and the wall, which is two squares instead of one.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Initiative: 1d20 + 6 ⇒ (16) + 6 = 22

Before I act the square to the left of #5 is free or wall? I mean, could I walk through that invisible?

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

If Marckus allows it, I'd use the wand too. Got +10 to UMW so I should be able to take 10 it

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

"Okay gentlemen and gentlelven, if I have learned something from our adventures is that every time we approach places and times like these, some f%~+ing drow or monster is waiting for us... So get your weapons ready and start dropping the buffs ."

Whatcha say if we go sneaky beaky again and try to sneak attack whoever guards the portal?

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Can't we do both? Sneak to the kennels or whatever you call where giant riding lizards sleep and steal some? If not, sneaky beaky like works for me

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

"You know I always enjoy drow-related violence... But we got a job here guys, try to be sneaky"

Stealth: 1d20 + 17 ⇒ (11) + 17 = 28
Taking Stealth Synergy sounds like a good plan

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

How could you suggest that any of us is considering doing her, our temporal boss, what we did to our former first boss?...

... Because we should totally dick her over before she dicks us, but not now. Maybe after we save the world.

Looking at Rags, the kellid speaks "Ignore that. Thanks for returning our beautifully muscled and muscledly beautiful bodies, we'll be on our way. Have a nice day doing whatever extremely powerful drow wizards do." and he begins pushing the reat od the misfits towards the door.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Dronug glares Marckus trying to contain his desire to punch the puncher "I mean a local map, ya git! One that shows House Azrinae's turf, builgings and rooms!"

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

"Given that we intend to go there and basicakky murderkill everyone involved with the ominous world-ending magic..." the kellid spits on the ground as he says so "What could you tell us about their defenses, their traps and that? Also, a map would be great."

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Already done the CON thing, so that damage was probably like 6 or 9 points less in the end.
Gotta say I did forget he was unconscious, but I would have murderhobo'd him anyway because he made me hit myself. Nobody shames Kronug, King of Furniture.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Holy Molly Ulthar, you are f&~!ing right and I hadn't even noticed. Man I picked it at lvl 3 and just now realised. Em, Buzzard, what do we do? I mean, I could have bumped up CON instead of Strength or whatever at 4th or 8th but now I do feel sort of bad for the f@#+ up

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

The confusion fading away, Kronug's wrath guides his hand as he chops and stabs at #1.

Power Reckless Haste: 1d20 + 18 + 1 ⇒ (20) + 18 + 1 = 39
Damage plus Witch Hunter: 1d8 + 23 + 3 ⇒ (2) + 23 + 3 = 28
Power Reckless #1: 1d20 + 18 + 1 ⇒ (8) + 18 + 1 = 27
Damage plus Witch Hunter: 1d8 + 23 + 3 ⇒ (5) + 23 + 3 = 31
Power Reckless #2: 1d20 + 13 + 1 ⇒ (4) + 13 + 1 = 18
Damage plus Witch Hunter: 1d8 + 23 + 3 ⇒ (5) + 23 + 3 = 31

Power Reckless Confirm: 1d20 + 18 + 1 ⇒ (19) + 18 + 1 = 38
If crit add: 2d8 + 46 + 6 ⇒ (6, 3) + 46 + 6 = 61

By the way, I just realised that Kronug's Rage Hit Points were off, so I corrected it: as I have Raging Vitality I get 3 HP per level for a total of 135

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

We better roll Confusion and then we see what's up

Confusion: 1d100 ⇒ 65

Kronug is so confused that harms himself.

Damage: 1d8 + 8 ⇒ (4) + 8 = 12

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Kronug sighs, growls and then stands up before walking towards a nice spot close to Mr. I-shoot-you-with-a-crossbow.

The kellid then tries to explain via mimicking that he is going to do som nasty things to him.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Fair enough, I didn't consider that the sword would fall. but I still could Swift action use Called if it helps getting Kronug up.
I'll post later anyway.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

So now I am at 34 (59 due to rage) but between Punchy's legs...

Kronug furiously furious and recently conscious, tries to stab #6 from the ground.

Power Reckless Haste Attack (+1 Haste -4 Prone): 1d20 + 20 + 1 - 4 ⇒ (18) + 20 + 1 - 4 = 35
Damage: 1d8 + 23 + 3 ⇒ (4) + 23 + 3 = 30
Power Reckless #1 Attack (+1 Haste -4 Prone): 1d20 + 20 + 1 - 4 ⇒ (20) + 20 + 1 - 4 = 37
Damage: 1d8 + 23 + 3 ⇒ (8) + 23 + 3 = 34
Power Reckless #2 Attack (+1 Haste -4 Prone): 1d20 + 15 + 1 - 4 ⇒ (7) + 15 + 1 - 4 = 19
Damage: 1d8 + 23 + 3 ⇒ (3) + 23 + 3 = 29

Confirm Haste Attack: 1d20 + 20 + 1 - 4 ⇒ (9) + 20 + 1 - 4 = 26
If crit add: 2d8 + 46 + 6 ⇒ (4, 7) + 46 + 6 = 63
Confirm #1 Attack: 1d20 + 20 + 1 - 4 ⇒ (19) + 20 + 1 - 4 = 36
If crit add: 2d8 + 46 + 6 ⇒ (7, 3) + 46 + 6 = 62

Account for other penalties I may have missed. And also if #6 drops from the first attack, Kronug then instead stands up as move action

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Screw entangle for now then, a -2 to hit if I am not wrong and -2 to AC from the -4 to Dex

In his confusion, Kronug hurts others. Like #5.

Power Reckless Whole Package -2: 1d20 + 20 - 2 ⇒ (7) + 20 - 2 = 25
Damage: 1d8 + 23 + 3 ⇒ (7) + 23 + 3 = 33
Power Reckless Whole Package -2: 1d20 + 15 - 2 ⇒ (16) + 15 - 2 = 29
Damage: 1d8 + 23 + 3 ⇒ (7) + 23 + 3 = 33

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Before trying anything regarding the net, does it take an action to try the STR check? Also, confusion. Should I roll anything?

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Well, that did hurt. 82 whole points of hurt after DR. Man, am I going to enjoy murderstabbing these mofos.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Kronug does what he did in discussion because failure is my middle name.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

God fricking dammit...

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Kronug steps inside the room, his sword appearing in his hand as he does so. Swift action using Called property

The kellid as the magical silence mutes everything in the room... everything but his inner rage. His eyes became bloodied as the wrath overcame him and his mouth openrd with silent screaming and muffled threats.

Kronug's world turned red hot with pure undilluted murderous rage as he stabs and slashes at #4.

Power Reckless Raging #1: 1d20 + 20 ⇒ (4) + 20 = 24
Damage plus Witch Hunter: 1d8 + 23 + 3 ⇒ (5) + 23 + 3 = 31
Sneak Attack if apropriate: 5d6 ⇒ (3, 1, 3, 3, 2) = 12
Power Reckless Raging #2: 1d20 + 15 ⇒ (1) + 15 = 16
Damage plus Witch Hunter: 1d8 + 23 + 3 ⇒ (7) + 23 + 3 = 33
Sneak Attack if apropriate: 5d6 ⇒ (2, 1, 3, 2, 3) = 11

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Initiative: 1d20 + 6 ⇒ (18) + 6 = 24

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

You might be right, Ulthar would want to hear them scream.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

If the amount of baddies is a problem I think the Melee gank squad is the solution.

Go ahead and cast the silence, id you drop a hint the attacks will follow up immediately.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Well, it worked half as well as intended which is twice what I expected.

Any suggestions as to how to proceed?

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

"I'll take yours then." Kronug shrugs as he grabs Punchy's mug and starts two weapon drinking.

The drellid turns to the bartender and nods "Good stuff you have here, but I heard we might try something with more... Punch. Word out there says there's a guy that couod hook us up here, Orvignato's the name. There is a finder's fee, of course." Dronug adds as he shows fifty gold pieces before putting them on the bar.

Okay, my intention here is to Bluff us as buyers but I'd understand if this called for a Diplomacy check instead of a Bluff. I might be busy until tomorrow night so I'll roll ahead and list modifiers, choose your poison or ignore it if not

Bluff: 1d20 + 17 ⇒ (12) + 17 = 29
Only +4 if diplomacy, not my forte I reckon

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

One last try at knowing the enemy,
which id half the battle. The other half being violence.

Kn. Local: 1d20 + 12 ⇒ (9) + 12 = 21

Dronug gestures the rest to do a squad hug thingy to speak unnoticed.

"Here's the plan: once we are inside, we start a brawl and kill them all... Any questions?"

If anybody suggest that the plan -while beautifully simple and mastermindly workable- might be a mess, the kellid suggests a different strategy "We could split til we spot him then squadgank his ass into oblivion, but I fancy the brawl one personally."

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Yay here.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Good times :')

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Eh, I'm not complaining about the whole rogue talents system... I just find them not enough barbaric, they lack the classy 'I rage and behead and stab and tear and waaaaagh' flavour that I am so fond of.

When I choose stuff I want to feel outrageously outrageous, not roguishly roguish.

I miss the Frenzied Berserker...