Kiteran's page

23 posts. Alias of Muad'Dib.


As yes, Al...

I think Al Gore and Mitt Romney would have been a lot of fun to work with.

Mitt might be one of those gamers who comes to the table with a new character every week. Or maybe he can be talked into switching his opinion on any and every issue. lol

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The year was 2009 and I was constantly amused by the crazy media revolving around our new president. I came up with a comic strip called Politics and Gaming do not Mix.

The idea was high school D&D club with Obama as a mysterious kid who transfers from another school. None of the students know what school he was transferred from but he has a mysterious K on his letterman's jacket and no one has seen his transcripts.

Now young Barry is stepping in as GM after the previous GM left the game in shambles.

At the table sits Sarah Palin, Glen Beck and Keith Olbermann.

I drew out pages and pages of material and wrote scripts for them but never matched the two an lost most of it during a move.

It some point I'd like to start up a new Politics and gaming strip but I can't imagine a cast of characters as strong and what we had in 2009. Sarah, Keith and Glenn were a treasure trove of comedic material and while they are not gone they are not as prevalent as they were.

Anyway I posted what few of the unfinished pages I had left on my deviant art page. I have more unfinished projects that finished and that is the story of my life.

Lilith wrote:

Check up Sketch Dailies if you're looking for inspiration.

Also, my stuff is here and here.

Your color work is fantastic Lilith! You really have a great eye for it.

My drawing skills have deteriorated much in the last few years due to inactivity. But this March leave my current employ and part of my new gig involves illustration & design work.

So with that daily artistic exercise I will get back in shape. I'd love to start up character illustration again.

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Adjule wrote:

I couldn't see the pic of your dwarven fighter, Kiteran, as it just sent me to the flikr main page.

Sorry about that.

Here, I just created a deviant art page. You can check if out there.

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Great work Belabras!

Here is mine.
Dwarven Fighter.

I posted more on this similarly titled thread.


I wish you all the best in your artistic endeavors.

I think I have a thread poking around someplace with a few of my old drawings. I went to school for illustration and graphic design but by 2006 when I got out of school the market bottomed out and like many artists I found myself working in an office and art became a hobby.

My skills have atrophied considerably since then.

Be careful asking for feedback P@trick. The internet can be a cruel place and if you are not used to art criticism it can sting. Hell it can sting in academic settings too. I had one instructor tell me in front of the entire class that my drawings looked like "bad lawn art".

Anyway I always enjoy seeing fellow gamers artwork and look forward to seeing what you produce.



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Also my hat goes off to Butterfrog. All his portraits (and he has a lot of them) are ripe with character. Just the variety alone makes my head spin.

I have spent way too many hours surfing cghub and Deviant Art...I need to stop.


That is seriously bad a$%. His Deviant art gallery is a treasure trove of awesome.


A few more drawings and I will leave you alone. :P

Unfinished line work flag bearer.
Unfinished line work nomad
Unfinished line work Anime Gladiator
Anime Gladiator
Anime Mechanic
Gnome swashbuckler
Shadow Mage
Unfinished elven warrior

Drawing characters and making maps.

I scanned this illustration last night. I'm not sure were I was going with this one as it was drawn maybe 12 years ago.

I think I was reading a lot of manga and watching a lot of anime at the time and was thinking about how minimalist the art is. So I tried emulating the confident line work and played around with prismatic markers for shading. In the end it was a great experiment and I learned a lot.

You can see I incorporated some of the techniques I learned from this experiment into my fantasy illustrations (posted above) such as the deep dwarf, Dwarven warrior, Smelly Dwarf, Watcher of the dead and others.

Battle Shameless Angel Alita rip off.

I have a few more old drawing I will post in the coming days.


I'll work on scanning some older art this week and posting.

What I really should do is draw more, even if just on my lunch break. Art is like a muscle. If you don't flex it often it gets flabby and weak and I've have not flexed it in years. :(


PS: It is inspiring to see so many talented artists on the Paizo forums. Please encourage them to post here.

Here are a few old pen and ink drawings of mine (at least the few I have scanned). I do not do as much drawing these days as I'd like.

Most are old characters I've played or characters my friends have played. I'm horrible at photoshop so I do all my stuff the traditional way and that is by hand.

BTW Raving Dork, I see you are quite the collector of character art. I too have overly sized folder of art with over 3000 character drawings. I keep telling myself I have enough... and then I download yet another awesome drawing.

I do not mind anyone using them in any capacity as long as it is for personal use.

Cleric of Gornheim.
Undead Prince.
Warrior Woman.
Dark defender.
elf fighter mage.
Smelly Dwarf.
Ice Mage.
Watcher of the dead.
Dwarven Warrior.
Deep Dwarf.
Deep Dwarf 2.
TMNT character study.
TMNT character study 2.
TMNT character study 3.

Thanks Davor I appreciate your help and those are great suggestions.

The -2 to attack with the tower shield might be a dealbreaker. That is too high a tax on a feat. That is too bad because I like the visual of a tower shiled.


And just for clarification that additional +2 to Chr was an alternative racial trait from the module Blood of Angels.

....had to dig to find it.

Maybe Hero labs allowed the +2 Chr because of Scion of Humanity

Some aasimars' heavenly ancestry is extremely distant. An aasimar with this racial trait counts as an outsider (native) and a humanoid (human) for any effect related to race, including feat prerequisites and spells that affect humanoids. She can pass for human without using the Disguise skill. This racial trait replaces the Celestial language and alters the native subtype.

I don't know, but that can be fixed easy enough.

I'm not trying to build a statistical perfect Paladin. The goal is to make a character that is fun to play both in and out of combat.

Role play, not roll play.

I do appreciate the great suggestions from everyone.


PS: He's 3rd level

It is a 20 point build with the racial alt trait that gives you an additional 2 to Charisma. It was made in Hero labs. Hmmm, it's not in the AR guide. Maybe Hero labs is borked?

Ugh, hate the term "aggro" but I get the point.

I was thinking of getting improved critical. With a Scimitar that has you critting fairly often and hopefully doing enough damage to keep a foes attention. That and trash talking the GM. :D

*Updated. Thanks Ossain, I forgot to list that.

I hope to add some spells and feats later that will compel foes to attack me rather than my companions.

We had a player leave our Rise of the Runelords for work reasons and now our group is left with only four players. the player leaving was playing a meat-shield type character. So we figured it might be best to shuffle the party a bit and now I will be stepping in at 3rd level with a Paladin.

The GM has some concerns over my characters power and AC both present and future.

We are fairly new to PF so my question is... does he have a legitimate concern or doth he protest too much?

Keep in mind the abilities of the Sacred Shield as he levels.
Sacred Shield Link at d20pfsrd.

He is going to be tougher and tougher to hit but these are for only short spurts.

Aasimar Paladin (Sacred Shield)

Str: 15
Dex: 10
Con: 14
Int: 12
Wis: 9
Cha: 20

HP: 34
AC: 23 (8 armor, 4 shield)

Fort: 10
Ref: 6
Will: 7

CMB: 5
CMD: 15

Imperial Soldier: + 1 trait bonus to Intimidate and it becomes a class skill
Shield Bearer: Provide adjacent ally a +2 trait bonus for 1 round once per day

Special Abilities/Features
Immune to Fear
Immunity to Desease
Detect Evil
Aura of Courage
Bastion of Good: - creature smited does half damage to all allies within 10 feet and the Paladin gains a Defection bonus equal to Chr
Exalted Resistance: SR 5+level vs spells with the evil descriptor and spells cast by evil outsiders.
Halo: +2 bonus on intimidate vs evil creatures and on saving throws vs blinded or dazzled
Lay of Hands
Mercy: Sickened
Scion of Humanity:
Truespeaker: +2 bonus on Linguistics and learn two languages each time they gain a rank in linguistics.

Tower Shield Proficiency
Weapon Focus Scimitar

Masterwork half Plate, Masterwork Tower Shield, masterwork scimitar, Amulet of natural Armor +1

The spell does not expressly state that it creates difficult terrain but common sense tells me otherwise.

I'm still unsure if one needs to make a acrobatics check to stand after having perviously fallen in the AOE of the spell. Standing is a move action however the spell description states walking within or through the area requires the acrobatics check. Standing is not walking...

But then it says creatures that do not move on their turn do not need to make this check. Now it's using the term "move" and not walk. Gahhhhh <head explodes>


Thank you Grick for that clarification. I will update.


A grease spell covers a solid surface with a layer of slippery grease. Any creature in the area when the spell is cast must make a successful Reflex save or fall. A creature can walk within or through the area of grease at half normal speed with a DC 10 Acrobatics check. Failure means it can't move that round (and must then make a Reflex save or fall), while failure by 5 or more means it falls (see the Acrobatics skill for details). Creatures that do not move on their turn do not need to make this check and are not considered flat-footed.

We had some conversation last night at our game table and I looked for some rules clarification/discussions on the Grease spell on the paizo forum. The clarification I got is listed below in more text than is needed....please let me know if you see any points of contention.

1. Moving through the area of a grease spell requires a person to move at half speed and a acrobatics check. Failure by 5 or more indicates they fall to the floor. Ok, that much we know...

2. A person who has fallen in the area of effect of a grease spell may stand as a move action. Standing provokes the standard attack of opportunity. Now this is a point of debate on the forums and never seemed to get settled. Does standing require an acrobatics check?

errata that was edited out (thank you Grick):
No matter what you decide if the person stands up he/she/it is allowed to 5 foot adjust because standing up is a move action as defined in the players handbook. Let's look at the description of a move action.


Move Action

A move action allows you to move your speed or perform an action that takes a similar amount of time. See Table: Move Actions.

You can take a move action in place of a standard action. If you move no actual distance in a round (commonly because you have swapped your move for one or more equivalent actions), you can take one 5-foot step either before, during, or after the action.

I bolded the importand part because we all know you can take a 5-foor step and a standard action. And I do not consider standing to be defined as "moving actual distance" that might be a point of contection for some and a reasonable argument can be made for either.

So getting back on track.

IF you decide that standing required an acrobatics check and they made this check then they may proceed to 5 foot adjust out of the grease area of effect. If you do not require an acrobatics check to stand then to 5 foot adjust they need to make that acrobatics check now.

Ok...take a breath. Ready for the next part? let's go.

3. To move through the area you must make an acrobatics check and in doing so you are making yourself flat footed as per the acrobatics skill description.


You can use Acrobatics to move on narrow surfaces and uneven ground without falling. A successful check allows you to move at half speed across such surfaces—only one check is needed per round. Use the following table to determine the base DC, which is then modified by the Acrobatics skill modifiers noted below. While you are using Acrobatics in this way, you are considered flat-footed and lose your Dexterity bonus to your AC (if any). If you take damage while using Acrobatics, you must immediately make another Acrobatics check at the same DC to avoid falling or being knocked prone.

So do not do this if you are engaged in fighting a rogue!!

4. Crawling


Crawling: You can crawl 5 feet as a move action.

Crawling incurs attacks of opportunity from any attackers
who threaten you at any point of your crawl. A crawling
character is considered prone and must take a move action
to stand up, provoking an attack of opportunity.

The rules are not crystal clear here but let's look at the Rogue Talent Rogue Crawl (PFRPG pg 68)

Rogue Crawl (Ex): While prone, a rogue with this ability can move at half speed. This movement provokes attacks of opportunity as normal. A rogue with this talent can take a 5-foot step while crawling.

This implies that a rogue without this talent cannot take a 5-foot step while crawling. This runing would apply to everyone.

There are no rules (that i can find) written about if crawling helps you get out of a grease spell. I would use common sense and apply a +4 bonus for having all limbs on the ground in the effort to escape the area of effect of grease.

If you have anything to add please let me know. Feel free to discuss.