Shalelu Andosana

Kin'zu's page

58 posts. Organized Play character for Namegani.


Full Name

Kin'zuki Hanna

Race

Kitsune

Classes/Levels

Oracle 1

Gender

Female

Size

Medium

Age

18

Special Abilities

Change Shape (Kitsune), Child of Nature, Clouded Vision (Oracle's Curse), Compass, Darkvision (30'), Focused Mind, Low-Light Vision, Realistic Likeness

Alignment

Chaotic Neutral

Deity

Gozreh

Location

Absalom

Languages

Aklo, Common, Elven, Senzar, Sylvan, Tien

Strength 8
Dexterity 12
Constitution 10
Intelligence 16
Wisdom 10
Charisma 18

About Kin'zu

Kin'zuki Hanna
Female Kitsune Oracle 1
CN Medium humanoid (kitsune, shapechanger)
Init +1; Senses oracle's curses (clouded vision), darkvision 30 ft., low-light vision; Perception +0
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Defense
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AC 14, touch 14, flat-footed 10 (+4 Dex)
hp 8 (1d8)
Fort +0, Ref +1, Will +2
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Offense
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Speed 30 ft.
Melee bite -1 (1d4-1) and
. . quarterstaff -1 (1d6-1/1d6-1)
Kitsune Spell-Like Abilities (CL 1st; concentration +7)
. . 3/daydancing lights
Oracle Spells Known (CL 1st; concentration +7):
. . 1st (4/day)Comprehend languages, cure light wounds, obscuring mist
. . 0 (at will)Create water, detect magic, read magic, spark (DC 14)
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Statistics
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Str 8, Dex 12, Con 10, Int 16, Wis 10, Cha 18
Base Atk +0; CMB -1; CMD 10
Feats Realistic Likeness[ARG]
Traits child of nature, focused mind
Skills Acrobatics +3, Climb +3, Diplomacy +8, Heal +4, Knowledge (nature) +8, Linguistics +4, Sense Motive +4, Spellcraft +7, Survival +4 (+6 to find food and water, +6 to avoid becoming lost when using this)
Racial Modifiers +2 Acrobatics
Languages Aklo, Common, Elven, Senzar, Sylvan, Tien
SQ change shape, kitsune magic, mysteries (mystery [nature]), revelations (nature's whispers)
Other Gear quarterstaff, backpack, masterwork, belt pouch, chalk, compass, flask, grappling hook, scroll case, sewing needle, silk rope (50 ft.), spell component pouch, string or twine, waterskin, 70 gp, 4 sp, 5 cp
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Special Abilities
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Change Shape (Su) Assume a single human form.
Child of Nature (Survival) +2 Survival to find food and water, +1 Knowledge (Nature), and one of these is a class skill.
Clouded Vision You cannot see beyond 30'
Compass +2 circumstance for Survival or Knowledge (Dungeoneering) to avoid becoming lost.
Darkvision (30 feet) You can see in the dark (black and white vision only).
Focused Mind +2 to Concentration checks
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Realistic Likeness Change shape can mimic individuals you've met, gain a +10 bonus to Disguise to impersonate.