Hi, was wondering if I could have thoughts on the viability of the following
Amplified Rage (Teamwork)
Prerequisites: Half-orc or orc, rage class feature.
Benefit: Whenever you are raging and adjacent to a raging ally who also has this feat or flanking the same opponent as a raging ally with this feat, your morale bonuses to Strength and Constitution increase by +4. This feat does not stack with itself (you only gain this bonus from one qualifying ally, regardless of how many are adjacent to you).
To make this work requires at least 2 players to be interested in the same concept at the same time. In my experience this seldom happens.
Without resorting to Leadership (which is usually dismissed out of hand) there are various conditions that need to be satisfied for it to apply.
1) P.C is a Half orc with a rage feature – easy enough
2) An ally is required – animal companion might work
3) The ally also has to qualify for the feat. The half orc requirement can be side stepped with the inquisitor
At 3rd level, all of the inquisitor’s allies are treated as if they possessed the same teamwork feats as the inquisitor for the purpose of determining whether the inquisitor receives a bonus from her teamwork feats. Her allies do not receive any bonuses from these feats unless they actually possess the feats themselves. The allies’ positioning and actions must still meet the prerequisites listed in the teamwork feat for the inquisitor to receive the listed bonus.
4) The ally must still satisfy the positioning and action requirements. This suggests that the animal companion must also be raging. One option is to go for the badger/wolverine and wait till they get hit. The other option is to use the ferocious beast rage power though this uses up rage.
With as little detail as possible the basic idea is
Level 1 ) Barbarian , Power Attack (feat) optional
Level 2) Inquisitor, Animal/Feather Domain (kicks in at lvl 5)
Level 3) Inquisitor, Extra Rage (feat) optional
Level 4) Inquisitor, Amplified Rage (Bonus Feat)
Level 5) Inquisitor, Boon Companion (Feat)
Level 6) Barbarian, Ferocious Beast (Rage Power)
The favoured class bonus and a trait can make up for the rage lost from multiclassing but it is going to run out a lot quicker. Only 1 BAB is lost but hopefully 2 judgements /day take the sting out of it. With a focus on strength and a +2 from an item by level 6 they can be rocking 30 STR.
What do you think? A lot of investment for not much return?
Thanks in advance for any comments. I like the way Grarrrg fused the Oradin together and would like to see if the above could be achieved in a similar way.