Varisian Barbarian

Kelvor of the Shundar-Quah's page

660 posts. Organized Play character for DEREK LANE 127.


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Grand Lodge

1 person marked this as a favorite.
Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Oxnard Kettlebeak wrote:
Great! I wondered whether 16 was right for Juniper touch; both come out without any lingering effects from the encounter with the spectres.

I hate negative levels!

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Oxnard Kettlebeak wrote:

That's the end guys!

I'll take Day Job rolls from whoever has them, and Kelvor and Juniper I need DC 16 Fort Saves so please roll 3 and 4 or higher respectively; I'll work up the sheets tomorrow.

Thanks for running!

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor forgoes a Day Job in favor of managing his Borderland Keep. He gains an addl Prestige point.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Fort: 1d20 + 13 ⇒ (6) + 13 = 19

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor steps up and swings at the spectral foe!

Power-Bludgeon Death +2: 1d20 + 22 + 1 - 2 ⇒ (12) + 22 + 1 - 2 = 33 Dmg: 2d6 + 29 ⇒ (5, 6) + 29 = 40
Hasted add'l attack: 1d20 + 22 + 1 - 2 ⇒ (13) + 22 + 1 - 2 = 34 Dmg: 2d6 + 29 ⇒ (5, 6) + 29 = 40
Itr: 1d20 + 14 + 1 - 2 ⇒ (4) + 14 + 1 - 2 = 17 Dmg: 2d6 + 29 ⇒ (5, 6) + 29 = 40

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor's total HP should now be 85/[105]115. Max HP down 10.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor staggers as he feels the life drain from him at the touch of the spectral mammoth lord.

"I'm sorry you are wandering the world, barred from your afterlife, but I cannot let you continue your undead depredations!" growls Kelvor as he hefts his earthbreaker.

Power-Bludgeon Death +2: 1d20 + 22 + 1 - 2 ⇒ (15) + 22 + 1 - 2 = 36 Dmg: 2d6 + 29 ⇒ (2, 1) + 29 = 32
Hasted add'l attack: 1d20 + 22 + 1 - 2 ⇒ (17) + 22 + 1 - 2 = 38 Dmg: 2d6 + 29 ⇒ (4, 4) + 29 = 37
Itr: 1d20 + 14 + 1 - 2 ⇒ (14) + 14 + 1 - 2 = 27 Dmg: 2d6 + 29 ⇒ (3, 1) + 29 = 33

Grand Lodge

1 person marked this as a favorite.
Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Juniper Berrythwaite wrote:

Have fun, Kelvor. Can't say I'm not jealous.

Thanks! I wanted to bring my animal companions with me, but... one's too old to play wolf and the other isn't quite the tiger she thinks she is.

That gives me an idea for a PF2 character with a big, dangerous, brutish animal companion named... "Trixie."

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor turns to the other monstrosity. He stares at the faces on the arms, reaching out for him! He breathes deep and then strikes, as best he can.

Haste, Enlarged, PA, Earthbreaker: 1d20 + 23 - 1 + 1 ⇒ (9) + 23 - 1 + 1 = 32 Dmg: 3d6 + 31 ⇒ (1, 3, 1) + 31 = 36
Second Haste, Enlarged, PA, Earthbreaker: 1d20 + 23 - 1 + 1 ⇒ (16) + 23 - 1 + 1 = 39 Dmg: 3d6 + 31 ⇒ (4, 3, 4) + 31 = 42
Iterative: Haste, Enlarged, PA, Earthbreaker[/dice: 1d20 + 15 - 1 + 1d6 + 3d6 + 31 ⇒ (2) + 15 - 1 + (1) + (2, 5, 3) + 31 = 58

Grand Lodge

1 person marked this as a favorite.
Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

I'm going horseback camping with the family in the Sierra Nevadas tomorrow (channeling my inner Ranger). Back Sunday. I'll check in on the road tomorrow. But after that...

GM: Please 'bot Kelvor. His normal attacks are in his profile line. His Enlarged dice expressions are in the Bot instructions in his profile, as are dice expressions for Enlarged+Hasted attacks.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor does not smile when the thing teleports close to him. In fact, he frowns and grips his earthbreaker tentatively. Nevertheless, he then swings as hard as he can!

Enemy Insight, Enlarged, Earthbreaker PA: 1d20 + 23 - 1 + 1 ⇒ (10) + 23 - 1 + 1 = 33 Dmg: 3d6 + 31 ⇒ (5, 4, 1) + 31 = 41
Enemy Insight, Hasted, Enlarged, Earthbreaker PA: 1d20 + 23 - 1 + 1 ⇒ (17) + 23 - 1 + 1 = 40 Dmg: 3d6 + 31 ⇒ (1, 1, 6) + 31 = 39
Iterative: Enemy Insight, Enlarged, Earthbreaker PA: 1d20 + 15 - 1 + 1 ⇒ (20) + 15 - 1 + 1 = 35Dmg: 3d6 + 31 ⇒ (2, 6, 6) + 31 = 45 CRIT THREAT!
Iterative: Crit confirmation: 1d20 + 15 - 1 + 1 ⇒ (4) + 15 - 1 + 1 = 19 UNLIKELY TO CONFIRM?

Targeting the one adjacent to me. If Kelvor kills the first one with either his first or second strike, he turns his remaining attack(s) at the demon to his south.

Kelvor's AC is currently AC30. Thanks, Juniper!

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Ajax Arrowhawk wrote:
Remember, you have to stay within 45 feet of Ajax or Enemy Insight drops.

Gotcha. I adjusted my move so I'm just barely within 45ft.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor lumbers upslope towards the demon, ignoring (for now) the aurochs. Unable to reach it in his enormous state, he readies himself to strike.

Ready an Action to hit anything that comes within reach.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor is oddly silent. The young man swings his earthbreaker pensively as they approach the terrible smelling abattoir. He clenches his gauntlet reflexively, tight, loose, tight, loose.

Stealth: 1d20 + 1 ⇒ (9) + 1 = 10 So much for quiet.

He looks about, seeking the demon they've come to hunt.

Perception: 1d20 + 14 - 4 ⇒ (16) + 14 - 4 = 26

He locks his gauntlet shut around the earthbreaker and grows still.

Grand Lodge

1 person marked this as a favorite.
Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Juniper Berrythwaite wrote:

Boosting Ara's (or Kelvor's) AC would be useful.

If you go with Enemy Insight, I nominate Kelvor, Ara, and Grel as recipients. That bonus is wasted on Juniper.

Some proof against invisibility is probably smart. Darkvision might be useful too. :shrug:

Boosting my AC is always welcome. It is only AC25. Currently have +1 nat armor bonus.

Enemy Insight sounds GREAT.

Grand Lodge

1 person marked this as a favorite.
Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Diplomacy aid: 1d20 + 1 ⇒ (20) + 1 = 21

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor leans his earthbreaker again the yurt wall's supports and washes his hands, as well. If breathes in the natural smells all about him and smiles.

"It is good to be out, under Sky, again on this mission. So frequently we are indoors, facing danger and perfumed and well-coiffed villainy, speaking with allies who are fancy and not-straightforward. So far, this is a refreshing change. I am no clear speaker, so I will let others explain our mission here in the right words."

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

No worries. Real life first, naturally.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Oxnard Kettlebeak wrote:

Nearly everything in the camp is derived.[/i]

Derived? Sounds like you wanted to say more.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Diplomacy! +1

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Survival: 1d20 + 15 ⇒ (12) + 15 = 27

Perception: 1d20 + 14 ⇒ (7) + 14 = 21

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor follows the others, suspicious. He swings his earthbreaker, ready for something to jump out. "Dead villages freak me out."

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Juniper Berrythwaite wrote:
"Whatever it is that can conjure fear in a mammoth, will still feel fear itself when it meets you, Kelvor." Juniper gives a slight laugh and smiles at her friend.

Kelvor blushes, but holds his head a little higher at the praise. The respect of his fellow warriors, what every Shoanti fighter desires. Let the Storval Plateau sink. Let the monoliths across Varisia collapse. As long as a fighter is respected by his peers, a warrior's world shall never fail!

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

"Why do mammoths fear to tread there?" asks Kelvor.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

"What spirits does this tribe venerate?" asks Kelvor, wondering if there's a way to placate them. Or stun them into silence with the spirits' aid.

"Can they be ritually challenged to a battle of champions for safe passage?" he asks. Naturally, a fight seems the best way to prevent a fight to the young Shoanti warrior.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Grel Veldgott wrote:
Hi folks, I'm driving cross country starting tomorrow for a move. I'll do my best to check in at night but should be fully operational by Tuesday or so.

Wow! Good luck!

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Emberkin Dracolepus wrote:

[dice=knowledge planes] 1d20+12

[dice=knowledge religion] 1d20+12

These peaceful creatures seem to have a fiendish taint

"That explains why they might have been attacking the settlement," says Kevlor, stating the blindingly obvious.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Knowledge (nature): 1d20 + 14 ⇒ (7) + 14 = 21

”Those are peaceful dinosaurs that are dead down there. Why would they be attacking the walls of Tolguth?”

Grand Lodge

1 person marked this as a favorite.
Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Juniper Berrythwaite wrote:

"Hello there! I am Juniper. Juniper Berrythwaite of the Westcrown Berrythwaites. These are my friends. That's Grel, and Ajax, and Petra -- she has the most adorable bunny dragon -- and that big guy is Kelvor! He's really nice... unless you make him mad." She then whispers, loudly, "He has anger issues."

"Now that's just not true, Ms. Berrythwaite. I'm a very nice person. No anger issues, really. Well, I mean, not much. OK, just a bit. But THEY WERE DEMONS!"

Kelvor turns to the barbarians, "Well met, fellows. I am Kelvor of the Shundar-Quah. I'm really a very nice guy. Very sorry about the T-rex. Shall we help you track it?"

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Oxnard Kettlebeak wrote:

The barbarians come out of their hiding and their leader, explains in a kind of broken common that her name is Demur.

"Killing demons- good; letting dino leave- bad! We track dino been killing, eating mammoths many days to kill, now is gone!"

Oops.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

”Thank-“ <pant> ”-you-“ <pant> ”-Grel.”

<whew> <whew> <whew>

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Grel Veldgott wrote:
Kevlor is such a beast. How can I help? Summoning flanking buddies seems to be numerically insignificant. I can offer some Freedom of Movement and Spider Climb when relevant.

In combat, he’d love it if somebody could flank and manipulate the battlefield. Any strategic movement inhibitors would be key. If he can’t get to them, he can’t hit them. And when he can’t full attack, he’s only half as effective. And, of course, anything at range or reach utterly stymies him.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor breathes heavily after his ferocious exertions. He waves at Grel as he huffs and puffs. ”I’m-“ <pant> ”-a bit-“ <pant> ”-hurt-” <pant>”-too.”

The young Shoanti warrior bends over, struggling to get his breath. <whew> <whew> <whew>

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor moves in a short five feet to strike the vrock!

Power-Bludgeon Death+Rage: 1d20 + 26 ⇒ (16) + 26 = 42 Dmg: 2d6 + 35 ⇒ (5, 4) + 35 = 44
Iterative+Rage: 1d20 + 18 ⇒ (6) + 18 = 24 Dmg: 2d6 + 35 ⇒ (2, 2) + 35 = 39

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor flies out and around until he is ten feet from the vrock.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Juniper Berrythwaite wrote:
@Kelvor: I think I saw Power-Bludgeon Death Rage in concert at Lollapalooza in college. lol

LOL!

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor ROUND FOUR
Going ahead and posting Kelvor's action, since it is unlikely (?) that the Trex's action will impact him.

Kelvor swings again at the (blue) vrock!

Power-Bludgeon Death+Rage: 1d20 + 26 ⇒ (14) + 26 = 40 Dmg: 2d6 + 35 ⇒ (6, 3) + 35 = 44
Iterative+Rage: 1d20 + 18 ⇒ (15) + 18 = 33 Dmg: 2d6 + 35 ⇒ (2, 6) + 35 = 43

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Oxnard Kettlebeak wrote:

Round 4

The bite and talons hit, but claws miss:
The bite and talons hit, but claws miss:
Damage: 1d8 + 5 ⇒ (7) + 5 = 12
Damage: 1d6 + 5 ⇒ (6) + 5 = 11
Damage: 1d6 + 5 ⇒ (1) + 5 = 6

Status:
Kelvor 84 86/115

I think 115-29 = 86hp.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Oxnard Kettlebeak wrote:

Round 3

Status:

Vrock (Blue) 43, entangled
vrock (Red) 7 images, 68, on fire

[ooc]Pending Grel and Kelvor- both Vrocks are alive, the summon failed, one is engangled and the other still has a bunch of images

Kelvor did 80pts of dmg (before any DR) to blue vrock. Posted above.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Fort DC21: 1d20 + 13 ⇒ (20) + 13 = 33

Kelvor HATES the screeching! HATES IT HATES IT HATES IT HATES IT!

"STOP SCREECHING, DEMON!" he yells back at the vrock. Rage!

Raging Power-Bludgeon Death +2: 1d20 + 26 ⇒ (9) + 26 = 35 Dmg: 2d6 + 35 ⇒ (3, 2) + 35 = 40
Raging Iterative: 1d20 + 18 ⇒ (6) + 18 = 24 Dmg: 2d6 + 35 ⇒ (4, 1) + 35 = 40

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Petra Orlovsky wrote:

Petra chuckles at Kelvor’s attempt with a bow. She delivers the Fly spell with a cheeky pat on the butt.

”Maybe stick to hammering.”

Kelvor smiles as he realizes he can fly.

"I CAN FLY!" he shouts as he rushes to hit the vrocks.

Power-Bludgeon Death +2 vs BLUE: 1d20 + 22 ⇒ (9) + 22 = 31 Dmg: 2d6 + 2d6 + 29 ⇒ (4, 4) + (6, 1) + 29 = 44

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Oxnard Kettlebeak wrote:
Kelvor- the Vrocks intentionally ended their movemount outside the T Rex's reach 20 feet in the air.

AHHHH!

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

If I’m reading the init right, the trex goes after Petra and before me. So... I’ll wait to see if the Trex kills any vrocks, before attacking.

Grand Lodge

1 person marked this as a favorite.
Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor unslings his bow and fires at the Red Vrock.

Ranged attack: 1d20 + 11 ⇒ (1) + 11 = 12 Dmg: 1d8 + 1d8 + 2 ⇒ (5) + (5) + 2 = 12

"I think I should leave the arrow work to you, Ajax," says the young Shoanti.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Perception DC15: 1d20 + 14 ⇒ (15) + 14 = 29
Knowledge (local) DC15: 1d20 + 4 ⇒ (1) + 4 = 5
Perception DC15: 1d20 + 14 ⇒ (13) + 14 = 27
Sense Motive DC20: 1d20 + 1 ⇒ (3) + 1 = 4
Knowledge Nature DC19: 1d20 + 14 ⇒ (13) + 14 = 27
Knowledge (planes) via boon DC19: 1d20 + 4 ⇒ (18) + 4 = 22

"Those are demons attacking the trex!

Vrocks' vulnerabilities, please.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

I second the ioun stones.

For me, I noticed that my AC is terrible for a melee front liner of 10th level. Sunk some cash into deflection bonuses and armor bonuses. But it seem you'd be better off with Dex enhancers.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Did not level.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Either Mammoths or Prestige, is good for me. Already played Final Blade.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

This was fun! Anybody interested in continuing on? Maybe find another adventure we can all play?

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Thanks for running!

PFS#: 1676-3
PC Name Kelvor
Player Name: Derek Lane
Faction: Grand Lodge
Day Job: No day job (Borderland Keep boon, instead)