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Kelsey MacAilbert's page
Organized Play Member. 3,364 posts (8,143 including aliases). 2 reviews. 2 lists. 3 wishlists. 66 aliases.
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This was worth it simply for the Arcanist and the Investigator. Ended up liking the Bloodrager and Slayer a lot, too. With a bit of house ruling, the Swashbuckler work just fine.
When it comes to worldbuilding for my campaign settings, I tend to focus mainly on North America. It's where my passion lies and where I do my best work. So, I was very interested in picking up this PDF. So far, it hasn't disappointed. While I haven't seen any glaring balance problems so far, I haven't played any of these classes yet, so I can't say for sure nothing is wonky. I don't really think much is, though. I forsee myself using most of these rather often.
This PDF is 15 pages. One is devoted to the cover, one the intoduction, one to the SRD, and 12 to content. It contains 7 new fey, of CRs 4, 8, 2, 2, 6, 10, 3, three magic weapons, 6 feats, and one spell of 2nd to 3rd level, depending on class. I won't go in depth on these, as other reviews have already done so. I can't really say much for the quality of the stat blocks without playtesting them, but there isn't anything that immediately stands out as unbalancing. The art is fairly good for a 3PP budget. What I really like is the descriptions of the fey included. They do a good job of explaining what these creatures are like and how they are motivated, and a couple of the creatures are especially inventive. I've heard it said that some don't really feel like Fey, and I could see where the claim comes from, as a couple could fit other creature types, but I have a pretty liberal view of what Fey are, so I did not have this problem with the document. The powers listed in the stat blocks make sense given the fluff, and I understand how these creatures are supposed to act. That, combined with stat blocks that look reasonably balanced, admittedly at a glance, is enough for 5 stars in my book.
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