
Kefler |
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To be fair, I think the intent of the question covers hp damage only. And you are right, a Summoner can't cover True Rez.
As far as action economy, yeah, summons are free past the first round they're summoned, that's why making them do damage or combat maneuevers is also very strong. Usually stronger than healing, in a standard party. The same "one action to last all combat" works either way.
As far as wands of CLW...dude. Have you calculated out how much 10 wands is (the same price as the ring)? It's 2750 hp cured on average. By the time you run out of those, another 750 for a new wand will be pocket change. I've played entire APs and not gone through 10 wands (though to be fair, we were using Infernal Healing when unbuffed)
but just think of the environmental impact of all those wands!!
i hope you reuse them!the 4 Rs !
reduce
reuse
recycle
recharge!