Adowyn

Kari Blackvine's page

56 posts. Organized Play character for Artemis P..


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F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

That works! Awesome, and thanks again for a good game, GM!

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari started with +1 XP, so her final XP should be +2. It wasn't filled out, I'm not certain if it matters, but I thought I'd bring it up just in case.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari keeps her rapier pointed at the War Hounder.

"Good," she replies as she marches him up the steps, towards Nessian and her allies up top.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari yells as the doors open.

"One over here!" she yells. "About time, I was beginning to think you'd never open up. Don't you know, I'm on all the guest lists."

Spoiler:
I'm not certain if the opening of the door allows Kari's readied action to take affect, or not. I'll roll, and if it does, awesome; in which case, please take the Concentration check to cast defensively on her next turn into account as well. If not, well, then Kari casts, and 5 ft steps into the War Hounders range.

Readied Attack: 1d20 + 3 ⇒ (16) + 3 = 191d6 ⇒ 2
Concentration check: 1d20 + 9 ⇒ (17) + 9 = 26

She steps up to the plate and swings.
Melee Attack, True Strike, Penalty on Roll: 1d20 + 3 + 20 - 4 ⇒ (5) + 3 + 20 - 4 = 241d6 ⇒ 3

She smiles at her well- aimed strike at the War Hounder. "Sorry! I forgot not to knock again!"

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari will again ready to leap through, provided the door opens.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari looks down at her rapier, back at the door, back to her rapier, and laughs. "Well, this isn't helpful," she says.

instead, she readies herself to rush through once Sejanus breaks the door down. I mean, it's only a matter of time, right?

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari rushes in behind Sejanus, eager to reach the door, but she's not nearly as quick as his enlarged form is. She's barely able to reach the door as he begins pounding on it.

Double move, to the tower!

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari doesn't like hiding behind a rock. Instead, she decides to hide behind the enlarged Sejanus, not so much hiding, as following.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari shrugs as Damien begins to befriend the dog. "Well, it's too late now," she whispers.

"Straightforward approach works best, though I may suggest using caution as we approach, and in the fight. That's my say." She finishes her say quickly, then draws her rapier.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

My last post had me readying an attack- probably because I don't want to see that crit go to waste, but do I need to roll another attack, or can I just continue the readied action? I wasn't certain.

Kari continues waiting patiently, eager to strike.

Melee Attack: 1d20 + 3 ⇒ (10) + 3 = 131d6 + 0 ⇒ (6) + 0 = 6

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari readies an attack for the first operative in range- she's not wasting any more time.

Melee Attack: 1d20 + 3 ⇒ (18) + 3 = 211d6 + 0 ⇒ (3) + 0 = 3
Crit Confirm?: 1d20 + 3 ⇒ (15) + 3 = 181d6 + 0 ⇒ (4) + 0 = 4

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Once again, Kari goes for the Climb, eager to hunt down the agents.

Climb: 1d20 + 0 ⇒ (18) + 0 = 18

If at first you don't succeed, try, try, again. You were correct, speaker.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Just so I'm reading the map right, is the purple Echelon Operative on the black key, or on the pipes? It looks like it's on the black key, but I just want to double check.

Kari, after reaching the keys, takes a note from Sejanus- if only to reach the Black Echelon operative from the other side! She dances once to the right,

Acrobatics: 1d20 + 3 ⇒ (6) + 3 = 9
Perform Keyboard: 1d20 + 0 ⇒ (19) + 0 = 19
Knowledge Religion: 1d20 + 5 ⇒ (18) + 5 = 23

then tries to Climb up the next black key.
Climb: 1d20 + 0 ⇒ (6) + 0 = 6

As it turns out, of course, Kari's much more musically inclined than she is climbing- inclined.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari frowns slightly at her failure to climb up, then decides to try again. This time, she throws her rapier up before climbing.

Climb: 1d20 ⇒ 18

Making it, she laughs a little.

Should've put the weapon down the first time, she thinks.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari rushes in behind Mort and Sejanus, and attempts the Climb.

Climb: 1d20 ⇒ 3

Of course, forgetting to take one's rapier off before the Climb can have devastating effects, and as such, she slips and readies herself to try again.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari continue running, hoping to reach the organ as quickly as possible.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari follows most of her team, down the center aisle and ready for action!

"I'll get up there! Just give me a quick boost!"

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari's got literally nothing useful to contribute, my apologies. I'm just blanking here.

Perception: 1d20 + 1 ⇒ (9) + 1 = 10

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari simply nods as the group talks to the Grandmaster.

"Three of five chests, to save Absalom? This is a fair price indeed."

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari just continues her double move. Guarding the rear of the group, she can only go so far.

"Be careful!" she yells. "Slash and hack, don't try and pierce it!"

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Knowledge Religion: 1d20 + 5 ⇒ (17) + 5 = 22

Kari's aces against these undead! What are the hit die, and do they have any special resistances, DM?

Kari forges ahead, but not too far- she doesn't want to risk being surrounded.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari simply nods sagely. "Where might we find this Grandmaster Torch, Yargos?"

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari looks around. "Think if I jump in, it'll help? Or am I just as likely to be a burden?" She shrugs, then jumps in, and immediately aims for the two old men clinging to the rocks.

"Come on, guys, towards the rope, that's it, come on, she yells as encouragement.

Swim: 1d20 + 0 ⇒ (3) + 0 = 3

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari spits, and grabs the rope as well. "I'll help pull," she says to Sejanus.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

As Kari spins about, dodging and parrying blows, she sees that her teammates have dealt with the threat on the left and now come to aid her. Her eyes alight.

"Good," she smiles, wiping the blood from where one of the men slashed her. "Now it's my turn."

She steps in and attacks Pinky, guided by arcane might.

Concentration, Casting Defensively, Bonus to Concentration +4: 1d20 + 1 + 4 + 4 ⇒ (1) + 1 + 4 + 4 = 10

Melee Attack, Penalty to Attack: 1d20 + 3 - 2 - 4 ⇒ (18) + 3 - 2 - 4 = 151d6 ⇒ 3

Jut so that's clear, using Spell Combat to cast True Strike and attack, taking a penalty to attack rolls to add to my concentration check.

And the concentration check fails. So sad.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari will take the Total Defense Action, assuming that if the thugs are attacking her, they aren't attacking the men, which is a good thing.

Kari laughs at the two thugs swing and miss at her. "Missed me," she says cheerfully, as she spins in between the two of them.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari would have been last in the initiative order, so I'm going to run off the assumption she can go, even though I'm not highlighted- or in the above list, in general.

Kari notices that neither Green nor purple have been engaged yet, and if
Dawn, who has suddenly appeared in front of the men, has any chance of succeeding, they'll need to be distracted. So she rushes forward, sets up a defensive stance, and attacks Green Bandit.

Melee Attack, Fighting Defensively: 1d20 + 3 - 4 ⇒ (2) + 3 - 4 = 1

She steps in front of the two. "Should have left when you could," she tells them ominously as she swings and misses.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

kari only eats a smattering of her sandwich, a ham- and- brie with apple. If there's one thing that could be improved about this whole Society, the food could be much better, she thinks to herself. The rain's not the problem- it's the lack of beautiful, specialty- ordered food.

As Flo describes the ruffians, Kari quickly gets to her feet. I was anxious to be off anyways. "We must depart quickly, fellow travelers. Let us make haste."

She turns to Flo. "Can you tell us the fastest way to get to this cliff?" Her voice has an even- keeled edge to it, radiating authority that she doesn't have.

As they move forwards, Kari will introduce herself. "I am named Kari Blackvine. It is a pleasure to meet you all."

"Though I would prefer not to have to cut any heads off, at least immediately," she adds quickly.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Roaring and ready to go!

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari currently has no options for healing, sadly, nor any money.

Dark Archive

I have a 1.2 Magus I'd love to put into the game! PFS legal and perhaps one of my most favorite to play.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

"These ruins could be the key to better understanding ancient Aredonite religion. Truly, we should have a team of experts come down to further examine the carvings."

Kari looks to Janira. "I believe these are your things," she says, handing her the various scrolls, potions, and wands that she had collected from Janira's bag.

"I'm glad to see you well."

That's all the Potions, one unidentified wand, and two scrolls of entangle and gust of wind- I believe someone else took the other scrolls and one wand that we highly suspect is CLW.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari looks as Umberto falls into the river. AH!!!! Not the drunk! What do I do now? Kari thinks, looking torn between helping Umberto and rushing the Minotaur. She makes her decision.

"Someone help Umberto! I have no rope!" she yells angrily, rushing the minotaur.

She assumes her classic defensive stance, and attacks.

melee attack, IC, Bless, fighting defensively: 1d20 + 1 ⇒ (11) + 1 = 121d6 + 2 ⇒ (6) + 2 = 8

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

"Why, if you aren't the ugliest creature I've ever seen. Dumbest too.
Yohoo! Over here! Want to come play? Or are you too afraid for that?
" Kari will yell, taunting the creature as she quickly hurries to help Janira.

Double move, then end of turn.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Will do, GM! Next time.

Kari's ever vigilant eyes spot the danger first. "Blob- thing! Dead ahead and to the right!" She takes a readying stance as a rush of mystical energy floods her.

Kari will use a swift action to expend one arcana point to add an enhancement bonus to her weapon, while taking a standard to use the total defense action.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

I rolled twice; 14 top, 21 second. Figured I rolled the identification in the order you posted; thus, failed to identify the arrows, succeeded in identifying the ring. Unless you would like me to roll again haha?

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari quickly scans the items, ascertaining their value, before Merrill and Penthesilea's shouts alert her from her study. She quickly runs out to aid her allies. "Wait! Penthesilea, I don't know what those arrows are! I think we should wait first!" she pauses a moment to catch her breath. "This ring is magical, I think it will help push attacks away from you, deflect them away. I would love to have one, but if anyone thinks they need it more, you're welcome to it. This is all our adventure, correct?" She smiles as she resumes hurrying.

spellcraft: 1d20 + 4 ⇒ (10) + 4 = 141d20 + 4 ⇒ (17) + 4 = 21

Identified the ring, which has been taken and added to inventory, possibly shared if/when we emerge out of combat. Arrows nonidentified.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari casts a quick Detect Magic around the room.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari notes the relative ineffectiveness of her previous attack, files it away for later, and attacks again.

melee attack, inspired courage: 1d20 + 5 ⇒ (12) + 5 = 171d6 + 4 ⇒ (5) + 4 = 9

Sorry GM. Added into her profile.

Also, are we supposed to be getting Inspired Courage for this, or no?

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

It's a spiral rapier, GM. 1d6 18-20x2 3lbs Piercing

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari smiles. Just her and one zombie, now (red zombie). She attacks.

melee attack: 1d20 + 4 ⇒ (9) + 4 = 131d6 + 3 ⇒ (3) + 3 = 6

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari looks around at the battlefield, and sees herself surrounded. Well, I walked right into that one, she thinks to herself. Perhaps I can draw their attention long enough for them to kill the one on my left. She quickly adopts a defensive posture, steeling herself for an onslaught of attacks.

Kari takes the Total Defense Action.

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

knowledge religion: 1d20 + 5 ⇒ (1) + 5 = 6

Kari sees the zombies and scowls. "I hate zombies," she says, alighting her weapon with arcane power and closing on the nearest one.

Kari will spend an arcane point as a swift action to give her weapon a +1 enhancement bonus, then close and attack. Also, this whole scholar persona is really not working out haha
melee attack: 1d20 + 3 ⇒ (3) + 3 = 61d8 + 0 ⇒ (3) + 0 = 3

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari stops everyone. "If you could, help me scare away the frogs, before we go?" she asks. "Though if we're deciding where to go, left is best, correct?

Kari attempts to scare the frogs away as well.
Intimidate: 1d20 + 0 ⇒ (17) + 0 = 17

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari is filled with awe as Brierly places her token into the city. Kari quickly makes an offering herself, placing a gold coin in the city. She nods to the gillman. "Thank you, sir, for your time. It has aided us well. Thank you for your blessing in our exploration of this place. May you enjoy your stay here, and have a safe journey home."

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari nods to the Gillman. "How long have these.... markings, depictions- how old are they? What more can you tell us about the caves?"

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Seeing Penthesilea speaking, Kari decides to let her take control of the conversation. Instead, she pulls out some rations from her pack. "Would you like some food? I know I'm hungry, and I have some to share, if you would like."

aid diplomacy: 1d20 + 1 ⇒ (3) + 1 = 4
perception: 1d20 + 1 ⇒ (16) + 1 = 17
sense motive: 1d20 + 2 ⇒ (5) + 2 = 7

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Noticing the man's attention, Kari speaks up. "Hello? My name is Kari Blackvine. We're with the Pathfinder Society, here to explore the cave here. What's your name?"

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari excitedly scrutinizes the works, fussing over them and trying to clear as much of the overgrowth as she can away, as to preserve the most clear image of the carvings. "Won't the Society be eager to see this! A slightly different retelling of the History and the Future of Humanity, possibly pre- dating recorded knowledge of said text? Imagine! a cavern full of Arodenites, once living and traveling to this very spot to worship! As soon as possible, we'll have to go back, bring a team together- maybe a cleric of Iomadae- to start work on this.... oh, what this will provide to our understanding of the Arodenites!"

Kari will cast Detect Magic on the carvings to see if there is any magical signature to it, and continue to fuss and babble on incessantly until the group is ready to leave, perhaps out the tunnel with the blue torches?

Dark Archive

F Human Magus (Kensai) 1 HP: 5/9 AC: 15 FF: 12 Touch:13 Fort: 3 Ref: 2 Will: 3 Attack: 3 Init: 2 Perception: 1 Sense Motive: 2

Kari remains silent when crossing the bridge; it is only thanks to her teammates that she is able to get across. Next time I won't be so ill- prepared, she chides herself silently. She does, however, do her best to help identify the item.

spellcraft: 1d20 + 4 ⇒ (13) + 4 = 17

She calls out "This item will help protect you. Does anyone want it?"

Upon entering the cavern, Kari looks in upon the beautiful cavern depictions, and unwittingly begins to see her excitement bubble up. Ok, I've got this, this is amazing! she thinks to herself, running up and down the walls, before stopping to study them in detail.

knowledge(history): 1d20 + 5 ⇒ (13) + 5 = 18
knowledge(religion): 1d20 + 5 ⇒ (8) + 5 = 13
appraise: 1d20 + 5 ⇒ (19) + 5 = 24
peception: 1d20 + 1 ⇒ (14) + 1 = 15

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