Bat

Kalas the Bat's page

94 posts. Alias of Great Green God.


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Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

perception (w Kalas): 1d20 + 13 ⇒ (20) + 13 = 33

knowledge (local): 1d20 + 2 ⇒ (15) + 2 = 17

Cheliax/Dark Archive:
sleight of hand(?): 1d20 + 2 ⇒ (18) + 2 = 20
If he can use stealth instead, Kalas gets a +12 to this roll.

Byron Beehren wrote:
"I tried getting Chalfon back here for interrogation, but between the bats, spells, and arrows, there wasn't much left...."

Less than you might guess. ;)


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor
Mustaparta wrote:

You have no idea of the spell he cast on himself. When he sees bats appearing and a man throwing shurikens, Chalfon unleashes searing firestorm on you.

Birseko and John Carlos next

Again, Any particular 'you'?

Reflex? (if needed, Improved Evasion): 1d20 + 4 ⇒ (6) + 4 = 10

"SQUEEE!"


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Kalas flies through the empty door one stray bat at the fringe of the swarm.

"Sqeee."

Double move.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

From beneath Natula's cape, a diminutive bat emerges, stretches and then takes flight. "Squeee!"

The bat flutters stealthily about cavern, looking for anything of interest to his mistress.

stealth: 1d20 + 14 ⇒ (18) + 14 = 32


Amestra Veen wrote:
"Yeah, right. Race you back to the nursing home, you old bat" Amestra says with a grin and a wink.

*SQUEEE!!*


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Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Natula buys a disguise weapon scroll, Takes 10 and transcribes it into her book. Are we taking said mace with us? Is there any reason too? I the player can't remember one off the top of my head. If so who has it? If not we can make it look like we do if someone wants too. If we do take it with us she memorizes it instead of monkey/fish.

Natula casts mage armor on her bat, Kalas (or maybe it's Kalas II, if Natula had to buy a new one) and sends it ahead to scout from on high. It surveils the area (given a minute or so). If it survives it returns to Natula and describes to her what it's seen in chittering squeals that Natula can understand. If it is attacked before that Natula probably feels the bat's fright. Other than that though it tries to look like an ordinary bat and just flies casual.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

knowledge (nature, aid): 1d20 + 1 ⇒ (4) + 1 = 5

While Kalas scouts ahead along the trail, he is distracted by tasty late-day bugs, until they reach the cave.


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Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

"SQUEE!"

intimidate (aid, size): 1d20 - 4 ⇒ (5) - 4 = 1


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Kalas flutters skyward 20' to get the lay of the surrounding land.

perception: 1d20 + 13 ⇒ (16) + 13 = 29


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Kalas remains quiet as well, hanging from the inside of Natula's short cape.

stealth (diminutive): 1d20 + 2 + 12 ⇒ (18) + 2 + 12 = 32


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor
GM Lamplighter wrote:
Juxian, I don't see what tricks Spots has on their character sheet, so maybe I'm missing something. If so let me know. As an animal companion, you still have to use Handle Animal (as a free action) to command Spots. But, Spots isn't smart enough to know that the two nearer foes are not going to attack, and he can't see the red goblin you designate. So, I don't see how he can follow your commands. You can have him attack either of the two nearer targets, though.

Companions drool. Familiars rule! ;p

... You wouldn't hit a bat with glasses on, would you?


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Kalas flutters a bout keeping an eye (and ear) out for other possible dangers.

perception: 1d20 + 13 ⇒ (15) + 13 = 28


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Not wanting to be accused of not helping by his hair-triggered master, Kalas does so.

survival (aid): 1d20 + 2 ⇒ (17) + 2 = 19 Kalaks has scent too.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Kalas likewise keeps his keen eyes on lookout for threats, flying in circles above the caravan out as far as 100'.

He takes 10 as well on perception checks for a total of 23. Plus he has blindsense 20'.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

From its perch, the bat looks around too.

perception: 1d20 + 13 ⇒ (3) + 13 = 16


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

stealth (diminutive, Flies casually-1/2 speed): 1d20 + 14 ⇒ (13) + 14 = 27

**Squee? Squeeee?**

perception: 1d20 + 13 ⇒ (9) + 13 = 22

Kalas moves 40' down (or up) the stairs, keeping within 5' of the ceiling.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Kalas flies circles around the pillar.

perception: 1d20 + 13 ⇒ (17) + 13 = 30


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Kalas circles about overhead keeping an eye out for other dangers.

perception: 1d20 + 13 ⇒ (3) + 13 = 16


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Kalas once again bites the darkness! **Squee!**

bite v foe: 1d20 + 8 ⇒ (3) + 8 = 11 damage: 1d3 - 5 ⇒ (3) - 5 = -2 Note: On a successful hit, any damage roll that results in less than 1 point of damage due to strength penalties inflicts 1 nonlethal.

fly (to hover): 1d20 + 16 ⇒ (7) + 16 = 23

will save: 1d20 + 6 ⇒ (19) + 6 = 25


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Kalas bites the darkness!

bite v foe: 1d20 + 8 ⇒ (14) + 8 = 22 damage: 1d3 - 5 ⇒ (2) - 5 = -3 Note: On a successful hit, any damage roll that results in less than 1 point of damage due to strength penalties inflicts 1 nonlethal.

fly (to hover): 1d20 + 16 ⇒ (7) + 16 = 23

will save: 1d20 + 6 ⇒ (6) + 6 = 12


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Ceiling height? Kalas flutters in staying about 10' up if possible.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Kalas flutters about looking for danger (and bugs to eat).

perception (lowlight, blindsense): 1d20 + 13 ⇒ (8) + 13 = 21


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

A Natula's mental nudge a tiny bat flaps out from under her cape and up to the elevated patio.

**Squee!**

What's the elevation like?


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Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

The night before Aiden and the mysterious Xanac (either individually or together) are disturbed by a bat that has somehow found its way into the packed room.

The room is set up more like a storage alcove under the stairs, There are no chairs, no room for them and only a narrow walkway between over-packed shelves and hull walls one of which has an open port hole and big framed nautical chart depicting something called the "Gloomspires". It depicts a large stretch of ocean dotted with these huge, regular, stone megaliths topped with little swathes of jungle on top. For whatever reason there are these dotted lines with arrows at the end that reach out from the individual spires and point all over the map.

Perched upon the top of the frame upside down is a tiny bat. The bat shrieks. Bound around the bat's neck and back is a tiny metal sleeve, the sort that messages are put in. The container bares the distinctive device of the Dark Archive.

The contents.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Call the police.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

"Squeeee!"


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

I could take her. It's easier with humans. You just get close to their hair and they freak out. But a kobold is still just a kobold.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

sense motive: 1d20 + 2 ⇒ (11) + 2 = 13

Hmm. Fly into face and attack? It is what Natula would do if she were up, and about (and a bat). Decisions, decisions....


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Kalas flies nap of the earth behind the rows of seats toward the battle.

stealth: 1d20 + 14 ⇒ (9) + 14 = 23


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Kalas is also smart enough not to trust a cleric of Dispater. ;)


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

knowledge (arcana): 1d20 ⇒ 4

survival: 1d20 + 2 ⇒ (1) + 2 = 3

initiative: 1d20 + 2 ⇒ (15) + 2 = 17

"Squee!"


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Moves to perch above the half-gnome kobold.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Again, from above in the rafters.

perception: 1d20 + 6 ⇒ (16) + 6 = 22


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor
Noldoli wrote:
Link.

Perception involves things like sound, smell and being able to spot snouts, and clawed feet as well. I doubt many sewer-dwelling kobolds openly walk about topside in the city.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Again, from the rafters above.

perception: 1d20 + 6 ⇒ (10) + 6 = 16


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

From the rafters above.

perception: 1d20 + 6 ⇒ (1) + 6 = 7


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Ceiling height?

perception: 1d20 + 6 ⇒ (16) + 6 = 22

Note Even though he is intelligent and can read, Kalas only shares an empathic bond with his mistress. If he notices something dangerous Natula gets whatever emotions the bat throws her way.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

How high are the rafters?


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Kalas heads for the rafters.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

What the Hells, spellcraft (haversack): 1d20 ⇒ 8

Soft cave!

Kalas rummages inside of the sack, looking for crunchy beetles.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

perception: 1d20 + 6 ⇒ (12) + 6 = 18

Kalas perches upon the concealed door. Natula frowns at the bat.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Kalas fluttering in circles, keeps an ear out for more danger.

perception: 1d20 + 6 ⇒ (14) + 6 = 20


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

Fort save: 1d20 ⇒ 13

Kalas speeds upward 40' (if he's flying, he's normally at 10') to see what if anything might be attracted by the screaming fungus.

perception: 1d20 + 6 ⇒ (9) + 6 = 15


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

"Squee...."

Aww, she could have saved those....


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

On-site--err, above site.

stealth: 1d20 + 14 ⇒ (2) + 14 = 16

perception (aerial reconnaissance): 1d20 + 6 ⇒ (2) + 6 = 8

I hate this dicebot!


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

"Squeee!"

perception: 1d20 + 6 ⇒ (16) + 6 = 22
perception: 1d20 + 6 ⇒ (7) + 6 = 13
perception: 1d20 + 6 ⇒ (7) + 6 = 13
perception: 1d20 + 6 ⇒ (16) + 6 = 22

Don't know if I need multiples for multiple windows. Figure he goes widdershins starting from where we stand.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

stealth: 1d20 + 14 ⇒ (10) + 14 = 24

Plainly intending to startle, Natula's bat buzzes Orrin and Serres as it passes, following its mistress.

"SQUEEE!"


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

"Squeee!" The little bat detaches itself from Natula's cape, and flies off for a higher view.

perception (aerial reconnaissance): 1d20 + 6 ⇒ (7) + 6 = 13


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor

perception: 1d20 + 6 ⇒ (6) + 6 = 12

"Squee!"

intimidate (aid in demoralizing, smaller size): 1d20 - 4 ⇒ (8) - 4 = 4


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor
GM Tarondor wrote:
Back up. Unless Kalas can read and is a lot smarter than I think, the bat doesn't get to make that Perception check.

Not that it matters but, Int 6. I know nagaji PCs with less Int. ;) He is a familiar, and not an animal companion... And he actually has ranks in Linguistics. So technically, while he is obviously not really good at it, he can read, and make trained skill checks.