Hey all, first time poster. (please excuse the tl;dr) As the title suggests I'm looking for suggestion building/optimizing a lvl 15+ character around the concept of a slayer/shadowdancer/maybe fighter build I'm thinking of.
As little insight into my thinking, I'm playing with a new group of people who tend to be pretty strong power builders and the DM has had to up his EL by a lot to compensate. As someone who has less skill doing so I've found myself taking a back seat in almost every encounter. My DM has allowed me a rebuild to try and strengthen my character and help would be appreciated.
Here's what I have down right now:
Slayer(Vanguard) 9/Shadowdancer 3/Fighter 3
Stats: (with items already factored in. These cannot be changed currently)
Skill focus: bluff
3 levels of shadow dancer grants the summon shadow ability and 3 of fighter gives bonus feats and armor training. Slap on mithril full plate and now have full movement.
The strategy behind this build, as it stands, is a sort of group tactician, who uses his skills to assist others in combat while doing fair damage himself.
Shared studied target(+1 ab and dmg), vanguard tactician ability to share outflank (+4 ab while flanking), feint to remove a targets dex to AC, and my shadow is an auto flanking, str draining partner who uses my full bab and half my d10 health pool. All of these bonuses are designed to boost my ab up as high as possible.
My strategy in combat is to flank with my shadow, grant it and my allies +5 ab and +1 dmg, bluff as move then Pwr attack/vital strike with 3d6 sneak at full and padded ab.
I'm very interested in slayer build ideas. I don't understand the need for a 3 level dip in fighter when slayer gives full BAB other than additional feats when 3 additional levels of slayer would grant full BAB and an additional sneak attack die.
Using summon shadow to achieve flanking for sneak attack is solid.
I've been considering a slayer critical bleeding build however the shadowdancer dip seems very strong mechanically and really fun.