Ran this the first chance I had and plan to run it many more times in the future!
The story is clean-cut, with no erroneous pit-stops, but it is also simplistic enough to keep the players on track without railroading them.
Plenty of RP moments to allow those players to shine, but balanced perfectly with combat. One combat streams into an RP session, the next RP session streams into the remaining combats. Riddywhipple is indeed fun NPC to run and he comes with the most meticulously crafted speech of pure-chaos that I have seen!
The boon is very attractive as well, which has drawn players towards the scenario. If a player wants the boon for a different character than what they could play, its easy enough to talk them into running the scenario later (thanks to the latest Guide to Organized Play) which is a great deal for event coordinators, like myself, who want to lure more players into GMing.
The faction missions are straight to the point - no player should be confused as to what they should be looking for.
On the con side of things: the scenario calls for creatures from all 3 Bestiaries, and almost every encounter requires a quick template to be applied - this is not a run-on-the-fly scenario, but could be good prep-test for GMs. Most of the maps are erroneous as they are basically wide-open wilderness maps.