Wizard

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There is a wizards crossbow called "Mages crossbow" which adds it's enhancement bonus to your ray attacks (to hit and to damage).

If I were gonna use Battering blast as a level 20 wizard which equals to(five balls of force) with a Mages Crossbow +5, would you add this +5 bonus damage on the first battering blast only? or would it add to each subsequent battering blast attack made on that turn?

Mages Crossbow:
This +2 light crossbow is made of silver that never needs to be polished.

A mage’s crossbow is especially effective against creatures with spell resistance. Against such creatures, the weapon’s effective enhancement bonus increases to +3, and it deals an additional 1d6 points of damage. Whenever the wielder casts a spell that requires him to make a ranged touch attack (such as a ray) while he has the crossbow in hand, he gains a bonus on his ranged attack roll equal to the crossbow’s enhancement bonus against the target creature. If the spell hits, the caster also applies this bonus to the caster level check to overcome the target’s spell resistance (if any) and on the spell’s damage roll (if any).

Battering Blast:
You hurl a fist-sized ball of force resembling a sphere of spikes to ram a designated creature or object. You must succeed on a ranged touch attack to strike your target. On a successful hit, you deal 1d6 points of force damage per two caster levels (maximum 5d6). For every 5 caster levels you possess beyond 5th, you gain a second ball of force.

A creature struck by any of these is subject to a bull rush attempt. The force has a Strength modifier equal to your Intelligence, Wisdom, or Charisma modifier (whichever is highest). The CMB for the force’s bull rush uses your caster level as its base attack bonus, adding the force’s Strength modifier and a +10 bonus for each additional blast directed against the same target. Each sphere of force makes its own separate bull rush attempt—if multiple spheres strike one target, you make multiple CMB checks but only take the highest result to determine success. If the bull rush succeeds, the force pushes the creature away from you in a straight line, and the creature must make a Reflex save or fall prone.

This spell pushes an unattended object struck by it 20 feet away from you, provided it weighs no more than 25 pounds per level (maximum 250 pounds). This spell cannot move creatures or objects beyond your range. Used on a door or other obstacle, the spell attempts a Strength check to destroy it if the sheer damage inflicted by the spell doesn’t do the job.


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So guys this is simple, can I stack aid another and swift aid on the same person for the AC? It says that "similar bonuses stack" but at the same time it comes from the "same source" which is me. Does it work for double aid another for AC on the same person or it has to be AC and Attack or you can't use both on the same guy period?

What about the investigator ability which allows you to use aid another as a move action? Can I use aid another 3 times on the same target? (Standard action, move action, swift action)?
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Aid Another

In melee combat, you can help a friend attack or defend by distracting or interfering with an opponent. If you’re in position to make a melee attack on an opponent that is engaging a friend in melee combat, you can attempt to aid your friend as a standard action. You make an attack roll against AC 10. If you succeed, your friend gains either a +2 bonus on his next attack roll against that opponent or a +2 bonus to AC against that opponent’s next attack (your choice), as long as that attack comes before the beginning of your next turn. Multiple characters can aid the same friend, and similar bonuses stack.

You can also use this standard action to help a friend in other ways, such as when he is affected by a spell, or to assist another character’s skill check.

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Swift Aid:

Prerequisites: Int 13, Combat Expertise,base attack bonus +6.

Benefit: As a swift action, you can attempt the aid another action, granting your ally either a +1 bonus on his nextattack roll or a +1 bonus to his AC.

Normal: Aid another is a standard action.

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The important aspect of bonus types is that two bonuses of the same type don't generally stack. With the exception of dodge bonuses, most circumstance bonuses, and racial bonuses, only the better bonus of a given type works. Bonuses without a type always stack, unless they are from the same source.

Quote:

Effortless Aid (Ex): The investigator can use an aid another action as a move action instead of as a standard action. An investigator can expend one use of inspiration to instead perform an aid another action as a swift action.


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Let say that I'm using Use magical device has an alchemist to activate a scroll and I want to cast it adjacent to an enemy but I don't want to get hit or move.

Can I cast it defensively even tho Im not a caster?

How would it work since I got no caster level?

I can emulate the ability score modifier with Use Magic Device but can I emulate my caster level has well?

Concentration Checks and Casting Spells

To cast a spell, you must concentrate. If something interrupts your concentration while you're casting, you must make a concentration check or lose the spell. When you make a concentration check, you roll d20 and add your caster level and the ability score modifier used to determine bonus spells of the same type.

CASTING DEFENSIVELY

If you want to cast a spell without provoking any attacks of opportunity, you must make a concentration check (DC 15 + double the level of the spell you're casting) to succeed. You lose the spell if you fail.


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Bump, is there any solid answer to this question? this question should be an FAQ.


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You can create your own costume race and have it large sized if the DM allows you to use the ''Race Builder'' method sistem displayed in the Avanced Race Guide.