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LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() "We completed our most important task - securing the records. There is no point throwing good bodies after bad trying to collect remains. Let us make haste." ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Johann glares angrily at Tokinoshi. "It's unlikely that I will manage to restore its original condition after this bout of... carelessness. Let me see what I can do." Crafting: 1d20 + 7 ⇒ (17) + 7 = 24 ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Edited after Eovar moved back. Johann moves up a bit (one Stride), then readies to fire at the first skeleton that comes into his view. Sling: 1d20 + 6 ⇒ (2) + 6 = 8
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LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Johann persists, even though his aim doesn't seem to be at its best so far. Did the persistent damage run its course? Would be nice to know if it at least did some damage. Sling: 1d20 + 6 ⇒ (5) + 6 = 11
Sling: 1d20 + 6 - 5 ⇒ (11) + 6 - 5 = 12
Sling: 1d20 + 6 - 10 ⇒ (16) + 6 - 10 = 12
Oh well... ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Johann keeps firing his sling at the necromancer. Sling: 1d20 + 6 ⇒ (1) + 6 = 7
Sling: 1d20 + 6 - 5 ⇒ (12) + 6 - 5 = 13
Sling: 1d20 + 6 - 10 ⇒ (8) + 6 - 10 = 4
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LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Keeping it simple due to lack of map. Johann fires two bullets at the Necromancer, then Strides toward the back of the room to stay out of the melee. Sling: 1d20 + 6 ⇒ (14) + 6 = 20
Sling: 1d20 + 6 - 5 ⇒ (1) + 6 - 5 = 2
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LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() "Is this lawyer aware of the term 'property damage'?" Johann shakes his head as he tries to let his side of the statue down more gently than the goblin before him. Athletics: 1d20 + 3 ⇒ (4) + 3 = 7 ...but apparently one side of the statue suddenly crashing to the ground made him lose his balance, as he loses his grip and his side (presumably) tumbles down as well. He then pushes past Tokinoshi to get a clearer shot at the robed figure and lobs a Lesser Acid Flask at it. (still 1st range increment due to Far Lobber feat) Bomb: 1d20 + 6 ⇒ (18) + 6 = 24
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LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Religion: 1d20 + 4 ⇒ (4) + 4 = 8 "We should explore the remainder of the building first. We can carry the statue out when we are about to leave, I would say." ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() The C1, C2 etc. markers are still there (part of the map), but the actual centipedes are the images of centipedes, and there's only one of those left (on marker C3). ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Johann gives Keemul an appreciative nod. "Many thanks." Since his aim with bombs seems to be off at the moment, he instead draws his sling and fires two shots at the closest centipede (Centipede 3): Sling: 1d20 + 6 ⇒ (13) + 6 = 19
Sling: 1d20 + 6 - 5 ⇒ (15) + 6 - 5 = 16
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LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() "Oh, for the love of..." Johann strides forward and to the side to get a clearer throw at the centipede backline, then lobs a Lesser Thunderstone at Giant Centipede 3. If there's more of these around, it might be best to stir them up now with some noise, rather than get surprised again later. Thunderstone: 1d20 + 6 ⇒ (2) + 6 = 8
Cursing under his breath, he tries again with his second thunderstone. Thunderstone: 1d20 + 6 - 5 ⇒ (10) + 6 - 5 = 11
The stones produce two loud booming sounds in quick succession. ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Wrapping up downstairs: Crafting: 1d20 + 7 ⇒ (13) + 7 = 20
--------------------- Upstairs: "I will help you with sorting through the tomes, Hornietelle. There is a lot of material here and it would not do to miss some important knowledge." ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Crafting: 1d20 + 7 ⇒ (16) + 7 = 23 "Just a moment, Keemul. I think I can make this a bit safer for you." He works on the boards for a bit before giving the go-ahead. ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Johann looks around for a stable-looking place to tie the rope to. If nothing presents itself, he at least grabs the rope and holds it, together with any other willing helpers. ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() "I'm not sure whether any items of import were kept at this college, but we cannot risk missing something. I have some rope on me." Johann takes off his backpack and starts rummaging for his rope. "Any volunteers?" ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() "By the way, there are a few giant undead monstrosities heading here right now, so we are under some time pressure. Did you have the opportunity to look through the college?" ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Johann nods. "Yes, yes, the Pathfinder Society. Hmm... Larraz... I think your name appeared in our documents." He flips through the dossiers. "Ah yes, here it is... no secondary education... druidic magic... that might be useful... the Wind and the Waves... How unexpected to find someone still alive! And, err, my condolences about your horse." ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() "Possibly. We are here to secure the knowledge still remaining here in the college. In addition, we were sent to determine the fates of some missing Society members. Are you one of them? Do you have information pertaining to the records kept in this building?" ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Society: 1d20 + 7 ⇒ (5) + 7 = 12
Instead, Johann goes and takes a look into the room that seems to be currently missing its door (B5). ![]()
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LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Johann finally properly looks up from the notes. "Ah, yes, yes. Of course." He quickly stows the notes, then makes to follow Hornietelle inside. ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Academia Lore: 1d20 + 7 ⇒ (17) + 7 = 24
Medicine: 1d20 + 4 ⇒ (3) + 4 = 7
Society: 1d20 + 7 ⇒ (16) + 7 = 23
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LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Assuming I can try the second check as well. "This can't be that complicated. We should be able to stabilize the frame a bit, make sure it is sturdy enough for the road..." Crafting: 1d20 + 7 ⇒ (13) + 7 = 20 ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() "If we are to get the bodies out of here, we should take them with us now. Coming back here to fetch them would just be wasted time. The wagon seems to be our best option." ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Johann nods toward Eovar as he leaves, then goes to check behind the bar. Map
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LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Religion: 1d20 + 4 ⇒ (16) + 4 = 20
As he enters, Johann remarks: "Ah, a wheel. Fitting for a nation devoted to Iomedae." He kneels to examine the corpse. "This person was small. A halfling, or maybe a gnome. A devotee of Iomedae, looks like. Do you remember someone of that description from the dossiers?" ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Stepping out of the apothecary, Johann informs the others: "Some herbs and candles in there, but nothing interesting." He nods toward Eovar. "I shall join you at the inn. Quite some space to search there." ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() The apothecary seems up Johann's alley, so he looks through the debris to see if some interesting leftovers turn up. Not sure which skill this would use. ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Since the group seems to be fanning out, Johann would also approach a building and look inside. If any of the buildings is recognizable as a structure where records would be stored, he will choose that one; otherwise, the closest one not yet investigated. ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() "You should take this." Johann hands Keemul his Minor Healing Potion. "And now let's get moving." He urges the group toward the College building (if it is readily recognizable) first and foremost. ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() "Everyone in good enough shape to keep moving? With those giant things coming closer, we should go and comb the College as quickly as possible." ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() I forgot to mention, basically all my bombs still do 1 damage to the main target on a (non-critical) miss (so that would probably be 1 cold damage on the horse from the last bomb, and possibly 1 electricity damage from the one before that if 8 is not a critical miss). ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Let's try this again. Johann throws another bomb, this one a Lesser Frost Vial, at the horse and follows it up with two shots from his sling. Bomb: 1d20 + 6 ⇒ (7) + 6 = 13
Sling: 1d20 + 6 - 5 ⇒ (10) + 6 - 5 = 11
Sling: 1d20 + 6 - 10 ⇒ (5) + 6 - 10 = 1
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LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Johann steps toward the corner of the building for a clearer shot, then aims another vial, this time at the horse (lower right square so that both zombies are in the splash). This one is a Lesser Bottled Lightning. Bomb: 1d20 + 6 ⇒ (2) + 6 = 8
He then loads his sling once more and takes aim at one of the zombies threatening Keemul. (Zombie1) Sling: 1d20 + 6 - 5 ⇒ (6) + 6 - 5 = 7
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LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Johann gives Tok-Tok an appreciative nod and moves up (2 Strides), drawing a small vial as he goes, which he then throws at the southern of the two zombies near Keemul. (Quick Bomber to throw a Lesser Alchemist's Fire, with Guidance) Attack: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
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LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Perception 1: 1d20 + 6 ⇒ (7) + 6 = 13
First of all, Johann pauses a moment to try and recall some useful information about these creatures. Recall Knowledge, I assume Religion, my bonus is +4. Preferring to stay back for the moment, he pulls out his sling and takes an unlikely shot at the closest zombie (the one on the east side), which has cover from him and is in his 2nd range increment. Sling: 1d20 + 6 - 2 ⇒ (2) + 6 - 2 = 6 The shot goes faaaar off the mark and Johann curses quietly. "I knew I should have gotten some more practice in with this thing." ![]()
LN male (he/him) human alchemist (bomber) 1 | HP 17/17 | AC 17 | F +6 R +8 W +4 | Perc +6 | Stealth +3 | speed 25 ft | Hero 2/3 | reagents: 0/5 | Active Conditions: ---
![]() Johann tries to gracefully move through the underbrush. Acrobatics: 1d20 + 6 ⇒ (18) + 6 = 24
Surprisingly agile despite his unassuming appearance, the brambles pose no problem to him whatsoever.
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