Giant Frog

Jhar226's page

Organized Play Member. 98 posts. No reviews. No lists. No wishlists. 1 Organized Play character.



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1 person marked this as FAQ candidate.

Medium is listed as having 5th and 6th level spells in Occult Origins, Blood of Shadows, and Arcane Anthology sourcebooks.

Did someone forget they're only up to 4th level spells? Or is there a way they get them naturally?

https://www.aonprd.com/SpellDisplay.aspx?ItemName=Subjective%20Reality
https://www.aonprd.com/SpellDisplay.aspx?ItemName=Baleful%20Shadow%20Transm utation
https://www.aonprd.com/SpellDisplay.aspx?ItemName=Shadow%20Transmutation
https://www.aonprd.com/SpellDisplay.aspx?ItemName=Emblem%20of%20Greed

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Hello! I wanted to post on here to see if I could garner interest for a system I've been working on for the past couple years, and wanted to share it so people could see it, give feedback, and potentially get any opinions on content (or maybe suggestions for new things to add to the game).

The system is a d10 keep based system; and is focused on grittier combat, a robust amount of customization, and a horror-themed fantasy setting (though home games which don't use the Core setting can be anything really). It's relatively simple once you get the core mechanics down, and has a wide breadth of options available including various Species to play as, 15 individual classes (with archetypes adding more options), equipment customization for more specialized gear, and so on.

If you have any questions or comments, let me know! I'm eager to see if people are interested, and what people think. I'm always changing the game, and willing to alter things if they seem unfair/unbalanced, or to discuss things which should be added. So if you have comments or suggestions, lay them on me!

The link to the SRD

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Now available! Next supplement after this one will be released Winter 2019, keep an eye out for it!

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Now featuring The Fade Tabletop 2nd Edition! Folks, I hope you're ready. Expect at least 2 books per year for this system from the official source (Black Flame Studios) plus any additional supplementary books from 3rd Party Publishers!

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QUARTS now has an SRD! Updated semi-regularly.

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Now available on the Paizo store! If anyone has questions, please post them here!

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I have quite a few pieces of custom content on this page. I'm looking for some suggestions on changes or potentially new content to be added.

I have more content planned to be added:

  • Breath Weapon-focused Wizard. 1-4th level caster, medium BAB, d8 hit dice.
  • Pashal (Orcs with ties to the genies.)
  • I'viek (Humanoids who have crystals embedded into their skin. Inclined to arcane magic, and detest violence)
  • Kharitar (Humanoids with gracefully beautiful bodies, but horrifying bug-like mandibles. They must feed on a sentient human at least once a week.

Also, it's 5:40 AM here...might be a bit (very) sleepy

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Two systems I've been working on. QUARTS has been in works as the "Fire Emblem" RPG I had spent time on, but at this point I want it to be its own thing. Thus, I started retooling the CRB of the game system, as well as making things simpler and changing some things. The other system is Fortissimo Letzte//Ritter (Fortissimo Lone//Knight), which is a system based off of the Visual Novel Fortissimo EXA//Akkord made by La'cryma.

QUARTS Core Rulebook
Fortissimo Letzte//Ritter Core Rulebook

Notes on QUARTS CRB:
- Forgot to add the "Advanced" in the title (Quintessential Universal Advanced Roleplaying Tactics System)
- Forgot to put the "+1 HP per level"
- Its amount of downloads has reached almost 500 already!

Notes on Fortissimo Letzte//Ritter
- Runes, Miracle Runes, and Feats are customizeable to the extent that the GM allows.
- Forgot to put in the note that "Mage Types" are optional to do, and rolling for your class isn't always advised. It's required to be an Irregular however.
- Forgot to put in that there are 3 actions in a character's turn.

If you guys can spare suggestions, and assistance on these systems that'd be appreciated greatly.

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So, I'm working on a d100 system for the Fire Emblem game series, would like to get people's opinions on it, as well as suggestions for updates and other such things. Link Here.

So far I think I have everything for the combat aspect of it, though I may need to change those for later. There are also some things that I do see in the PDF every now and again that need to be fixed (like some of the examples reflecting previous rulings).

Huge thanks to the Fire Emblem d20 wiki for inspiration/some rules, and Intelligent Systems for...well, Fire Emblem itself!