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Jetro Clampett's page
1,806 posts. Alias of Andrea1.
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Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
I am just going to bow out here. Been a great group.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Draw back. Jetro says as the message is relayed.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
So people want to hit another tower or bug out?
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Jetro makes red dead
Shocking Longbow+2,SA,PS,Rapid: 1d20 + 20 ⇒ (3) + 20 = 231d8 + 16 + 1d6 ⇒ (5) + 16 + (1) = 22
Shocking Longbow+2,SA,PS,Rapid: 1d20 + 20 ⇒ (7) + 20 = 271d8 + 16 + 1d6 ⇒ (4) + 16 + (5) = 25
Shocking Longbow+2,SA,PS,Rapid: 1d20 + 15 ⇒ (13) + 15 = 281d8 + 16 + 1d6 ⇒ (5) + 16 + (3) = 24
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Considering how things have really slowed down, perhaps we should end things with taking out Rasputin since there is still one more book to go.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Jetro unloads on Yellow
Shocking Longbow+2,DA,PS,Rapid: 1d20 + 20 ⇒ (11) + 20 = 311d8 + 16 + 1d6 ⇒ (4) + 16 + (5) = 25
Shocking Longbow+2,DA,PS,Rapid: 1d20 + 20 ⇒ (13) + 20 = 331d8 + 16 + 1d6 ⇒ (2) + 16 + (1) = 19
Shocking Longbow+2,DA,PS,Rapid: 1d20 + 15 ⇒ (6) + 15 = 211d8 + 16 + 1d6 ⇒ (3) + 16 + (2) = 21
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
So we can start shooting the frozen soldiers?
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
So we're fighting it out it seems. Jetro readies his bow.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
They might be holed up in the ruins where Raputum hides. Jetro shrugs
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Reflex: 1d20 + 8 ⇒ (2) + 8 = 10
Jetro explodes
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
So we leaving now? What is that weird thing?
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Jetro shoots the guard
+2 Shocking longbow: 1d20 + 25 ⇒ (13) + 25 = 381d8 + 10 + 1d6 ⇒ (7) + 10 + (2) = 19
+2 Shocking longbow: 1d20 + 20 ⇒ (5) + 20 = 251d8 + 10 + 1d6 ⇒ (6) + 10 + (1) = 17
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Always wanted to ride a dragon. Take me up.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
I assumed that there was some way to get up the tower, like a door inside it and stairs/ladder
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Who wants to go through the door first?
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
So we can hit this tower and take them out.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Waiting for our DM it seems
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Perhaps we should slip smaller encounters and just do the bigger ones.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Course we don't know where the vampires are.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Probably under since we haven't been in one
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Well let's get going! Duardlara, time to transport.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Well I dun plum forgot I have these magical glasses of low-light sight. Hmph...Getting tired and forgetting things.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Jetro could use a Darkvision while others might have ways to get around the dark problem
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Well after sunset sounds as good as any, we could also fly in at the wrecked horeman camp.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Clyde just has normal vision
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Any magic to help all of us see at night? I don't have anything special.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
You could be a yeti with an underbite.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Disguise as some troops and go after those vampires.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
If we can find out where those vampires sleep in the day, we can put them down for good.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
How about we kille those chaplins?
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Testing out your abilities sounds good. So you have a good handle on combat.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Seems we are all set. Let's head out to catch a mad monk.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
I'm primarily an archer, but if I need to, I can get into melle and crack skulls.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Putting Rasputin down that is for certain, he has this magical device that gives him protection Jetro's brow furrows. Plus, I think, keeps him shifted away from the reality we are at. So wrecking his fancy tools will let us go get him.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
We best keep you hidden by magic or something. Plus protect you from getting shot since those gunners can hit a long way off.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Gnomebane? Good thing he never saw my front yard.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Who would have thought that just trying to close some magic portal would have ended up with us being tossed all over the place.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Next to the woman is a tall, rangy man covered in an ordinary fur lined helmet and furred cloak. He looks at you all suspiciously with sharp eyes that look out from a battered face adorned with a scowling snaggled toothed mouth. He grips a long bow with expert hands and looks like he could easily impale both of you from quite a distance.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Jetro keeps a wary eye on the duo.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Another one of those minions of Rapsutin!
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
Summoner who has a big bear follow him around.
Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17
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