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![]() Last summer, our request drowned in Liz' busy preparations for PaizoCon or GenCon or something, I'm afraid. Now that Christina Stiles has put out a call for writers, I decided to cast a spell of reanimation on the thread in the hopes that Liz will see it and take the question to the powers that be :-) ![]()
![]() Thank YOU Endzeitgeist! During last week's sale by Rogue Genius Games, Rite and Raging Swan Press I skimmed though hundreds of your excellent reviews, trying to figure out how to best spend my money. It was a tremendous help - but also a huge temptation, so I actually ended up spending $97.99! :-D Most times the product descriptions did not really help me make up my mind - your reviews did. So thank you for being there to guide me and a whole lot of other players and game masters. We are grateful :) ![]()
![]() Hi Owen, Just picked up Ultimate Options: Story Feats and Bullet Points: 5 Magical Disease and look forward to reading them! I'd like to suggest making more encounters that cannot be killed - obstacles, hazards, puzzles (maybe not traps, there are so many trap books out there). But basically anything that will force the PC's to stop and think before resolving to use brute force :-) If you are still giving out books for suggestions, I'd like the Genius Guide to Gruesome Dragons. ![]()
![]() Of course their intention is to get the word out. That doesn't change the fact that the method is in violation of Facebook's guidelines, which state: 3. Promotions may be administered on Pages or within apps on Facebook. Personal Timelines must not be used to administer promotions (ex: “share on your Timeline to enter” or “share on your friend's Timeline to get additional entries” is not permitted). ![]()
![]() Some friendly advice:
You'll likely be reported for encouraging spamming and your page and contest could get shut down. So I strongly recommend that you change that part of your contest. ![]()
![]() Liz Courts wrote: Third-party publishers should feel free to contact me regarding anything on the website, sales or otherwise. This is something that is on my radar to discuss with the Powers What Be. :) Hi Liz Glad to hear your response, so I sent you an e-mail on Monday, but so far there has not been any indication that you got it? How long do you think it will take before the Powers What Be make up their minds? I would have thought it was a rather simple matter to settle one way or the other? ![]()
![]() Charles Evans 25 wrote:
I know some of Paizo's people in sales, but none of their people responsible for web ;-) ![]()
![]() Ah, I see, thanks. So tremorsense is more useful in the sense of e.g a monster being able to sense someone sneaking up on it from behind - but it would still need to turn its head to strike the person - otherwise it would simply attack the relevant hex (e.g. with a tail slap) and receive all the normal penalties and miss chances in doing so? ![]()
![]() If a blind master fencer (example) is wearing Tremor Boots with a radius of, say, 20 feet - how many of his penalties for his Condition: Blinded would then be removed would you say? As far as I can tell, he would not suffer the miss chance to striking other creatures in melee but which/how many of the other penalties would still be in effect? ![]()
![]() Several times in the past 6-8 months, various Third Party Publishers have announced calls for submissions in the "Compatible Products from Other Publishers" forum here at Paizo.com. However, not all readers are frequent enough visitors to spot these open calls and so have missed their chance to participate in them. A while back, we had a discussion about having a single sticky thread at the top of our forum where open calls and other contests could be cross-announced. One reader suggested that I post here in the hope that Paizo would see this and grant us our wish :-) Suggested text for the opening post of such a sticky thread: Headline:
Post:
Do NOT post your open call only in this thread! If you are a 3PP, create your own separate Open Call thread and simply announce it here with a link to your thread. If you are a forum user and spot a new Open Call, please feel free to drop a link to its thread as a post in this thread. That way, each Open Call will have its own thread for announcements and questions, but anytime you visit this forum, simply referring to this sticky thread will tell you if there are any new Open Calls that you have missed. Good luck and have fun! :-) ![]()
![]() You should check out this thread in which a lot of 3PP explain if and how they'd like to be approached in such situations :-) Good luck! ![]()
![]() Drejk wrote: It could be a good idea assuming that they would be get unsticked after the submission deadline passes to make place for new ones. Well, I didn't mean that all Open Calls be sticky while they are active - rather that a there would be a single thread in which announcers could cross-post their Open Calls (in addition to opening their own threads for the purpose). Let's suppose you only check this forum once a week. You'd instantly see if there was 1-2 new posts in the sticky thread and find the links to whatever Open Calls you might have missed during the week. Anybody know who at Paizo to write to and request a sticky thread? Liz or someone else? :-) ![]()
![]() Here's a thought: from time to time several companies put out an Open Call for freelancers. In the past months, we've seen Kobold Press, Raging Swan Press and Jon Brazer Enterprises do it, and maybe there have been more that I have missed. I know from reading the other threads mentioned that there are always a few who don't see such announcements until it is too late for them to participate. So, my suggestion is to make a single sticky thread in this forum, where companies can cross-announce their Open Calls? They'd still run their own threads about their individual open calls, but this way anyone can browse the sticky thread and easily get up to speed with any current open calls. What do you think? :-) ![]()
![]() Alan_Beven wrote:
Some really good ideas there, Alan, and several of them have crossed my mind before. I can't set a specific time table but I hope and believe you'll see a couple of items from that list from Blood Brethren Games in 2014 :-) ![]()
![]() Just a bit of "office gossip": http://seankreynolds.com/misc/a-new-chapter-indiana.html ![]()
![]() I am looking for GM information regarding the Plane of Shadows and Fetchlings and came across a reference for the Shadowsfall setting by Jon Brazer Enterprises. It sounds interesting, but in the product line I can only find a player's guide and the Book of Beasts: Monsters of the Shadow Plane? Does a book for GMs about the setting exist? ![]()
![]() Very interesting interpretation Owen! I always took the "names are IP" part to mean character and place names as such. Not names of e.g. monster races, spells or feats, which I've always considered part of the rules crunch? (= OGC). Are other 3PP's here genereally on line with Owen on this? That is "names" are mentioned as IP, you'll have to rename spells, feats, monster races etc. before using them? ![]()
![]() Owen K. C. Stephens wrote:
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![]() Thanks for posting this. It is slightly annoying that the entire system is depending on everyone using a complete S15, no omission. Let's say a poor chap mistakenly believes Paizo's own S15 to be in order and uses the Advanced Race Guide in a 3PP product, quoting just the S15 from ARG believing it to be complete. That person would then be in violation of of the OGL, because Paizo's S15 in ARG is incomplete... ![]()
![]() I must admit, I only know your Tinker class from a spectator's point of view, that is - I know you've released it and it's been quite successful as far as I can understand. But I don't know how it works or anything. I like what you propose above - not so much from a gameplay point of view or a player's point of view, but from a storytelling point of view (as a Game Master). I like the notion that a single, somewhat isolated culture could have developed in this direction. It would make encountering them fairly unique and a memorable experience. I can easily see PC's defeating a foe with a biomechanic enhancement and then trying to figure out if it is possible (and safe) to use that item as they would any other magic item :-) Lots of fun possibilities. For that reason alone, I'd be interested in hearing more about this project! |