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Jericho Nichnytsia's page
31 posts. Alias of SinBlade06.
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Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Jericho puts his fingers to his lips and whistles to the flag waver, staying hidden in the bushes.
Keeping my stealth roll, trying to get her attention without giving away my position.
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Sorry! I had my head in other places for the last month. Let's get this over with!"
Jericho sees the white flag, but bothers not with it, trying to find the Officer instead.
Perception: 1d20 + 8 ⇒ (14) + 8 = 22
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Jericho quickly reloads, reaiming down his scope.
I don't know how quickly it is to reload the Springfield, so GM's call if I can do anything else this turn.
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
OH MY GOD I'M SO SORRY!!!!!!!!!!!!!
I seriously didn't think it was my turn! I feel so bad for forgetting!!
I hope everyone else is still up for it. I'm having fun!
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Jericho lines up a shot at the Officer again and makes the last round in his clip count.
To Hit: 1d20 + 4 ⇒ (8) + 4 = 12
Damage (just in case): 2d8 ⇒ (3, 5) = 8
Again, with +
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Jericho takes aim at the soldier that's closer to the machine gun, getting the shot lined up just right...
To Hit: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 2d8 ⇒ (2, 6) = 8
Again, those are with the + to hit and damage as determined by the GM.
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Jericho attempts to find the SS Officer again, making sure he won't be seen as well.
Stealth: 1d20 + 4 ⇒ (18) + 4 = 22
Perception: 1d20 + 8 ⇒ (12) + 8 = 20
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Close enough.
FOR MOTHERLAND!!!
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
You're a German-American! Not an Aussie! Get the accent right!!
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Jericho grits his teeth as he fires at the officer again.
To Hit: 1d20 + 4 ⇒ (13) + 4 = 17+mods
Damage: 2d8 ⇒ (7, 2) = 9+1 if within 30 feet
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
What the? Jericho doesn't question why the woman that was in his sights decided to change targets, but he doesn't mind the aid.
Quickly moving his cross-hairs, he takes aim at the Officer.
To Hit: 1d20 + 4 ⇒ (3) + 4 = 7 Again, +1, +2, or +3 depending on circumstances.
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Taking the shot. Jericho adjusts his aim and fires at one of the two soldier setting up the machine gun with his Springfield.
To Hit: 1d20 + 4 ⇒ (17) + 4 = 21+1 if within 30ft, +2 if within 120ft, +3 if both.
Damage: 2d8 ⇒ (4, 1) = 5+1 if within 30 ft
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Initiative: 1d20 + 4 ⇒ (9) + 4 = 13
Jericho realizes how stupid it was for him to not be attempting to be stealthy when he went prone. His combat intuition kicks in and he takes aim at the officer.
Shoulda been stealthy. Bad Jericho! Anywho, on my turn if I haven't been shot I'll fire at the officer.
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Jericho goes into a prone position to keep from being seen, getting his rifle and aiming towards the rustling, looking through his scope.
Perception+5: 1d20 + 11 ⇒ (19) + 11 = 30
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Will Save: 1d20 + 4 ⇒ (11) + 4 = 15
Gunfire...well, best a place as any to start. Moving towards the sound of combat, Jericho makes sure he's not gonna be spotted.
Stealth: 1d20 + 8 ⇒ (17) + 8 = 25
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
I'm gonna respectfully decline. I need my rifle!
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Stealth: 1d20 + 8 ⇒ (1) + 8 = 9
Perception: 1d20 + 6 ⇒ (10) + 6 = 16
After making his landing Jericho realizes he's the only one who made it to this spot. Quickly checking his ammo in his pistol and rifle, he starts making his way through the brush.
You can make a knowledge check untrained, but you can only learn up to DC10.
Knowledge Geography: 1d20 ⇒ 8
"We're not in Kansas anymore..."
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
I'll jump third. Good middle number. Besides, if we go down in a fireball, I'll more than likely be out.
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
I'm confused. What do you mean by a drop order?
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Jericho joins Curt, moving as fast as he can to get ready.
Will Save: 1d20 + 4 ⇒ (14) + 4 = 18
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Jericho takes a look at the clock on the wall. "We should be calling it a night soon. We may be dropping tomorrow, and we need to be ready."
Cigarettes won: 1d5 - 1 ⇒ (5) - 1 = 4
Setting his pistol under his pillow, Jericho goes to sleep to the familiar sounds of the barracks.
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Ok, I don't know about you guys, but I've had enough with the card games. Let's go with the story!
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Wow that's good. I like it! One round each unless you guys wanna go for another. After that, story time.
2d10 ⇒ (3, 5) = 8
1d10 ⇒ 10 1d6 ⇒ 5
House busts.
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
"This will be the best of times my friends. Wish us luck, eh?"
He deals, preparing cards and setting his own cigarette down.
I have no idea how we would actually play Blackjack with dice, so if anyone has a suggestion, now's the time.
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
"Right then. Name, rank, and starting bets. I'll play house. Say...one cigarette to start."
"I am Jericho Nichnytsia, Specialist in Marksman's Corps. My best shot was a quarter 100 yards away. Dim light."
He deals to Arsene, then Curt, then Pete, getting names and such as he deals.
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Ok, just checking. On with the show!
"I don't know about you, but I could go for a game of blackjack."
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
You don't wanna call me that. "Jerry" was the nickname of German soldiers by the US.
Jericho takes a look out the tent. "I hope this doesn't get too hairy. They may be covering our backs, and I want to know they'll be fighting Nazis instead of each other."
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
"Bored? Heh, I'll bet watching paint dry would be more entertaining. Of course, this is the Army. We're to be on watch at all times, so we may be watching paint next." He sighs then goes back to getting his rifle ready.
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Jericho takes the flask and takes a swig. "Thanks comrade. I'm not much for whiskey, but it's nice on occasion."
He hands the flask back, offering his hand. "Jericho Nichnytsai, Marksman."
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
With a sigh, Jericho takes a seat at his bunk, cleaning his Springfield.
"I could use a stiff drink. Too bad my vodka was taken. Contraband, pfft."
Male Human Soldier (Inquisitor) +4Init, F+3 R+4 W+4
Ready to drop!
I went with "Demon" as a last name since I can't really find a good translation.
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