GM Snarffleflox |
Silas Gibb, the rotund and frankly, unattractive man that hired you all to help him deliver two salt wagons from the port city of Cassomil, through the heart of the Verduran Forest, to the gnomish town of Wispil, snores loudly in the rear of the lead wagon, oblivious to the journey.
And while definitely annoying, the rumbling of the pale man’s snores mean that at least he’s not complaining instead. The salt merchant had admitted right away that he was an urban creature, and unused to traveling, but circumstances called for him to make an unusual rush delivery to Wispil, and his usual drivers and wagons were already elsewhere, making deliveries of their own.
So, like it or not, Silas had put out word that he was seeking wagoneers and guards for a five or six day trip to Wispil, the so-called Lumber Capitol of Taldor. The offered pay was decent (10 gp/day each), and for your own reasons, each of you signed on...
The day is warm, but not too hot, and the canopy of leaves above does much to block out a good deal of the sun. The road through the Verduran Forest has thus far been clear and uneventful, and there has been little to do…
There are two wagons, each drawn by two horses. Each wagon needs a driver, and there is a bench for them and one other at the front of the wagons. The cargo on each is covered with tarp that has been lashed down so as to be secure. There is space for three (or four if you don’t mind it “cozy”) in the back of each wagon.
Kindly position yourselves, story-wise, on the wagons (or even walking), and feel free to Roleplay. Consider this the Prologue…
GAME ON!