Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Jaynix spins his pistol like a gunslinger, slipping it gracefully back into his holster. ... at least that's what he tries to do. Instead, the gun goes clattering across the floor for a second before he grabs it up. "Uh, yah!" he yells out, grimacing at the crew comically, "Coast is clear!"
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Jaynix foolishly steps in front of Kultainen, hoping to give the android a breather as he pops off another round at the creature. ”Hey, ugly! Over here!” Trick Attack, more or less staying put for now.
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Given the nature of this task, Jaynix would definitely have come in with his weapon drawn. Let me know if this isn’t the case, for some reason. Jaynix darts forward, mirroring Kultainen’s movement as he cracks off a shot with his pistol. Trick attack: move up and attack
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Jaynix, who had only shrugged at the heavy-looking armor, watches Zigvigix give her response about the music. sense motive DC 17: 1d20 + 7 ⇒ (1) + 7 = 8 He's far too obsessed with the idea of raiding a warehouse full of horrible, predatory creatures. "Oooh ... let's go check the warehouse." He shrugs, "We can swing by for the album afterwards."
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Jaynix is still riding his racer's high. "Did you see when that one guy went REEEEAAAAOOOOWWWWW!! and Clayton was all like 'I don't think so, bub' BRRAP BRRAP!" He pauses to take a break, more forced to by his need to breathe, "Ah, hells, that was fun, guys." He claps Flush on the shoulder, "Nice work on the rig, by the way." He zooms his hand through the air, "She flew great!" At the prospect of which task to take on next, the young spacer shrugs, "One's as good as the other, I guess."
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Without pause—and without hindrance from incoming fire—Jaynix punches it, pushing the racer to the limits of its capabilities. With no penalties, we can't fail the check. So let's use that afterburner ability thingy to try to take first!
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Pilot DC16, -4: 1d20 + 12 + 5 - 4 ⇒ (15) + 12 + 5 - 4 = 28 The blast threatens to send the racer into a fish-tail, but Jaynix whoops as he grinds it back into a roaring b-line towards the finish line. "GREAT SHOT, CLAYTON!"
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
If this is a new round...
Jaynix gets the hang of the racer's handling, exploding forward despite the incoming fire. "Some of those other racers are seriously getting out ahead," he remarks, his eyes staying on his piloting.
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
With the -4 to Piloting due to RatRods hit, Jaynix actually needs to make a roll this round... Pilot, DC 16: 1d20 + 12 + 5 - 4 ⇒ (2) + 12 + 5 - 4 = 15 NOOOOOOO!!!!!
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Or maybe I misunderstood? This is my first outing. Though it's a shame if you can't actually use the character resources (skills/feats) you've invested in. Let us know how you want to handle it.
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Just to toss it out there, with our racer's +3 to Piloting, Jaynix's Piloting mod goes up to +17, succeeding even on a roll of 1. Can we assume he's piloting? Then others can take the Weapons phase every round, and we'll auto-succeed at racing until our circumstances (or piloting mod) changes. Thoughts? if ya'll are cool with that, Jaynix will enthusiastically jump behind the controls during that phase every round. :D
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
SWEET!
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
When Flush moves along, Jaynix assumes the rig is as improved as it can be. He wanders back over towards Ratrod, looking to see if he can steal the ysoki's ignition device. Can I steal his keys? :D
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
"On it," Jaynix says as he gets to work on the guns. Engineering: 1d20 + 5 ⇒ (2) + 5 = 7 Knight of Tides wrote: You could probably also try again on the sabotage? this is what I want to do with Jaynix, but I've failed a couple of checks now due to having pass 2 checks instead of 1. Earlier I tried Trick attack (passed the Acro, but failed the attack roll), then this last sabotage (passed the Stealth, but failed the Engineering). I'm trying to simply my contributions so I don't have to basically double my chances at failure to be helpful. :/
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Frustrated by his own failed attempt at sabotage (and lacking the persistence to keep up his effort), Jaynix heads back to assist Flush. "Anything I can do to help our chances?" He shrugs, "I'm no the best mechanic, but I've been around ships enough." I'm at a loss as for how to continue helping. Can I assist someone?
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
DM wrote: Jaynix it's a stealth check to pull it off without getting caught, but then it's an engineering check. Gotcha. As Gideon distracts Ratrod, Jaynix skulks over, using the racer's own bulk to conceal his efforts ... of crossing two stabilizer lines. Stealth: 1d20 + 12 ⇒ (17) + 12 = 29
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Jaynix, after scouting out the competition, tries to sneak over to Ratrod's racer, looking to foul up its handling. WHat are the chances I could do that with a Stealth or Sleight of Hand? Or an Engineering treated as it it were Disabling a Trap? :D
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Im confused. You have Jaynix as still up to go (and Clayton as scouting before), but it was Jaynix who scouted the competition.
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Jaynix winks back at her, "Oh, we'll win." He looks around at the busy area, "I'll go check out our competition. See what advantages I can scrounge up." Jaynix will Investigate the competition.
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Jaynix strolls up, chewing on a huge mouthful of the last bite of an off-brand Shirren R2E, and stops a few feet away from Laboni. "Hey, you're Laboni. I'm Jaynix; Radaszam sent us." He hastily wipes the food from his hand on his pant leg, then extends it for a shake. His eyes dart to the object of her work, his voice becomes skeptical, "Is that what you're racing?"
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Jaynix’s usual grin grows and grows as Radaszam’s plans are laid out. ”Oh, now this is a job!” The enthusiastic young human gives a comical imitation of a salute to The Dealmaker, ”Jaynix Cray, sir, but I’m guessing you already knew that. I’ll make sure Raboni is ready to win … or I’ll take her place. We ain’t losin’ this race.” Does Jaynix know anything helpful about Ratrod, this race, or Laboni that would be helpful?
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
"And here I thought tracking down a hacker would be the lightweight portion of these tasks." He shrugs, holstering his pistol, "I'm great with seeing The Dealmaker next."
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Jaynix rolls back on his heels, leaning against the rail of the bridge as he reloads his pistol. "I like that a LOT!" Then he shifts his gaze to Ceren, "I say we get out of here while the getting's good." He looks around, "Where's the kid?"
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Jaynix jukes back to his left, rolling to his feet to crack off a shot at the retreating thug. He grins excitedly over at Gideon, ”That’s a MEAN trick! I like it!” Trick attack: moving 10ft right, then attacking Red.
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
”Lady!” Jaynix grunts as he dodges to his right, cracking off a second shot at the nearest thug, ”Get back behind us!” Trick Attack against Blue, ending in the square north of Gideon
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
If GMS says we had a chance to draw weapons, then Jaynix would have taken a shot at Blue last round...
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Jaynix moves forward, pulling his pistol out as he goes. ”Leave her alone, mates!” move to draw pistol, then move forward. Trying to maintain a lane of approach/charge for our heavies, should they need it.
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Thinking quickly, Jaynix bolts away from Kultainen (and directly at Ceren and the thugs). As he runs, his voice is panicked and he keeps looking over his shoulder in fear at Kultainen's fun. "ITS STATION SECURITY! RUN, GUYS!" Trying to bluff to convince the thugs that the crew is a security team.
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Jaynix had followed Clayton to the door, pausing and slouching against the open door frame. He pulls out his personal comm, idly flipping through infosphere feeds as he keeps one ear on the conversation with the old woman and one eye on the outside corridor. ”It ain’t a bad plan, yeh,” he says back through the door. ”I can’t help with faking the death, but I may be able to help scrounge up some fake docs for whatever identity is chosen.” He shrugs, ”I don’t think she’d be too interested in taking up my particular line of work.” I have Culture and Bluff at +5 each, but nothing else applicable unless we want to get her a job as a smuggler. :)
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Jaynix strolls along with the group, getting distracted by—and often fiddling with—odd bits and bobs as they progress through the station district. He seems to move with a jittery athleticism that is surprising for his slim frame, and his eyes never seem to stop moving. As they come into view of apartment, but still some distance away, the young spacer pauses. He looks around, trying to note anything of worth or interest.
"So our hacker's a botanist, maybe? Could be an angle to recruit him. Ya know, in addition to offering to help protect him from the response that security team is likely drop on him for hacking their system. I'll hang back," he says after a moment, then shrugs. "I'm not much of a talker, anyway." He winks over at Flush, apparently gaining back some of his early enthusiasm, "Ya know, with my crooked mouth and all." He pauses, considering. "If our hacker seems resistant, and we need to figure out a second way to get to that information," he taps his personal comm, "give me a signal. I'm no hacker, but I might be able to get in there to have a look around without getting noticed." He gives the team a few moments to respond, then (if they don't make a better suggestion on how to handle the situation) he tries to vanish into the crowd to find a good place to watch the encounter. Stealth: 1d20 + 9 ⇒ (6) + 9 = 15 Basically, Jaynix will stay out of the way, stay hidden (if possible), and keep his eyes and ears open in case the team needs something done by him.
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Jaynix barks out a laugh, ”I like speed and discretion." His exuberant grin is briefly in evidence before it wilts slightly at a glance towards Flush. When he continues, it's with slightly less excitement in his voice, "Let's do this." What’s the skill to know more about Bluerise Tower? Is that Culture?
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
The young human shrugs, "That's fine with me." He pauses for a second, blinking confusedly at Flush as he touches his mouth. "Wait ... what's wrong with my mouth?" He wipes at his lips self-consciously, "Do I have food on me or something?" He uncertainly tries to regain his train of thought, which he then finishes. Somewhat hesitantly. "Let's hit the Acquisitives second. I'm supposed to check in."
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
No problem. And glad to hear that we'll be getting a full table on this. I can't imagine there's a lack of interested folks to jump in a SF game. :) Jaynix gives Flush a crooked but friendly grin, and waves at her introduction. She was—without a doubt—one of the stranger Vesk he'd met. It was refreshing. "Nice to meet ya, Flush-not-a-dumb-jock." He laughs, bouncing on the balls of his feet. You get the impression the young man isn't aware of the movement ... just an excess of youthful energy. He looks at each of the Society members for a second, then back at Guidance. So, uh, whaddaya think they'll have us up to? Think they're sending us off-station?"
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Oh, excellent. Do I just download it and pick which option I want for Jaynix? Do you need to sign the doc before it's valid? I just missed the window for updating my Boons, so here's what I think is appropriate: Acquisitive's Champion (Faction)
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Jaynix—a young, skinny, human man in mismatched spacer clothes—follows in on Clayton's heels. He gives the two other agents a friendly wave before turning to listen to Guidance. He swabs out his mouth, spitting on it for good measure, then considers the offered implant. With a shrug, he extends his left arm, accepting Society implant. He steps back, rubbing the implant spot as his gray-eyed gaze returns to the other agents. His crooked smile returns. "Heya, Clayton," he says brightly, with the unique cadence of deep-space-born humans. "I'm Jaynix. I dabble in a few things, but I can fly damn near anything." Still looking for a character image.
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
Player Name: Ben Jolly
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
So a Boon question. If this is our first Starfinder character (and game), there's no way for us to have a Boon slotted, huh?
Male N Human Spacefarer Operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +5 | Perc: +7 (Darkvision), SM: +7 | Speed 30ft | Active conditions: None
A forgettable-looking young man with the slight stature of those who grew up in low-g walks in. He's wearing a mishmash of spacer clothes over well-worn second skin. A sidearm is strapped to his hip and a heavy-duty travel-packhangs over one shoulder. He gives the docking bay and its inhabitants a sober inspection. "I heard this crew needs a pilot?" Still working on the mechanics (i.e. learning them), but I'm pretty dead-set on Tomas being my character for this game. :) |
