Half-orc Inquisitor 3 HP 8/22 AC 16 Fort +4, Ref +4, Will +5
The half-orc doesn't waste any second and as soon as he sees the kobold cleric preparing for another spell he gathers all his strength lets out a roar and delivers a powerful blow in the direction of the cleric.
The dex bonus to AC should not apply since this was the first attack, however, I don't think this attack is going to make it because of the spell. Not wanting to lose the initiative the inquisitor returns the swing this time from the other side with less force but with more precision.
Seeing that his brother in arms was hit by the spell the cleric just cast, he tries to recall information about the effects of that magic, and if the kobold falls to the ground dead he would attempt to help Nighttail finish the last skeleton.
Moving behind the skeleton if Churgri doesn't move, otherwise my move action is spent to get next to her. All in all, not a bad turn. Thanks GM! Though the week did not start out too well (just found out yesterday I only have one working kidney after 30 years and that I will need an operation to remove the dead one). But today was great, probably because it's my birthday!
Male Half-Elf Magus 4 AC 16, HP 4/32, Fort +4 Ref +2, Will +4 , Init +1, Cold resistance 2
Usages:
Used 1lvl: 0/4, Arcane pool 5/8,Rations 5/5 "Hide? What for?" Easlis shouted over the noise made by the wind. The magus reluctantly took a couple of clumsy steps from the main road not bothering to cover the footprints nor the dead tree branches on which he just stepped on. Stealth: 1d20 - 1 ⇒ (4) - 1 = 3
Male Half-Elf Magus 4 AC 16, HP 4/32, Fort +4 Ref +2, Will +4 , Init +1, Cold resistance 2
Usages:
Used 1lvl: 0/4, Arcane pool 5/8,Rations 5/5 The elf moves nonchalantly on the street of the town admiring the large statue. Perception: 1d20 + 5 ⇒ (19) + 5 = 24 "I wonder if the witches had held any territory in Taldor before. And what we're seeing are the remains of their golden history." He nods at Porablum and heads towards Verana's Sundries.
Once inside the shop, he would ask about the cold weather outfits and about the origin of the statue. I just can't believe you've referenced something that has been posted almost exactly one year ago.
Half-orc Inquisitor 3 HP 8/22 AC 16 Fort +4, Ref +4, Will +5
Sheaorlis followed the kobold then stopped suddenly when being reminded of the wizard, looking inquiringly at the kobold, making no attempt to protest at the seizing of the magical items. "Is he the cause of all the odd behaviour of this tribe lately?" When I saw the updated stat tracker I heard the sound from old school RPGs for "NPC X has joined the party".
Half-orc Inquisitor 3 HP 8/22 AC 16 Fort +4, Ref +4, Will +5
First of all, sorry for the slow posting the past few days. We've just finished celebrating Easter for the second time this year. Sheridan it's been fun playing with you. Thanks for letting us know, there are so many people quitting these games without a word. Good luck with your book! GM, I think your suggestion of merging the two groups is a wise one, if the members from the other "table" are willing to adopt two more characters. It's a good thing we've made about the same progress in the campaign. As Stone mentioned the recruitment and character creation process can be a bit slow.
Half-orc Inquisitor 3 HP 8/22 AC 16 Fort +4, Ref +4, Will +5
As the half-orc raises his axe again to finish one of the fallen kobolds he paused letting Sheridan's words sink in. "There's no point wasting our time with these underlings. By the time we get them to their senses and extract from them anything, the whole nest might be on us. Let us move forward." |