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Pathfinder Roleplaying Game: Occult Adventures (OGL)Paizo Inc.
Add Hardcover $44.99
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Just When I Thought I'd Gotten Out...James Langley —
I was trying to hold off on purchasing a copy of this PDF because I have just been less than impressed with what Paizo has had to offer lately. Especially with sense/needless errata, but that's for a different rant thread.
Then, I started reading some reviews from other folks.
I had dismissed Pathfinder as a relic system not long ago, having converted to 5e.
The classes presented are much better than I had expected. Even the kineticist (the gimpy-Avatar-3.5-warlock-class) and the psychic (what I originally felt was the least inspired piece of the whole thing in the playtest) surprised me.
I loved psionics in 3.X, but this book almost blows that system out of the water. In my mind, at least.
This book is a reminder to everyone that Paizo is capable of producing great things.
Great book. No monsters, but who cares? BUY THIS THING.
Shaky, but a VERY Faithful PortJames Langley —
Keep in mind that I've not played with these rules just yet (I intend to at my earliest convenience). This review is based solely on what I have read through and is subject to change with some actual table-experience.
To begin, I LOVE what DSP did with the psionics port a while back. So, when I heard that they were also working on Bo9S, I was overjoyed. That oft-ill-thought-of "splatbook" has always been one of my favorites. (I'm now waiting patiently for ToM and MoI :D)
With that said, this particular release left me feeling a little shorted.
Things I loved:
Things I didn't love as much:
I'm sure there's more that I can say, but I'm running low on words.
Again, thanks DSP for a great Pathfinderization of a great subsystem!
Pathfinder Roleplaying Game: Advanced Class Guide (OGL)Paizo Inc.
Add Hardcover $44.99
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Pretty Much Everything I WantedJames Langley —
This thing is stellar!
One of the best 3rd party books I've read!James Langley —
This book is great! I wasn't familiar with the history of the world of Aden until I picked this up, but I'm quite glad that Kyoudai Games got their hands on the rights.
The book has some pretty amazing magi-tech related material: from people with cybernetic implants to airships and tanks, this book probably has what you are looking for.
The new races were okay: their lore was solid, but I wasn't overly impressed with the concepts of a few. But the classes definitely make up for this. If you've ever wanted to play a mad inventor, a mage with a golem bodyguard, or a vigilante with a jet bike, you won't be disappointed.
The lore of the world is also (from what I can tell with limited experience) ported faithfully from the original video games to the Pathfinder system. Great sections on history, important nations, and other events or persons of interest.
There are a few editing/formatting errors throughout, but not enough to really detract from the text. I did get left scratching my head a few times due to some wording trouble, but not in a dangerous way.
Another minor gripe is how widely the art quality seems to swing: sometimes, it's on-par with a Paizo book, but there are a few illustrations that are kind of cartoon-y.
Overall, very impressed by this book and would love to see more material for the setting over time.
Giving five stars because, despite a few stumbling blocks, this is an amazing introductory effort by the developers. Keep up the good work!