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![]() Okay, I am completely new to this. I just looked up combat and maneuvers, so I think I will Impale and choose to withdraw my rapier as well. If I understand what I am doing, it should be thus: 2nd of two damage rolls: 1d8 ⇒ 4 I will choose to take the second roll of 4 damage instead of the first roll in my previous post. I spend a second combat action to withdraw my blade. and make a Brawn check. Brawn 31%: 1d100 ⇒ 38 Okay, that didn't work, so my blade is stuck inside the half-orc. ![]()
![]() Initiative: 1d10 + 13 ⇒ (1) + 13 = 14 I guess I don't have armour. For some reason, I don't seem to have anything besides my weapons. I'll look into this and see what I did wrong. Jakthion is caught unawares by the presence of all of the children. He falters for a moment before regaining his senses. ![]()
![]() Just a heads up. I am leaving for California this morning and will not be back until early Tuesday morning. I won't have any access until that time, so I will not be posting until late Tuesday. Sorry for the short notice, but I completely forgot about it. Please feel free to run my character while I am gone and I will catch up when I return. ![]()
![]() Whoops! Missed that. Catcher, Marada announced her perceptions of all the characters races/professions in character when we all first arrived at the Harrower's home. Jakthion made his statement based on hers. "Well, if it looks safe to proceed, let's do." Jakthion draws his pistol and rapier then follows Catcher into the ramshackle building. ![]()
![]() Since I don't look at others profiles, I should assume the same and provide all with a description of Jakthion. The man standing before you may be of only average height and build, his clothing plain and threadbare but, his bearing and carriage betray his breeding and upbringing. A floppy hat covers most of his face and the black tabard hanging off his shoulders marks him as one of the Sable Company. The marine wears a long blade on his hip, a dagger nearly concealed at his back. Your eye is drawn be the dull gleam off the blue steel of a pistol in his hand. You finally catch a glimpse under the hat and what you see causes you to hesitate. The high cheeks and porcelain skin denote strong Chelish blood. Yet, those hollowed eyes look haunted, despair plainly writ across the planes of his face. If the eyes are the windows to a soul, this one lies broken and shattered. ![]()
![]() Nodding to Balian, the unkempt man in the Sable Company tabard holding the gun replies, "Hmpf. A townie." At the woman's lowering of her weapon, Jakthion lifts the muzzle of his pistol up toward the ceiling, leaving it cocked. As the door begins to open behind him, he sidesteps into the room keeping all of the motley crew in his view. At the woman's introduction, he snorts in derision. Great, an imper, a moth, a horser and dancer. Nice friends you have here, Balian." He regards the feisty woman once more. "My name is Jakthion Tauranor." He plucks at the black tabard hanging on his shoulders, "Of the Sable Company Marines." Conjuring a harrow card to his hand, flicks it up to display The Dance on it's face. ![]()
![]() Jakthion considers asking Marcus for details on the messenger, but reconsiders as he realizes that it makes not a whit of difference. He is going to this "meet" no matter what as any chance to bring down this bastard, Lamm, is worth the risk. He finds an empty desk with some paper, quill and inkpot and begins to scratch out a letter with many of the pertinent details from the missive he just received. Signing it, he spreads some sand to blot the ink and then seals the paper. Stopping at the desk sergeant's desk, he hands the sealed letter to her. "Sergeant, keep this for me and don't forget about it. If the time comes, it's for you." Winking at her, he leaves the building heading out to the location specified to see what lies in store for him. Halfway there, he notices that lengthening shadows, belatedly noticing the late hour. He was later for his shift than he had known and was going to have to hurry to make the rendezvous on time. Hustling, he made his way to 3 Lancet Street. Arriving, he went straight to the door with only a cursory glance to see if there were any obvious threats. Seeing none, he entered without knocking figuring that any surprise would take back some of the advantage he gave up in rushing here. I don't typically read other peoples posts unless I am included in them, so I don't know who else has arrived. I will read the spoilers for the three options above once I know the lay out of the room and its occupants and decide what Jakthion will do. ![]()
![]() Walking down the street people just sort of moved aside. They didn't make eye contact, they didn't even seem to notice they were stepping out of his way. It wasn't the black tabard of his uniform. That symbol was recognized for it's protection of the city. The wide brimmed leather hat covered the hate in his eyes. The unkempt facial growth was untidy, but most folks didn't notice it. It was the aura of quiet menace. It was a bubble that pushed out from himself to keep others away. Rendil's information had finally opened a door in the blind alley of his personal investigation into Aula's murder. He finally had a name; Gaedren Lamm. A corpse walking. He couldn't believe he was still heading in for his shift, but as the old man had put it, She ain't growing colder, lad. Your revenge is frosty as it gets. Let it reveal itself to you. He was rounding the corner to the square. The Sable Company was on the far side. It was a market day and the business was brisk. People were thronged throughout the wide open plaza and he reflexively rest his hand on his rapier as he waded through press of bodies. ![]()
![]() I need to spend my skill points. It's 250 points, right? Do you have a preference for showing our work? I was planning to express my expenditures thus, [skill name] base + expenditure = total. I took the Varisian regional trait: Local Know-it-all which give a +2 on Knowledge (local) checks for a community in which you have lived for 5+ years. How is that expressed? When rolling, my target is under the skill percentage? For example, if my skill is at 56%, I need to roll a 55% or lower to succeed on the check. Is that right? I think you answered this already, but I'm not seeing it. Is common magic a common skill or an advanced skill? Are advanced skills like trained only skills in that you have to have placed points into them to be able to use them? ![]()
![]() Chris Parker wrote:
Sorry for the dearth of posting; I have been sick. I do not understand your first paragraph. If the weapon style, pistol and rapier, just allows for me to use a pistol and a rapier, then I don't need to take either pistol or rapier as separate skills as I can use them both separately because I can use them both together. I felt mercenary was the best fit as my profession, as Jakthion is an associate of the Sable Company Marines, a mercenary company. The skill sets of the soldier and mercenary are similar and both grant the advanced skill of Lore (Tactics), but mercenary seemed a wider dispersal more in line with a ranger type than soldier which seemed more suited to a fighter. I added +10% to Influence on the alias profile. ![]()
![]() Okay, I was having trouble conceptualizing all of this information, so I went ahead and purchased the rulebook from DriveThruRPG. Having read through the character creation, I have a much better understanding of the process. That coupled with some of your responses above, I think I know how I would spend my creation points. (I highly recommend everyone get the rules for a $1.) I believe I would spend my points in this way: STR 10
I also think that common magic would suffice for the character. I don't see him as having much magic. Just like a ranger in Pathfinder; it's to add to the character, not define him. Size is used to determine multiple combat actions and requisites. INT and CHA are for both used for skills and POW and CHA are used for common magic. Additionally, INT and DEX are used for number of combat actions, dual wielding and ranged combat. Now I have a question for you. Spoiler:
In looking for the Legend book, I saw the Renaissance black powder supplement. Is this something you are allowing? It was free so I downloaded it to see how guns are implemented. As my character is a Sable Company Marine and by chance my avatar looks a bit like a musketeer, I began to think how it might be cool to have a swashbuckling sort of character. Would it be okay to wield a pistol and a rapier? Kind of a shoot in the first action then flip the pistol around and use it as a club in conjunction with the rapier in subsequent rounds. Additionally, we can worry about an animal companion, of any kind, later on. It's not a big deal to me as I really did think that a griffon would only be for fluff anyway.
Thoughts? ![]()
![]() Chris Parker wrote: Said a whole lot. I trust your opinion and will place my character in your hands. Looking at your latest post, I do have a couple of questions. Does the crossbow have minimum attribute requirements like the longbow? You mentioned Common Magic covering most of a ranger's needs, but you also talked about creating a "cult" to cover the divine casting. Does this mean I need Charisma or Intelligence or both for my spellcasting? There are seven attributes and I get 80 points to spend on them. Humans have a minimum 6 and a maximum 18. An even spread would result in having an 18 in four attributes and a 17 in the other three attributes. Why do I get the feeling that isn't correct? ![]()
![]() It was for both and more. I like the skill set, the animal companion, the favored enemy/terrain and weapon styles. From what I have been told of the AP, the feat is likely to be more fluff than crunch and that's okay. I am interested to see what options are available in this system to build up a character and see how it compares.
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