M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Iron Feathers slumps down, tired from exerting his avian muscles to their limits. "I do not like that we were kept out of the loop, but I can assume you did not want Gaspar's contacts to catch wind of the plot."
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
It won't because it's for the PbP gameday, so they all share the same event code. However, each one is technically tied to a unique session number for the event. Unfortunately, the session number is created as it is reported to the GM cannot add that in most cases!
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Figure I'd give the others a chance to beat down Gaspar :) Iron Feathers continues to slap around the downed man! Bite nonlethal: 1d20 + 6 + 2 + 4 - 4 + 1 ⇒ (15) + 6 + 2 + 4 - 4 + 1 = 24
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Actually that was for the prone to hit, but I did forget the -4 for going nonlethal. -Posted with Wayfinder
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
AoO: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18 "Stay down!" He then continues to maul Gaspard Non lethal this time. Bite: 1d20 + 6 + 2 + 4 ⇒ (2) + 6 + 2 + 4 = 14 -Posted with Wayfinder
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
No, since technically that's a penalty to their AC and not a bonus for my hit (even though it calculates the same, just how I typically do things). If you'd prefer I add it on my own, I'll do so in the future :)
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Howdy guys! So I have a PFS PbP game of the module, Cult of the Ebon Destroyers, and a player has dropped out. The module is for level 7-9 PCs and I need a 4th! If you have a PFS PC in that range and you'd like to play, please PM for details! Party so far:
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Iron Feathers takes the blow in stride, seemingly unfazed by the strike all temporary HP are gone. With Gaspar on the ground, the tengu cackles. "You have just made a fatal mistake!" Bite @ prone Gaspar: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
I don't mind, as a PC designed for natural attacking, it is a glorious thing to tear into a line of squishy targets like that :) That and my dice were working with me this time 'round!
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
We are really that close? Those poor fools... Iron Feathers glares as he moves into a quick rages stepping forward and savagely mauling the bandit in front of him. "I shall rip you and your bandits apart, traitor!" If I drop Red soon enough, redirect any successive attacks to yellow and/or blue as appropriate Raging bite @ Red: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18
AC is 17 while Raging; have 6 temporary HP, and still have DR 1/-
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
"I agree.", Iron Feathers chiming in. He hands Myrd a steel rod, "Use this on our nimble friend's wounds, then we should push on. Something is definitely amiss and it will only get worse the longer it takes for us to reach the caravan."
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Iron Feathers draws his bow and fires and arrow into the air, where it lands is hopefully the bird woman. Arrow @ bird woman: 1d20 + 6 ⇒ (1) + 6 = 7
Nope... where it lands, he knowns not where.
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Iron Feathers moves to the next goblin blue and swings! @Blue: 1d20 + 7 ⇒ (20) + 7 = 27 Crit confirm: 1d20 + 7 ⇒ (3) + 7 = 10
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Well I ... wait a minute :P Well, originally Iron Feathers had the same avatar you have for Myrd, so it could be just some random memory taking over :P
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Oh sure, can't tell the two tengu apart. We all look alike, huh? :P I'm assuming you're referring to me :P Felling one, Iron Feathers twirls his blade into a wide arc as another approaches. AoO: 1d20 + 7 ⇒ (9) + 7 = 16
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Iron Feathers moves in the opposite direction, readying his polearm against the first bandit that approaches. Using a reach weapon, so 10' radius on my readied attack Readied Attack against bandit: 1d20 + 7 ⇒ (11) + 7 = 18
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Survival: 1d20 + 5 ⇒ (2) + 5 = 7
Iron Feathers tries to keep sight of the situation, but cannot keep track of things in the damned wind.
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Although miserable, Iron Feathers endures the hellish heat. What warrior would I be to submit to nothing but hot air?!, he thinks to himself. At evening's rest, he drinks his fill of water, then then checks with the others to make sure they are ok. He then uses some survival skills to use a dual-layer of cloth to trap morning dew to collect some extra water. Survival: 1d20 + 5 ⇒ (8) + 5 = 13 Of course, it is his first attempt at doing so, the forested homeland he hails from more lush than the arid conditions he is currently traveling in... Iron Feathers sticks with Myrd, finding some solace with another tengu and one more sociable than he. "You do well in this heat, quite admirable." Finally, he goes to Jamila and asks, "Are there any dangers in the sand that may attack us during travel? I wish to be prepared appropriately if need be."
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Iron Feathers also gets a set of hot weather gear, although he keeps his armor. "I have trained to resist the harshness of the elements.", if anyone comments on his keeping of metal breastplate. Endurance provides a +4 bonus, which will negate the armor penalty. With the outfit, I'll be at +10 for hot weather checks.
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Two hits? shocking! Fort 1: 1d20 + 8 + 3 ⇒ (1) + 8 + 3 = 12
Reroll for Fort 1: 1d20 + 8 + 3 + 5 ⇒ (12) + 8 + 3 + 5 = 28 Fort 2: 1d20 + 8 + 3 ⇒ (9) + 8 + 3 = 20
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Will save: 1d20 + 3 ⇒ (10) + 3 = 13 Whew! The tengu wastes no time nipping and clawing the strange priest. Bite @ priest: 1d20 + 6 ⇒ (13) + 6 = 19
Claw @ priest: 1d20 + 6 ⇒ (3) + 6 = 9
Claw @ priest: 1d20 + 6 ⇒ (6) + 6 = 12
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
I like to think of Iron Feathers as more of the mercenary type; he'll get the job done, through some force as necessary. Think I'll leave the poor lepers alone, or at least make my attacks nonlethal against them.
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Before the other lepers or priest can act, Iron Feathers wastes no time reaching the fray. "You know, some of my kind enjoy carrion.", the tengu biting the priest. Bite @ Priest: 1d20 + 6 ⇒ (9) + 6 = 15
Fort save if required on hit: 1d20 + 8 + 5 ⇒ (7) + 8 + 5 = 20
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Iron Feathers quickly chugs a vial antiplague! before shouting, "You WILL let us get the body RIGHT now!", glaring at the lepers and their leader. Intimidate: 1d20 + 6 ⇒ (20) + 6 = 26 Booya!
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
"We came here for a body and we aren't leaving without a body. Just a minute of time to take the deceased and we'll be outta your hair.", Iron Feathers standing up to the priest.
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
"Strange delicacy.", Iron Feathers comments as he spits out a seed. "Let's grab the remains and start our journey.", the tengu walking inside. -Posted with Wayfinder
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Whoops! As a heads up GM, I should let you know that Iron Feathers has DR 1/- The tengu lets Parker do the talking; his abilities are more for talking back.
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
"And I am Iron Feathers, the stronger, more able tengu here.", Iron Feathers smiles cockily, winking at Myrd in as a show of jest. Still think I have a potion of endure elements from before, so I should be good to go.
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Alright, had to level up from GM credit. Iron Feathers is level 3; this shouldn't affect the APL at all. Chronicle: 5
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
I haven't either. -Posted with Wayfinder
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Thanks GM; where is the session 2 link good dragon? -Posted with Wayfinder
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Sorry for the lack of posting; Paizo's site crashing this morning and work business/packing have kept me busy! On that note, I'll be on a trip from Wednesday to Tuesday, so posting will be sporadic. I'll do what I can and at least get one more good post later today.
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Iron Feathers turns the corner outside of the greasy area and if sees one of the creatures fires an arrow at it. Arrow @ ???: 1d20 + 5 ⇒ (4) + 5 = 9
M Tengu Invulnerable Rager (Barb-Unch) 3/Unbreakable (Fighter) 1 HP: 43/43 AC:19 Touch: 13 FF: 16 F/R/W: +8/+4/+4 CMD: 19 Percep: +10 Init: +2 Rage: 13/13
Just skipped me GM :p Seeing as these tiny nasties ate out of melee reach, Iron Feathers pulls out a bow and fires a single arrow. At same one that is snowballed. Arrow @ snowballed thing: 1d20 + 5 ⇒ (13) + 5 = 18 -Posted with Wayfinder
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