As my dice collection grows (and whose doesn't), I have acquired some different sided dice.
From a kickstarter I received a d7, d14, d16, d18, d22, and d24 (from Impact Miniatures). At Gencon two years ago I bought a set that included d3, d5, d14, d16, and d24. (from Gamescience)
The d3 has a set purpose already in the Pathfinder damage system. I would like some suggestions for using the other dice for damage, either for weapons or spell effects, to build into the system.
I could use them to generate damage from traps (they have no "set" damage in the rules) or for rolling on random tables. But I want to see some worked into the damage progression by size.