Zon-Kuthon Priestess

Inquisitor Zelhara's page

133 posts. Alias of Nathan Davis (Obsidian Entertainment).


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Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Huge thanks to all the BRs that ran this, for me it was first Hawkmoon, skizzerz, 勝20100, then eddie! One my very first pbp! Balancing two characters throughout and surprisingly ended up prefering Zelhara overall.

And huge respect for everyone who held on until the end, EmpTyger, eddiephlash, and Abraham Z!!


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Hour of the Ancients

Give Card to Seoni: Remove Curse
Move to Guardian Vault.
Take 2 Poison Damage. Discard/Recharge Meteor Hammer +3 and Aegis of Recovery. Pain Taster: Draw Elemental Brass Mail


Free explore and encounter Yeleth the Soulbinder. Kick off some Guards by Raz and Ezren

Villain Fight!:

Nothing for the BA.
Infernal Contract. Raz or Ezren Discards Blessing of the Lady of Graves and buries another card
Perception 33: 1d10 + 7 + 3d6 + 2d10 ⇒ (7) + 7 + (5, 2, 6) + (10, 7) = 44 That's enough! Zelhara sees right through Yeleth's deceptions!


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Off turn: Given Blessing of the Lady of Graves

Hour of the Elements

Move to Guardian Vault
Take 2 Poison Damage. Discard/Recharge Elemental Brass Mail and Crown of Infernal Majesty. Pain Taster: Draw Remove Curse, then heal Forensic Physician


Free explore and encounter Frost Sling +1

Dexterity 6: 1d8 ⇒ 4 Banished!

Bury Blessing of the Lady of Graves (Seoni's) to examine, then shuffle Guardian Vault:
Guardian Vault Card 2: Yeleth the Soulbinder (Villain!)
Guardian Vault Card 3: Djinn Favor Amulet
Guardian Vault Card 4: Blessing of Bastet
Guardian Vault Card 5: Ammut
Guardian Vault Card 6: Holy Word Trap (TRIGGER)
No Cold, Mummy, or Undead to discard, encounter Holy Word Trap

Divine 11: 1d10 + 5 ⇒ (4) + 5 = 9
I've got Hero Points to burn
Divine 11: 1d10 + 5 ⇒ (9) + 5 = 14 Banished!
End of turn, Random Location: 1d7 ⇒ 7 Move to Peasants Tomb

Granted enhanced forsight by Seoni, Zelhara returns to the vault, drinking up the poison like it's wine. She finds evidence of Yeleth's recent passing, but not before triggering a "Holy" Word Trap. It takes a deep reach into her godly teachings before she understands the right prayers to dismantle it.

She returns to the tombs, revived and ready for what comes next. It's about time Seoni finds her own contract so we can get this deal done.

Zelhara wrote:

Hand: Aegis of Recovery, Steal Soul, Remove Curse, Meteor Hammer +3, Master's Lash, Venture-Captain,

Displayed: Xandhul Bloodsbane III, Infernal Contract,
Deck: 15 Discard: 0 Buried: 3
Notes:
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2
Reroll: Used
Hero Points: 4
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☑ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.

Board Status
Most Recent BR Refresh
Zelhara - SHUFFLED Guardian Vault 2-5 remain // Displayed: Lightning Storm. Yeleth the Soulbinder (Villain!), Djinn Favor Amulet, Blessing of Bastet, Ammut,
Seoni - Pleasure Barge 1-4 remain // 1: Blessing of the Lady of Graves; 2: Nefti the Bard; 3: Mummified Cat; 4:
Contract Devil

Sepulcher of the Servant CLOSED
Raz - Volcanic Vents CLOSED
Ruined Temple 1-5 remain
Ezren - Vault of Hidden Wisdom CLOSED
Peasant Tombs 1-9 remain


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Helpfully moved to Peasant Tombs
Hour of Bastet

Give card to Ezren: Hippopotamus Mud Elemental

Hippopotamus Mud Elemental:
Traits
Elemental Acid

Powers
Put this card on top of your deck to reduce Acid, Electricity, or Fire damage dealt to you by 4. Put this card on top of your deck to add 1d6 to a check that invokes the Acid or Bludgeoning trait by a character at your location. Discard this card to explore your location. During this exploration, add 2d6 to checks that invoke the Acid or Bludgeoning trait.



Move to Sepulcher of the Servant
Free explore and encounter Infernal Contract
Seoni's displayed Tomb Artisan.

Perception 17: 1d10 + 7 + 1d6 ⇒ (1) + 7 + (5) = 13
Product Reroll
Perception 17: 1d10 + 7 + 5 ⇒ (7) + 7 + 5 = 19 Display Infernal Contract
Bury Canopic Conversion to close Sepulcher of the Servant

It is no surprise that Zelhara is the first to sign the infernal contract in bloody ink.

Zelhara wrote:

Hand: Aegis of Recovery, Steal Soul, Crown of Infernal Majesty, Meteor Hammer +3, Master's Lash, Elemental Brass Mail,

Displayed: Xandhul Bloodsbane III, Infernal Contract,
Deck: 14 Discard: 1 Buried: 2
Notes:
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2
Reroll: Used
Hero Points: 5
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☑ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.

Board Status
Notes for Ezren: Given Hippopotamus Mud Elemental

Guardian Vault 116 remain // Displayed: Lightning Storm 1=Frost Sling +1;
Pleasure Barge 1-5 remain // 1:Pillar of Life;
Seoni, Zelhara - SHUFFLED Sepulcher of the Servant CLOSED
Raz - Volcanic Vents 1-7 remain // 1:Guecubu
Ruined Temple 1-8 remain // 1:Grave Goods; 2:Mahga Threefingers; 3:Blessing of Thoth
Vault of Hidden Wisdom 1-6 remain // 1:Blessing of Abadar
Ezren - Peasant Tombs 1-9 remain


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Hour of Wadjet

Move to Sepulcher of the Servant
Free explore and encounter Dune of Doom

Divine 13: 1d10 + 5 ⇒ (3) + 5 = 8 Banished!

Discard Blessing of Yaezhing to encounter Void Glyph. (Not a monster) I've got no good way to handle this...

Wisdom 8+14: 1d10 + 4 ⇒ (1) + 4 = 5
Cold Damage: 1d4 ⇒ 1 Choosing to take this instead of Armor it. Discard/Recharge Elemental Brass Mail. Pain Taster: Draw Crown of Infernal Majesty, then Heal Wayfarer. Void Glyph shuffles back in.
Randomly Move to: 1d7 ⇒ 1 Guardian Vault: Take 2 Poison Damage. Recharge Aegis of Recovery to reduce that to 0.

Reveal Forensic Physician to heal Blessing of Yaezhing, then discard to explore and encounter Meehr Zet

Diplomacy 7: 1d6 + 5 ⇒ (3) + 5 = 8 Acquire. Then banish to transmogrify into Hippopotamus Mud Elemental from the acg site.

Zelhara chases the doom right into a nasty glyph that land her right in muddy situation. She tames the mud and arms herself to fight.

Zelhara wrote:

Hand: Canopic Conversion, Hippopotamus Mud Elemental, Crown of Infernal Majesty, Meteor Hammer +3, Master's Lash, Elemental Brass Mail,

Displayed: Xandhul Bloodsbane III,
Deck: 16 Discard: 1 Buried: 1
Notes:
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2

Hero Points: 5
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☑ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Board Status
Most Recent BR Refresh
Zelhara - Guardian Vault 2-7 remain
Seoni - Pleasure Barge 1-5 remain // 1:Pillar of Life;
SHUFFLED Sepulcher of the Servant 2-10 remain // Void Glyph
Raz - Volcanic Vents 1-10 remain // 1:Guecubu
Ezren - Ruined Temple 1-8 remain // 1:Grave Goods; 2:Mahga Threefingers; 3:Blessing of Thoth
Vault of Hidden Wisdom 1-6 remain // 1:Blessing of Abadar
Peasant Tombs 1-10 remain // 1:The Viper


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Hour becomes Hour of Abadar

Free explore and encounter Coffer Corpse
Reveal Meteor Hammer +3

Combat 8: 1d10 + 5 + 1d10 + 3 ⇒ (4) + 5 + (7) + 3 = 19
Reveal Meteor Hammer +3
Next Combat 10. Meteor Hammer keeps the same check. Banished!
Free Explore? Perception 7: 1d10 + 7 ⇒ (2) + 7 = 9

Free explore and encounter Eruption

Divine 11: 1d10 + 5 ⇒ (5) + 5 = 10 Bury Blade Lash to add 2 and succeed and acquire! Then banish and transmogrify into Canopic Conversion

Discard Wayfarer to explore and encounter Inevitable Trap
Wayfarer

Wisdom 10: 1d10 + 4 + 2d6 ⇒ (5) + 4 + (2, 1) = 12 Banished!
Free Explore? Perception 7: 1d10 + 7 ⇒ (6) + 7 = 13

Free explore and encounter Sightless Starvation

Wisdom 12: 1d10 + 4 ⇒ (10) + 4 = 14
Diplomacy 12: 1d6 + 5 ⇒ (2) + 5 = 7 Banished. But take Curse of Blindness. Which gives Curse of the Daybane. Blocking my Perception check-based explore

Recharge Remove Curse to remove Curse of Blindness and am no longer daybaned.

This deal has many pitfalls, traps, and curse embedded with it and the coffer corpse delivering it is less than desirable. But Zelhara navigates it with ease[/ooc]

Zelhara wrote:

Hand: Canopic Conversion, Aegis of Recovery, Blessing of Yaezhing, Meteor Hammer +3, Forensic Physician, Elemental Brass Mail,

Displayed: Xandhul Bloodsbane III,
Deck: 15 Discard: 1 Buried: 1
Notes: Blessing available
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2

Hero Points: 5
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☑ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.

Board Status
Most Recent BR Refresh
Raz - Guardian Vault
Seoni - Pleasure Barge
Sepulcher of the Servant
Volcanic Vents
Ezren - Ruined Temple
Zelhara - Vault of Hidden Wisdom 5-10 remain
Peasant Tombs


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Join Ezren at the Vault of Hidden Wisdom

Loot:
Blessing of the Lady of Graves Replaces Blessing of Norgorber
Maftet Hunter Replaces Shy Ratani
Traders:
Trove of Tef-Naju: Elemental Brass Mail: Replaces Writhing Armor
Sunburst Market:Remove Curse Replaces Hungry Ghost Monk

Zelhara wrote:

Hand: Blade Lash, Remove Curse, Wayfarer, Meteor Hammer +3, Forensic Physician, Elemental Brass Mail,

Displayed:
Deck: 16 Discard: 0 Buried: 0
Notes: Remove Curse available
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2

Hero Points: 5
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☑ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Upgrade
Replacing Weapon 4 Hangman's Noose with Weapon 6 Master's Lash

Master's Lash:
Traits
Whip
Melee
Slashing
Finesse
Swashbuckling
Magic

Powers
For your combat check, reveal this card to use your Strength, Melee, or Dexterity skill + 1d6+5; you may additionally discard this card to add another 3d6+3 and the Poison trait, and ignore the bane's immunities on this check.

Reveal this card to add 1d4 to an Arcane or Divine check to defeat a monster by a character at your location.


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Upgrade Preferences
Weapon 6: 1d1000 ⇒ 594
Armor 6: 1d1000 ⇒ 221
Blessing 6: 1d1000 ⇒ 506

Reward
☑ When you would discard cards as damage, you may recharge up to 2 of them instead.

Traders
Definitely Trove of Tef-Naju and Sunburst.

Hero Point
Banked. Up to 5


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Display Steal Soul
Fire Damage: 1d4 ⇒ 4 Reduced by 2 for the Carpet. Discard Blade Lash and Aegis of Recovery. Pain Taster: draw Blessing of Yaezhing. Heal Blade Lash


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Off turn. Recharge Remove Curse.
Stavros Scenario Power: 1d4 + 1 ⇒ (3) + 1 = 4 Bury Spellsword + 2. Discard Aegis of Recovery, Horn Lamellar, and Wayfarer

Hour of Bastet

Start of turn , reveal Ring of Regeneration to recharge Steel Ibis Lamellar.


Move to Eternal Arena

Combat Damage: 1d6 ⇒ 3 Discard rest of the hand. Pain Taster: Draw Blessing of Nethys. Heal Horn Lamellar

Take a rest in the Magical Mansion.

Heal Cards: 1d4 + 1 ⇒ (1) + 1 = 2 Meteor Hammer +3, Aegis of Recovery, and Ring of Regeneration

End turn.

Zelhara, contends with some delicious pain to rejoin the party. She takes a magical respite in Ezren's mansion with Raz.

Zelhara wrote:

Hand: Blessing of Nethys, Blade Lash, Steal Soul, Blessing of the Savored Sting, Ring of Serene Contortions, Aegis of Recovery,

Displayed: Xandhul Bloodsbane III,
Deck: 14 Discard: 2 Buried: 6
Notes: Blessings available
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2

Hero Points: 4
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Board Status
Most Recent BR Refresh
Villain defeated once

Chisisek's Tomb CLOSED
Crypt CLOSED
Sepulcher of the Servant CLOSED
Hall of the Crocodile Kings CLOSED
Forgery of Ra CLOSED
SHUFFLED Hall of Winged Chaos CLOSED // Lightning Storm is displayed here.
Seoni, Ezren, Zelhara, Raz - SHUFFLED Eternal Arena 1-10 remain // Ezren Create Mindscape and Magical Mansion are displayed here. Top card is 1=Ammut; 2=Fiendish Sphinx; 3=Geniekin


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Hour of Ra

Move to Forgery of Ra
Free explore and encounter Poison Spiked Pit Trap
Discard Blessing of the Pallid Princess

Perception 8+6: 1d10 + 7 + 2d10 ⇒ (6) + 7 + (3, 8) = 24 Banished!..

Defeat Poison Spiked Pit Trap, then explore and encounter Pharaoh's Altar
Seoni banishes Disable Device to recovery. Discard Blessing of Yaezhing

Dexterity 12: 1d8 + 2d8 + 1d8 ⇒ (2) + (2, 4) + (3) = 11
Hero Point
Dexterity 12: 1d8 + 2d8 + 1d8 ⇒ (6) + (5, 5) + (3) = 19 Banished. Draw tier 6 Weapon: Crook and Flail of Kings

Discard Venture-Captain to explore and encounter Catching Cape
Venture Captian

Intelligence 8: 1d6 + 2d6 ⇒ (4) + (3, 3) = 10 Acquired. Banish and transmogrify into Horn Lamellar

Reveal Forensic Physician to heal Venture-Captain, then discard Forensic Physician to explore and encounter Catching Cape

Fortitude 3: 1d6 + 3 ⇒ (2) + 3 = 5 Acquired! Banish and transmogrify into Steel Ibis Lamellar
Close Location Fire Damage: 1d6 ⇒ 1 1 Fire Damage. Discard Steel Ibis Lamellar. Pain Taster: Draw Wayfarer. Heal Ice Storm

Taste the pain: Bury discarded Forensic Physician to heal Ring of Energy Resistance and Blessing of the Pallid Princess


Reveal Aegis of Recovery to recharge Blade Lash

Fully empowered by the misery around her, Zelhara dismantles what remains of the Forgery.

Zelhara wrote:

Hand: Crook and Flail of Kings, Aegis of Recovery, Horn Lamellar, Wayfarer, Remove Curse, Ring of Regeneration,

Displayed: Xandhul Bloodsbane III,
Deck: 14 Discard: 3 Buried: 5
Notes: Remove Curse Available
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2

Hero Points: 4
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Board Status

Notes for Seoni: Disable Mechanism sent to recovery.

Seoni - Chisisek's Tomb CLOSED
Ezren - Crypt CLOSED
Sepulcher of the Servant CLOSED
Hall of the Crocodile Kings CLOSED
Zelhara, Raz - Forgery of Ra CLOSED
SHUFFLED Hall of Winged Chaos CLOSED // Lightning Storm is displayed here.
Eternal Arena 1-10 remain // 1=Stavros Nightcrescent (VILLAIN!!!)


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Off turn, banish Curse of Poisoning. Bring Forensic Physician back into hand
Auto-fail BA
Electricity Damage: 1d4 ⇒ 1 Carpet of Flying reduces it to 0
Move to Hall of the Crocodile Kings


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

No help available. Raz must succeed at a Dexterity or Acrobatics 13 check or is dealt 1d4 Electricity damage. Autofail BA. Discard Blade Lash as damage. Pain Taster: Draw Blessing of Zon-Kuthon and heal Aegis of Recovery
Undead Difficulty: 1d12 ⇒ 6
That's an autofail. Take a boatload of damage. Discard Blessing of Zon-Kuthon. Paintaster: Draw Blessing of Yaezhing. Heal Blessing of Zon-Kuthon. Shuffle Earth Ossumental back in.
Scourge: 1d10 ⇒ 6 Curse of Withering

Not satisfied with some ancient gloves, Zelhara picked some chaotic electricity filled fights with the herald of Hakotep and her minions. Zelhara remained battered but victorious and feeling both in pain, but severely alive.

Recover Ice Storm Divine 13: 1d10 + 5 ⇒ (4) + 5 = 9 Discarded

Hand: Blessing of Yaezhing, Aegis of Recovery, Venture-Captain, Remove Curse, Blessing of the Pallid Princess, Forensic Physician,
Curse of Posioning: 1d6 ⇒ 6 Recharge Forensic Physician

During Seoni's turn, recharge Remove Curse to remove Curse of Withering

Zelhara wrote:

Hand: Blessing of Yaezhing, Aegis of Recovery, Venture-Captain, Blessing of the Pallid Princess,

Displayed: Xandhul Bloodsbane III, Curse of Poisoning,
Deck: 12 Discard: 5 Buried: 4
Notes: Blessings Available
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2

Hero Points: 5
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Board Status
Most Recent BR Refresh

Notes for Raz: Must succeed at a Dexterity or Acrobatics 13 check or is dealt 1d4 Acid damage.

Chisisek's Tomb CLOSED
Crypt CLOSED
Sepulcher of the Servant CLOSED
Seoni, Ezren - Hall of the Crocodile Kings CLOSED
Forgery of Ra 1-6 remain // 1=Desert Trapper; 2=Shattertouch Shotel +2; 3: Poison Spiked Pit Trap; 4: Pharaoh's Altar; 5: Shield Cloak; 6: Catching Cape
Raz, Zelhara - SHUFFLED Hall of Winged Chaos 4-7 remain // Earth Ossumental
Eternal Arena 1-10 remain // 1=Stavros Nightcrescent (VILLAIN!!!)


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Minor Retcon since I actually had Ring of Energy Resistance in hand and that also gets discarded since Curse of Vulnerability was in play. Deciding not to close

Forced to explore and encounter Earth Ossumental. Pausing as Raz may want to do this fight


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

On Ezren's Turn
Fortitude 8: 1d6 + 3 ⇒ (5) + 3 = 8 Well that was incredibly lucky!


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Hour of Wadjet

Move to Hall of Winged Chaos
Free explore and encounter Deliquescent Gloves

Dexterity 8: 1d8 ⇒ 1 Banished!

Discard Blessing of Nethys to examine:
Burning Child. Trigger Undead Adventure Power. Recharge Hangman's Noose and encounter Burning Child

Undead Difficulty: 1d12 ⇒ 2
Charisma 10+2: 1d6 + 3 ⇒ (1) + 3 = 4 Discard Blessing of the Savored Sting
Charisma 10+2: 1d6 + 3 + 2d6 ⇒ (3) + 3 + (2, 6) = 14
Electricity Damage: 1d4 ⇒ 1 Discard Meteor Hammer +3. Pain Taster: Draw Blessing of Zon-Kuthon, then heal Blessing of the Savored Sting. Banish Burning Child.
Scourge: 1d10 ⇒ 3 Curse of Vulnerability

Continue Examine: Ain-Mekh. Recharge Blessing of Zon-Kuthon, then encounter Ain-Mekh

BA Wisdom 9: 1d10 + 4 ⇒ (6) + 4 = 10 No Mental Damage
Undead Difficulty: 1d12 ⇒ 2 Weh!
Banish Ice Storm to Recovery. Discard Seoni's Blessing of Qi Zhong
Combat 30+2: 1d10 + 5 + 3d8 + 1d10 ⇒ (7) + 5 + (2, 3, 2) + (1) = 20
Hero Point
Combat 30+2: 1d10 + 5 + 3d8 + 1d10 ⇒ (1) + 5 + (5, 1, 8) + (9) = 29 Xandhul Bloodsbane III
Combat 30+2: 29 + 1d8 + 1 ⇒ 29 + (4) + 1 = 34 Banished! Take 3 Electrical Damage. Banish Curse of Vulnerability. Discard Aegis of Recovery. Paintaster: Draw Blade Lash. Heal Blessing of Nethys.
Scourge: 1d10 ⇒ 2 Curse of Poisoning

Pausing to discuss the close


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Hour of Isis

Give card to Seoni: Stunning Barrier

Stunning Barrier:
Traits
Magic
Arcane
Divine

Powers
Discard this card to evade a non-villain monster you encounter; you may place it anywhere in the deck in came from.

After playing this card, if you do not have either the Arcane or Divine skill, banish it; otherwise, you may succeed at an Arcane or Divine 10 check to recharge this card instead of discarding it.



Move to Crypt
Free explore and encounter Queen Neferuset

Undead Check Increase: 1d12 ⇒ 12 Yikes!
Reveal and recharge Traitor's Blade. Discard Seoni's Blessing of Achaekek. Create Mindscape. Arcane Cannonade
Combat Divine 27+9+12=48: 1d10 + 5 + 4d4 + 8 + 2d10 + 1d6 + 1d4 ⇒ (9) + 5 + (3, 1, 1, 2) + 8 + (6, 2) + (5) + (1) = 43
Xandhul Bloodsbane III: 1d8 + 1 ⇒ (6) + 1 = 7 43+7=50. That's enough! Still take 5 Cold Damage. Discard Crown of Infernal Majesty to reduce to 0. AA: Bury Traitor's Blade. Draw Ice Storm. (fitting) Adventure Power: Scourge!
Scourge: 1d10 ⇒ 7 Curse of Fevered Dreams
Attempt to Close Create Mindscape
Divine 4+6: 1d10 + 5 + 1d4 ⇒ (7) + 5 + (4) = 16 Closed! Draw Blessing of Nethys

Recharge Remove Curse to banish Curse of Fevered Dreams


End of turn, reveal Aegis of Recovery to recharge Crown of Infernal Majesty

Seeing the cruel potential in Seoni's efficiency, Zelhara teaches Seoni the trick of Stunning Barrier before stealing herself for an inevitable battle in the Crypts.

As Ezren and Raz have laid waste to a the creatures, traps and treasures of the Crypt, Queen Neferuset was well prepare in her deathly powers to meet the intruders. Fortunately for Zelhara, her sharing with Seoni wasn't entirely one way. Seoni primed Zelhara's blade with a lethal dose of Force magic. Further empowered by Ezren's magics, Zelhara met the mummified queen with precision and force. A tremendously deadly back and forth ensued when Neferuset grabbed hold of Zelhara's throat sucking the warmth and life from her...or attempted to...all the cold necrotic power drains into Zelhara's wicked crown. Zelhara let's out a cold laugh that confounds the undead queen, who begins smash the inquisitor into the tombs. She is quickly interrupted by terrible blades of Xandhul Bloodsbane III.

Zelhara picks herself up and gestures to Ezren and Raz, "After you"

Zelhara wrote:

Hand: Hangman's Noose, Blessing of Nethys, Ice Storm, Aegis of Recovery, Blessing of the Savored Sting, Meteor Hammer +3,

Displayed: Xandhul Bloodsbane III,
Deck: 13 Discard: 1 Buried: 4
Notes: Blessings Available
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2

Hero Points: 5
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Board Status
Most Recent BR Refresh
Notes for Ezren: Create Mindscape goes to recovery

Notes for Seoni: Given Stunning Barrier
Discard Blessing of Achaekek

Chisisek's Tomb CLOSED
Raz, Ezren, Zelhara - Crypt CLOSED
Seoni - Sepulcher of the Servant CLOSED
Hall of the Crocodile Kings 1-10 remain // 1=Blessing of Khepri;
Forgery of Ra 1-10 remain // 1=Desert Trapper;
Hall of Winged Chaos 1-10 remain
Eternal Arena 1-10 remain // 1=Stavros Nightcrescent (VILLAIN!!!)


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Off turn, bury Blessing of the Lady of Graves to prevent Seoni's Scourge

Hour of the Elements

Give Card to Seoni: Pakesket

Pakesket:
Traits
Animal Phoenix Fire

Powers
Banish this card to banish all cards that have the Curse trait displayed next to the decks of characters at your location. Discard this card to explore your location. During this exploration, if you defeat a monster, recharge 2 random cards from your discard pile.



Move to Sepulcher of the Servant
Free explore and encounter Corridor Dart Trap
Create Mindscape.

Perception 6+12: 1d10 + 7 + 1d4 ⇒ (4) + 7 + (4) = 15 Bury Blessing of the Lady of Graves
Add to 15: 1d10 ⇒ 8 Banished!

Tasting Pain: Bury Maftet Hunter to heal Venture-Captain and Blessing of Zon-Kuthon


On reset, discard Spellsword +2

Zelhara grants the fiery Pakesket to her bright companion and wanders of to save the old man from a hallway of darts...and nearly gets caught herself but for the grace of the lady of graves.

Zelhara wrote:

Hand: Hangman's Noose, Traitor's Blade, Stunning Barrier, Aegis of Recovery, Remove Curse, Crown of Infernal Majesty,

Displayed: Xandhul Bloodsbane III,
Deck: 13 Discard: 1 Buried: 3
Notes: Remove Curse Available
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2

Hero Points: 5
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.

Board Status
Most Recent BR Refresh

Notes for Seoni: Retconned to remove the Curse
Given Pakesket

Seoni - Chisisek's Tomb CLOSED
Raz - Crypt 1-5 remain
Ezren, Zelhara - Sepulcher of the Servant 2-8 remain // Seoni's Create Mindscape displayed here; Bonestorm
Hall of the Crocodile Kings 1-10 remain
Forgery of Ra 1-10 remain
Hall of Winged Chaos 1-10 remain
Eternal Arena 1-10 remain // 1=Stavros Nightcrescent (VILLAIN!!!)


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Hour of Ptah

Free explore and encounter Blessing of Horus

Divine 6: 1d10 + 5 ⇒ (8) + 5 = 13 Acquired! Transmogrify into Blessing of the Lady of Graves (from acg site).

Discard Maftet Hunter to explore and enounter Toxic Geyser
Discard Seoni's Blessing of Abadar

Wisdom 5+12: 1d10 + 4 + 2d10 ⇒ (10) + 4 + (3, 2) = 19 Banished!

Discard Venture-Captain to explore and encounter Venomous Heavy Crossbow +2
Venture-Captain

Dexterity 10: 1d8 + 2d6 ⇒ (4) + (4, 4) = 12 Acquired. Transmogrify into Spellsword +2

Discard Blessing of Zon-Kuthon to explore and encounter Rukh

Undead Difficulty: 1d12 ⇒ 4
Reveal Traitor's Blade. Ignore Corrupted. Display Ezren's Arcane Cannonade
Combat Divine 13+4/(+6): 1d10 + 5 + 1d4 + 4 + 1d6 ⇒ (6) + 5 + (2) + 4 + (3) = 20 Banish Blade Lash to Recovery to add 3 and avoid the scourge
Second Check Undead Difficulty: 1d12 ⇒ 3
Reveal and recharge Traitor's Blade. Arcane Cannonade
Combat Divine 13+3/(+6): 1d10 + 5 + 4d4 + 8 + 1d6 ⇒ (4) + 5 + (4, 4, 3, 3) + 8 + (3) = 34 Banished!

Blade Lash Recovery Divine 9: 1d10 + 5 ⇒ (5) + 5 = 10 Recharged!

Zelhara tears through Stavros' home looking for minions to fight, but finds a handful of treasures and an acidic undead pet. She whips her Traitor's blade at the pest while Ezren pulse magic blasts at it.

Zelhara wrote:

Hand: Hangman's Noose, Pakesket, Spellsword +2, Blessing of the Lady of Graves, Blessing of the Lady of Graves (aq), Crown of Infernal Majesty,

Displayed: Xandhul Bloodsbane III,
Deck: 15 Discard: 3 Buried: 0
Notes: Blessing Available
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2

Hero Points: 5
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Board Status
Most Recent BR Refresh
Notes for Ezren: Display Arcane Cannonade

Notes for Seoni: Discard Blessing of Abadar

Ezren, Zelhara - Chisisek's Tomb 5-10 remain
Raz - Crypt 1-8 remain
Sepulcher of the Servant 1-10 remain
Hall of the Crocodile Kings 1-10 remain
Forgery of Ra 1-10 remain
Seoni - Hall of Winged Chaos 1-10 remain
Eternal Arena 1-10 remain


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6
勝20100 wrote:

I’ve tried to connect there with my phone while on a trip during the week to no result. It works better now on my computer.

I’ve seen a couple messages from Discord on my phone and tried to reply. To access my discord account I need to receive a mail but the mail does no get dispatched so I can not connect to discord anymore. I had the issue for a while and tried to contact their support with no result for now.

My apologies for the lack of news, time flew away this last couple of month.

Is it all of discord that's giving you trouble or just our server?


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Traders and Loot

Auction House: Pakesket Replaces Writhing Armor
Sunburst: Remove Curse Replaces Hungry Ghost Monk
Loot: Blessing of the Lady of Graves Replaces Blessing of Norgorber
Loot: Maftet Hunter Replaces Shy Ratani


Starting at Chisisek's Tomb

Zelhara wrote:

Hand: Maftet Hunter, Blade Lash, Venture-Captain, Traitor's Blade, Blessing of Zon-Kuthon, Crown of Infernal Majesty,

Displayed:
Deck: 16 Discard: 0 Buried: 0
Notes: Maftet Hunter: Add 2d6 and the Melee trait to a combat check by a character at another location.

Blessing Available
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2

Hero Points: 5
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Upgrade
Replace Weapon 4 Thousand Stings Whip with Weapon 6 Traitor's Blade.

Traitor's Blade:
Traits
Knife
Ranged
Piercing
Magic
Corrupted

Powers
If this card has the Corrupted trait, a random character at your location must discard a card or you may not play this card.

For your combat check, reveal this card to use your Dexterity or Ranged skill + 1d4+4; you may additionally recharge this card to add another 3d4+4 and the Force trait. If the bane has the Basic or Elite trait, add another 1d4.

On your combat check, if you played another weapon, discard this card to add 1d4+2 and the Force trait.

Reward
Replace Item 4 Dryad Sandals with Item 6 Ring of Serene Contortions.

Ring of Serene Contortions:
Traits
Accessory
Magic

Powers
Reveal this card to add 2 to your Dexterity check.

Bury this card to add 10 to your check against a monster.

Hero Point
Stored. Up to 5 now.

Heading to the Auction House.


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

I'm planning to run Zelhara through the last two so will only focus upgrades on her.

Upgrade Preferences
Weapon 6: 1d1000 ⇒ 737
Item 6: 1d1000 ⇒ 453
Blessing 6: 1d1000 ⇒ 790
Spell 5: 1d1000 ⇒ 92


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Hero Point
Card Feat
Ally 3 [X]4 [X]5
Filling empty space with Ally 4 Forensic Physician

Forensic Physician:
Traits
Human
Alchemist

Powers
Reveal this card to shuffle 1d4+1 random cards from your discard pile into your deck, then discard this card.

Reveal this card to shuffle a random card from your discard pile into your deck, then discard this card and explore your location.

Upgrades
Replacing Armor 3 Steel Ibis Lamellar with Armor 6 Aegis of Recovery

Replacing Blessing 0 Blessing of Wadjet with Blessing 5 Blessing of Yaezhing

Aegis of Recovery:
Traits
Light Armor
Magic

Powers
At the end of your turn, reveal this card to recharge a random card from your discard pile.

Recharge this card to add 1 die to your Constitution or Fortitude non-combat check.

Recharge this card to reduce Acid, Cold, or Poison damage dealt to you to 0.

If proficient with light armors, bury this card to shuffle 1d4+1 cards from your discard pile into your deck.


Blessing of Yaezhing:
Traits
Divine
Yaezhing

Powers
Discard this card to add 1 die to any check.

Discard this card to encounter the top card of your location deck; if it is a non-villain, non-henchman monster, it is defeated.

After you play this card, if the top card of the blessings discard pile has Dexterity in its check to acquire, recharge this card instead of discarding it.


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Upgrade Preferences
Armor 6: 1d1000 ⇒ 854
Blessing 5: 1d1000 ⇒ 79
Spell 5: 1d1000 ⇒ 846
2nd Blessing 5: 1d1000 ⇒ 973
Ally 4: 1d1000 ⇒ 601


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Autofail BA: Bury Wayfarer and Hungry Ghost Monk


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Hour of Nethys

Give card to Seoni: Thousand Stings Whip

Thousand Stings Whip:
Traits
Whip
Melee
Piercing
Finesse
Poison
Magic

Powers
When you encounter a monster, reveal this card to ignore any powers on a non-villain, non-henchman monster that happen before you act, then for your combat check, use your Strength or Melee skill + 1d8+1. If proficient with weapons, you may add or subtract 4 from your result. If you would fail this check, and if proficient with weapons, after you roll, you may discard this card to ignore the result and evade the bane instead.


Mainly as discard for combat fuel

Free explore and encounter Hanshepsu

BA Power: 1d4 ⇒ 1
Poison Damage: 1d4 ⇒ 3 Bury Writhing Armor to reduce damage to 0
Reveal Hangman's Noose. Steal Soul. 2xCreate Mindscape
Combat 20/26: 1d10 + 5 + 2d4 + 1 + 1d4 + 2d4 ⇒ (5) + 5 + (3, 2) + 1 + (1) + (3, 3) = 23
Banish Blade Lash to Recovery to add 3 and avoid the bad undead power. Hanshepsu banished!

Recovery Blade Lash: Steal Soul. 2xCreate Mindscape
Recovery Divine 9: 1d10 + 5 + 1d4 + 2d4 ⇒ (9) + 5 + (1) + (4, 2) = 21 Recharged!

Zelhara nearly takes a load of poison spines to the heard, but her armor moves in the way just in time. She takes the opportunity to pull the monstrosity down with her noose. It lurches at her in one final gasp of unlife but a shadowy magical blade spins around the noose in time to cut it down.

Zelhara wrote:

Hand: Ring of Regeneration, Hangman's Noose, Wayfarer, Stunning Barrier, Hungry Ghost Monk, Dryad Sandals,

Displayed: Steal Soul,
Deck: 8 Discard: 2 Buried: 1
Notes:
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2

Hero Points: 4
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Hour of the Ancients

Move to Chisisek's Tomb
Free explore and encounter Inevitable Trap
Neferekhu. Steal Soul. 2xCreate Mindscapes

Wisdom 10: 1d10 + 4 + 2d10 + 1d4 + 2d4 ⇒ (10) + 4 + (2, 6) + (2) + (4, 1) = 29 Banished!

Discard Shy Ratani to explore and encounter Elemental Arachnid
Discard Chakram of Ruin to ignore BYA damages.
Reveal Hangman's Noose. Steal Soul. 2xCreate Mindscapes

Combat Divine 17/23: 1d10 + 5 + 2d4 + 1 + 1d4 + 2d4 ⇒ (9) + 5 + (3, 1) + 1 + (3) + (1, 3) = 26 Banished!

Zelhara continues to dismantle trap after trap. An undead elemental arachnid emerges and begins to power up flames, ice, acid, and electricity. A quick fling of the chakram of ruin brings that business to a halt. Zelhara follows up with the noose and pulls the dead construct apart.

Zelhara wrote:

Hand: Thousand Stings Whip, Hangman's Noose, Blade Lash, Stunning Barrier, Writhing Armor, Dryad Sandals,

Displayed: Steal Soul,
Deck: 10 Discard: 2 Buried: 0
Notes:
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2

Hero Points: 4
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Off turn, when Ezren defeats the Quicksand Bunyip. Display Steal Soul.
Shuffle Hour. 1=Living Sandstorm: 1d26 ⇒ 4 Hour of Hourglass Card 4: Blessing of Maat

Give Card to Ezren: Blessing of the Lady of Graves

Blessing of the Lady of Graves:
Traits
Divine
Undead
Pharasma

Powers
Discard this card to add 2 dice to any check that invokes the Undead trait.

On any check, after the roll, bury this card to allow a character to roll her Wisdom die and add or subtract up to that amount from her result.

Bury this card to examine your location deck, then shuffle it.

When you would bury this card for its power, if the top card of the blessings discard pile has the Pharasma trait, discard this card instead.



Free explore and encounter Telekinetic Enucleation
2xCreate Mindscape. Steal Soul.

Perception 16: 1d10 + 7 + 2d4 + 1d4 ⇒ (3) + 7 + (1, 3) + (4) = 18 Banished!

With the combined brainpower of Ezren, Seoni, Zelhara and her new pet soul, they are able to detect and avoid a complex telekinetic trap.

Zelhara wrote:

Hand: Shy Ratani, Hangman's Noose, Blade Lash, Stunning Barrier, Chakram of Ruin, Dryad Sandals,

Displayed: Steal Soul,
Deck: 12 Discard: 0 Buried: 0
Notes:
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2

Hero Points: 4
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.

Board Status
Most Recent BR Refresh
2 Create Mindscapes at Chisisek's Tomb
Hourglass shuffled with #4 Blessing of Maat discarded and Living Sandstorms shuffled in.

Notes for Ezren: Given Blessing of the Lady of Graves

Siege Deck 4-25 remain // Hanshepsu
Seoni, Ezren, Zelhara - Chisisek's Tomb 1-6 remain
Raz - Crypt 1-7 remain
Mumia Lab 1-7 remain
Aric - Sepulcher of the Servant 1-7 remain


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Ideally I would like to start with Seoni but we should make sure we cover all the locations. So lacking other information, starting at Chisisek's Tomb.

Efni Raan: Chakram of Ruin Replaces Meteor Hammer +3 and Steel Ibis Lamellar
Sunburst Market: Druid of the Hive Replaces Blessing of Norgorber
Loot: Blessing of the Lady of Graves Replaces Blessing of Wadjet

Zelhara wrote:

Hand: Blessing of the Lady of Graves, Steal Soul, Blade Lash, Stunning Barrier, Chakram of Ruin, Dryad Sandals,

Displayed:
Deck: 14 Discard: 0 Buried: 0
Notes: Blessing Available.
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [X] +3
Diplomacy: Charisma +2

Hero Points: 4
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Upgrade
Replace Item 3 Wayfinder with Item 6 Crown of Infernal Majesty

Crown of Infernal Majesty:
Traits
Accessory
Magic
Corrupted

Powers
Discard this card and the rest of your hand to add 10 to your Arcane or Divine combat check. If this card has the Corrupted trait, bury this card and the rest of your hand instead.

Discard this card to reduce all damage dealt to you to 0. If this card has the Corrupted trait, bury it instead.

Hero Point
Skill Feat
Charisma d6 [X] +1 [X] +2 [X] +3

Continuing the adventure with Zelhara
Visiting Efni Raan


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Upgrade Preferences
Item 6: 1d1000 ⇒ 210
Weapon 6: 1d1000 ⇒ 677
Armor 6: 1d1000 ⇒ 934


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Off turn, Curse of Withering Banished

Hour of Horus

Move to Five-Pointed Sun
No remaining cards in location. Attempt to close.
Summon and encounter Kor-Ahn-Tuk
Steal Soul

Dexterity 9: 1d8 + 1d4 ⇒ (8) + (4) = 12 Nice!
Reveal and discard Meteor Hammer +3. Steal Soul. Reveal Seoni's Binder's Tome.
Combat Divine 23: 1d10 + 5 + 1d10 + 3 + 1d6 + 1d4 + 1d4 ⇒ (8) + 5 + (3) + 3 + (5) + (2) + (3) = 29 Banished! Closed! We win!

On last guardian, felled with two meteors chained together and expertly wielded by the power of guilty souls.

I had Blessing of the Savored Sting on hand for either check, but didn't need it!


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Hour of Abadar

Give card to Ezren: Ring of Regeneration

Ring of Regeneration:
Traits
Accessory
Magic
Healing

Powers
At the start of your turn, reveal this card to recharge a random card from your discard pile.

At the end of your turn, reveal this card to recharge a random card from your discard pile.



Move to Ruined Temple
Free explore and encounter Word of Ra
Steal Soul. Recharge Steel Ibis Lamellar. Withering

Dexterity 17: 1d6 + 1d4 + 1d6 ⇒ (3) + (2) + (5) = 10 Not close. No ally to banish
Fire Damage: 2d4 ⇒ (3, 4) = 7 Recharge Horn Lamellar to reduce Fire damage to 0
Nyctessa is dealt 2d4 Fire damage.
Nyctessa's Fire Damage: 2d4 ⇒ (2, 1) = 3
Pain Taster: Draw Blessing of the Savored Sting
Word of Ra shuffled back in

Discard/Bury Blessing of Zon-Kuthon to explore and encounter..
Shuffle Explore: 1d8 ⇒ 3 Necklace of Fireballs
Withering. Steal Soul. Create Mindscape
Intelligence 9: 1d4 + 1d4 + 1d4 ⇒ (2) + (2) + (2) = 6 Banished

Zelhara wrote:

Hand: Meteor Hammer +3, Shy Ratani, Blessing of the Savored Sting, Venture-Captain, Blessing of the Pallid Princess, Elemental Brass Mail,

Displayed: XANDHUL BLOODSBANE II, Steal Soul, Curse of Withering, Freed Soul,
Deck: 14 Discard: 0 Buried: 2
Notes: Blessing Available. Leave on for possible close
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [ ] +3
Diplomacy: Charisma +2

Hero Points: 4
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.

Board Status
Most Recent BR Refresh
Dance of Dead displayed. Triggered when defeating Undead Monsters (on your exploration)

Notes for Ezren: Given Ring of Regeneration
Notes for Nyctessa, Undead Master: Takes 3 Fire Damage

Seoni - Five-Pointed Sun none remain
Raz, Ezren - Forgery of Ra CLOSED
Hall of Winged Chaos CLOSED
Hall of the Crocodile Kings CLOSED
Eternal Arena CLOSED
Nyctessa, Zelhara, - Ruined Temple 1-2,4-8 shuffled. remain // Random Item, Ring of the Grasping Grave, Word of Ra (barrier), Silken Ceremonial Armor, ,Blessing of the Ancients, Lightning Bolt, Mumia Smugglers; Create Mindscape (Ezren) displayed here.
Guardian Vault CLOSED


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Grand Lodge recharges Maftet Hunter


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Hour of Ptah

Start of turn, reveal Ring of Regeneration to recharge Druid of the Hive


Give Card to Ezren: Stunning Barrier

Stunning Barrier:
Traits
Magic
Arcane
Divine

Powers
Discard this card to evade a non-villain monster you encounter; you may place it anywhere in the deck in came from.

After playing this card, if you do not have either the Arcane or Divine skill, banish it; otherwise, you may succeed at an Arcane or Divine 10 check to recharge this card instead of discarding it.



Recharge Striking Wing Scimitar to move to Forgery of Ra
Free explore and encounter Maftet Hunter
Steal Soul

Diplomacy 11: 1d4 + 4 + 1d4 ⇒ (1) + 4 + (2) = 7
Hero Point
Diplomacy 11: 1d4 + 4 + 1d4 ⇒ (4) + 4 + (1) = 9
Going all in with a Product Reroll
Diplomacy 11: 1d4 + 8 ⇒ (3) + 8 = 11
Boom! Acquired. Deciding not to transmogrify, went all in because I forgot Withering initially and was going to need to redo the whole turn otherwise.

Discard Wayfinder to examine, then explore and encounter Fate Blade
Steal Soul

Divine 11: 1d8 + 5 + 1d4 ⇒ (1) + 5 + (1) = 7
Hero Point
Divine 11: 1d8 + 5 + 1d4 ⇒ (4) + 5 + (2) = 11 Acquired. Banish to Transmogrify into Glacial Hunga Munga

Discard Maftet Hunter to recharge Hangman's Noose, Dryad Sandals, Glacial Hunga Munga, Thousand Stings Whip, and Cloud Elemental, then explore and encounter Shield Cloak
Steal Soul

Intelligence 8: 1d4 + 1d4 ⇒ (4) + (4) = 8 Acquired! Banish to transmogrify into Horn Lamellar

End of turn reveal Ring of Regeneration to recharge Wayfinder

Knowing a deadly fight is to come amongst her wounded acquaintances, Zelhara teaches Ezren the ways of the Stunning Barrier trap. She then pushes through her weakened state to collect as many treasures as she and her new hunter friend could find and pack.

Zelhara wrote:

Hand: Meteor Hammer +3, Blessing of Zon-Kuthon, Steel Ibis Lamellar, Ring of Regeneration, Horn Lamellar, Elemental Brass Mail,

Displayed: XANDHUL BLOODSBANE II, Steal Soul, Curse of Withering, Freed Soul,
Deck: 15 Discard: 1 Buried: 1
Notes: Blessing Available
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [ ] +3
Diplomacy: Charisma +2

Hero Points: 4
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.

Board Status
Most Recent BR Refresh
Dance of Dead displayed. Triggered when defeating Undead Monsters

Notes for Ezren: Given Stunning Barrier

Seoni - Five-Pointed Sun 1 remain
Raz, Zelhara - Forgery of Ra 6-9 remain // 6=Shield of Fire Resistance; 7=Ammut (2nd copy); 8=Mockery of Ra; 9=Steel Scorpion
Hall of Winged Chaos CLOSED
Hall of the Crocodile Kings CLOSED
Nyctessa, Ezren - Eternal Arena CLOSED
Ruined Temple 1-12 remain // Shuffled in: Necklace of Fireballs; Augury; Blessing of the Ancients; Usij Ghul ; a random item
Guardian Vault CLOSED


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Ezren takes damage and discards card. Taste the pain: Draw Cloud Elemental. Then heal Venture-Captain


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

1 Fire Damage: Discard Thousand Stings Whip. Taste the pain: Draw Cloud Elemental. Then heal Thousand Stings Whip.
Fire Damage: 1d4 ⇒ 2
Reveal Elemental Brass Mail to reduce by 1. Take 1 Fire Damage, discard Cloud Elemental. Taste the pain: Draw Stunning Barrier. Then heal Cloud Elemental

I'll see if Ezren takes any damage as well.


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Rukh! Reveal Hangman's Noose. 2xCreate Mindscape. Steal Soul. Curse of Withering
Combat 13+4: 1d8 + 5 + 2d4 + 1 + 2d4 + 1d4 ⇒ (3) + 5 + (2, 3) + 1 + (3, 1) + (2) = 20


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Off turn, discard Blessing of Norgorber
Hour of the Ancients

Give card to Ezren: Thousand Stings Whip

Thousand Stings Whip:
Traits
Whip
Melee
Piercing
Finesse
Poison
Magic

Powers
When you encounter a monster, reveal this card to ignore any powers on a non-villain, non-henchman monster that happen before you act, then for your combat check, use your Strength or Melee skill + 1d8+1. If proficient with weapons, you may add or subtract 4 from your result. If you would fail this check, and if proficient with weapons, after you roll, you may discard this card to ignore the result and evade the bane instead.



Free explore and encounter Furies of the Drowned Desert
Autofail BA
Reveal Hangman's Noose. 2xCreate Mindscape. Steal Soul. Curse of Withering

Combat 21: 1d8 + 5 + 2d4 + 1 + 2d4 + 1d4 ⇒ (3) + 5 + (2, 4) + 1 + (1, 4) + (1) = 21 Perfect. Banished!

Discard Druid of the Hive to explore and encounter Sard.
Banish Stunning Barrier to recovery to evade and place at the bottom the deck.

End of turn, Freed Soul recharges Blessing of Norgorber

Recovery Stunning Barrier. Withering 2xCreate Mindscape. Steal Soul

Divine 10: 1d8 + 5 + 2d4 + 1d4 ⇒ (7) + 5 + (4, 3) + (3) = 22

Zelhara captures the Furies with her Noose while trapping the Sard behind an inescapable barrier.

Zelhara wrote:

Hand: Dryad Sandals, Wayfinder, Striking Wing Scimitar, Ring of Regeneration, Hangman's Noose, Elemental Brass Mail,

Displayed: XANDHUL BLOODSBANE II, Steal Soul, Curse of Withering,
Deck: 11 Discard: 2 Buried: 1
Notes:
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [ ] +3
Diplomacy: Charisma +2

Hero Points: 6
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Board Status
Most Recent BR Refresh
Dance of Dead displayed. Triggered when defeating Undead Monsters

Notes for Seoni: Examines top card on Raz's turn.

Seoni - Five-Pointed Sun 1-3 remain // Aiveria
Raz - Forgery of Ra 1-9 remain // 1=Collapsing Sphinx (examine trigger); 2=Ammut; 3=Maftet Hunter; 4=Fate Blade; 5=Shield Cloak; 6=Shield of Fire Resistance; 7=Ammut (2nd copy); 8=Mockery of Ra; 9=Steel Scorpion
Hall of Winged Chaos CLOSED
Hall of the Crocodile Kings CLOSED
Zelhara, Nyctessa, Ezren - Eternal Arena 3-6,2 remain // 2=Sard; Brass Golem, Sands of Time 2x CREATE MINDSCAPE (Ezren and Nyctessa) DISPLAYED HERE.
Ruined Temple 1-11 remain // 1=Necklace of Fireballs; 2=Augury; 3=Blessing of the Ancients; Usij Ghul
Guardian Vault CLOSED


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Off turn, discard Blessing of the Pallid Princess

Hour of the Elements

Give card to Nyctessa: Swipe

Swipe:
Traits
Magic
Arcane
Divine

Powers
Discard this card to decrease the difficulty of any combat check by 3. If you are attempting the check, you may use your Arcane or Divine skill + 1d8 for the check.

Discard this card to succeed at your check to acquire a weapon, an armor, or an item.

After playing this card, if you do not have either the Arcane or Divine skill, banish it; otherwise, you may succeed at an Arcane or Divine 10 check to recharge this card instead of discarding it.



Free explore and encounter Kalnaka
Reveal and Hangman's Noose. Steal Soul. Banish Nyctessa's Vanth

Combat 22: 1d10 + 5 + 2d4 + 1 + 1d4 + 2d4 ⇒ (2) + 5 + (4, 4) + 1 + (1) + (4, 1) = 22 Right on the money! Banished!
Scourge: 1d10 ⇒ 6

Discard Venture-Captain to explore and encounter Mad Dog Marrn
Steal Soul. Venture-Captain. Withering

Diplomacy 9: 1d4 + 3 + 1d4 + 2d4 ⇒ (1) + 3 + (4) + (4, 4) = 16Acquired! Banish and Transmogrify into Freed Soul (acquired from ACG site)

Display Freed Soul.
End of turn Freed Soul recharge Blessing of the Pallid Princess

Zelhara is able to free a mummified soul but it costs her a good deal of strength.

Zelhara wrote:

Hand: Blessing of Norgorber, Thousand Stings Whip, Striking Wing Scimitar, Stunning Barrier, Hangman's Noose, Druid of the Hive,

Displayed: XANDHUL BLOODSBANE II, Steal Soul, Curse of Withering,
Deck: 13 Discard: 1 Buried: 1
Notes: Blessing Available
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [ ] +3
Diplomacy: Charisma +2

Hero Points: 6
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Board Status
Most Recent BR Refresh

Notes for Nyctessa, Undead Master: Used Urgathoa on Raz's turn
Given Swipe
Vanth Banished

Seoni - Five-Pointed Sun 1-4 remain // Aiveria
Forgery of Ra 1-9 remain // 1=Collapsing Sphinx (examine trigger); 2=Ammut; 3=Maftet Hunter; 4=Fate Blade; 5=Shield Cloak; 6=Shield of Fire Resistance; 7=Ammut (2nd copy); 8=Mockery of Ra; 9=Steel Scorpion
Raz - Hall of Winged Chaos 3-11 remain // Thundercloud of Set
Hall of the Crocodile Kings CLOSED
Zelhara, Nyctessa - Eternal Arena 3-10 remain // Brass Golem, Sands of Time, Dance of the Dead (nasty examine trigger), Sard
Ruined Temple 1-11 remain // 1=Necklace of Fireballs; 2=Augury; 3=Blessing of the Ancients; Usij Ghul
Ezren - Guardian Vault 1-7 remain // 1=Corridor Dart Trap; 2=Ice Storm; 3=Knot of Isis; 4=Hand of Glory; 5=Blessing of Pharasma; 6=Fire Gecko; 7=Sky Pharaoh Guardian


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Off turn, discard Blessing of Norgorber and Blessing of the Lady of Graves. On defeat of Shendakut, display Steal Soul

Hour of Ra

Free explore and encounter Blast Glyph
Steal Soul. Seoni's Disable Mechanism

Wisdom 12: 1d10 + 4 + 1d4 + 2d8 ⇒ (4) + 4 + (2) + (4, 4) = 18 Banished!

Discard Hungry Ghost Monk to explore and encounter Idorii
Steal Soul. Reveal Nyctessa's Binder's Tome

Diplomacy 9: 1d6 + 4 + 1d4 + 1d4 ⇒ (2) + 4 + (2) + (1) = 9 Acquired, then banished and transmogrified into Cloud Elemental (acquired on ACG site).

Location Empty. Attempt to Close. Steal Soul. Seoni's Coordinated Blast

Wisdom 9+6: 1d10 + 4 + 1d4 + 1d12 + 6 ⇒ (9) + 4 + (3) + (3) + 6 = 25

On close, draw Striking Wing Scimitar. nice one! Also, reveal Venture Captain to examine Eternal Arena: Girtablilu Ranger (Trigger!). Encounter it

BA Poison Damage: 1d4 ⇒ 1 Discard Cloud Elemental, then Pain Taster, and draw Wayfinder, then heal Cloud Elemental
Reveal Hangman's Noose. Reveal Nyctessa's Binder's Tome. Steal Soul
Combat 17+3: 1d10 + 5 + 2d4 + 1 + 1d4 + 1d4 ⇒ (7) + 5 + (1, 3) + 1 + (4) + (2) = 23 Banished!

Recharge Wayfinder to move to Eternal Arena and examine:
Eternal Arena Card 2: Sands of Time
Eternal Arena Card 3: Dance of the Dead (Trigger!). Shuffle a random monster that has the Undead trait from the box into each open location deck. You are welcome.

End of turn, Five-Pointed Sun gets another monster

Bury Hungry Ghost Monk to heal Blessing of the Lady of Graves and Blessing of Norgorber

Zelhara wrote:

Hand: Venture-Captain, Thousand Stings Whip, Striking Wing Scimitar, Blessing of the Pallid Princess, Hangman's Noose, Swipe,

Displayed: XANDHUL BLOODSBANE II, Steal Soul,
Deck: 15 Discard: 0 Buried: 1
Notes: Blessing and Swipe Available
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [ ] +3
Diplomacy: Charisma +2

Hero Points: 6
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Starting where most other characters are, which sounds like it will be where ever Raz starts.

Will Display Xandhul unless someone else wants it


Replacement Cards
Ghoul Market: Elemental Brass Mail Replaces Writhing Armor
Sunburst Market: Druid of the Hive Replaces Blade Lash
Loot Blessing: Blessing of the Lady of Graves Replaces Blessing of Wadjet

Zelhara wrote:

Hand: Venture-Captain, Blessing of Norgorber, Steal Soul, Hungry Ghost Monk, Hangman's Noose, Blessing of the Lady of Graves,

Displayed:
Deck: 15 Discard: 0 Buried: 0
Notes: Blessings Available
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [ ] +3
Diplomacy: Charisma +2

Hero Points: 6
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Upgrade
Replace Ally 2 Duelist with Ally 6 Venture-Captain

Venture-Captain:
Traits
Human
Sorcerer

Powers
After you temporarily or permanently close a location, reveal this card to examine the top card of any location deck.

Discard this card to explore your location. During this exploration, add 2d6 to your non-combat checks.

Hero Point
Power Feat
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card. (☑Then shuffle a random card from your discard pile into your deck.)

Zelhara is coming to the next scenario and stopping at Ghoul Market


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Reward
Bonus Power Feat
☑ After you (☑ or a character at your location) discard any cards as damage, you may draw a card.

"Let me watch you bleed"


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Upgrade
Replace Ally 0 Cult Acolyte with Ally 5 Wayfarer

Wayfarer:
Traits
Human
Cultist
Basic

Powers
Bury this card to move; you automatically succeed at any check required to move. You may not use this power during an encounter.

Discard this card to explore your location. During this exploration, add 2d6 to your checks.

Hero Point
Banked


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Upgrade Preferences
Ally 5: 1d1000 ⇒ 282
Blessing 5: 1d1000 ⇒ 44 But would defer to Seoni...especially with that roll!
Spell 5: 1d1000 ⇒ 465
Item 5: 1d1000 ⇒ 105
Item 4: 1d1000 ⇒ 217


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Off turn, recharge Blessing of the Ancients
Hour of Bastet

Move to Windswept Chasm
Free explore and encounter Sawtooth Sabre +2
Banish Swipe to recovery to acquire


Discard Hungry Ghost Monk to explore and encounter Baited Jewel Box
Steal Soul. Banish Ezren's Disintigrate to Recovery

Disable 6+5: 1d4 + 1d4 + 3d10 ⇒ (1) + (3) + (1, 6, 5) = 16 Adventure power not triggered. Banished and draw an item: Necklace of Fireballs

Zelhara and Ezren obliterates the nasty jewel box once and for all, rescuing Aric's sword in the process.

Recovery Swipe Divine 10: 1d10 + 5 ⇒ (6) + 5 = 11 Recharged!

Zelhara wrote:

Hand: Sawtooth Sabre +2, Steel Ibis Lamellar, Writhing Armor, Necklace of Fireballs, Meteor Hammer +3, Blessing of the Pallid Princess,

Displayed: Steal Soul,
Deck: 12 Discard: 4 Buried: 0
Notes: Blessing Available
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [ ] +3
Diplomacy: Charisma +2

Hero Points: 5
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☐ or a character at your location) discard any cards as damage, you may draw a card. (☐ Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.


Board Status
Most Recent BR Refresh
Notes for Ezren: Disintigrate banishes to recovery

Seoni - Five-Pointed Sun
Aric - Sulfur Pits 1-5 remain // villain must be here
Raz - Volcanic Vents 1-5 remain // 1=Knot of Isis, 2=Ubashki Swarm
Ezren, Zelhara - Windswept Chasm 3-5 remain // All known and shuffled. Safety Bubble is displayed here. 2 blessings and a henchman left.
Garden of Symmetry CLOSED
Shifting Dunes CLOSED
Scorched Ruins CLOSED


Deck Handler Searching for: Armor 6 > Weapon 6 > Blessing 6

Hour of the Elements

Give card to Ezren: Stunning Barrier

Stunning Barrier:
Traits
Magic
Arcane
Divine

Powers
Discard this card to evade a non-villain monster you encounter; you may place it anywhere in the deck in came from.

After playing this card, if you do not have either the Arcane or Divine skill, banish it; otherwise, you may succeed at an Arcane or Divine 10 check to recharge this card instead of discarding it.



Move to Shifting Dunes
Free explore and encounter Ossumental Swarm
Reveal Meteor Hammer +3. Banish Seoni's Coordinated Blast to recovery. Steal Soul

Combat Divine 20/24/30: 1d10 + 5 + 1d10 + 3 + 1d12 + 6 + 1d4 ⇒ (5) + 5 + (7) + 3 + (2) + 6 + (1) = 29 Freely banish Blade Lash to recover to add 3 and draw Blessing of the Ancients

Attempt to close, summon and encounter Giant Sand Eel
Reveal Meteor Hammer +3. Banish Seoni's Coordinated Blast to recovery. Steal Soul

Combat Divine 11+10: 1d10 + 5 + 1d10 + 3 + 1d4 ⇒ (1) + 5 + (3) + 3 + (1) = 13
Discard Blessing of the Savored Sting
Combat Divine 11+10: 1d10 + 5 + 1d10 + 3 + 1d4 + 2d10 ⇒ (8) + 5 + (8) + 3 + (2) + (10, 2) = 38 Banished and Closed!

Having gained just enough magical power, Zelhara strikes out the chain-hammer the hells out of these elementals.

Blade Lash Recovery Divine 9: 1d10 + 5 ⇒ (10) + 5 = 15 Recharged!

Zelhara wrote:

Hand: Blessing of the Ancients, Steel Ibis Lamellar, Writhing Armor, Swipe, Meteor Hammer +3, Hungry Ghost Monk,

Displayed: Steal Soul,
Deck: 12 Discard: 2 Buried: 0
"Notes: Blessing Available

Swipe to decrease combat difficulty by 3."
Sideboard cards:

Skills and Powers:
SKILLS

Strength d6 [ ]+1 [ ]+2
Dexterity d8 [ ]+1 [ ] +2 [ ] +3
Constitution d6 [ ] +1 [ ]+2
Fortitude: Constitution +3
Intelligence d6 [ ] +1
Wisdom d10 [X] +1 [X] +2 [X] +3 [X] +4
Divine: Wisdom +1
Perception: Wisdom +3
Charisma d6 [X] +1 [X] +2 [ ] +3
Diplomacy: Charisma +2

Hero Points: 5
Role: Pain Taster
Favored Card: Weapon
Hand Size 5 ☑ 6
Proficient with: Light Armor Weapons
Powers:
On your check that invokes the Chain, Finesse, or Knife trait, you may use Divine instead of the listed skill.
Ignore Redemption cards.
Once per turn (☑ or any number of times on your turn), when a power happens if a boon has the Corrupted trait, you may ignore that power.
A character at your location may bury an ally (☐ or a card that has the Corrupted trait) (☐ or a blessing) from her discard pile; if she does, shuffle a random card (☑ or 2 random cards)(☐ or 1d4+2 random cards) from your discard pile into your deck.
☑ After you (☐ or a character at your location) discard any cards as damage, you may draw a card. (☐ Then shuffle a random card from your discard pile into your deck.)
☐ When you would discard cards as damage, you may recharge up to 2 of them instead.
☑ You gain the skill Fortitude: Constitution +3.

Closed Shifting Dunes. Drew Blessing of the Ancients
Board Status
Most Recent BR Refresh
Notes for Ezren: Given Stunning Barrier

Notes for Seoni: Used Coordinated Blast

Aric - Five-Pointed Sun
Ezren - Sulfur Pits 1-7 remain
Volcanic Vents 1-5 remain // 1=Toxic Geyser, 2=Knot of Isis, 3=Ubashki Swarm
Raz - Windswept Chasm 1-11 remain // All known and shuffled
Garden of Symmetry CLOSED
Seoni, Zelhara - Shifting Dunes CLOSED
Scorched Ruins CLOSED


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