

Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Walks with Giants wrote: Does WwG see anything unusual? You do not - you did make the Knowledge (Nature) check earlier, though...
Walks with Giants, knowing that doppelgangers are natural mind-readers, deduces that Ilchok must have been reading Roslas's thoughts...and in so doing, clearly realized just how little any of you were kidding around.
Walks with Giants wrote: "Ghostknives, huh? Well, whatever we were summoned for it had to to with something Timinic discovered, not him. I don't think he DID break his oath and Cladara may be playing you."
Finally, Timinic speaks up, his voice a soft monotone, yet somehow with the weight of a crypt-door.
"No, I think it's true...it must be. It all makes sense now. Last time I saw Captain Bosk, he and Brandur were arguing about a 'broken oath'. I had no idea what they were talking about at the time, but now...it all makes sense."
"Istivil became an Oathbreaker to save me, and my work for the Society."
Between his weird green hair and the stream of tears now coursing through it as they follow the path of least resistance to the floor, Timinic looks like some kind of enchanted mop trying to squeeze itself out.

Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Ilchok seems to be in sufficient physical and mental distress that Tempestas's prod is, as they say, just gravy - but after a moment's waffling between Cara and Walks, it takes a closer, more focused look over at Rosla...
...and its eyes literally double in size. It's hard to tell with a severely injured shapeshifter, but if it were almost anything else, you'd call that a reaction of profound terror.
"I...I know Cladara, yesss," It finally stammers in reply to Rosla's earlier query as it fights down hyperventilation. "I...I - IT WAS HERRR! Sh'made me do it, THEY made me do it, th' G-G-G-Ghostknives! We-THEY, w-THEY...I was a GOOD Assassin! In th' Guild, th' proper Guild! But..." And here Ilchok's blubbering terror appears to start giving way to some deep-seated bitterness. "Th' Guild said I was [some incoherent profanity] LAZY, kicked me out...s-s-so...I...joined...the Ghostknives." It says with a slump as it realizes it's boxed itself in with its own narrative. "They, they got big ideas, Cladara's smart..." Here terror seizes up again.
"-and they'll kill me if y' don't help get me out of here!!! OATHBREAKERS DIE!"
At this outburst, Ilchok seems to have riled itself to a grain of confidence (and perhaps even hope?). "That's the Law here, the REAL Law! 'Oathbreakers Die'! That's why I had to kill Bosk, and the others, and..." It finally raises a bleary appendage toward Timinic. "and HIM too! Had to...they were all connected to the OATHBREAKER! Istivil Bosk!!!"
"It all started when he caught us on a job; we could've have killed him right there, but he SWORE up-p-p-on the Second Freedom, not to tell a single soul about us...but he must've," It says as it refocuses its eyes on Timinic. "H-h-he found us...our hideout, n-nothing personal, but we had to kill him for our own good...so when he disappeared before he could've POSSIBLY gotten outside-help...I guess that's you...we knew. Istivil Bosk Broke. His. Oath."
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Cara Baldaros wrote: That can still happen...if this thing offers any resistance...but first..we have to at least see what it knows...so...talk...now! Ilchok now resembles a melted candle, carved in only the vaguest mannish shape; it speaks with a sick, whiny drone, simultaneously low- and high-pitched, like a carp trying to play bagpipes. "Uuuuurgghhhhlll...uhhh...about...'bout what?" It stammers as it tests its bonds.
Everyone except Tempestas, give me a Will save.
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Well thank Rovagug for that aid! Apologies again for the delay.
Timinic slowly looks up at Cara, uncertainty in his eyes - but something about Rosla's remarks kindles a spark.
"You're right," He says, the quiver gone from his voice. "They all gave me far too much for me not to see this through."
He takes the Wayfinder - his Wayfinder - back from Tempestas and ponders it.
"And me...? A Venture-Captain...?! I'll have to think about that. Battlefield-promotions do happen, I just never thought they'd happen to me. I hear all the best ones cultivate some sort of schtick to their personalities as a way of keeping agents on their toes during briefings or something, that'll take some figuring out...." He says as he absentmindedly reaches into his bags and starts fiddling with his doll-head collection.
Well that's out of the way; what next, adventurers?
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Timinic shakes his head, and some of his original jitteriness seems to come back. "No, no, no, I can't, I'm not cut out for it, it's not worth it, I'm not worth it, it's too dangerous, I'm too dangerous...." He continues confabulating rationales.
Someone make me a Diplomacy OR Bluff check.
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Timinic continues to stare at the remains of the shapeshifter Ilchok, his face a collage of conflicted feelings.
"By Grobnar's Wenderkazoo, Ramyla...Brandur...Captain Bosk, you have been avenged..."
He suddenly slumps to his knees, nearly falling off the table he'd mounted.
"...but this is all my fault."
He looks over at Tempestas, and whichever hand or pocket he'd put his Wayfinder in, with a flat expression.
"I should probably go. There's probably some specialist's guild who could use a tainted Gnome to test their concoctions on...."
It occurs to at least some of you that Timinic has acquitted himself perfectly well in the brief time you've known him. It would be a shame if he truly quit the Society, especially now that Daggermark's suddenly in severe want of local Venture-officers....

Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Taking his lesson from before to heart, Tempestas goes for precision over strength this time, stabbing the creature in both legs like a street-vendor skewering a set of kabobs!
Walks with Giants's shamanic Vision gets the better of him for a moment, but he wisely directs the spiritual violence into Rosla's steel where it can do them some good...
...and some good it does, for Rosla delivers on her threat with a single, powerful stab to the creature's back! It convulses and emits a bizarre gurgling/ squeaking/ retching/ screeching noise as it collapses on the table, its skin briefly 'boiling' before plunging into large splotches of stark-white in several places.
YOU WIN!
FINAL TALLY:
'The Silver Spoofer' (-44, down for the count)
Timinic (shield)
Rosla (magic weapon)
Walks with Giants (13/19)
Tempestas (Okey-dokey!)
Cara (-9/25, stable)
For whatever it's worth:
I'm not really sure what the DC for this should actually be or even if there needs to be one, let me know if you do:
Do you search your fallen foe? OF COURSE you do...!:
Around its midsection is its only actual article of clothing: A sturdy purse containing 10 gold pieces, two vials, one containing a deep lavender fluid and the other a dark bloody-red powder, and a poorly-maintained guild-ID card; you can't make out much from it, but it does at least indicate that this thing's real name was "Ilchok".
For a moment, then, there is only the sound of the lone pearl earring that Walks with Giants had noticed earlier (identical in every way to the one you found at Brandur's), rolling idly near the bar where "Ramyla" had first shed that form, and Timnic choking back his tears. Then...
"So, uhh, does this mean I won't be getting muh' reg'lar 'Arsenic & Old Lace' cocktail anytime soon?" Inquires a Dwarven voice from the other end of the Distillery.
What now, Adventurers?

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When Ramyla first shows up, she is audibly and visibly drunk.
When she melts into a mercurial shapeshifting thing, that thing seems to be just as intoxicated, and it shows in its fighting - and a drunken master, it ain't!
It still manages to carve a great, bloody gash through Walks's midsection, but it's a bit less bloody; it wobbles its way onto the bar in pursuit, and certainly does not fare any better in its next attack; the long, hideous slice down the side of Cara's neck and midsection isn't quite so deep, and its next attack against her merely pricks her artery rather than slashing it open, and its follow-up against her is an embarrassing failure, leaving Cara just conscious enough to resort to her trusty healing wand...
Cara's wand of cure light wounds on self: 1d8 + 1 ⇒ (4) + 1 = 5
Cara, I assume you'd use a wand for the sake of not provoking, but if you'd have instead wanted to attempt defensive casting for a slightly stronger healing spell and no wand expenditure, you may.
...meaning it stays put (save to step away from the pincer-maneuver Tempestas and Rosla had it in) and aims for a killing blow to Cara's neck, only for her heavy collar to save her life - or at least grant it a moment's reprieve.
She is in grim condition...but an errant ray of warm sunlight passes through the tavern's window and alights on her unconscious cheek.
One down, the shapeshifter finally turns its attention to Tempestas...whom I've taken the liberty of moving you to your original position. You may redo your turn if you wish.
claw, sickened, Power Attack, higher ground VS Tempestas: 1d20 + 6 ⇒ (8) + 6 = 14
...against whom it could have scored another nice blow, if only it weren't quite so drucking funk.
Timinic, meanwhile, lopes onto another table, loathing in his crazed eyes; he reaches out toward the creature, his arm suddenly stretching to an unnatural length!
shocking grasp, Long Limbs: 1d20 + 4 ⇒ (12) + 4 = 16
electrical damage: 4d6 ⇒ (4, 1, 4, 2) = 11
Timinic's revenge takes the form of frightful green electrical burn!
ROUND 3: Once More With Feeling!
Rosla (Studious)
___________________
DEFINITELY-not-Ramyla! (-24)
___________________
Walks with Giants (13/19), Cara (-9/25, SAFE!), Tempestas, Timinic (shield)
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Rosla el Func wrote: Also, why did you use a critical multiplyer of x3 for claws (natural weapons)?
I thought natural weapons had crit 20/x2?
They do; I didn't....OH. I screwed up and kept the original damage roll after seeing it was a crit.
For the record, I roll critical hits as a single big damage roll, I don't just add on extra dice - so if you see something like that there, that's probably a mistake.
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Rosla el Func wrote: Seems I forgot that I do need to use a replay. *facepalm*
I played this scenario in 2018 with my -1...
It's long-since been reported; I'll see if I can correct that.
Walks with Giants wrote: 1d8+10 is bad enough. It does seem OP for level 1-2 to me too. Keep in mind it's worse against Humans (sometimes there are none in the party, as opposed to two!), and since Power Attack reduces its accuracy, the Scenario expects that to cause enough misses that it specifically bothers to say the creature stops using it if it misses too often (instead it's been pretty lucky).
Rosla el Func wrote: I was curious and looked it up. The 4 player adjustment (our enemy would be sickened) would have massively changed the combat: Son of a s~+~, how did I overlook that?!? Thank you!
I'll get a substantial retcon up when I can.
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...Nor to Walks with Giants, it would seem!!!
Unless you or someone else can pull a miracle out of your keister(s) (or can point out some way I screwed up), like a forced-reroll or some crit-protection mechanism, it would appear that you have the honor of being my first-ever player-kill as a DM.
I will wait for everyone to weigh in before continuing.
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Sounds like a retcon to me, but OK (I get that the PbP format can make certain actions more of a PitA.
Rosla barks a little bit worse than she bites - but she does manage to take another bite!
The shapeshifter hops off the table...
Acrobatics to avoid AoOs, but I'm not sure it's necessary: 1d20 + 2 ⇒ (16) + 2 = 18
...and resumes its assault on Walks with Giants.
claw, Power Attack, Favored Enemy VS Walks with Giants: 1d20 + 9 ⇒ (20) + 9 = 29
damage: 1d8 + 10 ⇒ (6) + 10 = 16
Critical threat...: 1d20 + 9 ⇒ (9) + 9 = 18
OHHH THE HUMANITY!!!: 2d8 + 20 ⇒ (3, 5) + 20 = 28
Consider the action paused; please see Discussion.
ROUND 3...?:
Rosla (Studious)
___________________
DEFINITELY-not-Ramyla! (-13)
___________________
Walks with Giants (?!!?), Cara (-30, dying!), Tempestas, Timinic (shield)
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Sorry for the delay, this would've gone up yesterday, but had other things to do...
Tempestas is just not used to fighting things on tables. Maybe he should use a fork.
Cara gets just a bit closer to Sarenrae...
Walks with Giants strikes back with some of The Lights Fantastic...
...but it just happens to have turned its head into something resembling a block of wood at just the right moment, and is completely unfazed!
ROUND 3:
Rosla (Studious)
___________________
DEFINITELY-not-Ramyla! (-6)
___________________
Walks with Giants (-8), Cara (-30, dying!), Tempestas, Timinic (shield)
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Rosla el Func wrote: Sorry for me challenging your ruling, GM. (I just realized that I was a little blunt. I hope I did not come across as unfriendly...) Please, please, don't think of it (or me) like that.
I'm a cat-person; I loathe hierarchy, and I'm convinced a lot of the "social sensitivity" business is Versailles warmed over.
Don't get started on anyone who tries to pull that s~$+ over a GAME.
My only problem at the moment is fatigue.
Rosla el Func wrote: Actually, it does. In order to be able to make a sneak attack Rosla needed the flank with Tempestas. I meant "the moment" as in Tempestas's roll (I know it's a hard term to quantify - but technically, whatever you do next wouldn't even be in the same 6-second span!).
Walks with Giants, would you mind showing me your color spray spread? At present, it appears to me like you may be getting Tempestas as well.
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Tempestas wrote: Tempestas slashes at it again. ((Is he actually in flank? I'm assuming not since Rosla is on a table, it's on the bar and Tempestas is on the floor) Good point; I'll rule not...which does mean you could move a step or two if you wanted to form a flank with someone else...?

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A leafblade? Cool!
Cara Baldaros wrote: it provokes...so...yeah...i was gonna channel but i think that's being a cheese weasel type of moveto avoid the AoO... Are you talking about your wand-use (because I'm pretty sure that DOESN'T provoke - which is great because healing wands can be weaponized against undead!), or your movement? If the latter, could you please indicate how you moved? Assuming all is in order and you're right about provoking...:
Tempestas's halfhearted (or perhaps just terribly, terribly confused) swing gets nowhere near the shapeshifter.
Walks with Giants, meanwhile, is actively trying to be nowhere near the shapeshifter.
Cara trusts to Sarenrae (or perhaps is just letting grief get the better of her) and opens herself wide to the creature's flailing claws...
attack of opportunity, Power Attack, Favored Enemy, higher ground VS Cara: 1d20 + 10 ⇒ (12) + 10 = 22
damage: 1d8 + 10 ⇒ (6) + 10 = 16
...which indeed leave a long, hideous slice down the side of her neck and midsection. She's managed to halfway-close Walks's wound, but at the price of receiving an even worse one!
Rosla catches up with the foe, brazenly inviting its bloody ire in the certitude that she is quicker than it is...
attack of opportunity, Power Attack, higher ground VS Rosla: 1d20 + 8 ⇒ (10) + 8 = 18
...and she is right, and repays it with a painful prod in what is at least currently its back!
Suddenly spoiled for (or is it overwhelmed by?) targets, the shapeshifter attempts to continue its apparent vendetta...
claw, Power Attack, Favored Enemy, higher ground VS Cara: 1d20 + 10 ⇒ (15) + 10 = 25
damage: 1d8 + 10 ⇒ (3) + 10 = 13
With one claw it stabs Cara right in an artery and lays her low! With the other, it...
claw, Power Attack, Favored Enemy, higher ground VS Walks: 1d20 + 10 ⇒ (3) + 10 = 13
...gets distracted by a sudden, gurgling, squishing noise from the backroom as Salron is carried off by some horrible entity (He must've consorted with the WRONG grimoire..!). Speaking of strange and occulted beings...
"How DARE you treat my FRIENDS so SHAMEFULLY!" Timinic suddenly bellows from behind, his prior self-loathing finally overridden by something a little more...productive? He runs the longer way around the bar.
ROUND 2:
Rosla
___________________
DEFINITELY-not-Ramyla! (-6)
___________________
Walks with Giants (-8), Cara (-29, dying!), Tempestas, Timinic (shield)
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Cara Baldaros wrote: [=k. religion]1d20+6worth a shot... Try Knowledge (Nature).
Acrobatics: 1d20 + 2 ⇒ (17) + 2 = 19
The mercurial creature seems determined in its pursuit of Walks with Giants, leaping onto the long table he's trying to run past...
claw, Power Attack, Favored Enemy, higher ground: 1d20 + 10 ⇒ (3) + 10 = 13
...but losing enough momentum in the process that its blow is stymied by Walks's armor.
Timinic steps out, a crazed but otherwise inscrutable expression on his face, and wards himself with an intense field of sparkling static.
ROUND 1.5:
Salron, Rosla
___________________
DEFINITELY-not-Ramyla!
___________________
Walks with Giants (-15), Cara, Tempestas, Timinic (shield)
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Rosla el Func wrote: Rosla el Func wrote: It's been two weeks since combat started and ten days since the last post in gameplay. Shall we just assume that Salron isn't there for this encounter and move on? *push* Yes, I am very sorry for my neglect; I've not been feeling well, and momentum-loss can be a b#&+%.
*naughty suggestions dance in my mind....*
Not sure whether this belongs here or in Discussion, so I'll post it in both:
Has anyone heard from Big Joe AKA Salron recently?
He is in a game I am running and trying to report, but has not posted in over a month, nor has he replied to a PM I sent a week ago.
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Not sure whether this belongs here or in Recruitment, so I'll post it in both:
Has anyone heard from Big Joe AKA Salron recently?
He is in a game I am running and trying to report, but has not posted in over a month, nor has he replied to a PM I sent a week ago.
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
OK, I'm trying to FINALLY report this sucker, BUT, I still need a few things from you:
- an E-mail address (PM me if you don't want to bare it to the world)
and
- Were any of you spending a Replay?
Also, anyone have any idea what happened to Salron? I sent him a PM a few days ago now, no reply yet....
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Cara Baldaros wrote: can someone add mne to the map? on tablet...ty! You're already there, and always have been, sun-priestess!
Anyway, yes, Walkies was where that star he put now is, now he's withdrawn (thanks for the clarification, good to know!) - and now, Our Feature Presentation:
ROUND 1 - FIGHT!!!:
Salron, Rosla
___________________
DEFINITELY-not-Ramyla!
___________________
Walks with Giants (-15), Timinic, Cara, Tempestas
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Walks with Giants wrote: Walks immediately withdraws. That kind of damage is a bit much for him. One of my characters nearly got critted (luckily she had a feat with which she could force rerolls)! In any case, correct me if I'm wrong, but I'm pretty sure withdrawal (if that is what you really mean in the technical sense), is a full-round action, meaning you cannot do it in a surprise round - and I don't think you can take a 5-foot step, either.

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Walks with Giants rushes to meet Ramyla, who meets him halfway upon seeing him.
"Ohhh, HI there!" She says in a voice somehow simultaneously excessively cheerful and utterly deadpan.
"And that must be little Timinic!" She adds with a gasp. "You know, I've had such trouble finding you! That must mean that you're all the ones who've been keeping him from me! We were going to share a drink...!"
In the blink of an eye, Ramyla's form melts and shimmers like the very runoff for which this building is named - now standing before you is a tall, gaunt, hairless, mercury-buckskin-hided creature with an ovoid head, no mouth...and some very big claws.
Fortunately for Walks with Giants, he is at least somewhat prepared for this turn of events...but the creature still gets the drop on him!
claw, Power Attack, Favored Enemy: 1d20 + 9 ⇒ (10) + 9 = 19
damage: 1d8 + 10 ⇒ (5) + 10 = 15
It carves a great, bloody gash through his midsection!
Walks with Giants, you and you alone get to act in the surprise round!
SURPRISE!:
DEFINITELY-not-Ramyla!
___________________
Walks with Giants (-15)
INITIATIVE:
Salron, Rosla
___________________
DEFINITELY-not-Ramyla!
___________________
Walks with Giants, Timinic, Cara, Tempestas
Options for BATTLE MUSIC!
#1
OR
#2
OR
#3
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Tempestas wrote: He's a sorcerer "For all the good that's done..." Timinic sobs.
Tempestas wrote: And this place is much closer to Dryblade House and Brandur's place than Timinic's hidey-hole was.
At this, he stiffens, and turns an eye to Tempestas; for the first time, you see something akin to anger (however tear-diluted) in it.
"That's certainly true...So WHY THE HELLS DIDN'T YO-"
Whatever he was about to say is abruptly interrupted by a commotion back out in the bar:
"Ramyla!"
"Eya', Wenchie!!!"
"Just where've ye been?! I've been here with me mouth set for a Hatching-The-Stone with a melon-twist for half-past..."
"Ya' got any soup? *quack-quack....*"

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Without further ado, you hoof it to The Dripping Wall Distillery, Timinic in tow (such is his eagerness to see his last remaining friend, he magically enlarges himself to keep up with the rest of you).
He explains the Distillery's business-model on the way: Daggermark’s countless alchemists and apothecaries release gaseous waste into the air, and the by-products condense on the cold stone of the city’s curtain wall. Ramyla, the Distillery’s proprietress, knows the intricate techniques required to detoxify the runoff without losing flavor, and so mixes runoff from the wall into her whiskey preparations, creating unique flavors popular throughout the River Kingdoms, earning her an esteemed place among the locals. The Distillery dumps its own waste directly into the sewers beneath the curtain wall, and a stairway within the distillery leads down to a lower chamber with a heavy door at the far end, behind which is a tunnel that leads to the sewers. Ramyla and Timinic had become good friends, and so she allowed him to use her business’s sewer access to begin mapping the Daggermark sewers.
After considerable travel-time you reach the place: Pipes line the rafters of this squat building, channeling runoff from Daggermark’s curtain wall into large collection barrels. Simple wooden chairs and tables fills the main room, separated from the barrels by a bar stocked with whiskey. A staircase leads down to a lower chamber with a floor of packed earth.
In the main room are a few patrons, all of them looking and sounding quite impatient.
"Where's Ramyla?" Timinic (now his normal size again) quickly interjects. "Has anyone seen Ramyla?"
There is a general negative response from the would-be patrons.
"I've been here half an hour!" One in particular grumbles, and seemingly takes his own voice as a cue to grab his hat and leave.
In the interest of salvaging time, I'm going to take the next logical step for you:
An elementary search of the backroom bears ugly fruit: Hidden among a stack of barrels is the corpse of an intensely-freckled young Human woman in a long blue dress and water-stained apron. The long-term odor of whiskey, a letter in her pocket addressed from none other than Timinic, and Timinic's immediate sobbing upon seeing her, more than suffice to indicate that this was Ramyla.
A quick examination suggests to you that she died of the same poison Bosk and Clovesh did - this time, however, there is none of that ghastly tentacular foam.
On her person are a plain dagger, an unopened bottle of antitoxin, and a purse containing quite a lot of gold.
"It's all my fault!" Timinic blubbers over her corpse. "It's all my fault...." He thrusts his Wayfinder at you.
"Here, take it, TAKE IT! I'm not worthy to have it...."
Time for another Mea Culpa: It appears I'd been oversimplifying travel-times; that has been and shall be corrected going forward.
The time is now shortly before 2 in the afternoon.
What now?

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Walks with Giants wrote: "Well, I doubt you are safe here. Since the assassin most likely tricked Brandur, he probably got your location from him. We need to move you somewhere safe, or you need to stick with us for protection." "Thank you," He says with a quaver in his voice.
Tempestas wrote: I guess I'm your body guard as well then. Don't worry. Haven't lost a client yet. He mutters something about "More than I deserve...."
Rosla el Func wrote: "I guess we can check on Ramyla on the way. Should we take you with us? I doubt you will be safe here much longer" "Yes! Please, let's hurry...!"
Rosla el Func wrote: Rosla states while she starts looking around for any sign that Timinic isn't alone... Rosla notices a chair in the corner she can't help but be suspicious of - other than that, the safe-house seems...safe.
Rosla el Func wrote: Is he, by chance, wearing an earring that matches the one we found? Rosla searches Timinic for an earring, but does not find one.
"Wh-wh- an earring? Are you kidding me?! Who trusts anything with a skin-piercing needle in this town!? Well, I mean, come to think of it there's that one regular at the Distillery...."
Rosla el Func wrote: Can't be too careful, right? Also, is he lying about anything he said? He is not.
Off to The Dripping Wall, then?

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"Both of them...?"
Timinic looks near to tears.
"That does it; if I get out of this alive, I'm handing in my Wayfinder. I'm not worthy to have it."
"This is all my fault," He sniffles. He begins pacing about the cramped space like an inebriated penguin. "It all started when I tried mapping the city sewers, and-and I started seeing these strange folk down there, kept my own distance of course, not sure if they ever saw me, and, and, I t-t-told the Captain Bosk..." He freezes up at the name, then recovers. "...And when I told him about them, *then* he really took an interest, and he started following my reports very closely, and...well, the last time I saw him, I was making my regular visit to Dryblade House, and he and B-Br-Brandur were arguing about some broken oath, and before I could so much as say 'Oswald Fiddlebender's your uncle', they'd rushed me here and ordered me to stay here and out of sight until help arrived."
He looks back at Walks with Giants. "As for the killer? I'd ask that tusk-toothed toxicologist Pemak down at her place. She always seem to know everything that's going on around this town, which in a place like this is quite a trick; I'd not turn my back on that one!"
He snaps his fingers as if remembering something, and after some rifling about, finds and gives you a waterproofed journal filled with sketches of the Daggermark sewers.
"Notice how it all starts with the Dripping Wall Distillery," He adds, pointing at a spot near the center of every map he shows you. "Proprietor's a human named Ramyla, she was always very nice to me, and..." Suddenly, his face takes on contours reminiscent of a heavy clay tragedian's mask.
"RAMYLA! Is she safe?! Do you know?!? Oh please, you've got to check on Ramyla! I-I sent her a letter, I shouldn't have, but I didn't know what else to do, I told her why I'd not be coming around anymore so she didn't get in trouble looking for me, but she might've done that anyway!!!"
The time is nearly midday.
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Before any of you can say a word further...
Walks with Giants wrote: "Someone has been murdering your associates..." ...the nervous little man stops you RIGHT THERE.
"Wai, WHAT?! W-wh-wh-wh-o!? WHO!?"
His visible eye is now bulging so much you'd almost think it was on the end of a short stalk (in fact, you're not entirely sure it's not...).

Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
There is an agonizing moment of silence...
...then, you hear the battery of bars, locks, and latches on the other side of the door being methodically undone.
"Well, you could've just said so before trying the lock," grumbles the voice, still audibly rattled, but much lower. "There's 'magic words', and then there's magic words - one can prevent the other!"
Finally, the door opens and you see a short, wiry body topped with a sea-green mop-head - no, wait, the saucer-sized eye peering out from beneath a part in the hair indicates that there is in fact a face underneath all that. You are hurriedly ushered in.
The place certainly looks lived in; a series of small crates with the Society insignia, filled with a diverse assortment of food and other amenities, are piled in the corner, across the way appears to be some kind of studio or workshop filled with half-finished idle projects, a small spear and crossbow rest on a rack by the door, mattresses and cushions from the beds in the next room have been cannibalized into a small fortress-like structure, and an extensive collection of doll-heads sits over an empty fireplace ringed in a cramped manner by a short bench and two chairs.
"So, uh...what can I do you for?"
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
Alright then, we'll see how this goes...:
Rosla finds this is one tough lock; this safehouse is no joke. However, as she tries her patient approach to it, she soon hears excited - if not downright fevered - motion on the other side.
"Who's there!??" Shouts a small and panicky voice. "This is a private residence and I was not expecting visitors, go away!"
What now?
Oathbreaker's Die! gameplay Oathbreakers Die! Maps and Slides
OK, before we go any further, a fair reminder to be sure you've reviewed and recall what you've already learned in this adventure; it's my fault this has been going so slowly, so I'm trying to err on the generous side more than perhaps I otherwise would.
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