My only disappointment with the essentials line is the lack of rituals and that they cancelled the Class compendium book, I know they've put the CC online but I like books. Personally I'd have been happy with four more books; Class Compendium Heroes of Natures kingdom: the other two druids, and some more primal sub classes. Heroes of some such kingdoms (detailing some more specialist mages, more martial & divine subclasses and whatever seemed appropriate). Essential Magic: a book containing rituals, magic items and item creation (maybe an alchemy subsystem) With that I'd pretty much be set. An ongoing Monster Vault line would be nice as well, more monsters, some adventures and pogs.
Vic Wertz wrote:
Revisions? Not to content I hope. Thanks for getting back to me.
Dale McCoy Jr wrote:
Thanks will buy this for my Kingmaker game.
Dale McCoy Jr wrote: Preview week for the Book of the River Nations: Complete Player's Reference for Kingdom Building has begun. Today, download wallpaper for your computer monitor and see the whole cover of this beautiful book. Does this book incorporate your other releases? Or will I still find value in the other three books?
Pop'N'Fresh wrote:
Its a good job I don't use 4e to dungeon crawl then 8-). As a system it's as least as effective as the original 2e mechanics. The skill challenge system offers a unified mechanical base from which to effect both the domain turns and war actions. Please do post re: your savage worlds game, I know others have used that system.
Stereofm wrote:
Not necessarily although since it's the system I use I'd like to see some posting on this. Mostly I thought it might be a good place for fans to post reviews and opinions of the books, discuss likes and dislikes etc. And also converting to systems other than 2e/D&D. Maybe share campaign ideas and memories etc. My delusional hope is that if we can gather everyone in one place where wotc can see they may one day resurrect the setting. Or at least some DDI article support.
Matthew Morris wrote:
It appears to be a cross cultural celtic joke, as a Welshman I've heard a million and one versions of the same tired joke. Welsh, Irish, Scottish and even Cornish (I'm not even sure they have a sheep farming tradition).
arkady_v wrote:
Scott Betts, you can find it here Tales from the Rusty Dragon. It's a very good adaptation, makes me sorry I've already run the body of this campaign in 3.5, oh well. Scott frequents these boards quite a bit and I'm sure he'll respond to any queries you have.
I'm currently in the early stages of a setting project (one of my many projects :)) for my own pleasure and I was considering an idea. Before revealing my grand idea in any detail I was wondering if you fine people could comment on the effects of; Merging the fey and primal concepts? Essentially the Feywild becomes the Primalwild, the primal spirits are fey in origin etc. I stress however that this is not just a mix and match idea but a true mergence, losing and adding ideas as required. Any pitfalls mechanically or storywise?
KaeYoss wrote:
Arguable but a valid point, but it's worth reiterating that these boards are set aside to discuss 4E. KaeYoss wrote:
Good idea. Thanks. ***Moderators please note I'm not flagging myself as insulting or abusive just the thread. Couldn't see any other way to do it. And just to clarify no one has been particularly unpleasant or rude/abusive but this thread has run it's course and is not far from becoming an argument***
Disenchanter wrote:
It depends! Are you a rabid anti-4Eist who only posts here to say how much he dislikes the game and the people who play it? If yes I suppose I inadvertently did. Disenchanter wrote: Considering the other boards mentioned are (probably) places where consumers caught up in an abusive relationship with WotC tend to reside, I'm okay with that. Wotc, yes. Also Enworld, RPGnet, Goodmans, The Piazza etc. A few others that are diehard grognard sites equally disdainful of anything beyond 1e (as is their right) but laughing at those who have nothing better to do than waste their time spewing vitriol on boards that are clearly labelled for the game they espouse to dislike. Each of those sites have fans for & against 4E, but the one of the few things they agree on is how laughable these boards have become thanks to ZERO moderation. Disenchanter wrote: And as far as community goes around here, if you pay close attention you will notice that fans of 4e who voice their like of the system go unmolested. So fans of the game, posting on boards set aside for discussion of that game go unmolested?? I don't believe it?? And it's not completely true, how many discussions are derailed or even started by those with no interest in the game, [sarcasm]only their POV that the evil & satanic Wotc must be stopped and this blasphemy they call a game erased from existence.[/sarcasm] Disenchanter wrote: Those righteous defenders of the almighty god WotC that insist on showing the infidels the error of their heathen ways on the other hand... Hmm, fans on a secton of the messageboards about a game they like jumping to the defence of the company making it.......it's just unbeleivable! FFS what do you expect? It's like going to one of those gun shows the americans have or an NRA meeting and shouting "down with GUNS!!" Disenchanter wrote:
Yes if you don't hate Wotc or 4E and can't understand why you are not permitted to discuss the game/products you enjoy in a civil and positive environment you should leave. That is what a vocal minority want after all.
I think that giving KotS away as a free download is a great idea but one they need to build on. I'd produce a different adventure quarterly specifically aimed at new roleplayers, including hints and tips for running the game, playing NPC's and other stuff ;-). I like that WotC are working on their core fan base first but really want them to wean people from computer games to a more imaginative hobby. ***I like computer games but I've yet to come across one that has the flexibility or creative potential of a well run RPG***
I'm coping the original Jraynack post here (hopefully he won't mind), link to Enworld post at the bottom. Jraynack wrote:
Link: Original post
The PDF issue shouldn't be on the 4E boards in the first place. It has no direct bearing on the game and should be restricted to whatever general board is appropriate. I would like to think this board is a place for people to discuss 4E including valid and constructive criticism or even opinion (as long as it's expressed as such), not WOTC business practices. Sadly many of the anti-4E/Wotc posters have taken to using it as a personal soapbox. I advocated decent moderation during the height of the flame wars and stand by that opinion, these boards are treated as a laughing stock of rabid anti-4Eism on other boards, a far cry from the respect and community from when I first started lurking here. You don't have to agree with Wotc and it's PDF approach but can't we just let it drop now? It has been discussed to death, or at least move it to a more appropriate board.
And now for an adventure Link: Three Days Until Dawn. And a synopsis: This adventure takes place in the region featured in Adventurer's Guide to Cthonia. Iago the Black, a vampire, returns to his childhood home, Drusholden, to lay claim as its lord. Arrogant and proud, he searches for the tomb of his adversary, Lord Arthur Dunclin, the young knight that drove Iago from Drusholden two hundred years ago. Until he can find the tomb and sleep for three nights to make it his personal gravesite, Iago remains weakened. In Three Days Until Dawn, characters must lift the undead siege of Drusholden, find the tomb that lies within the Faerie Realm, and destroy Iago before he regains his strength. This product provides Players and Game Masters with the following for thrilling play: * An adventure designed for 4th-5th level characters set in the exciting Feudal Lords Campaign SettingTM * Well-designed encounters, interesting NPCs, and memorable villains * Great three-dimensional maps * New skill challenges and more Although designed for the Feudal Lords Campaign SettingTM, this product easily adapts into your favorite campaign or adventures
Jandrem wrote:
How about calming down? Since we're discussing a 3.x AP my comment was a criticism of the edition we were discussing not a genre wide comparison. Would you like me to compare it to Rolemaster of WHFRP? Just because MANY systems suffer from this doesn't make it any less a problem in 3.X, and I stand by the statement that a prepared DM can alleviate or eliminate this issue.
Reading the PHB2 I feel that a lot of the Invokers flavour is in it's mechanics & selection of prayers and not it's actual description, which is a little weird. I normally play (When I play) pretty normal characters but I rolled up a drow(dhampyr) Invoker of the Raven Queen for fun. LOL If any of my player brought that concept to the table....
It's strange but I can't think of any setting which I can't convert. I have pages of notes for Al-Qadim and Birthright and I am confident that I could run those settings with the full feel and flavour of my players 2e days. If your close minded and hidebound then yes you'll hit brick walls.....GO AROUND. Gods but gamers are meant to be a creative and imaginative bunch. Rule #1: Remove can't from your vocabulary.
A problem or situation is only as difficult as you make it. My only exception to the above is that I wouldn't convert an existing game, not because I can't but because if I'm already enjoying it why change the formula/feel.
Paizo AP's certainly caused me to switch to 4E. HOWEVER not because of any fault with them but rather I felt that the fantastic stories they told were better using the 4E mechanic. If you like I liked the chassis but wanted a better engine. I agree with the poster(s) who highlighted that many of the difficulties people have with the AP's rises from lazy DM'ing. There is something entirely too lazy about gamers today, they expect their adventures to be plug and play and I think any DM worth his salt will be agog at this concept. The best adventures mould themselves to suit the PC's not the other way around. Just my two pennies worth.
Whilst I can't be bothered with the clones I was tempted to run a few BD&D or 1E games as a return to nostalgia. Hmm, C&C doesn't float my boat and after reading it I see no reason to buy OSRIC (I own the source material/inspiration) but of the two I'm glad OSRIC is out there, it's a great way for those who haven't had the opportunity to go old school to try something remarkably similar. Personally I'd recommend finding in the following order; - 1E (If you can find it go with the original)
Nice one OP, I've found this thread interesting an informative. Never would have gone back and given those two games a second look without it.
I think you could get a lot of inspiration from the 2e adventure modules <insert class> challenge I & II. They followed a similar theme to that which I believe you to be espousing. Any solo adventure has to avoid generica, attempts to match one adventure to all roles are doomed to failiure. As you stated highlight the strengths and weaknesses of the class the module is designed for, unless your designing the next Tomb of Horrors that is 8-).
Grimcleaver wrote:
I tend to favour the Heroes of Battle Book approach to only focusing on the PC's. The battle itself is really just background scenery.
To be honest these are the sort of roll-play books I loathe. I'll get it since my accursed OCD requires I collect all the official 4e books printed as well as Goodman. However rather than waste time and resource on this book why not pull out a ToEE or Falcons Trilogy, a Night in the Underdark adventure/campaign. I know I'll be able to mine it for info and probably make use of the maps/monsters (if any new) but I am disappointed.
Saurstalk wrote:
I considered doing this with Alternity, but alas so many projects yet so little time. You may eant to post on some boards with heavier saga traffic if you need a hand.
Callum Finlayson wrote:
Zobeck has been published using 3e rules, using 4e (GSL) would mean that Wolfgang could no longer produce Zobeck that way. Since the majority of the product and the fans for it are 3e that would be counterproductive. Or so I believe.
C'mon 4e fans! If your on this board I know your a fan of quality adventures and with the sudden surge in 4e patrons your membership might just be the one that turns this project towards that 4e light. Join now whilst your vote counts and get some great insight into the design process for the latest incarnation of the worlds 1st RPG. 8-)
DitheringFool wrote: This Open Design is on fire! Commission was target for End of February but it's looking more like End of January. If you are on the fence, jump in! For as little as $25 you can be a part of D&D history: Wolfgang is one of only major players out there still writing OGL material for us 3.5 fans. Vote with your dollars and get a phenomenal adventure with some insights into the esoteric craft of development and design (the other D&D). What DitheringFool said!! LOL This is scooting ahead and 3e or 4e I'm looking forward to this. If your looking for a high quality 3e adventure then join now and beat us 4e guys to the finishing post, and we're making a bit of a comeback so don't delay.
Horus wrote:
Another appeal to Paizo's 4e fans to sign up for this whilst the chance is there. We're all on these boards because we love quality adventures and this is a chance to see one crafted and to have a quality 4e adventure ready to play. Rather than having to convert the excellent Pathfinder products, but also a great learning exercise in how to construct 4e encounters and apply that to our Pathfinder games.
LOL This back and fore argument over who's edition is better is pathetic. Just enjoy your respective games. Your not going to convince one another and this hostility is getting a little childish. My opinion - best mechanics 4E, best flavour/fluff 2E. I seem to like the even numbers. Does my opinion somehow invalidate yours? No, so why bicker?
FabesMinis wrote: As one of the children wanting candy, all I can say is - This is why we can't have nice things. :( Sadly true. Except as the parent (DM) isn't it our job to ultimately shape our children's (Players) behaviour, not the teachers (Wotc/Paizo)? OK off the weird analogy. I fail to understand this adversarial almost one upmanship approach between many DM's and their players. I discuss with my group the rules and resources available and/or appropriate to each game before playing. They know if I say this isn't available or this is banned it's ultimately done with the goal of making the game/story more enjoyable for them. Essentially they want the candy, but understand it might ruin their dinner
doppelganger wrote:
Sometimes the decision happens that way. Ultimately someone up the chain of command makes a decision that the blearily unaware soldiers have no ideas coming. There is a good business reason for this, market value. Any time a company cancels a line or makes a cut (or surprisingly sometimes announcing an expansion) market price tends to drop. You keep these things quiet to avoid a spiral or rampant speculation. Similar thing just happened where I work, a business partner just ended a long profitable and amicable relationship. The team handling the account is literally packing it up the next day.
Ratpick wrote:
See as DM I have no problem saying it's not allowed, and my mature somewhat cool players are easy with that. They know that I only restrict options to present them with a better story. That said whilst I haven't given dragonborn any great thought yet is there any reason Eladrin can't simply remain Elves? A little retcon goes a long way, just remove Eladrin and Dragonborn and insert Gnome and 1/2 orc once PHBII is out if your comfortable using the new races. It's funny I just spent the past few months converting Birthright to 4E and now after rereading my Pathfinder stuff have decided Golarion 4E it is lol. Paizo just couldn't help themselves, they had to come up with a setting that I actually love more than my birthright. Now if we can just get a semi-decent GSL we can hopefully cajole Paizo into doing a 4E Pathfinder players guide.
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