HengistSaxon |
Male Dwarf Fighter 1 | [Chaotic Neutral]
DESCRIPTION
Age 55
Looks Black hair, Black eyes
Height/Weight 4' 3' tall, 185lbs. (Medium)
Deity Magrim
Campaign Reign of Winter
Representing Hengist
STRENGTH
14 (+2)
DEXTERITY
10 (+0)
CONSTITUTION
15 (+2)
INTELLIGENCE
15 (+2)
WISDOM
12 (+1)
CHARISMA
8 (-1)
HP 12
Initiative +0 = 0 [Dex]
Action Points (Lifetime) 5
SKILL
Acrobatics* +0 = DEX 0+0+0
Appraise +2 = INT 2+0+0
Bluff +0 = CHA -1+1+0
Climb* +2 = STR 2+0+0
Craft +6 = INT 2+1+3
Craft +2 = INT 2+0+0
Craft +2 = INT 2+0+0
Diplomacy -1 = CHA -1+0+0
Disguise-1 = CHA -1+0+0
Escape Artist +0 = DEX 0+0+0
Fly*+0 = DEX 0+0+0
Handle Animal†-1 = CHA -1+0+0
Heal+1 = WIS 1+0+0
Intimidate-1 = CHA -1+0+0
K (Engineering)†+6 = INT 2+1+3
K (Geography)† +3 = INT 2+0+1 (class skill)
K (Local)† +3 = INT 2+0+1
Linguistics† +2 = INT 2+0+0
Perception +1 = WIS 1+0+0
Perform-1 = CHA -1+0+0
Perform-1 = CHA -1+0+0
Profession†+5 = WIS 1+1+3
Profession†+1 = WIS 1+0+0
Ride+0 = DEX 0+0+0
Sense Motive+1 = WIS 1+0+0
Stealth*+0 = DEX 0+0+0
Survival+5 = WIS 1+1+3
Swim*+2 = STR 2+0+0
Use Magic Device†-1 = CHA -1+0+0
* Armor Check Penalty -5
NOTES
Base Speed [ 20 (4 sq.) ]
AC [16] = 10 + 4 [Hide] + 2 [Heavy Wooden Shield]
Touch AC [10] Flat-Footed [16]
BASE ATTACK BONUS
+1
Basic Melee Attack +3
Basic Ranged Attack +1
Weapon
Pickaxe d8 x4 P
Dwarven Maulaxe d6 x3 B or S 10 ft
Dagger d4 19-20/x2 S or P 10 ft.
Light Crossbow d8 19-20/x2 P 80 (40 Bolts)
FORTITUDE SAVE+4
REFLEX SAVE+0
WILL SAVE+1
CMB+3
CMD+13
FEATS
Power Attack
Furious Focus
TRAITS
Restless Wayfarer
Frostborn (Dwarf)
LANGUAGES
Common
Dwarven
Giant
Skald
Hallit
SPECIAL ABILITIES
Dwarf
Slow and Steady: Base speed of 20' is never modified by armor or encumbrance
Darkvision 60 feet
Defensive Training: +4 dodge bonus to AC vs. giants
Greed: +2 Appraise (nonmagical metal/gemstone goods).
Hatred: +1 to hit vs. orcs and goblinoids
Hardy: +2 to saves vs. poison, spells, and spell-like abilities
Stability: +4 CMB vs. bull rush or trip attempts while standing on solid ground
Stonecunning: +2 Perception (stone). Free check within 10 feet of hidden doors or traps in stone.
Weapon Familiarity: battleaxes, heavy picks, warhammers. Any weapon with 'dwarven' in its name is treated as a martial weapon.
Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, Undercommon