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704 posts. Organized Play character for Hawkwen Agricola.


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Liberty's Edge

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AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Rapid, PBS, DA, Haste, BoF: 1d20 + 15 - 2 + 1 - 3 + 1 + 2 ⇒ (6) + 15 - 2 + 1 - 3 + 1 + 2 = 20
Manyshot: 2d8 + 6 + 2 + 12 + 4 ⇒ (1, 5) + 6 + 2 + 12 + 4 = 30

Rapid, PBS, DA: 1d20 + 15 - 2 + 1 - 3 + 1 + 2 ⇒ (20) + 15 - 2 + 1 - 3 + 1 + 2 = 34
Damage: 1d8 + 3 + 1 + 6 + 2 ⇒ (4) + 3 + 1 + 6 + 2 = 16

Rapid, PBS, DA: 1d20 + 10 - 2 + 1 - 3 + 1 + 2 ⇒ (4) + 10 - 2 + 1 - 3 + 1 + 2 = 13
Damage: 1d8 + 3 + 1 + 6 + 2 ⇒ (3) + 3 + 1 + 6 + 2 = 15

Rapid, PBS, DA: 1d20 + 15 - 2 + 1 - 3 + 1 + 2 ⇒ (13) + 15 - 2 + 1 - 3 + 1 + 2 = 27
Damage: 1d8 + 3 + 1 + 6 + 2 ⇒ (8) + 3 + 1 + 6 + 2 = 20

Confirm : 1d20 + 15 - 2 + 1 - 3 + 1 + 2 ⇒ (7) + 15 - 2 + 1 - 3 + 1 + 2 = 21
Ex Damage: 2d8 + 6 + 2 + 12 + 4 ⇒ (3, 7) + 6 + 2 + 12 + 4 = 34

Hawk keeps firing

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

I forgot Hawk had purchased celestial armor. Can I have him activate it and lift straight up, drawing the AoOs?

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk drags himself out of the water, stepping to the southeast, then fires at the skum cleric. "Die, Skum!"

Rapid, PBS, DA: 1d20 + 15 - 2 + 1 - 3 ⇒ (3) + 15 - 2 + 1 - 3 = 14
Damage: 1d8 + 3 + 1 + 6 ⇒ (4) + 3 + 1 + 6 = 14

Rapid, PBS, DA: 1d20 + 15 - 2 + 1 - 3 ⇒ (18) + 15 - 2 + 1 - 3 = 29
Damage: 1d8 + 3 + 1 + 6 ⇒ (7) + 3 + 1 + 6 = 17

Iterative Rapid, PBS, DA: 1d20 + 10 - 2 + 1 - 3 ⇒ (6) + 10 - 2 + 1 - 3 = 12
Damage: 1d8 + 3 + 1 + 6 ⇒ (4) + 3 + 1 + 6 = 14

Edit: Looks like Hawk needs a swim check. Which I think means he can't five step and full attack.

Swim: 1d20 + 5 ⇒ (12) + 5 = 17 If you want me to use the "3" above, then he fails the first check.

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk moves forward, looking for the priest.

Move action so far. Can he see anything, now?

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

I thought we were trying to go down together.

Hawk flies down into the chamber and readies to fire an arrow at the apparent leader by the altar, if he begins casting or other sinister things. Staying above the water, near the ceiling, but would like to be in PBS range. Hawk has his ioun torch going.

Readied Attack, PBS, DA: 1d20 + 15 + 1 - 3 + 2 ⇒ (17) + 15 + 1 - 3 + 2 = 32
Damage: 1d8 + 3 + 1 + 6 ⇒ (2) + 3 + 1 + 6 = 12

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk waits to here the outcome of the dimension door plan while he begins to dig an ioun torch from his pack.

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Stealth: 1d20 + 15 + 20 ⇒ (11) + 15 + 20 = 46

Hawk quietly flies up and informs the party of what he has seen. "Shall I lead the way and surprise the creature with a few arrows?"

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

You mentioned dim light and Hawk has low light vision. Not enough light for that?

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk will try to quietly fly down toward the bottom of the cavern as he strains to see any details.

Stealth: 1d20 + 15 + 20 ⇒ (5) + 15 + 20 = 40
Perception: 1d20 + 19 ⇒ (19) + 19 = 38

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk sighs as everyone takes the plunge, then quickly drinks his potions of flying and invisibility, then soars down the pit. He whispers a greeting as he passes his companions, then continues toward the bottom. As it bells out, he slows and peers into the chamber.

Perception: 1d20 + 19 ⇒ (2) + 19 = 21

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk peers down the pit, trying to see the bottom. "I have a flying potion as well as one of invisibility, two each, actually. Would you like to me to fly down under the cover of invisibility and scout ahead?"

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawkwren shakes his head as if clearing it, then notices his is aiming his bow at Amontillado. His brow creasing in confusion, he quickly lowers his bow, looking around the field. "Wha...what just happened?"

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

I did read the posts, I just missed the that she made her concentration checks. That what I get for trying to post while driving home from GenCon. Sorry.

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Rapid, BC, FE, DA: 1d20 + 15 - 2 + 1 + 2 - 3 ⇒ (20) + 15 - 2 + 1 + 2 - 3 = 33
Manyshot: 2d8 + 4 + 6 + 12 ⇒ (5, 1) + 4 + 6 + 12 = 28

Rapid, BC, FE, DA: 1d20 + 15 - 2 + 1 + 2 - 3 ⇒ (4) + 15 - 2 + 1 + 2 - 3 = 17
Damage: 1d8 + 2 + 3 + 6 ⇒ (7) + 2 + 3 + 6 = 18

Rapid, BC, FE, DA: 1d20 + 10 - 2 + 1 + 2 - 3 ⇒ (2) + 10 - 2 + 1 + 2 - 3 = 10
Damage : 1d8 + 2 + 3 + 6 ⇒ (2) + 2 + 3 + 6 = 13

Crit Confirm: 1d20 + 15 - 2 + 1 + 2 - 3 ⇒ (6) + 15 - 2 + 1 + 2 - 3 = 19
Extra Damage: 2d8 + 4 + 6 + 12 ⇒ (8, 8) + 4 + 6 + 12 = 38

Hawk keeps firing cold iron tipped arrows at the she-devil.

Clustered shots

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk raises his bow and fires three cold iron arrows at the succubus.

Rapid, BC, FE, DA: 1d20 + 15 - 2 + 1 + 2 - 3 ⇒ (5) + 15 - 2 + 1 + 2 - 3 = 18
Manyshot: 2d8 + 6 + 4 + 12 ⇒ (3, 2) + 6 + 4 + 12 = 27

Rapid, BC, FE, DA: 1d20 + 15 - 2 + 1 + 2 - 3 ⇒ (18) + 15 - 2 + 1 + 2 - 3 = 31
Damage: 1d8 + 3 + 2 + 6 ⇒ (5) + 3 + 2 + 6 = 16

Iterative, Rapid, BC, FE, DA: 1d20 + 10 - 2 + 1 + 2 - 3 ⇒ (5) + 10 - 2 + 1 + 2 - 3 = 13
Damage: 1d8 + 3 + 2 + 6 ⇒ (5) + 3 + 2 + 6 = 16

Clustered Shot for DR purposes.

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk eyes the mermaid suspiciously as he get out his wand and taps it to his bow. gravity bow

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk nods as he watches Artian closely.

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk sighs as the man rambles and focuses his attention on him.

Sense Motive, FE: 1d20 + 2 + 4 ⇒ (2) + 2 + 4 = 8

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk keeps firing arrows.

Rapid, PBS, DA: 1d20 + 15 - 2 + 1 - 3 ⇒ (16) + 15 - 2 + 1 - 3 = 27
GB, Manyshot: 4d6 + 6 + 2 + 12 ⇒ (6, 6, 4, 4) + 6 + 2 + 12 = 40

Rapid, PBs, DA: 1d20 + 15 - 2 + 1 - 3 ⇒ (4) + 15 - 2 + 1 - 3 = 15
Gravity Bow: 2d6 + 3 + 1 + 6 ⇒ (1, 5) + 3 + 1 + 6 = 16

Iterative Rapid, PBs, DA: 1d20 + 10 - 2 + 1 - 3 ⇒ (2) + 10 - 2 + 1 - 3 = 8
Gravity Bow: 2d6 + 3 + 1 + 6 ⇒ (1, 3) + 3 + 1 + 6 = 14

Aim for blue

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk begins firing at the southern lizard. blue

Rapid, PBS, DA: 1d20 + 15 - 2 + 1 - 3 ⇒ (9) + 15 - 2 + 1 - 3 = 20
Gravity Bow, Many Shot: 4d6 + 6 + 2 + 12 ⇒ (4, 4, 4, 6) + 6 + 2 + 12 = 38

Rapid, PBS, DA: 1d20 + 15 - 2 + 1 - 3 ⇒ (11) + 15 - 2 + 1 - 3 = 22
Gravity Bow: 2d6 + 3 + 1 + 6 ⇒ (3, 5) + 3 + 1 + 6 = 18

Iterative Rapid, PBS, DA: 1d20 + 10 - 2 + 1 - 3 ⇒ (4) + 10 - 2 + 1 - 3 = 10
Gravity Bow: 2d6 + 3 + 1 + 6 ⇒ (3, 6) + 3 + 1 + 6 = 19

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk sighs and readies to fire arrows.

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Intimidate?

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk nods, and grabs a wand, touching it his bow, then stows it. He backs up a bit, trying to find a clear firing lane, out of melee.

Gravity Bow

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk frowns and says. "If we go now, we can avoid conflict with the lizards, but I think we should check the site for any clues." Nodding toward Amontillado, he shrugs. "Worth a try."

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk shakes his head at the items, but takes two jars of the foul smelling stuff, sticking one in his jaw and chewing.

At the sight of the lizards, he frowns. "I've never been that good with animals, but I could try."

If you want Hawk to try:
Hawk takes out a couple pieces of ration and tosses them toward the lizards. "Easy now, we don't want to fight. Just move along now." He says, slowing waving his arms at the lizards.
Wild Empathy: 1d20 + 9 ⇒ (19) + 9 = 28

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk nods. "I was thinking maybe one of the tribesman would submit to letting the scroll be used on them." Frowning, he continues. "I'm sure it would take some impressive gesture of trust."

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk digs through his pack and pulls out a scroll. "I nearly forgot I had this. I bought it...a long time ago. I can't use it easily, but I'm sure one of you can." He says, handing over a scroll of comprehend languages..

By the way, the twin avatars totally mess with my head.

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawkwren nods in agreement, hops out of the boat, once ashore, and begins searching for game trails.

Survival: 1d20 + 13 ⇒ (17) + 13 = 30

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawkwren, who has been unusually quiet up to this point, speaks up. "I think it may be wise to find a duikar. It would be better if we avoided conflict."

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

I'm confuesed....

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Thanks Endless! I need to double check. I think Hawk can pay in PP.

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Will?: 1d20 + 5 ⇒ (8) + 5 = 13

Figuring the dragon in the middle of the room is an illusion, Hawk darts to the south and fires an arrow at the dragon in the corner.

Attack, PBS, DA, AoF: 1d20 + 14 + 1 + 1 - 2 ⇒ (9) + 14 + 1 + 1 - 2 = 23
Gravity Bow: 2d6 + 3 + 1 + 4 ⇒ (6, 5) + 3 + 1 + 4 = 19

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk casts a few spells on himself, then taps his bow with one wand, while tapping his quiver with another.

Aspect of Falcon, Barkskin, Hunter's Eye, Gravity Bow, Abundant Ammunition.

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk nods in agreement. "Yes, let us deal with Zassrion, first."

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk shakes his head, grinning slightly, as Ace talks his way out of a confrontation.

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Seeing the two genie folk, Hawk tosses out The Marriage card from the Harrow deck, then waits for a reply to Ace.

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk takes a southwest step into the room, then turns and fires at the green succubus.

Rapid, PBS, FE, DA, Inspire: 1d20 + 14 - 2 + 1 + 2 - 3 + 2 ⇒ (2) + 14 - 2 + 1 + 2 - 3 + 2 = 16
CI Damage: 1d8 + 3 + 1 + 2 + 6 + 2 ⇒ (4) + 3 + 1 + 2 + 6 + 2 = 18

Rapid, PBS, FE, DA, Inspire: 1d20 + 14 - 2 + 1 + 2 - 3 + 2 ⇒ (12) + 14 - 2 + 1 + 2 - 3 + 2 = 26
CI Damage: 1d8 + 3 + 1 + 2 + 6 + 2 ⇒ (7) + 3 + 1 + 2 + 6 + 2 = 21

Iterative Rapid, PBS, FE, DA, Inspire: 1d20 + 9 - 2 + 1 + 2 - 3 + 2 ⇒ (14) + 9 - 2 + 1 + 2 - 3 + 2 = 23
CI Damage: 1d8 + 3 + 1 + 2 + 6 + 2 ⇒ (8) + 3 + 1 + 2 + 6 + 2 = 22

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk steps north and, using the doorway for cover, fires three arrows at the succubus near Faldoc.

IPS, Rapid, PBS, FE, DA: 1d20 + 14 - 2 + 1 + 2 - 3 ⇒ (5) + 14 - 2 + 1 + 2 - 3 = 17
Damage: 1d8 + 3 + 1 + 2 + 6 ⇒ (4) + 3 + 1 + 2 + 6 = 16

IPS, Rapid, PBS, FE, DA: 1d20 + 14 - 2 + 1 + 2 - 3 ⇒ (15) + 14 - 2 + 1 + 2 - 3 = 27
Damage: 1d8 + 3 + 1 + 2 + 6 ⇒ (2) + 3 + 1 + 2 + 6 = 14

Iterative IPS, Rapid, PBS, FE, DA: 1d20 + 9 - 2 + 1 + 2 - 3 ⇒ (3) + 9 - 2 + 1 + 2 - 3 = 10
Damage: 1d8 + 3 + 1 + 2 + 6 ⇒ (3) + 3 + 1 + 2 + 6 = 15

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawkwren steps up behind Ace and fires three arrows at the red succubus.

Rapid, PBS, FE, DA: 1d20 + 14 - 2 + 1 + 2 - 3 ⇒ (3) + 14 - 2 + 1 + 2 - 3 = 15
Damage: 1d8 + 3 + 1 + 2 + 6 ⇒ (7) + 3 + 1 + 2 + 6 = 19

Rapid, PBS, FE, DA: 1d20 + 14 - 2 + 1 + 2 - 3 ⇒ (7) + 14 - 2 + 1 + 2 - 3 = 19
Damage: 1d8 + 3 + 1 + 2 + 6 ⇒ (4) + 3 + 1 + 2 + 6 = 16

Iterative Rapid, PBS, FE, DA: 1d20 + 9 - 2 + 1 + 2 - 3 ⇒ (2) + 9 - 2 + 1 + 2 - 3 = 9
Damage: 1d8 + 3 + 1 + 2 + 6 ⇒ (7) + 3 + 1 + 2 + 6 = 19

Arrows are Cold Iron

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawkwren watches warily, suspecting a trap of some sort.

Sense Motive: 1d20 + 2 ⇒ (1) + 2 = 3 +4 on the off chance their human, +2 if EO

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Seeing the gnome, Hawk tosses down the Teamster card, then pulls out a wand and taps it to his bow.

Gravity Bow

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

"I have a single potion of flying, but other than that, I have no way of following, other than trying to climb a leg."

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk moves for better positioning, and fires a single arrow.

Attack, PBS: 1d20 + 14 + 1 ⇒ (10) + 14 + 1 = 25
Damage: 1d8 + 3 + 1 ⇒ (1) + 3 + 1 = 5

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawkwren shoulder his bow. "Shall we return to the Weaver, then go see the Barrow King?"

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Seeing the man, Hawk tosses out the Locksmith(?).

After Tolgarov coats the man in glitter, Hawk steps forward and starts firing arrows.

Rapid, PBS (Imp. Pre. Shot): 1d20 + 14 - 2 + 1 ⇒ (13) + 14 - 2 + 1 = 26
Many Shot: 2d8 + 3 + 1 ⇒ (3, 3) + 3 + 1 = 10

Rapid, PBS (Imp. Pre. Shot): 1d20 + 14 - 2 + 1 ⇒ (6) + 14 - 2 + 1 = 19
Damage: 1d8 + 3 + 1 ⇒ (6) + 3 + 1 = 10

Iterative, Rapid, PBS (Imp. Pre. Shot): 1d20 + 9 - 2 + 1 ⇒ (8) + 9 - 2 + 1 = 16
Damage: 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

"What were you digging for?"

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hmmm, I wonder if the Brass Dwarf was the azers. Need to loom at the deck again

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Forgot to check the Deck earlier. Looks like the publican might have come in handy. Edit: And the Avalanche!

Hawkren quickly skims through the Harrow deck, and tosses down the Forge.

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

How many are in there? A cyclops and a few azers?

Liberty's Edge

AC27/Touch17/Flat22/CMD29||HP77[77]|Fort:+9;Ref:+12;Will:+6(+2 vs enchant)|Percept+19|Init+5 Half-Elf Ranger (Urban Ranger) 9

Hawk shakes the dust from himself after being dug out from the rubble. Getting out a wand, he heals himself, as the party ascends the mountain.

2d8 + 2 ⇒ (2, 7) + 2 = 11

Warily watching the room, Hawk waits for a response to Tolgarov's assertion.

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