Our ship was stolen with all my gear aboard it. This has pissed me off to no end. I want to start up an information gathering network to not only get it back, but to punish the individuals behind it. I have no idea how to go about doing this though. I am a sorcerer, not a rogue.
In real life, I loathe politics and the concept of spying. In most roleplaying campaigns I've been in over the years, I try to find ways of "accidentally" killing spies and rogues once we get the info we need, rather than trading them for hostages, wealth etc... Unfortunatley, my current dm LOVES political intrigue and backstabbing. It has been a part of the campaign since day one. Feels like we are playing Game of Thrones on the Sea.
My predicament is that since politics and intrigue are so foreign and vile to me, I have no concept of how to go about this. My sorcerer skills and spells are also not suited to political intrigue. I am more of a plunder ships, take the booty, pay off the right people for info and then hit my enemies when they are unaware, honor and fairness be damned!
My fellow PCs have already started their own plots. They all seem capable of doing what they are planning. The captain thinks that my original plan of "secretly" plotting against him for being a weak captain, while actually working for them from the shadows, is too cliched to work.
Anyone have any suggestions?