It's a mix. You have to know your players. Many of us game as a release from the stresses of life. We need to unwind. Need to make sure evil loses. So getting a tarrasque (and several other Spawn of Rovagug) dropped on our heads isn't gonna do that. It's a cooperative game. Flip side, it can sometimes be annoying to the GM and/or other players. One thing of note: the way some RPGs are designed, you level up and face tougher foes, level up, do it again. You really don't get to revel in your power often. You don't get to find your old rival and show them just how powerful you really are (Insert World Made of Cardboard Speech here). Which I feel is sometimes a failing. Once in a while, you really need to see how far you've come. Remember when a +1 shield was great treasure. How you feared that barbarian because he hit you for 16 damage and you had 22 hp...now he can't touch you.
BigNorseWolf wrote:
The bear was practicing its magic act is all. Getting ready to switch with its assistant.
Aberzombie wrote:
I too own this, a gift from my brother, on the top bookshelf....
Unsightly Catacombs? Omen in there. Cliffbottom in Liurnia? Not many places share those two critters, Imps and Omens. Auriza Hero's Grave is all the way in the wrong direction. For my part, I went and put down the Dragonkin Soldier in the Lade of Rot. Would've left him alone but I wanted the runes to level up. I can now wear all of Bull-Goat's gear. Had to bring up the last platforms though, as my last trip I didn't bother setting up to take him out. Now I'm about to deal with Commander Niall in Castle Sol after many rounds of grief from the Banished Knights. Though watching one try to teleport up to me and then fall repeatedly was comedic. Still gotta knock that mausoleum down too. The things we do to get to the Snowfields....
Aberzombie wrote: Escaped prairie dog shows up at South Carolina jail With Bugs Bunny and the rabbit saying, "Ah knew we should've made that left turn at Albuquerque!"?
I get the hubris thing, though sometimes it's still just BS. Made it to Mountaintops of the Giants and I'm in the catacombs with the watchdogs. I've shot one a bunch with my trusty Golem Greatbow +10. Should need about 600 damage. I died as I kept hitting it with my off-hand twinblade and it just would not drop. When I got my runes back, I made sure to put extra arrows in it.
I second the notion on Crucible Knights. I don't like lots of knights due to their high poise, but they're the top of the heap. Died to one down in the underground on this playthrough when it just wouldn't go down as I kept hitting it. And yet, I'll probably keep killing them. I'm skipping the Bell Bearing Hunters though.
Multiple ideas floating around already. Had a ranger that died during the Time of Troubles and came back later, she'd be ranger/fighter. Had an oracle who at this point was studying with some monks, but might go oracle/sorcerer since Scaled Fist monk doesn't offer much for class abilities. Couple ideas for bard/magus or bard/hunter....
No such problem for me. Though I know I pulled the 'I died by my enemy but my spirit ash got him' stunt along the way. Most recent lesson: why the Fallingstar Beasts are a pain. There's no point to having vulnerabilities on a monster that just charges around running you over with its various attacks since you won't get a chance to hit them.I doubt I'll have a rematch with the Full Grown version, not worth my time. Also, I got the Bull-Goat armor this playthrough so it's time to grind and bump my Endurance up enough to use all of it. I'm tired of the sombrero from Lionel's set. Or the fact I look like a barrel.
captain yesterday wrote: I will however cheese Commander Niall every time though, I absolutely hate fighting that guy (or rather I hate fighting his entourage). I'm with you there. I'll cheese him when I get back to him. I'm gearing up to go through Leyndell. Well, actually, tore it up and I'm about to go teach the shade and the Omen King a few things.
Nothing weird about that. At my friend's workplace years ago, one of his guys went to get on the forklift and a wild turkey was there. My friend was the boss and told the guy don't bother it, it'll wander off. Guy bothered it and the bird ripped him up good. My friend had to take this minion to the hospital for stitches and file the report. My friend's bosses called him up and he had to explain how this guy got himself torn up by a wild turkey.
Borealis? The fog is a problem. I moved around a lot on Torrent. Fight ended on an island. Not too bad other than frostbite. By the time you can fight him, you should be used to dragons. I cheesed Glintstone Dragon Azula by staying in the cathedral last night and shooting her full of rotbone arrows. I regret nothing.
I'm not even sure I found that SoG honestly and I also got tired of fighting Night's Cavalry. Last hero's grave: take a shackle in (Mohg or Margit). There you can use it to cause all 3 chariots to crash. It does work, done it on both playthroughs. Used my basic twinblade till late game, though I tried a few other weapons early including my old reliable Morningstar. Then I got a Great Star and my, Alabaster Lords, Onyx Lords, and most knights hate me. Then for sheer silliness I went with whichever other twinblade I had to hand, usually bleeding enemies a lot. I did get lots of use from my longbow and a few other bows...then I got my Golem Greatbow to +10. NG+: I still use my GG+10 to do rude things to enemies. I'm building up a second Great Stars, another Twinblade, a couple shields...I need to get that sword from the Elden Beast up to snuff. I switch my Spirit Ashes between the Mimic Tear and Tiche and I have very basic incantations available. Mostly I'm reminding enemies that they aren't all that. Exploring Mt Gelmir again, Altus Plateau too. Going to go back to Sellia and clean house, and I need to go to Deeproot Depths too. I'm skipping a few bosses this time, like most Erdtree Avatars, as I don't need what they got. Feels good to just mangle a Magma Drake with my Mimic Tear. I also got to do the Jarburg stuff right this time.
By field bosses I mean pretty much everyone that isn't a dragon or demigod. Like all 9 Night's Cavalry, the Magma Drakes, and so on. Yeah, there's a dragon in Farum. I couldn't beat him, so don't feel bad. I also left the last 2 Night's Cavalry unkilled because I can't find that carriage in the snowstorm of Consecrated Snowfields. Didn't get the last Death Rite Bird (it kept managing to get lucky) in the Snowfields. I did kill the second Astel though. Yet I still managed to miss some easy loot like the Jellyfish shield. Congrats on your victory! Now on to NG+ lol
Generally speaking, I've run across several reasons not to allow crafting: 1) Game won't allow much downtime, so the GM doesn't want someone to feel their feats are wasted.
I still have my copy sitting on the bookshelf bagged and boarded. I feel the nostalgia. My first true megacharacter, one to break past 20th level, was a rebuild of the alu-fiend Darley as a mage. Complete with relevant background to the temple, ties to the world, and more. Now happily retired on another world, but I do feel the love. That said, it's an old-school megadungeon that didn't have the time to properly develop relations within the temple and the lands beyond the way more modern modules might. Also, on our last playthrough years ago. that 10th level assassin got caught in a crossfire in the hallway of the inn and blasted down. Good times.
Aberzombie wrote: Owl swoops into courtroom, sends magistrate 'running out screaming' Apparently someone either a) doesn't want wisdom, or b) has ticked off Owlman.
Fair assessment on First Age stories I'd say. Beren and Luthien would be a good one I think. Not the Children of Hurin; not when they keep getting screwed over by their own choices among other things and it all turns into a mess. Not sure about the Fall of Gondolin. If they went back to the Third Age I suppose they might manage something with the North Kingdom and the Witch King, but there's less detail to work with.
David M Mallon wrote:
Not far off the mark for Skyrim for that matter.
Female Elf Bard (scholar of legends) 20
Also...we spent that 25 plunder btw. We got some gear, mainly a wand for Kahuranga and Thren's rapier. We have had a tendency to use up plunder as fast as we get it for supplies. So we, going into this, are pretty much broke other than the 5K listed in the old sheet and any items we didn't sell off.
Female Elf Bard (scholar of legends) 20
I'm with you on the assessment of this. Because we didn't figure out what to do with stuff it's kind of lost. So that pile of loot becoming plunder suits me fine; some of it may have gone to pay the crew too. As for Sal's purchases, I can speak for those: they came from the sale of the ring of the iron skull; combined with the potions I picked up for her, that pretty much used up its value nicely. We also have the prize from the Regatta of 8,000 gp that is unspent. I knew we might need money to get a fort going after all. That can go into the tracker too. Ok, thanks for looking into things! |