GrubLord |
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Hood of the Geomancer
Aura moderate transmutation; CL 7th
Slot head; Price 9,000 gp; Weight 1 lb.
Description
This heavy cowl of dark leather hangs low over the wearer’s head obscuring all but the eyes, which are imbued with a faint luminescence. Intricate Terran runework rings the base of the hood, and the jagged cracks on its surface confer a hard, stony appearance. When underground, or for 10 minutes after casting a spell with the Earth descriptor, the item courses with geomantic power and these cracks take on a smouldering, volcanic glow.
While the Hood of the Geomancer is thus activated, as long as the wearer is touching the ground, any spells cast by the wearer gain the Earth descriptor. Three times per day, a spell thus affected can be further empowered with a metamagic effect, becoming a Geomantic spell. This does not affect the spell’s casting time or effective level.
The energies of a Geomantic spell bristle with shards of jagged stone and quake the very earth. If the spell deals energy damage, half of this is converted into bludgeoning damage. If the spell summons creatures with the Earth subtype, those creatures gain +1 HD. Geomantic spells with a range of Personal extend the volcanic, stony appearance of the Hood across the wearer’s body, conferring a DR of 1/adamantine and adding a +2 enhancement bonus to CMD against bull rush, pull, push, reposition, trip, and overrun attempts for the duration of the spell, or until the hood deactivates, whichever is shorter.
The 10 minute activation of the hood is not triggered by spell-like or supernatural abilities, but does refresh from spells (except cantrips) granted the Earth descriptor by the item itself.
Construction
Requirements Craft Wondrous Item, Elemental Spell, stone shape; Cost 4,500 gp